lua outline postprocess binding; other updates;

This commit is contained in:
Turánszki János
2022-09-26 15:37:44 +02:00
parent 71c3b9af5d
commit 6abe47be8c
9 changed files with 92 additions and 21 deletions
+1 -2
View File
@@ -986,11 +986,10 @@ void AnimationWindow::Create(EditorComponent* _editor)
animation.samplers.clear();
NameComponent name;
name.name += "[retarget]";
const NameComponent* name_source = scene.names.GetComponent(entity);
if (name_source != nullptr)
{
name.name += " " + name_source->name;
name.name += name_source->name;
}
scene.names.Create(retarget_entity) = name;