From 17b97478b3b68efec0bcc4b89e091a39d4666c7c Mon Sep 17 00:00:00 2001 From: matpx <9219741+matpx@users.noreply.github.com> Date: Fri, 15 Sep 2023 17:57:38 +0200 Subject: [PATCH] reuse scene reference (#746) --- WickedEngine/wiRenderer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/WickedEngine/wiRenderer.cpp b/WickedEngine/wiRenderer.cpp index 40fc855b6..030d31c15 100644 --- a/WickedEngine/wiRenderer.cpp +++ b/WickedEngine/wiRenderer.cpp @@ -8088,12 +8088,12 @@ void VXGI_Voxelize( static thread_local RenderQueue renderQueue; renderQueue.init(); - for (size_t i = 0; i < vis.scene->aabb_objects.size(); ++i) + for (size_t i = 0; i < scene.aabb_objects.size(); ++i) { - const AABB& aabb = vis.scene->aabb_objects[i]; + const AABB& aabb = scene.aabb_objects[i]; if (bbox.intersects(aabb)) { - const ObjectComponent& object = vis.scene->objects[i]; + const ObjectComponent& object = scene.objects[i]; if (object.IsRenderable() && (scene.vxgi.clipmap_to_update < (VXGI_CLIPMAP_COUNT - object.cascadeMask))) { renderQueue.add(object.mesh_index, uint32_t(i), 0, object.sort_bits);