restore shader compiler reverted stuff

This commit is contained in:
Turánszki János
2025-05-29 09:43:33 +02:00
parent 0f388c7211
commit 9691cdf4e0
12 changed files with 316 additions and 14 deletions
+8 -1
View File
@@ -158,7 +158,14 @@
<FileType>Document</FileType>
</CopyFileToFolders>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll">
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<FileType>Document</FileType>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
</CopyFileToFolders>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -88,10 +88,11 @@
<CopyFileToFolders Include="ImGuiVS.hlsl" />
<CopyFileToFolders Include="ImGuiPS.hlsl" />
<CopyFileToFolders Include="..\..\WickedEngine\dxcompiler.dll" />
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll" />
</ItemGroup>
<ItemGroup>
<Image Include="wicked.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>
</Project>
@@ -162,7 +162,14 @@
<Project>{06163dcb-b183-4ed9-9c62-13ef1658e049}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll">
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<FileType>Document</FileType>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
</CopyFileToFolders>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -88,6 +88,7 @@
<CopyFileToFolders Include="ImGuiPS.hlsl" />
<CopyFileToFolders Include="ImGuiVS.hlsl" />
<CopyFileToFolders Include="..\..\WickedEngine\dxcompiler.dll" />
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll" />
</ItemGroup>
<ItemGroup>
<Filter Include="ImGui">
@@ -105,4 +106,4 @@
<Filter>Resources</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>
@@ -135,7 +135,14 @@
<Project>{06163dcb-b183-4ed9-9c62-13ef1658e049}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll">
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<FileType>Document</FileType>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
</CopyFileToFolders>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -46,5 +46,6 @@
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\WickedEngine\dxcompiler.dll" />
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll" />
</ItemGroup>
</Project>
</Project>
+6 -1
View File
@@ -133,6 +133,11 @@
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<FileType>Document</FileType>
</CopyFileToFolders>
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll">
<FileType>Document</FileType>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
</CopyFileToFolders>
<None Include="test_script.lua">
<DeploymentContent>true</DeploymentContent>
</None>
@@ -145,4 +150,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+2 -1
View File
@@ -58,5 +58,6 @@
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="..\..\WickedEngine\dxcompiler.dll" />
<CopyFileToFolders Include="..\..\WickedEngine\dxil.dll" />
</ItemGroup>
</Project>
</Project>