diff --git a/WickedEngine/wiRenderPath3D.cpp b/WickedEngine/wiRenderPath3D.cpp index 743f49dfc..d555117f7 100644 --- a/WickedEngine/wiRenderPath3D.cpp +++ b/WickedEngine/wiRenderPath3D.cpp @@ -713,6 +713,7 @@ namespace wi camera_reflection.texture_ao_index = -1; camera_reflection.texture_ssr_index = -1; camera_reflection.texture_rtshadow_index = -1; + camera_reflection.texture_rtdiffuse_index = -1; camera_reflection.texture_surfelgi_index = -1; } @@ -805,10 +806,6 @@ namespace wi wi::renderer::DRAWSCENE_TESSELLATION | wi::renderer::DRAWSCENE_OCCLUSIONCULLING ; - static const uint32_t drawscene_flags_reflections = - wi::renderer::DRAWSCENE_OPAQUE | - wi::renderer::DRAWSCENE_IMPOSTOR - ; // Main camera depth prepass + occlusion culling: cmd = device->BeginCommandList(); @@ -1029,7 +1026,7 @@ namespace wi device->RenderPassBegin(&renderpass_reflection_depthprepass, cmd); - wi::renderer::DrawScene(visibility_reflection, RENDERPASS_PREPASS, cmd, drawscene_flags_reflections); + wi::renderer::DrawScene(visibility_reflection, RENDERPASS_PREPASS, cmd, wi::renderer::DRAWSCENE_OPAQUE | wi::renderer::DRAWSCENE_IMPOSTOR); device->RenderPassEnd(cmd); @@ -1045,9 +1042,9 @@ namespace wi wi::profiler::EndRange(range); // Planar Reflections device->EventEnd(cmd); - }); + }); - // Planar reflections opaque color pass: + // Planar reflections color pass: cmd = device->BeginCommandList(); wi::jobsystem::Execute(ctx, [cmd, this](wi::jobsystem::JobArgs args) { @@ -1077,7 +1074,8 @@ namespace wi device->RenderPassBegin(&renderpass_reflection, cmd); - wi::renderer::DrawScene(visibility_reflection, RENDERPASS_MAIN, cmd, drawscene_flags_reflections); + wi::renderer::DrawScene(visibility_reflection, RENDERPASS_MAIN, cmd, wi::renderer::DRAWSCENE_OPAQUE | wi::renderer::DRAWSCENE_IMPOSTOR); + wi::renderer::DrawScene(visibility_reflection, RENDERPASS_MAIN, cmd, wi::renderer::DRAWSCENE_TRANSPARENT); // separate renderscene, to be drawn after opaque and transparent sort order wi::renderer::DrawSky(*scene, cmd); // Blend the volumetric clouds on top: @@ -1095,7 +1093,7 @@ namespace wi wi::profiler::EndRange(range); // Planar Reflections device->EventEnd(cmd); - }); + }); } // Main camera opaque color pass: @@ -2080,15 +2078,15 @@ namespace wi TextureDesc desc; desc.bind_flags = BindFlag::RENDER_TARGET | BindFlag::SHADER_RESOURCE; desc.format = Format::R11G11B10_FLOAT; - desc.width = internalResolution.x / 4; - desc.height = internalResolution.y / 4; + desc.width = internalResolution.x / 2; + desc.height = internalResolution.y / 2; device->CreateTexture(&desc, nullptr, &rtReflection); device->SetName(&rtReflection, "rtReflection"); desc.bind_flags = BindFlag::DEPTH_STENCIL | BindFlag::SHADER_RESOURCE; desc.format = Format::D32_FLOAT; - desc.width = internalResolution.x / 4; - desc.height = internalResolution.y / 4; + desc.width = internalResolution.x / 2; + desc.height = internalResolution.y / 2; desc.layout = ResourceState::DEPTHSTENCIL_READONLY; device->CreateTexture(&desc, nullptr, &depthBuffer_Reflection); device->SetName(&depthBuffer_Reflection, "depthBuffer_Reflection"); diff --git a/WickedEngine/wiVersion.cpp b/WickedEngine/wiVersion.cpp index 6a10ee1bd..a90ff7dbb 100644 --- a/WickedEngine/wiVersion.cpp +++ b/WickedEngine/wiVersion.cpp @@ -9,7 +9,7 @@ namespace wi::version // minor features, major updates, breaking compatibility changes const int minor = 71; // minor bug fixes, alterations, refactors, updates - const int revision = 107; + const int revision = 108; const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);