From 99b256aeec60048e227f1c933ea07b3e35a274fd Mon Sep 17 00:00:00 2001 From: Amer Koleci Date: Mon, 18 Jul 2022 16:51:54 +0200 Subject: [PATCH] Various updates (#489) * Update DX Compiler release for July 2022 * Update DirectX headers to agility SDK 1.606.3 Update D3D12MemAlloc to latest version. * Update Vulkan headers to 1.3.221 Update volk Update VMA * Revert DXC update. --- WickedEngine/Utility/D3D12MemAlloc.cpp | 112 +- WickedEngine/Utility/D3D12MemAlloc.h | 97 +- WickedEngine/Utility/dx12/d3d12.h | 5683 ++++++++++++++++- .../Utility/dx12/d3d12compatibility.h | 94 +- WickedEngine/Utility/dx12/d3d12sdklayers.h | 499 +- WickedEngine/Utility/dx12/d3d12shader.h | 3 + WickedEngine/Utility/dx12/d3d12video.h | 3253 ++++++---- WickedEngine/Utility/dx12/d3dcommon.h | 56 +- WickedEngine/Utility/dx12/d3dx12.h | 946 ++- WickedEngine/Utility/vk_mem_alloc.h | 264 +- WickedEngine/Utility/volk.c | 157 + WickedEngine/Utility/volk.h | 109 +- WickedEngine/Utility/vulkan/vk_platform.h | 2 +- WickedEngine/Utility/vulkan/vulkan.h | 2 +- WickedEngine/Utility/vulkan/vulkan_android.h | 6 +- WickedEngine/Utility/vulkan/vulkan_beta.h | 359 +- WickedEngine/Utility/vulkan/vulkan_core.h | 2869 ++++++--- WickedEngine/Utility/vulkan/vulkan_directfb.h | 2 +- WickedEngine/Utility/vulkan/vulkan_fuchsia.h | 2 +- WickedEngine/Utility/vulkan/vulkan_ggp.h | 2 +- WickedEngine/Utility/vulkan/vulkan_ios.h | 2 +- WickedEngine/Utility/vulkan/vulkan_macos.h | 2 +- WickedEngine/Utility/vulkan/vulkan_metal.h | 143 +- WickedEngine/Utility/vulkan/vulkan_screen.h | 2 +- WickedEngine/Utility/vulkan/vulkan_vi.h | 2 +- WickedEngine/Utility/vulkan/vulkan_wayland.h | 2 +- WickedEngine/Utility/vulkan/vulkan_win32.h | 2 +- WickedEngine/Utility/vulkan/vulkan_xcb.h | 2 +- WickedEngine/Utility/vulkan/vulkan_xlib.h | 2 +- .../Utility/vulkan/vulkan_xlib_xrandr.h | 2 +- 30 files changed, 12149 insertions(+), 2529 deletions(-) diff --git a/WickedEngine/Utility/D3D12MemAlloc.cpp b/WickedEngine/Utility/D3D12MemAlloc.cpp index 9e65a0d27..789c21663 100644 --- a/WickedEngine/Utility/D3D12MemAlloc.cpp +++ b/WickedEngine/Utility/D3D12MemAlloc.cpp @@ -27,6 +27,7 @@ #include #include #include +#include #include // for _aligned_malloc, _aligned_free #ifndef _WIN32 #include @@ -377,7 +378,15 @@ template static T RoundDiv(T x, T y) { return (x + (y / (T)2)) / y; } template static T DivideRoundingUp(T x, T y) { return (x + y - 1) / y; } - + +static WCHAR HexDigitToChar(UINT8 digit) +{ + if(digit < 10) + return L'0' + digit; + else + return L'A' + (digit - 10); +} + /* Performs binary search and returns iterator to first element that is greater or equal to `key`, according to comparison `cmp`. @@ -1180,6 +1189,7 @@ public: void AddNewLine() { Add(L'\n'); } void AddNumber(UINT num); void AddNumber(UINT64 num); + void AddPointer(const void* ptr); private: Vector m_Data; @@ -1224,6 +1234,22 @@ void StringBuilder::AddNumber(UINT64 num) while (num); Add(p); } + +void StringBuilder::AddPointer(const void* ptr) +{ + WCHAR buf[21]; + uintptr_t num = (uintptr_t)ptr; + buf[20] = L'\0'; + WCHAR *p = &buf[20]; + do + { + *--p = HexDigitToChar((UINT8)(num & 0xF)); + num >>= 4; + } + while (num); + Add(p); +} + #endif // _D3D12MA_STRING_BUILDER_FUNCTIONS #endif // _D3D12MA_STRING_BUILDER @@ -1267,6 +1293,7 @@ public: // Posts next part of an open string. The number is converted to decimal characters. void ContinueString(UINT num); void ContinueString(UINT64 num); + void ContinueString_Pointer(const void* ptr); // Posts next part of an open string. Pointer value is converted to characters // using "%p" formatting - shown as hexadecimal number, e.g.: 000000081276Ad00 // void ContinueString_Pointer(const void* ptr); @@ -1452,6 +1479,12 @@ void JsonWriter::ContinueString(UINT64 num) m_SB.AddNumber(num); } +void JsonWriter::ContinueString_Pointer(const void* ptr) +{ + D3D12MA_ASSERT(m_InsideString); + m_SB.AddPointer(ptr); +} + void JsonWriter::EndString(LPCWSTR pStr) { D3D12MA_ASSERT(m_InsideString); @@ -1524,7 +1557,9 @@ void JsonWriter::AddAllocationToObject(const Allocation& alloc) if (privateData) { WriteString(L"CustomData"); - WriteNumber((uintptr_t)privateData); + BeginString(); + ContinueString_Pointer(privateData); + EndString(); } LPCWSTR name = alloc.GetName(); @@ -2975,10 +3010,10 @@ void BlockMetadata::PrintDetailedMap_Begin(JsonWriter& json, json.WriteNumber(unusedBytes); json.WriteString(L"Allocations"); - json.WriteNumber(allocationCount); + json.WriteNumber((UINT64)allocationCount); json.WriteString(L"UnusedRanges"); - json.WriteNumber(unusedRangeCount); + json.WriteNumber((UINT64)unusedRangeCount); json.WriteString(L"Suballocations"); json.BeginArray(); @@ -5193,7 +5228,7 @@ bool BlockMetadata_TLSF::CreateAllocationRequest( // Round up to the next block UINT64 sizeForNextList = allocSize; - UINT64 smallSizeStep = SMALL_BUFFER_SIZE / (IsVirtual() ? 