editor: scaler tool improvements
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+2
-2
@@ -1161,11 +1161,11 @@ void EditorComponent::Update(float dt)
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{
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wi::profiler::range_id profrange = wi::profiler::BeginRangeCPU("Editor Update");
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translator.Update(*this);
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Scene& scene = wi::scene::GetScene();
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CameraComponent& camera = wi::scene::GetCamera();
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translator.Update(camera, *this);
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if (scene.forces.Contains(grass_interaction_entity))
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{
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scene.Entity_Remove(grass_interaction_entity);
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