dx12 updates, removed warnings
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@@ -403,7 +403,7 @@ void wiOcean::LoadShaders()
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desc.rs = &rasterizerState;
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desc.dss = &depthStencilState;
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desc.numRTs = 1;
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desc.RTFormats[0] = wiRenderer::RTFormat_forward;
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desc.RTFormats[0] = wiRenderer::RTFormat_hdr;
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desc.DSFormat = wiRenderer::DSFormat_full;
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device->CreateGraphicsPSO(&desc, &PSO);
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