1 << SECOND_LEVEL_INDEX : 4); + UINT16 smallSizeStep = SMALL_BUFFER_SIZE / (IsVirtual() ? 1 << SECOND_LEVEL_INDEX : 4); if (allocSize > SMALL_BUFFER_SIZE) { sizeForNextList += (1ULL << (BitScanMSB(allocSize) - SECOND_LEVEL_INDEX)); @@ -6085,7 +6120,7 @@ private: D3D12MA_ATOMIC_UINT64 m_BlockBytes[DXGI_MEMORY_SEGMENT_GROUP_COUNT] = {}; D3D12MA_ATOMIC_UINT64 m_AllocationBytes[DXGI_MEMORY_SEGMENT_GROUP_COUNT] = {}; - D3D12MA_ATOMIC_UINT32 m_OperationsSinceBudgetFetch = 0; + D3D12MA_ATOMIC_UINT32 m_OperationsSinceBudgetFetch = {0}; D3D12MA_RW_MUTEX m_BudgetMutex; UINT64 m_D3D12Usage[DXGI_MEMORY_SEGMENT_GROUP_COUNT] = {}; UINT64 m_D3D12Budget[DXGI_MEMORY_SEGMENT_GROUP_COUNT] = {}; @@ -6320,7 +6355,7 @@ class AllocatorPimpl friend class Allocator; friend class Pool; public: - std::atomic_uint32_t m_RefCount = 1; + std::atomic_uint32_t m_RefCount = {1}; CurrentBudgetData m_Budget; AllocatorPimpl(const ALLOCATION_CALLBACKS& allocationCallbacks, const ALLOCATOR_DESC& desc); @@ -6547,6 +6582,8 @@ AllocatorPimpl::AllocatorPimpl(const ALLOCATION_CALLBACKS& allocationCallbacks, HRESULT AllocatorPimpl::Init(const ALLOCATOR_DESC& desc) { + bool notZeroedSupported = false; + #if D3D12MA_DXGI_1_4 desc.pAdapter->QueryInterface(D3D12MA_IID_PPV_ARGS(&m_Adapter3)); #endif @@ -6557,6 +6594,12 @@ HRESULT AllocatorPimpl::Init(const ALLOCATOR_DESC& desc) #ifdef __ID3D12Device8_INTERFACE_DEFINED__ m_Device->QueryInterface(D3D12MA_IID_PPV_ARGS(&m_Device8)); + + D3D12_FEATURE_DATA_D3D12_OPTIONS7 options7 = {}; + if(SUCCEEDED(m_Device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS7, &options7, sizeof(options7)))) + { + notZeroedSupported = true; + } #endif HRESULT hr = m_Adapter->GetDesc(&m_AdapterDesc); @@ -6589,8 +6632,10 @@ HRESULT AllocatorPimpl::Init(const ALLOCATOR_DESC& desc) CalcDefaultPoolParams(heapProps.Type, heapFlags, i); #ifdef __ID3D12Device8_INTERFACE_DEFINED__ - if (desc.Flags & ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED) + if ((desc.Flags & ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED) != 0 && notZeroedSupported) + { heapFlags |= D3D12_HEAP_FLAG_CREATE_NOT_ZEROED; + } #endif m_BlockVectors[i] = D3D12MA_NEW(GetAllocs(), BlockVector)( @@ -7146,11 +7191,11 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(m_AdapterDesc.Description); json.WriteString(L"DedicatedVideoMemory"); - json.WriteNumber(m_AdapterDesc.DedicatedVideoMemory); + json.WriteNumber((UINT64)m_AdapterDesc.DedicatedVideoMemory); json.WriteString(L"DedicatedSystemMemory"); - json.WriteNumber(m_AdapterDesc.DedicatedSystemMemory); + json.WriteNumber((UINT64)m_AdapterDesc.DedicatedSystemMemory); json.WriteString(L"SharedSystemMemory"); - json.WriteNumber(m_AdapterDesc.SharedSystemMemory); + json.WriteNumber((UINT64)m_AdapterDesc.SharedSystemMemory); json.WriteString(L"ResourceHeapTier"); json.WriteNumber(static_cast(m_D3D12Options.ResourceHeapTier)); @@ -7196,9 +7241,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"DEFAULT"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); json.WriteString(L"Stats"); json.AddDetailedStatisticsInfoObject(stats.HeapType[0]); } @@ -7207,9 +7249,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"UPLOAD"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); json.WriteString(L"Stats"); json.AddDetailedStatisticsInfoObject(stats.HeapType[1]); } @@ -7218,9 +7257,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"READBACK"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); json.WriteString(L"Stats"); json.AddDetailedStatisticsInfoObject(stats.HeapType[2]); } @@ -7229,9 +7265,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"CUSTOM"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); json.WriteString(L"Stats"); json.AddDetailedStatisticsInfoObject(customHeaps[!IsUMA()]); } @@ -7245,13 +7278,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"L1"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); - - json.WriteString(L"Size"); - json.WriteNumber(0U); - json.WriteString(L"Budget"); WriteBudgetToJson(json, localBudget); @@ -7264,9 +7290,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"DEFAULT"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); json.WriteString(L"Stats"); json.AddDetailedStatisticsInfoObject(stats.HeapType[0]); } @@ -7275,9 +7298,6 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.WriteString(L"CUSTOM"); json.BeginObject(); { - json.WriteString(L"Flags"); - json.BeginArray(true); - json.EndArray(); json.WriteString(L"Stats"); json.AddDetailedStatisticsInfoObject(customHeaps[0]); } @@ -7449,8 +7469,8 @@ void AllocatorPimpl::BuildStatsString(WCHAR** ppStatsString, BOOL detailedMap) json.ContinueString(index++); if (item->GetName()) { - json.WriteString(L" - "); - json.WriteString(item->GetName()); + json.ContinueString(L" - "); + json.ContinueString(item->GetName()); } json.EndString(); @@ -7749,9 +7769,10 @@ HRESULT AllocatorPimpl::CalcAllocationParams(const ALLOCATION_DESC& allocDesc, U msaaAlwaysCommitted = pool->GetBlockVector()->DeniesMsaaTextures(); outBlockVector = pool->GetBlockVector(); - outCommittedAllocationParams.m_ProtectedSession = pool->GetDesc().pProtectedSession; - outCommittedAllocationParams.m_HeapProperties = pool->GetDesc().HeapProperties; - outCommittedAllocationParams.m_HeapFlags = pool->GetDesc().HeapFlags; + const auto& desc = pool->GetDesc(); + outCommittedAllocationParams.m_ProtectedSession = desc.pProtectedSession; + outCommittedAllocationParams.m_HeapProperties = desc.HeapProperties; + outCommittedAllocationParams.m_HeapFlags = desc.HeapFlags; outCommittedAllocationParams.m_List = pool->GetCommittedAllocationList(); } else @@ -9118,8 +9139,8 @@ bool DefragmentationContextPimpl::IncrementCounters(UINT64 bytes) // Early return when max found if (++m_PassStats.AllocationsMoved >= m_MaxPassAllocations || m_PassStats.BytesMoved >= m_MaxPassBytes) { - D3D12MA_ASSERT(m_PassStats.AllocationsMoved == m_MaxPassAllocations || - m_PassStats.BytesMoved == m_MaxPassBytes && "Exceeded maximal pass threshold!"); + D3D12MA_ASSERT((m_PassStats.AllocationsMoved == m_MaxPassAllocations || + m_PassStats.BytesMoved == m_MaxPassBytes) && "Exceeded maximal pass threshold!"); return true; } return false; @@ -9449,8 +9470,8 @@ PoolPimpl::PoolPimpl(AllocatorPimpl* allocator, const POOL_DESC& desc) desc.MinBlockCount, maxBlockCount, explicitBlockSize, D3D12MA_MAX(desc.MinAllocationAlignment, (UINT64)D3D12MA_DEBUG_ALIGNMENT), - desc.Flags & POOL_FLAG_ALGORITHM_MASK, - desc.Flags & POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED, + (desc.Flags & POOL_FLAG_ALGORITHM_MASK) != 0, + (desc.Flags & POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED) != 0, desc.pProtectedSession); } @@ -9699,6 +9720,7 @@ Allocation::Allocation(AllocatorPimpl* allocator, UINT64 size, UINT64 alignment, m_Size{ size }, m_Alignment{ alignment }, m_Resource{ NULL }, + m_pPrivateData{ NULL }, m_Name{ NULL } { D3D12MA_ASSERT(allocator); diff --git a/WickedEngine/Utility/D3D12MemAlloc.h b/WickedEngine/Utility/D3D12MemAlloc.h index d9e5f9666..2fe210d0c 100644 --- a/WickedEngine/Utility/D3D12MemAlloc.h +++ b/WickedEngine/Utility/D3D12MemAlloc.h @@ -24,7 +24,7 @@ /** \mainpage D3D12 Memory Allocator -Version 2.0.0 (2022-03-25) +Version 2.0.2-development (2022-06-14) Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved. \n License: MIT @@ -36,6 +36,7 @@ Documentation of all members: D3D12MemAlloc.h - \subpage quick_start - [Project setup](@ref quick_start_project_setup) - [Creating resources](@ref quick_start_creating_resources) + - [Resource reference counting](@ref quick_start_resource_reference_counting) - [Mapping memory](@ref quick_start_mapping_memory) - \subpage custom_pools - \subpage defragmentation @@ -144,7 +145,7 @@ public: protected: virtual void ReleaseThis() { delete this; } private: - D3D12MA_ATOMIC_UINT32 m_RefCount = 1; + D3D12MA_ATOMIC_UINT32 m_RefCount = {1}; }; } // namespace D3D12MA @@ -837,7 +838,7 @@ enum POOL_FLAGS /** \brief Optimization, allocate MSAA textures as committed resources always. Specify this flag to create MSAA textures with implicit heaps, as if they were created - with flag ALLOCATION_FLAG_COMMITTED. Usage of this flags enables pool to create its heaps + with flag D3D12MA::ALLOCATION_FLAG_COMMITTED. Usage of this flags enables pool to create its heaps on smaller alignment not suitable for MSAA textures. */ POOL_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED = 0x2, @@ -1017,7 +1018,7 @@ enum ALLOCATOR_FLAGS /** \brief Optimization, allocate MSAA textures as committed resources always. Specify this flag to create MSAA textures with implicit heaps, as if they were created - with flag ALLOCATION_FLAG_COMMITTED. Usage of this flags enables all default pools + with flag D3D12MA::ALLOCATION_FLAG_COMMITTED. Usage of this flags enables all default pools to create its heaps on smaller alignment not suitable for MSAA textures. */ ALLOCATOR_FLAG_MSAA_TEXTURES_ALWAYS_COMMITTED = 0x8, @@ -1572,9 +1573,9 @@ to be passed along with `D3D12_RESOURCE_DESC` and other parameters for created resource. This structure describes parameters of the desired memory allocation, including choice of `D3D12_HEAP_TYPE`. -The function also returns a new object of type D3D12MA::Allocation, created along -with usual `ID3D12Resource`. It represents allocated memory and can be queried -for size, offset, `ID3D12Resource`, and `ID3D12Heap` if needed. +The function returns a new object of type D3D12MA::Allocation. +It represents allocated memory and can be queried for size, offset, `ID3D12Heap`. +It also holds a reference to the `ID3D12Resource`, which can be accessed by calling D3D12MA::Allocation::GetResource(). \code D3D12_RESOURCE_DESC resourceDesc = {}; @@ -1593,7 +1594,6 @@ resourceDesc.Flags = D3D12_RESOURCE_FLAG_NONE; D3D12MA::ALLOCATION_DESC allocationDesc = {}; allocationDesc.HeapType = D3D12_HEAP_TYPE_DEFAULT; -D3D12Resource* resource; D3D12MA::Allocation* allocation; HRESULT hr = allocator->CreateResource( &allocationDesc, @@ -1601,15 +1601,16 @@ HRESULT hr = allocator->CreateResource( D3D12_RESOURCE_STATE_COPY_DEST, NULL, &allocation, - IID_PPV_ARGS(&resource)); + IID_NULL, NULL); + +// Use allocation->GetResource()... \endcode -You need to remember both resource and allocation objects and destroy them -separately when no longer needed. +You need to release the allocation object when no longer needed. +This will also release the D3D12 resource. \code allocation->Release(); -resource->Release(); \endcode The advantage of using the allocator instead of creating committed resource, and @@ -1632,6 +1633,65 @@ they can be kept together. By using this library, you don't need to handle this manually. +\section quick_start_resource_reference_counting Resource reference counting + +`ID3D12Resource` and other interfaces of Direct3D 12 use COM, so they are reference-counted. +Objects of this library are reference-counted as well. +An object of type D3D12MA::Allocation remembers the resource (buffer or texture) +that was created together with this memory allocation +and holds a reference to the `ID3D12Resource` object. +(Note this is a difference to Vulkan Memory Allocator, where a `VmaAllocation` object has no connection +with the buffer or image that was created with it.) +Thus, it is important to manage the resource reference counter properly. + +The simplest use case is shown in the code snippet above. +When only D3D12MA::Allocation object is obtained from a function call like D3D12MA::Allocator::CreateResource, +it remembers the `ID3D12Resource` that was created with it and holds a reference to it. +The resource can be obtained by calling `allocation->GetResource()`, which doesn't increment the resource +reference counter. +Calling `allocation->Release()` will decrease the resource reference counter, which is = 1 in this case, +so the resource will be released. + +Second option is to retrieve a pointer to the resource along with D3D12MA::Allocation. +Last parameters of the resource creation function can be used for this purpose. + +\code +D3D12MA::Allocation* allocation; +ID3D12Resource* resource; +HRESULT hr = allocator->CreateResource( + &allocationDesc, + &resourceDesc, + D3D12_RESOURCE_STATE_COPY_DEST, + NULL, + &allocation, + IID_PPV_ARGS(&resource)); + +// Use resource... +\endcode + +In this case, returned pointer `resource` is equal to `allocation->GetResource()`, +but the creation function additionally increases resource reference counter for the purpose of returning it from this call +(it actually calls `QueryInterface` internally), so the resource will have the counter = 2. +The resource then need to be released along with the allocation, in this particular order, +to make sure the resource is destroyed before its memory heap can potentially be freed. + +\code +resource->Release(); +allocation->Release(); +\endcode + +More advanced use cases are possible when we consider that an D3D12MA::Allocation object can just