From 16b371815e52679e920db91b1c28b47710f6b27f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tur=C3=A1nszki=20J=C3=A1nos?= Date: Sat, 17 Aug 2024 12:32:07 +0200 Subject: [PATCH] material chromatic aberration slider is better to max out at 10 --- Editor/MaterialWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Editor/MaterialWindow.cpp b/Editor/MaterialWindow.cpp index f0a61dc16..8835f9899 100644 --- a/Editor/MaterialWindow.cpp +++ b/Editor/MaterialWindow.cpp @@ -421,7 +421,7 @@ void MaterialWindow::Create(EditorComponent* _editor) }); AddWidget(&cloakSlider); - chromaticAberrationSlider.Create(0, 1.0f, 0.02f, 1000, "Chromatic aberration: "); + chromaticAberrationSlider.Create(0, 10.0f, 0, 1000, "Chromatic aberration: "); chromaticAberrationSlider.SetTooltip("Separation of RGB colors inside transmissive material."); chromaticAberrationSlider.SetSize(XMFLOAT2(wid, hei)); chromaticAberrationSlider.SetPos(XMFLOAT2(x, y += step));