decal texture tiling support

This commit is contained in:
Turánszki János
2023-03-08 18:06:31 +01:00
parent 8477fee1f5
commit 6bb2a8519b
9 changed files with 15 additions and 5 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ void DecalWindow::Create(EditorComponent* _editor)
y += step;
infoLabel.Create("");
infoLabel.SetText("Set decal properties in the Material component. Decals support the following material properties:\n - Base color\n - Base color texture\n - Emissive strength\n - Normalmap texture\n - Normalmap strength\n - Surfacemap texture");
infoLabel.SetText("Set decal properties in the Material component. Decals support the following material properties:\n - Base color\n - Base color texture\n - Emissive strength\n - Normalmap texture\n - Normalmap strength\n - Surfacemap texture\n - Texture tiling (TexMulAdd)");
infoLabel.SetSize(XMFLOAT2(300, 100));
infoLabel.SetPos(XMFLOAT2(10, y));
infoLabel.SetColor(wi::Color::Transparent());