system update: some old stuff removed + general updates
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@@ -32,9 +32,8 @@ characterController = {
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},
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state = STAND,
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Load = function(self,fileName,id,objectname,armaturename)
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self.id = id
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local model = LoadModel(fileName,id)
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Load = function(self,fileName,objectname,armaturename)
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local model = LoadModel(fileName)
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model.SetLayerMask(self.layerMask)
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self.skeleton = GetArmature(armaturename)
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end,
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@@ -255,7 +254,7 @@ runProcess(function()
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--ClearWorld()
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--LoadModel("../models/Misc/scene.wimf")
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player:Load("../models/girl/girl.wimf","player","omino_common","Armature_common")
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player:Load("../models/girl/girl.wimf","omino_common","Armature_common")
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player:Reset()
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--player:Reposition(Vector(0,4,-20))
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camera:Reset()
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