lua bindings added + updated

This commit is contained in:
turanszkij
2015-08-06 21:27:27 +02:00
parent 100d3c29ac
commit 02639f6a75
14 changed files with 140 additions and 8 deletions
@@ -0,0 +1,19 @@
#pragma once
#include "wiLua.h"
#include "wiLuna.h"
#include "DeferredRenderableComponent.h"
#include "Renderable3DComponent_BindLua.h"
class DeferredRenderableComponent_BindLua : public Renderable3DComponent_BindLua
{
public:
static const char className[];
static Luna<DeferredRenderableComponent_BindLua>::FunctionType methods[];
static Luna<DeferredRenderableComponent_BindLua>::PropertyType properties[];
DeferredRenderableComponent_BindLua(DeferredRenderableComponent* component = nullptr);
DeferredRenderableComponent_BindLua(lua_State *L);
~DeferredRenderableComponent_BindLua();
static void Bind();
};