editor fix: filter all will always display everything, even custom component types
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@@ -710,6 +710,9 @@ void OptionsWindow::RefreshEntityTree()
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bool OptionsWindow::CheckEntityFilter(wi::ecs::Entity entity)
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{
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if (filter == Filter::All)
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return true;
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const Scene& scene = editor->GetCurrentScene();
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bool valid = false;
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