refactors and start reworking scripting api
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@@ -155,7 +155,7 @@ void AnimationWindow::Update()
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loopedCheckBox->SetCheck(animation.IsLooped());
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timerSlider->SetRange(0, animation.length);
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timerSlider->SetRange(0, animation.GetLength());
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timerSlider->SetValue(animation.timer);
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}
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}
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