Vulkan 1.3, dynamic renderpass, PSO precompile option (#610)
This commit is contained in:
@@ -101,47 +101,53 @@ jobs:
|
||||
WickedEngineEditor
|
||||
|
||||
|
||||
# linux-steamdeck:
|
||||
# runs-on: ubuntu-latest
|
||||
# steps:
|
||||
# - uses: actions/checkout@v2
|
||||
#
|
||||
# - name: Build
|
||||
# run: |
|
||||
# mkdir build
|
||||
# echo "---Building Command Strings---"
|
||||
# echo -e "#!/bin/bash \
|
||||
# \nmkdir -p $(dirname $PWD) \
|
||||
# \nln -s /build $PWD \
|
||||
# \ncd /build/build \
|
||||
# \ncmake .. -DCMAKE_BUILD_TYPE=Release \
|
||||
# \nmake \
|
||||
# \necho \"---Generating Shader Dump---\" \
|
||||
# \ncd WickedEngine \
|
||||
# \n./offlineshadercompiler spirv rebuild shaderdump\nmv wiShaderDump.h ../../WickedEngine/ \
|
||||
# \necho \"---Rebuilding with ShaderDump---\" \
|
||||
# \ncd .. \
|
||||
# \nmake -B" > build.sh
|
||||
# chmod +x build.sh
|
||||
# echo "---Executing Containerized Build---"
|
||||
# podman run --name sniper -v $PWD:/build registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest /build/build.sh
|
||||
# podman container rm sniper
|
||||
#
|
||||
# - name: Move files
|
||||
# run: |
|
||||
# mv build/Editor/WickedEngineEditor ./
|
||||
# mv Editor/config.ini ./
|
||||
# mv Editor/startup.lua ./
|
||||
# mv Editor/terrain ./
|
||||
# mv Content/Documentation ./
|
||||
#
|
||||
# - name: Package Editor
|
||||
# uses: actions/upload-artifact@v2
|
||||
# with:
|
||||
# name: Editor (Linux - Steam Deck)
|
||||
# path: |
|
||||
# Documentation/
|
||||
# terrain/
|
||||
# config.ini
|
||||
# startup.lua
|
||||
# WickedEngineEditor
|
||||
linux-steamdeck:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libsdl2-dev
|
||||
sudo apt install libncurses5
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir build
|
||||
echo "---Building Command Strings---"
|
||||
echo -e "#!/bin/bash \
|
||||
\nmkdir -p $(dirname $PWD) \
|
||||
\nln -s /build $PWD \
|
||||
\ncd /build/build \
|
||||
\ncmake .. -DCMAKE_BUILD_TYPE=Release \
|
||||
\nmake \
|
||||
\necho \"---Generating Shader Dump---\" \
|
||||
\ncd WickedEngine \
|
||||
\n./offlineshadercompiler spirv rebuild shaderdump\nmv wiShaderDump.h ../../WickedEngine/ \
|
||||
\necho \"---Rebuilding with ShaderDump---\" \
|
||||
\ncd .. \
|
||||
\nmake -B" > build.sh
|
||||
chmod +x build.sh
|
||||
echo "---Executing Containerized Build---"
|
||||
podman run --name sniper -v $PWD:/build registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest /build/build.sh
|
||||
podman container rm sniper
|
||||
|
||||
- name: Move files
|
||||
run: |
|
||||
mv build/Editor/WickedEngineEditor ./
|
||||
mv Editor/config.ini ./
|
||||
mv Editor/startup.lua ./
|
||||
mv Editor/terrain ./
|
||||
mv Content/Documentation ./
|
||||
|
||||
- name: Package Editor
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Editor (Linux - Steam Deck)
|
||||
path: |
|
||||
Documentation/
|
||||
terrain/
|
||||
config.ini
|
||||
startup.lua
|
||||
WickedEngineEditor
|
||||
|
||||
@@ -101,47 +101,53 @@ jobs:
|
||||
WickedEngineEditor
|
||||
|
||||
|
||||
# linux-steamdeck:
|
||||
# runs-on: ubuntu-latest
|
||||
# steps:
|
||||
# - uses: actions/checkout@v2
|
||||
#
|
||||
# - name: Build
|
||||
# run: |
|
||||
# mkdir build
|
||||
# echo "---Building Command Strings---"
|
||||
# echo -e "#!/bin/bash \
|
||||
# \nmkdir -p $(dirname $PWD) \
|
||||
# \nln -s /build $PWD \
|
||||
# \ncd /build/build \
|
||||
# \ncmake .. -DCMAKE_BUILD_TYPE=Release \
|
||||
# \nmake \
|
||||
# \necho \"---Generating Shader Dump---\" \
|
||||
# \ncd WickedEngine \
|
||||
# \n./offlineshadercompiler spirv rebuild shaderdump\nmv wiShaderDump.h ../../WickedEngine/ \
|
||||
# \necho \"---Rebuilding with ShaderDump---\" \
|
||||
# \ncd .. \
|
||||
# \nmake -B" > build.sh
|
||||
# chmod +x build.sh
|
||||
# echo "---Executing Containerized Build---"
|
||||
# podman run --name sniper -v $PWD:/build registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest /build/build.sh
|
||||
# podman container rm sniper
|
||||
#
|
||||
# - name: Move files
|
||||
# run: |
|
||||
# mv build/Editor/WickedEngineEditor ./
|
||||
# mv Editor/config.ini ./
|
||||
# mv Editor/startup.lua ./
|
||||
# mv Editor/terrain ./
|
||||
# mv Content/Documentation ./
|
||||
#
|
||||
# - name: Package Editor
|
||||
# uses: actions/upload-artifact@v2
|
||||
# with:
|
||||
# name: Editor (Linux - Steam Deck)
|
||||
# path: |
|
||||
# Documentation/
|
