impostor fix, character controller script fix, and some other refactors
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@@ -900,7 +900,11 @@ runProcess(function()
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-- if player was not created from a metadata component, create a default player:
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if player == nil then
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player = Character(character_scenes["character"], TransformComponent(), true, anim_scene)
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if character_scenes["character"] == nil then
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character_scenes["character"] = Scene()
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LoadModel(character_scenes["character"], script_dir() .. "assets/" .. "character" .. ".wiscene")
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end
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player = Character(character_scenes["character"], TransformComponent(), true, anim_scene, "")
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end
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local camera = ThirdPersonCamera(player)
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