added brightness, contrast, saturation sliders
This commit is contained in:
@@ -14,7 +14,7 @@ void GraphicsWindow::Create(EditorComponent* _editor)
|
||||
wi::renderer::SetToDrawGridHelper(true);
|
||||
wi::renderer::SetToDrawDebugCameras(true);
|
||||
|
||||
SetSize(XMFLOAT2(580, 1850));
|
||||
SetSize(XMFLOAT2(580, 1880));
|
||||
|
||||
float step = 21;
|
||||
float itemheight = 18;
|
||||
@@ -747,6 +747,48 @@ void GraphicsWindow::Create(EditorComponent* _editor)
|
||||
});
|
||||
AddWidget(&exposureSlider);
|
||||
|
||||
brightnessSlider.Create(-1.0f, 1.0f, 0, 10000, "Brightness: ");
|
||||
brightnessSlider.SetSize(XMFLOAT2(wid, hei));
|
||||
brightnessSlider.SetPos(XMFLOAT2(x, y += step));
|
||||
if (editor->main->config.GetSection("graphics").Has("brightness"))
|
||||
{
|
||||
editor->renderPath->setBrightness(editor->main->config.GetSection("graphics").GetFloat("brightness"));
|
||||
}
|
||||
brightnessSlider.OnSlide([=](wi::gui::EventArgs args) {
|
||||
editor->renderPath->setBrightness(args.fValue);
|
||||
editor->main->config.GetSection("graphics").Set("brightness", args.fValue);
|
||||
editor->main->config.Commit();
|
||||
});
|
||||
AddWidget(&brightnessSlider);
|
||||
|
||||
contrastSlider.Create(0.0f, 2.0f, 1, 10000, "Contrast: ");
|
||||
contrastSlider.SetSize(XMFLOAT2(wid, hei));
|
||||
contrastSlider.SetPos(XMFLOAT2(x, y += step));
|
||||
if (editor->main->config.GetSection("graphics").Has("contrast"))
|
||||
{
|
||||
editor->renderPath->setContrast(editor->main->config.GetSection("graphics").GetFloat("contrast"));
|
||||
}
|
||||
contrastSlider.OnSlide([=](wi::gui::EventArgs args) {
|
||||
editor->renderPath->setContrast(args.fValue);
|
||||
editor->main->config.GetSection("graphics").Set("contrast", args.fValue);
|
||||
editor->main->config.Commit();
|
||||
});
|
||||
AddWidget(&contrastSlider);
|
||||
|
||||
saturationSlider.Create(0.0f, 2.0f, 1, 10000, "Saturation: ");
|
||||
saturationSlider.SetSize(XMFLOAT2(wid, hei));
|
||||
saturationSlider.SetPos(XMFLOAT2(x, y += step));
|
||||
if (editor->main->config.GetSection("graphics").Has("saturation"))
|
||||
{
|
||||
editor->renderPath->setSaturation(editor->main->config.GetSection("graphics").GetFloat("saturation"));
|
||||
}
|
||||
saturationSlider.OnSlide([=](wi::gui::EventArgs args) {
|
||||
editor->renderPath->setSaturation(args.fValue);
|
||||
editor->main->config.GetSection("graphics").Set("saturation", args.fValue);
|
||||
editor->main->config.Commit();
|
||||
});
|
||||
AddWidget(&saturationSlider);
|
||||
|
||||
lensFlareCheckBox.Create("LensFlare: ");
|
||||
lensFlareCheckBox.SetTooltip("Toggle visibility of light source flares. Additional setup needed per light for a lensflare to be visible.");
|
||||
lensFlareCheckBox.SetScriptTip("RenderPath3D::SetLensFlareEnabled(bool value)");
|
||||
@@ -1532,6 +1574,9 @@ void GraphicsWindow::Update()
|
||||
resolutionScaleSlider.SetValue(editor->resolutionScale);
|
||||
MSAAComboBox.SetSelectedByUserdataWithoutCallback(editor->renderPath->getMSAASampleCount());
|
||||
exposureSlider.SetValue(editor->renderPath->getExposure());
|
||||
brightnessSlider.SetValue(editor->renderPath->getBrightness());
|
||||
contrastSlider.SetValue(editor->renderPath->getContrast());
|
||||
saturationSlider.SetValue(editor->renderPath->getSaturation());
|
||||
lensFlareCheckBox.SetCheck(editor->renderPath->getLensFlareEnabled());
|
||||
lightShaftsCheckBox.SetCheck(editor->renderPath->getLightShaftsEnabled());
|
||||
lightShaftsStrengthStrengthSlider.SetValue(editor->renderPath->getLightShaftsStrength());
|
||||
@@ -1809,6 +1854,9 @@ void GraphicsWindow::ResizeLayout()
|
||||
y += jump;
|
||||
|
||||
add(exposureSlider);
|
||||
add(brightnessSlider);
|
||||
add(contrastSlider);
|
||||
add(saturationSlider);
|
||||
add_right(lensFlareCheckBox);
|
||||
add_right(lightShaftsStrengthStrengthSlider);
|
||||
lightShaftsCheckBox.SetPos(XMFLOAT2(lightShaftsStrengthStrengthSlider.GetPos().x - lightShaftsCheckBox.GetSize().x - 80, lightShaftsStrengthStrengthSlider.GetPos().y));
|
||||
|
||||
Reference in New Issue
Block a user