Editor gui v2 (#843)
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@@ -21,7 +21,7 @@ void AnimationWindow::Create(EditorComponent* _editor)
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editor->RecordEntity(archive, entity);
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editor->optionsWnd.RefreshEntityTree();
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editor->componentsWnd.RefreshEntityTree();
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});
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float x = 80;
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@@ -922,7 +922,7 @@ void AnimationWindow::Create(EditorComponent* _editor)
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}
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scene.names.Create(retarget_entity) = name;
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editor->optionsWnd.RefreshEntityTree();
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editor->componentsWnd.RefreshEntityTree();
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}
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});
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AddWidget(&retargetCombo);
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