Mac OS support (#1346)
This commit is contained in:
@@ -1055,7 +1055,7 @@ void ImportModel_GLTF(const std::string& fileName, Scene& scene)
|
||||
const tinygltf::Buffer& buffer = state.gltfModel.buffers[bufferView.buffer];
|
||||
|
||||
int stride = accessor.ByteStride(bufferView);
|
||||
size_t indexCount = AlignTo(accessor.count, size_t(3)); // there was a model with invalid index count, this is a safety fix for it
|
||||
size_t indexCount = align(accessor.count, size_t(3)); // there was a model with invalid index count, this is a safety fix for it
|
||||
size_t indexOffset = mesh.indices.size();
|
||||
mesh.indices.resize(indexOffset + indexCount);
|
||||
mesh.subsets.back().indexOffset = (uint32_t)indexOffset;
|
||||
|
||||
Reference in New Issue
Block a user