SSGI (#822)
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@@ -280,7 +280,7 @@ void MaterialWindow::Create(EditorComponent* _editor)
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});
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AddWidget(&alphaRefSlider);
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emissiveSlider.Create(0, 1, 0.0f, 1000, "Emissive: ");
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emissiveSlider.Create(0, 10, 0.0f, 1000, "Emissive: ");
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emissiveSlider.SetTooltip("Adjust the light emission of the surface. The color of the light emitted is that of the color of the material.");
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emissiveSlider.SetSize(XMFLOAT2(wid, hei));
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emissiveSlider.SetPos(XMFLOAT2(x, y += step));
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