fixes: springbone rest pose; reverse facing character ik; character controller script foot placement root offset to work without root bone (mixamo);

This commit is contained in:
Turánszki János
2024-05-06 07:23:38 +02:00
parent 871479a880
commit 10f42c4bb6
11 changed files with 116 additions and 76 deletions
+1 -1
View File
@@ -88,7 +88,7 @@ void ComponentsWindow::Create(EditorComponent* _editor)
newComponentCombo.AddItem("Transform " ICON_TRANSFORM, ADD_TRANSFORM);
newComponentCombo.AddItem("Light " ICON_POINTLIGHT, ADD_LIGHT);
newComponentCombo.AddItem("Material " ICON_MATERIAL, ADD_MATERIAL);
newComponentCombo.AddItem("Spring", ADD_SPRING);
newComponentCombo.AddItem("Spring " ICON_SPRING, ADD_SPRING);
newComponentCombo.AddItem("Inverse Kinematics " ICON_IK, ADD_IK);
newComponentCombo.AddItem("Sound " ICON_SOUND, ADD_SOUND);
newComponentCombo.AddItem("Environment Probe " ICON_ENVIRONMENTPROBE, ADD_ENVPROBE);