Physics updates, lua bindings (#554)

* physics updates, lua bindings

* velocity setters

* fix softbody gravity

* gui things

* colliders cpu and gpu separation

* terrain prop check for missing assets

* lua internal put in function
This commit is contained in:
Turánszki János
2022-09-04 16:34:50 +02:00
committed by GitHub
parent c359395cea
commit 03fe5dcce8
29 changed files with 802 additions and 92 deletions
+1
View File
@@ -1,4 +1,5 @@
SetProfilerEnabled(false)
physics.SetAccuracy(1)
-- You can set custom scaling for 2D screen elements here (GUI, sprites, fonts):
--local canvas = application.GetCanvas()