diff --git a/README.md b/README.md index 0b7251c8a..e3846ca27 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ follow on Twitter
[![Steam](https://img.shields.io/badge/Steam-%23000000.svg?logo=steam&logoColor=white)](https://store.steampowered.com/app/1967460/Wicked_Engine/) -[![Itch.io](https://img.shields.io/badge/itch.io-%23FF0B34.svg?logo=Itch.io&logoColor=white)](https://turanszkij.itch.io/wicked-shooter) +[![Itch.io](https://img.shields.io/badge/itch.io-%23FF0B34.svg?logo=Itch.io&logoColor=white)](https://turanszkij.itch.io/wicked-engine)
@@ -73,10 +73,10 @@ You can also download prebuilt and packaged versions of the Editor and Tests her If you have questions or stuck, please use the `linux` communication channel on Discord: [![Discord chat](https://img.shields.io/discord/602811659224088577?logo=discord)](https://discord.gg/CFjRYmE) #### Xbox Series X|S -To build for Xbox Series natively, download and install the Xbox SDK from your Xbox developer account. Using the latest version of Visual Studio, create a new static library project for the Xbox Series platform and reference the WickedEngine_SOURCE shared project. Xbox specific extension files required for building, or sample projects will be provided for registered Xbox developers on request. +Xbox Series specific extension files requierd for building are currently private. #### PlayStation 5 -To build for PlayStation 5, download and install the PlayStation 5 SDK from your PlayStation developer account. Using the latest Visual Studio, create a new PlayStation 5 static library project and reference the WickedEngine_SOURCE shared project. PlayStation 5 specific extension files requierd for building, or sample projects will be provided for registered PlayStation developers on request. +PlayStation 5 specific extension files requierd for building are currently private. ### Examples: