From 640595a152de989ce800e3babc5d4e4d00dccde2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tur=C3=A1nszki=20J=C3=A1nos?= Date: Sun, 11 Feb 2024 12:56:49 +0100 Subject: [PATCH] ddgi shadow ray culling fix --- WickedEngine/shaders/ddgi_raytraceCS.hlsl | 2 +- WickedEngine/wiVersion.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/WickedEngine/shaders/ddgi_raytraceCS.hlsl b/WickedEngine/shaders/ddgi_raytraceCS.hlsl index 355eb1a1f..7607ad79b 100644 --- a/WickedEngine/shaders/ddgi_raytraceCS.hlsl +++ b/WickedEngine/shaders/ddgi_raytraceCS.hlsl @@ -242,7 +242,7 @@ void main(uint3 DTid : SV_DispatchThreadID, uint3 Gid : SV_GroupID, uint groupIn #ifdef RTAPI q.TraceRayInline( scene_acceleration_structure, // RaytracingAccelerationStructure AccelerationStructure - RAY_FLAG_CULL_BACK_FACING_TRIANGLES | + RAY_FLAG_CULL_FRONT_FACING_TRIANGLES | RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES | RAY_FLAG_CULL_FRONT_FACING_TRIANGLES | RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH, // uint RayFlags diff --git a/WickedEngine/wiVersion.cpp b/WickedEngine/wiVersion.cpp index b0ca4df1f..3f21a480b 100644 --- a/WickedEngine/wiVersion.cpp +++ b/WickedEngine/wiVersion.cpp @@ -9,7 +9,7 @@ namespace wi::version // minor features, major updates, breaking compatibility changes const int minor = 71; // minor bug fixes, alterations, refactors, updates - const int revision = 372; + const int revision = 373; const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);