hold +a reference to any resource. +It can be changed by calling D3D12MA::Allocation::SetResource. This function +releases the old resource and calls `AddRef` on the new one. + +Special care must be taken when performing defragmentation. +The new resource created at the destination place should be set as `pass.pMoves[i].pDstTmpAllocation->SetResource(newRes)`, +but it is moved to the source allocation at end of the defragmentation pass, +while the old resource accessible through `pass.pMoves[i].pSrcAllocation->GetResource()` is then released. +For more information, see documentation chapter \ref defragmentation. + + \section quick_start_mapping_memory Mapping memory The process of getting regular CPU-side pointer to the memory of a resource in @@ -1905,9 +1965,20 @@ You can perform the defragmentation incrementally to limit the number of allocat in each pass, e.g. to call it in sync with render frames and not to experience too big hitches. See members: D3D12MA::DEFRAGMENTATION_DESC::MaxBytesPerPass, D3D12MA::DEFRAGMENTATION_DESC::MaxAllocationsPerPass. -It is also safe to perform the defragmentation asynchronously to render frames and other Direct3D 12 and %D3D12MA +Thread safety: +It is safe to perform the defragmentation asynchronously to render frames and other Direct3D 12 and %D3D12MA usage, possibly from multiple threads, with the exception that allocations returned in D3D12MA::DEFRAGMENTATION_PASS_MOVE_INFO::pMoves shouldn't be released until the defragmentation pass is ended. +During the call to D3D12MA::DefragmentationContext::BeginPass(), any operations on the memory pool +affected by the defragmentation are blocked by a mutex. + +What it means in practice is that you shouldn't free any allocations from the defragmented pool +since the moment a call to `BeginPass` begins. Otherwise, a thread performing the `allocation->Release()` +would block for the time `BeginPass` executes and then free the allocation when it finishes, while the allocation +could have ended up on the list of allocations to move. +A solution to freeing allocations during defragmentation is to find such allocation on the list +`pass.pMoves[i]` and set its operation to D3D12MA::DEFRAGMENTATION_MOVE_OPERATION_DESTROY instead of +calling `allocation->Release()`, or simply deferring the release to the time after defragmentation finished. Mapping is out of scope of this library and so it is not preserved after an allocation is moved during defragmentation. You need to map the new resource yourself if needed. diff --git a/WickedEngine/Utility/dx12/d3d12.h b/WickedEngine/Utility/dx12/d3d12.h index 0cac34370..07355f558 100644 --- a/WickedEngine/Utility/dx12/d3d12.h +++ b/WickedEngine/Utility/dx12/d3d12.h @@ -9,7 +9,7 @@ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ - /* File created by MIDL compiler version 8.01.0625 */ + /* File created by MIDL compiler version 8.01.0628 */ @@ -43,7 +43,7 @@ #endif #ifndef DECLSPEC_XFGVIRT -#if _CONTROL_FLOW_GUARD_XFG +#if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) @@ -311,6 +311,13 @@ typedef interface ID3D12DeviceRemovedExtendedDataSettings1 ID3D12DeviceRemovedEx #endif /* __ID3D12DeviceRemovedExtendedDataSettings1_FWD_DEFINED__ */ +#ifndef __ID3D12DeviceRemovedExtendedDataSettings2_FWD_DEFINED__ +#define __ID3D12DeviceRemovedExtendedDataSettings2_FWD_DEFINED__ +typedef interface ID3D12DeviceRemovedExtendedDataSettings2 ID3D12DeviceRemovedExtendedDataSettings2; + +#endif /* __ID3D12DeviceRemovedExtendedDataSettings2_FWD_DEFINED__ */ + + #ifndef __ID3D12DeviceRemovedExtendedData_FWD_DEFINED__ #define __ID3D12DeviceRemovedExtendedData_FWD_DEFINED__ typedef interface ID3D12DeviceRemovedExtendedData ID3D12DeviceRemovedExtendedData; @@ -416,6 +423,27 @@ typedef interface ID3D12Device9 ID3D12Device9; #endif /* __ID3D12Device9_FWD_DEFINED__ */ +#ifndef __ID3D12Device10_FWD_DEFINED__ +#define __ID3D12Device10_FWD_DEFINED__ +typedef interface ID3D12Device10 ID3D12Device10; + +#endif /* __ID3D12Device10_FWD_DEFINED__ */ + + +#ifndef __ID3D12Device11_FWD_DEFINED__ +#define __ID3D12Device11_FWD_DEFINED__ +typedef interface ID3D12Device11 ID3D12Device11; + +#endif /* __ID3D12Device11_FWD_DEFINED__ */ + + +#ifndef __ID3D12VirtualizationGuestDevice_FWD_DEFINED__ +#define __ID3D12VirtualizationGuestDevice_FWD_DEFINED__ +typedef interface ID3D12VirtualizationGuestDevice ID3D12VirtualizationGuestDevice; + +#endif /* __ID3D12VirtualizationGuestDevice_FWD_DEFINED__ */ + + #ifndef __ID3D12Tools_FWD_DEFINED__ #define __ID3D12Tools_FWD_DEFINED__ typedef interface ID3D12Tools ID3D12Tools; @@ -430,6 +458,27 @@ typedef interface ID3D12SDKConfiguration ID3D12SDKConfiguration; #endif /* __ID3D12SDKConfiguration_FWD_DEFINED__ */ +#ifndef __ID3D12SDKConfiguration1_FWD_DEFINED__ +#define __ID3D12SDKConfiguration1_FWD_DEFINED__ +typedef interface ID3D12SDKConfiguration1 ID3D12SDKConfiguration1; + +#endif /* __ID3D12SDKConfiguration1_FWD_DEFINED__ */ + + +#ifndef __ID3D12DeviceFactory_FWD_DEFINED__ +#define __ID3D12DeviceFactory_FWD_DEFINED__ +typedef interface ID3D12DeviceFactory ID3D12DeviceFactory; + +#endif /* __ID3D12DeviceFactory_FWD_DEFINED__ */ + + +#ifndef __ID3D12DeviceConfiguration_FWD_DEFINED__ +#define __ID3D12DeviceConfiguration_FWD_DEFINED__ +typedef interface ID3D12DeviceConfiguration ID3D12DeviceConfiguration; + +#endif /* __ID3D12DeviceConfiguration_FWD_DEFINED__ */ + + #ifndef __ID3D12GraphicsCommandList5_FWD_DEFINED__ #define __ID3D12GraphicsCommandList5_FWD_DEFINED__ typedef interface ID3D12GraphicsCommandList5 ID3D12GraphicsCommandList5; @@ -444,9 +493,23 @@ typedef interface ID3D12GraphicsCommandList6 ID3D12GraphicsCommandList6; #endif /* __ID3D12GraphicsCommandList6_FWD_DEFINED__ */ +#ifndef __ID3D12GraphicsCommandList7_FWD_DEFINED__ +#define __ID3D12GraphicsCommandList7_FWD_DEFINED__ +typedef interface ID3D12GraphicsCommandList7 ID3D12GraphicsCommandList7; + +#endif /* __ID3D12GraphicsCommandList7_FWD_DEFINED__ */ + + +#ifndef __ID3D12GraphicsCommandList8_FWD_DEFINED__ +#define __ID3D12GraphicsCommandList8_FWD_DEFINED__ +typedef interface ID3D12GraphicsCommandList8 ID3D12GraphicsCommandList8; + +#endif /* __ID3D12GraphicsCommandList8_FWD_DEFINED__ */ + + /* header files for imported files */ -#include "OAIdl.h" -#include "OCIdl.h" +#include "oaidl.h" +#include "ocidl.h" #include "dxgicommon.h" #include "dxgiformat.h" #include "d3dcommon.h" @@ -976,6 +1039,8 @@ extern "C"{ #define D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 15 ) +#define D3D12_PREVIEW_SDK_VERSION ( 706 ) + #define D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 16 ) #define D3D12_PS_CS_UAV_REGISTER_COMPONENTS ( 1 ) @@ -1107,7 +1172,7 @@ extern "C"{ #define D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT ( 2 ) -#define D3D12_SDK_VERSION ( 4 ) +#define D3D12_SDK_VERSION ( 606 ) #define D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES ( 32 ) @@ -1272,7 +1337,8 @@ enum D3D12_COMMAND_LIST_TYPE D3D12_COMMAND_LIST_TYPE_COPY = 3, D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE = 4, D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS = 5, - D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = 6 + D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = 6, + D3D12_COMMAND_LIST_TYPE_NONE = -1 } D3D12_COMMAND_LIST_TYPE; typedef @@ -1381,6 +1447,7 @@ typedef struct D3D12_BOX typedef enum D3D12_COMPARISON_FUNC { + D3D12_COMPARISON_FUNC_NONE = 0, D3D12_COMPARISON_FUNC_NEVER = 1, D3D12_COMPARISON_FUNC_LESS = 2, D3D12_COMPARISON_FUNC_EQUAL = 3, @@ -1444,6 +1511,27 @@ typedef struct D3D12_DEPTH_STENCIL_DESC1 BOOL DepthBoundsTestEnable; } D3D12_DEPTH_STENCIL_DESC1; +typedef struct D3D12_DEPTH_STENCILOP_DESC1 + { + D3D12_STENCIL_OP StencilFailOp; + D3D12_STENCIL_OP StencilDepthFailOp; + D3D12_STENCIL_OP StencilPassOp; + D3D12_COMPARISON_FUNC StencilFunc; + UINT8 StencilReadMask; + UINT8 StencilWriteMask; + } D3D12_DEPTH_STENCILOP_DESC1; + +typedef struct D3D12_DEPTH_STENCIL_DESC2 + { + BOOL DepthEnable; + D3D12_DEPTH_WRITE_MASK DepthWriteMask; + D3D12_COMPARISON_FUNC DepthFunc; + BOOL StencilEnable; + D3D12_DEPTH_STENCILOP_DESC1 FrontFace; + D3D12_DEPTH_STENCILOP_DESC1 BackFace; + BOOL DepthBoundsTestEnable; + } D3D12_DEPTH_STENCIL_DESC2; + typedef enum D3D12_BLEND { @@ -1463,7 +1551,9 @@ enum D3D12_BLEND D3D12_BLEND_SRC1_COLOR = 16, D3D12_BLEND_INV_SRC1_COLOR = 17, D3D12_BLEND_SRC1_ALPHA = 18, - D3D12_BLEND_INV_SRC1_ALPHA = 19 + D3D12_BLEND_INV_SRC1_ALPHA = 19, + D3D12_BLEND_ALPHA_FACTOR = 20, + D3D12_BLEND_INV_ALPHA_FACTOR = 21 } D3D12_BLEND; typedef @@ -2045,7 +2135,8 @@ enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = ( D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 + 1 ) , D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25, - D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = ( D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS + 1 ) + D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 = 26, + D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = ( D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2 + 1 ) } D3D12_PIPELINE_STATE_SUBOBJECT_TYPE; typedef @@ -2081,7 +2172,11 @@ enum D3D12_FEATURE D3D12_FEATURE_D3D12_OPTIONS8 = 36, D3D12_FEATURE_D3D12_OPTIONS9 = 37, D3D12_FEATURE_D3D12_OPTIONS10 = 39, - D3D12_FEATURE_D3D12_OPTIONS11 = 40 + D3D12_FEATURE_D3D12_OPTIONS11 = 40, + D3D12_FEATURE_D3D12_OPTIONS12 = 41, + D3D12_FEATURE_D3D12_OPTIONS13 = 42, + D3D12_FEATURE_D3D12_OPTIONS14 = 43, + D3D12_FEATURE_D3D12_OPTIONS15 = 44 } D3D12_FEATURE; typedef @@ -2300,7 +2395,9 @@ enum D3D_SHADER_MODEL D3D_SHADER_MODEL_6_4 = 0x64, D3D_SHADER_MODEL_6_5 = 0x65, D3D_SHADER_MODEL_6_6 = 0x66, - D3D_SHADER_MODEL_6_7 = 0x67 + D3D_SHADER_MODEL_6_7 = 0x67, + D3D_SHADER_MODEL_6_8 = 0x68, + D3D_HIGHEST_SHADER_MODEL = D3D_SHADER_MODEL_6_8 } D3D_SHADER_MODEL; typedef struct D3D12_FEATURE_DATA_SHADER_MODEL @@ -2394,8 +2491,7 @@ enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER { D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0, D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = ( D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 + 1 ) , - D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = ( D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 + 1 ) , - D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_3 = ( D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 + 1 ) + D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = ( D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 + 1 ) } D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER; typedef struct D3D12_FEATURE_DATA_DISPLAYABLE @@ -2534,6 +2630,44 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS11 _Out_ BOOL AtomicInt64OnDescriptorHeapResourceSupported; } D3D12_FEATURE_DATA_D3D12_OPTIONS11; +typedef +enum D3D12_TRI_STATE + { + D3D12_TRI_STATE_UNKNOWN = -1, + D3D12_TRI_STATE_FALSE = 0, + D3D12_TRI_STATE_TRUE = 1 + } D3D12_TRI_STATE; + +typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS12 + { + _Out_ D3D12_TRI_STATE MSPrimitivesPipelineStatisticIncludesCulledPrimitives; + _Out_ BOOL EnhancedBarriersSupported; + _Out_ BOOL RelaxedFormatCastingSupported; + } D3D12_FEATURE_DATA_D3D12_OPTIONS12; + +typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 + { + _Out_ BOOL UnrestrictedBufferTextureCopyPitchSupported; + _Out_ BOOL UnrestrictedVertexElementAlignmentSupported; + _Out_ BOOL InvertedViewportHeightFlipsYSupported; + _Out_ BOOL InvertedViewportDepthFlipsZSupported; + _Out_ BOOL TextureCopyBetweenDimensionsSupported; + _Out_ BOOL AlphaBlendFactorSupported; + } D3D12_FEATURE_DATA_D3D12_OPTIONS13; + +typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS14 + { + _Out_ BOOL AdvancedTextureOpsSupported; + _Out_ BOOL WriteableMSAATexturesSupported; + _Out_ BOOL IndependentFrontAndBackStencilRefMaskSupported; + } D3D12_FEATURE_DATA_D3D12_OPTIONS14; + +typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS15 + { + _Out_ BOOL TriangleFanSupported; + _Out_ BOOL DynamicIndexBufferStripCutSupported; + } D3D12_FEATURE_DATA_D3D12_OPTIONS15; + typedef struct D3D12_RESOURCE_ALLOCATION_INFO { UINT64 SizeInBytes; @@ -2642,7 +2776,8 @@ enum D3D12_RESOURCE_FLAGS D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20, D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY = 0x40, - D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = 0x80 + D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = 0x80, + D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100 } D3D12_RESOURCE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS ); @@ -3224,6 +3359,33 @@ typedef struct D3D12_SAMPLER_DESC FLOAT MaxLOD; } D3D12_SAMPLER_DESC; +typedef +enum D3D12_SAMPLER_FLAGS + { + D3D12_SAMPLER_FLAG_NONE = 0, + D3D12_SAMPLER_FLAG_UINT_BORDER_COLOR = 0x1 + } D3D12_SAMPLER_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS ); +typedef struct D3D12_SAMPLER_DESC2 + { + D3D12_FILTER Filter; + D3D12_TEXTURE_ADDRESS_MODE AddressU; + D3D12_TEXTURE_ADDRESS_MODE AddressV; + D3D12_TEXTURE_ADDRESS_MODE AddressW; + FLOAT MipLODBias; + UINT MaxAnisotropy; + D3D12_COMPARISON_FUNC ComparisonFunc; + union + { + FLOAT FloatBorderColor[ 4 ]; + UINT UintBorderColor[ 4 ]; + } ; + FLOAT MinLOD; + FLOAT MaxLOD; + D3D12_SAMPLER_FLAGS Flags; + } D3D12_SAMPLER_DESC2; + typedef enum D3D12_BUFFER_UAV_FLAGS { @@ -3267,6 +3429,17 @@ typedef struct D3D12_TEX2D_ARRAY_UAV UINT PlaneSlice; } D3D12_TEX2D_ARRAY_UAV; +typedef