lot of refactor, things are sort of working but not everything yet
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@@ -249,7 +249,7 @@ void wiEmittedParticle::UpdateCPU(const TransformComponent& transform, float dt)
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if (IsDebug())
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{
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wiRenderer::GetDevice()->DownloadResource(counterBuffer.get(), debugDataReadbackBuffer.get(), &debugData, GRAPHICSTHREAD_IMMEDIATE);
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wiRenderer::GetDevice()->DownloadResource(counterBuffer.get(), debugDataReadbackBuffer.get(), &debugData);
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}
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}
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void wiEmittedParticle::Burst(int num)
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