gui update: put newly appearing windows on top
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@@ -367,6 +367,7 @@ MaterialWindow::MaterialWindow(EditorComponent* editor) : GUI(&editor->GetGUI())
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y = 0;
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materialNameField = new wiTextInputField("MaterialName");
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materialNameField->SetTooltip("Set a name for the material...");
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materialNameField->SetPos(XMFLOAT2(10, y += step));
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materialNameField->SetSize(XMFLOAT2(300, 25));
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materialNameField->OnInputAccepted([&](wiEventArgs args) {
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