diff --git a/README.md b/README.md index 1ab20591d..39098f74f 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ From version 0.21.0 onwards, the engine was changed to use Entity-Comp [Devblog](https://turanszkij.wordpress.com/)
[Videos](https://www.youtube.com/playlist?list=PLLN-1FTGyLU_HJoC5zx6hJkB3D2XLiaxS)
-![Emitter](logo/emitter_skinned.gif) ![Drone](logo/drone_anim.gif) +![Sponza](logo/sponza.png) To test the engine, this solution contains several projects which you can build out of the box with Visual Studio 2017. There shall be no external dependencies. You can now also [download the latest Editor build!][do] - You can run the "Editor" or the "Tests" project to check out features and play around in a 3D environment, load models, scripts, etc. @@ -87,7 +87,7 @@ This feature is experimental, not tested thoroughly yet. - Visual Studio 2017 - Windows 10 SDK -![Sponza](logo/sponza.png) +![Emitter](logo/emitter_skinned.gif) ![Drone](logo/drone_anim.gif) ### Getting started: