added feature: multiple uv sets; gltf updates; editor updates;

This commit is contained in:
turanszkij
2019-03-16 18:19:49 +00:00
parent 4163f09a76
commit 45e344cbfa
58 changed files with 5670 additions and 4203 deletions
+1 -1
View File
@@ -177,7 +177,7 @@ void ImportModel_OBJ(const std::string& fileName, Scene& scene)
uniqueVertices[vertexHash] = (uint32_t)mesh.vertex_positions.size();
mesh.vertex_positions.push_back(pos);
mesh.vertex_normals.push_back(nor);
mesh.vertex_texcoords.push_back(tex);
mesh.vertex_uvset_0.push_back(tex);
}
mesh.indices.push_back(uniqueVertices[vertexHash]);
mesh.subsets.back().indexCount++;