constness refactor in renderpath, gui and others

This commit is contained in:
turanszkij
2019-03-09 19:09:33 +00:00
parent 41cbb43c87
commit 39eb173635
31 changed files with 117 additions and 163 deletions
+1 -1
View File
@@ -431,7 +431,7 @@ void Translator::Update()
prevPointer = pointer;
}
void Translator::Draw(const CameraComponent& camera, GRAPHICSTHREAD threadID)
void Translator::Draw(const CameraComponent& camera, GRAPHICSTHREAD threadID) const
{
Scene& scene = wiRenderer::GetScene();