||||
# terrain/
|
||||
# config.ini
|
||||
# startup.lua
|
||||
# WickedEngineEditor
|
||||
linux-steamdeck:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libsdl2-dev
|
||||
sudo apt install libncurses5
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir build
|
||||
echo "---Building Command Strings---"
|
||||
echo -e "#!/bin/bash \
|
||||
\nmkdir -p $(dirname $PWD) \
|
||||
\nln -s /build $PWD \
|
||||
\ncd /build/build \
|
||||
\ncmake .. -DCMAKE_BUILD_TYPE=Release \
|
||||
\nmake \
|
||||
\necho \"---Generating Shader Dump---\" \
|
||||
\ncd WickedEngine \
|
||||
\n./offlineshadercompiler spirv rebuild shaderdump\nmv wiShaderDump.h ../../WickedEngine/ \
|
||||
\necho \"---Rebuilding with ShaderDump---\" \
|
||||
\ncd .. \
|
||||
\nmake -B" > build.sh
|
||||
chmod +x build.sh
|
||||
echo "---Executing Containerized Build---"
|
||||
podman run --name sniper -v $PWD:/build registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest /build/build.sh
|
||||
podman container rm sniper
|
||||
|
||||
- name: Move files
|
||||
run: |
|
||||
mv build/Editor/WickedEngineEditor ./
|
||||
mv Editor/config.ini ./
|
||||
mv Editor/startup.lua ./
|
||||
mv Editor/terrain ./
|
||||
mv Content/Documentation ./
|
||||
|
||||
- name: Package Editor
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Editor (Linux - Steam Deck)
|
||||
path: |
|
||||
Documentation/
|
||||
terrain/
|
||||
config.ini
|
||||
startup.lua
|
||||
WickedEngineEditor
|
||||
|
||||
+50
-44
@@ -102,47 +102,53 @@ jobs:
|
||||
WickedEngineEditor
|
||||
|
||||
|
||||
# linux-steamdeck:
|
||||
# runs-on: ubuntu-latest
|
||||
# steps:
|
||||
# - uses: actions/checkout@v2
|
||||
#
|
||||
# - name: Build
|
||||
# run: |
|
||||
# mkdir build
|
||||
# echo "---Building Command Strings---"
|
||||
# echo -e "#!/bin/bash \
|
||||
# \nmkdir -p $(dirname $PWD) \
|
||||
# \nln -s /build $PWD \
|
||||
# \ncd /build/build \
|
||||
# \ncmake .. -DCMAKE_BUILD_TYPE=Release \
|
||||
# \nmake \
|
||||
# \necho \"---Generating Shader Dump---\" \
|
||||
# \ncd WickedEngine \
|
||||
# \n./offlineshadercompiler spirv rebuild shaderdump\nmv wiShaderDump.h ../../WickedEngine/ \
|
||||
# \necho \"---Rebuilding with ShaderDump---\" \
|
||||
# \ncd .. \
|
||||
# \nmake -B" > build.sh
|
||||
# chmod +x build.sh
|
||||
# echo "---Executing Containerized Build---"
|
||||
# podman run --name sniper -v $PWD:/build registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest /build/build.sh
|
||||
# podman container rm sniper
|
||||
#
|
||||
# - name: Move files
|
||||
# run: |
|
||||
# mv build/Editor/WickedEngineEditor ./
|
||||
# mv Editor/config.ini ./
|
||||
# mv Editor/startup.lua ./
|
||||
# mv Editor/terrain ./
|
||||
# mv Content/Documentation ./
|
||||
#
|
||||
# - name: Package Editor
|
||||
# uses: actions/upload-artifact@v2
|
||||
# with:
|
||||
# name: Editor (Linux - Steam Deck)
|
||||
# path: |
|
||||
# Documentation/
|
||||
# terrain/
|
||||
# config.ini
|
||||
# startup.lua
|
||||
# WickedEngineEditor
|
||||
linux-steamdeck:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libsdl2-dev
|
||||
sudo apt install libncurses5
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
mkdir build
|
||||
echo "---Building Command Strings---"
|
||||
echo -e "#!/bin/bash \
|
||||
\nmkdir -p $(dirname $PWD) \
|
||||
\nln -s /build $PWD \
|
||||
\ncd /build/build \
|
||||
\ncmake .. -DCMAKE_BUILD_TYPE=Release \
|
||||
\nmake \
|
||||
\necho \"---Generating Shader Dump---\" \
|
||||
\ncd WickedEngine \
|
||||
\n./offlineshadercompiler spirv rebuild shaderdump\nmv wiShaderDump.h ../../WickedEngine/ \
|
||||
\necho \"---Rebuilding with ShaderDump---\" \
|
||||
\ncd .. \
|
||||
\nmake -B" > build.sh
|
||||
chmod +x build.sh
|
||||
echo "---Executing Containerized Build---"
|
||||
podman run --name sniper -v $PWD:/build registry.gitlab.steamos.cloud/steamrt/sniper/sdk:latest /build/build.sh
|
||||
podman container rm sniper
|
||||
|
||||
- name: Move files
|
||||
run: |
|
||||
mv build/Editor/WickedEngineEditor ./
|
||||
mv Editor/config.ini ./
|
||||
mv Editor/startup.lua ./
|
||||
mv Editor/terrain ./
|
||||
mv Content/Documentation ./
|
||||
|
||||
- name: Package Editor
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Editor (Linux - Steam Deck)
|
||||
path: |
|
||||
Documentation/
|
||||
terrain/
|
||||
config.ini
|
||||
startup.lua
|
||||
WickedEngineEditor
|
||||
|
||||
Reference in New Issue
Block a user