using wiJobSystem for initialization; refactors;
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@@ -284,10 +284,6 @@ void MainComponent::Compose()
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#endif
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ss << endl;
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}
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if (infoDisplay.initstats)
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{
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ss << "System init time: " << wiInitializer::GetInitializationTimeInSeconds() << " sec" << endl;
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}
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if (infoDisplay.resolution)
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{
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ss << "Resolution: " << wiRenderer::GetDevice()->GetScreenWidth() << " x " << wiRenderer::GetDevice()->GetScreenHeight() << endl;
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