From 09704b6d938f144d389f9ad904c8fdff69e51916 Mon Sep 17 00:00:00 2001 From: Kliaxe Date: Tue, 10 Mar 2020 17:31:18 +0100 Subject: [PATCH] Update RenderPath3D_Deferred.cpp --- WickedEngine/RenderPath3D_Deferred.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/WickedEngine/RenderPath3D_Deferred.cpp b/WickedEngine/RenderPath3D_Deferred.cpp index b5bab5c98..98ad5aa1a 100644 --- a/WickedEngine/RenderPath3D_Deferred.cpp +++ b/WickedEngine/RenderPath3D_Deferred.cpp @@ -209,7 +209,7 @@ void RenderPath3D_Deferred::Render() const device->BindViewports(1, &vp, cmd); device->BindResource(PS, getSSAOEnabled() ? &rtSSAO[0] : wiTextureHelper::getWhite(), TEXSLOT_RENDERPATH_SSAO, cmd); - device->BindResource(PS, getSSREnabled() ? &rtSSR : wiTextureHelper::getTransparent(), TEXSLOT_RENDERPATH_SSR, cmd); + device->BindResource(PS, getSSREnabled() ? &rtStochasticSSR : wiTextureHelper::getTransparent(), TEXSLOT_RENDERPATH_SSR, cmd); wiRenderer::DrawDeferredLights(wiRenderer::GetCamera(), depthBuffer_Copy, rtGBuffer[0], rtGBuffer[1], rtGBuffer[2], cmd); device->RenderPassEnd(cmd); @@ -227,7 +227,7 @@ void RenderPath3D_Deferred::Render() const RenderDeferredComposition(cmd); - RenderSSR(rtDeferred, rtGBuffer[1], cmd); + RenderStochasticSSR(rtDeferred, rtGBuffer[0], rtGBuffer[1], rtGBuffer[2], cmd); DownsampleDepthBuffer(cmd);