diff --git a/WickedEngine/objectPS_voxelizer.hlsl b/WickedEngine/objectPS_voxelizer.hlsl index 6ce399672..7fb4e0594 100644 --- a/WickedEngine/objectPS_voxelizer.hlsl +++ b/WickedEngine/objectPS_voxelizer.hlsl @@ -123,9 +123,9 @@ void main(float4 pos : SV_POSITION, float3 N : NORMAL, float2 tex : TEXCOORD, fl diffuse += result.diffuse; } - color.rgb *= diffuse + GetAmbientColor(); // should ambient light bounce? + color.rgb *= diffuse; - color.rgb += color.rgb * GetEmissive(emissive); + color.rgb += baseColor.rgb * GetEmissive(emissive); uint color_encoded = EncodeColor(color); uint normal_encoded = EncodeNormal(N);