gui changes: slider size now includes the textbox, combobox size now includes the droparrow, editor gui rearrangement

This commit is contained in:
Turánszki János
2025-05-30 08:50:26 +02:00
parent 0c514a1937
commit 1be929aa8a
38 changed files with 184 additions and 264 deletions
+5 -8
View File
@@ -327,7 +327,7 @@ void GraphicsWindow::Create(EditorComponent* _editor)
vxgiDebugCombo.Create("");
vxgiDebugCombo.SetTooltip("Toggle VXGI visualization.");
vxgiDebugCombo.SetPos(XMFLOAT2(x + wid + 1, y));
vxgiDebugCombo.SetSize(XMFLOAT2(80, itemheight));
vxgiDebugCombo.SetSize(XMFLOAT2(wid, itemheight));
vxgiDebugCombo.AddItem("No debug", 0);
vxgiDebugCombo.AddItem("Clipmaps", VXGI_CLIPMAP_COUNT);
for (uint32_t i = 0; i < VXGI_CLIPMAP_COUNT; ++i)
@@ -709,7 +709,7 @@ void GraphicsWindow::Create(EditorComponent* _editor)
x = 110;
float hei = itemheight;
wid = 140;
float mod_wid = 60;
float mod_wid = 100;
hdrcalibrationSlider.Create(0, 8, 1, 100, "HDR calibration: ");
hdrcalibrationSlider.SetTooltip("Set multiplier for HDR output, this only takes effect when swapchain output format is non-SRGB");
@@ -1726,17 +1726,15 @@ void GraphicsWindow::ResizeLayout()
if (!widget.IsVisible())
return;
const float margin_left = 155;
const float margin_right = 50;
widget.SetPos(XMFLOAT2(margin_left, y));
widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y));
widget.SetSize(XMFLOAT2(width - margin_left - padding, widget.GetScale().y));
y += widget.GetSize().y;
y += padding;
};
auto add_right = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
const float margin_right = 50;
widget.SetPos(XMFLOAT2(width - margin_right - widget.GetSize().x, y));
widget.SetPos(XMFLOAT2(width - padding - widget.GetSize().x, y));
y += widget.GetSize().y;
y += padding;
};
@@ -1744,9 +1742,8 @@ void GraphicsWindow::ResizeLayout()
if (!widget.IsVisible())
return;
const float margin_left = padding;
const float margin_right = padding;
widget.SetPos(XMFLOAT2(margin_left, y));
widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y));
widget.SetSize(XMFLOAT2(width - margin_left - padding, widget.GetScale().y));
y += widget.GetSize().y;
y += padding;
};