diff --git a/WickedEngine/wiRenderer.cpp b/WickedEngine/wiRenderer.cpp index 4d3fef95b..af7fbf603 100644 --- a/WickedEngine/wiRenderer.cpp +++ b/WickedEngine/wiRenderer.cpp @@ -1802,9 +1802,9 @@ void wiRenderer::UpdateRenderData(GRAPHICSTHREAD threadID) if (mesh->softBody || mesh->hasArmature()) #endif { - GetDevice()->UpdateBuffer(&mesh->vertexBuffers[VPROP_POS], mesh->vertices_Transformed[VPROP_POS].data(), threadID, (int)(sizeof(Vertex)*mesh->vertices_Transformed[VPROP_POS].size())); - GetDevice()->UpdateBuffer(&mesh->vertexBuffers[VPROP_NOR], mesh->vertices_Transformed[VPROP_NOR].data(), threadID, (int)(sizeof(Vertex)*mesh->vertices_Transformed[VPROP_NOR].size())); - GetDevice()->UpdateBuffer(&mesh->vertexBuffers[VPROP_PRE], mesh->vertices_Transformed[VPROP_PRE].data(), threadID, (int)(sizeof(Vertex)*mesh->vertices_Transformed[VPROP_PRE].size())); + GetDevice()->UpdateBuffer(&mesh->vertexBuffers[VPROP_POS], mesh->vertices_Transformed[VPROP_POS].data(), threadID, (int)(sizeof(XMFLOAT4)*mesh->vertices_Transformed[VPROP_POS].size())); + GetDevice()->UpdateBuffer(&mesh->vertexBuffers[VPROP_NOR], mesh->vertices_Transformed[VPROP_NOR].data(), threadID, (int)(sizeof(XMFLOAT4)*mesh->vertices_Transformed[VPROP_NOR].size())); + GetDevice()->UpdateBuffer(&mesh->vertexBuffers[VPROP_PRE], mesh->vertices_Transformed[VPROP_PRE].data(), threadID, (int)(sizeof(XMFLOAT4)*mesh->vertices_Transformed[VPROP_PRE].size())); } } }