Physics updates, lua bindings (#554)
* physics updates, lua bindings * velocity setters * fix softbody gravity * gui things * colliders cpu and gpu separation * terrain prop check for missing assets * lua internal put in function
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@@ -1,4 +1,5 @@
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SetProfilerEnabled(false)
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physics.SetAccuracy(1)
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-- You can set custom scaling for 2D screen elements here (GUI, sprites, fonts):
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--local canvas = application.GetCanvas()
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