DDGI updates (#514)
DDGI updates: - allow 0 raycount to keep static DDGI - DDGI serialization for saving and loading with scene - grid dimensions configurable - refactors
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@@ -656,6 +656,7 @@ void OptionsWindow::Update(float dt)
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{
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cameraWnd.Update();
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paintToolWnd.Update(dt);
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rendererWnd.Update();
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}
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void OptionsWindow::ResizeLayout()
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