From 6cc5388e681ad9206907df4fc411dee60306b082 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tur=C3=A1nszki=20J=C3=A1nos?= Date: Wed, 22 Dec 2021 12:47:17 +0100 Subject: [PATCH] loadmodel fix: code already relied on initial scene update --- WickedEngine/wiScene.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/WickedEngine/wiScene.cpp b/WickedEngine/wiScene.cpp index 813c24edf..57dad63e8 100644 --- a/WickedEngine/wiScene.cpp +++ b/WickedEngine/wiScene.cpp @@ -3916,12 +3916,6 @@ namespace wi::scene // Serialize it from file: scene.Serialize(archive); - if (!attached && XMMatrixIsIdentity(transformMatrix)) - { - // fast path: no attaching, no tansformation, scene is loaded as-is - return INVALID_ENTITY; - } - // First, create new root: Entity root = CreateEntity(); scene.transforms.Create(root);