diff --git a/WickedEngine/wiPhysics.h b/WickedEngine/wiPhysics.h index f5bb50507..1a5f71c04 100644 --- a/WickedEngine/wiPhysics.h +++ b/WickedEngine/wiPhysics.h @@ -48,7 +48,7 @@ namespace wi::physics ); // Apply impulse at body center - void ApplyBodyImpulse( + void ApplyImpulse( const wi::scene::RigidBodyPhysicsComponent& physicscomponent, const XMFLOAT3& impulse );