From 26e4e9543f26bf9fbc82fdd8e43363be388ff5d2 Mon Sep 17 00:00:00 2001 From: turanszkij Date: Sat, 21 May 2016 16:18:03 +0200 Subject: [PATCH] removed thread_locals --- WickedEngine/wiGraphicsDevice_DX11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/WickedEngine/wiGraphicsDevice_DX11.cpp b/WickedEngine/wiGraphicsDevice_DX11.cpp index 399791b2c..1f0759bf3 100644 --- a/WickedEngine/wiGraphicsDevice_DX11.cpp +++ b/WickedEngine/wiGraphicsDevice_DX11.cpp @@ -1480,7 +1480,7 @@ void GraphicsDevice_DX11::BindViewports(UINT NumViewports, const ViewPort *pView } void GraphicsDevice_DX11::BindRenderTargets(UINT NumViews, Texture2D* const *ppRenderTargetViews, Texture2D* depthStencilTexture, GRAPHICSTHREAD threadID) { if (deviceContexts[threadID] != nullptr) { - static thread_local ID3D11RenderTargetView* renderTargetViews[8]; + ID3D11RenderTargetView* renderTargetViews[8]; for (UINT i = 0; i < min(NumViews, 8); ++i) { renderTargetViews[i] = ppRenderTargetViews[i]->renderTargetView_DX11;