diff --git a/WickedEngine/wiPhysics_Jolt.cpp b/WickedEngine/wiPhysics_Jolt.cpp index 1a1f877ee..8d3d4cd35 100644 --- a/WickedEngine/wiPhysics_Jolt.cpp +++ b/WickedEngine/wiPhysics_Jolt.cpp @@ -1160,7 +1160,7 @@ namespace wi::physics settings.mSpace = EConstraintSpace::WorldSpace; settings.mPoint1 = settings.mPoint2 = cast(transform.GetPosition()); settings.mMinDistance = physicscomponent.distance_constraint.min_distance; - settings.mMinDistance = physicscomponent.distance_constraint.max_distance; + settings.mMaxDistance = physicscomponent.distance_constraint.max_distance; physicsobject.constraint = settings.Create(*body1, *body2); } else if (physicscomponent.type == PhysicsConstraintComponent::Type::Hinge)