diff --git a/README.md b/README.md index b18be664a..c28b560b5 100644 --- a/README.md +++ b/README.md @@ -255,6 +255,13 @@ Sponza scene with voxel GI enabled: Damaged Helmet GLTF sample model: ![Sponza](https://turanszkij.files.wordpress.com/2019/03/damagedhelmet.png) +Bokeh Depth of Field: +![DepthOfField1](https://turanszkij.files.wordpress.com/2019/12/dof1.png) +![DepthOfField2](https://turanszkij.files.wordpress.com/2019/12/dof2.png) + +Motion blur: +![MotionBlur](https://turanszkij.files.wordpress.com/2019/12/motionblur.png) + Path tracing in the living room: ![LivingRoom](https://turanszkij.files.wordpress.com/2019/09/livingroom.jpg) diff --git a/features.txt b/features.txt index de487ab6f..fb1a4fd14 100644 --- a/features.txt +++ b/features.txt @@ -25,7 +25,7 @@ Edge outline Motion Blur Lens Flare Light shafts -Depth of field +Bokeh Depth of Field Chromatic aberration Multithreaded rendering Tessellation (silhouette smoothing, displacement mapping)