diff --git a/WickedEngine/shaders/objectPS_simple.hlsl b/WickedEngine/shaders/objectPS_simple.hlsl index ebcb51d9f..4e6e59a55 100644 --- a/WickedEngine/shaders/objectPS_simple.hlsl +++ b/WickedEngine/shaders/objectPS_simple.hlsl @@ -1,5 +1,6 @@ #define OBJECTSHADER_LAYOUT_SHADOW_TEX #define OBJECTSHADER_USE_COLOR +#define OBJECTSHADER_USE_NORMAL // tessellation compat! #include "objectHF.hlsli" [earlydepthstencil] diff --git a/WickedEngine/shaders/objectVS_simple.hlsl b/WickedEngine/shaders/objectVS_simple.hlsl index ba84a94e2..53d355a7e 100644 --- a/WickedEngine/shaders/objectVS_simple.hlsl +++ b/WickedEngine/shaders/objectVS_simple.hlsl @@ -1,4 +1,5 @@ #define OBJECTSHADER_COMPILE_VS #define OBJECTSHADER_LAYOUT_SHADOW_TEX #define OBJECTSHADER_USE_COLOR +#define OBJECTSHADER_USE_NORMAL // tessellation compat! #include "objectHF.hlsli"