Volumetric cloud updates (#544)
- Reprojection update - Cloud model changes - Weather map import - Local lights - Environment capture - Volumetric cloud shadow - Aerial perspective for clouds Co-authored-by: Silas Oler <silasmartins@outlook.dk>
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@@ -384,7 +384,6 @@ void TestsRenderer::Load()
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weather.ambient = XMFLOAT3(0.2f, 0.2f, 0.2f);
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weather.horizon = XMFLOAT3(0.38f, 0.38f, 0.38f);
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weather.zenith = XMFLOAT3(0.42f, 0.42f, 0.42f);
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weather.cloudiness = 0.75f;
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wi::scene::GetScene().Merge(scene); // add lodaded scene to global scene
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}
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