struct D3D12_TEX2DMS_UAV + { + UINT UnusedField_NothingToDefine; + } D3D12_TEX2DMS_UAV; + +typedef struct D3D12_TEX2DMS_ARRAY_UAV + { + UINT FirstArraySlice; + UINT ArraySize; + } D3D12_TEX2DMS_ARRAY_UAV; + typedef struct D3D12_TEX3D_UAV { UINT MipSlice; @@ -3283,6 +3456,8 @@ enum D3D12_UAV_DIMENSION D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3, D3D12_UAV_DIMENSION_TEXTURE2D = 4, D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5, + D3D12_UAV_DIMENSION_TEXTURE2DMS = 6, + D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY = 7, D3D12_UAV_DIMENSION_TEXTURE3D = 8 } D3D12_UAV_DIMENSION; @@ -3297,6 +3472,8 @@ typedef struct D3D12_UNORDERED_ACCESS_VIEW_DESC D3D12_TEX1D_ARRAY_UAV Texture1DArray; D3D12_TEX2D_UAV Texture2D; D3D12_TEX2D_ARRAY_UAV Texture2DArray; + D3D12_TEX2DMS_UAV Texture2DMS; + D3D12_TEX2DMS_ARRAY_UAV Texture2DMSArray; D3D12_TEX3D_UAV Texture3D; } ; } D3D12_UNORDERED_ACCESS_VIEW_DESC; @@ -3594,7 +3771,9 @@ enum D3D12_STATIC_BORDER_COLOR { D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK = 0, D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK = ( D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK + 1 ) , - D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE = ( D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK + 1 ) + D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE = ( D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK + 1 ) , + D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK_UINT = ( D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE + 1 ) , + D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE_UINT = ( D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK_UINT + 1 ) } D3D12_STATIC_BORDER_COLOR; typedef struct D3D12_STATIC_SAMPLER_DESC @@ -4268,7 +4447,12 @@ EXTERN_C const IID IID_ID3D12Heap; ID3D12Heap : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_HEAP_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_HEAP_DESC * RetVal) = 0; +#endif }; @@ -4325,10 +4509,17 @@ EXTERN_C const IID IID_ID3D12Heap; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12Heap, GetDesc) +#if !defined(_WIN32) + D3D12_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12Heap * This); + +#else D3D12_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12Heap * This, D3D12_HEAP_DESC * RetVal); +#endif + END_INTERFACE } ID3D12HeapVtbl; @@ -4369,9 +4560,14 @@ EXTERN_C const IID IID_ID3D12Heap; ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) +#define ID3D12Heap_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12Heap_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -4408,7 +4604,12 @@ EXTERN_C const IID IID_ID3D12Resource; UINT Subresource, _In_opt_ const D3D12_RANGE *pWrittenRange) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_RESOURCE_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_RESOURCE_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_RESOURCE_DESC * RetVal) = 0; +#endif virtual D3D12_GPU_VIRTUAL_ADDRESS STDMETHODCALLTYPE GetGPUVirtualAddress( void) = 0; @@ -4498,10 +4699,17 @@ EXTERN_C const IID IID_ID3D12Resource; _In_opt_ const D3D12_RANGE *pWrittenRange); DECLSPEC_XFGVIRT(ID3D12Resource, GetDesc) +#if !defined(_WIN32) + D3D12_RESOURCE_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12Resource * This); + +#else D3D12_RESOURCE_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12Resource * This, D3D12_RESOURCE_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Resource, GetGPUVirtualAddress) D3D12_GPU_VIRTUAL_ADDRESS ( STDMETHODCALLTYPE *GetGPUVirtualAddress )( ID3D12Resource * This); @@ -4576,9 +4784,14 @@ EXTERN_C const IID IID_ID3D12Resource; #define ID3D12Resource_Unmap(This,Subresource,pWrittenRange) \ ( (This)->lpVtbl -> Unmap(This,Subresource,pWrittenRange) ) +#if !defined(_WIN32) +#define ID3D12Resource_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12Resource_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #define ID3D12Resource_GetGPUVirtualAddress(This) \ ( (This)->lpVtbl -> GetGPUVirtualAddress(This) ) @@ -5189,11 +5402,26 @@ EXTERN_C const IID IID_ID3D12DescriptorHeap; ID3D12DescriptorHeap : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_DESCRIPTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_DESCRIPTOR_HEAP_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_DESCRIPTOR_HEAP_DESC * RetVal) = 0; +#endif +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_CPU_DESCRIPTOR_HANDLE STDMETHODCALLTYPE GetCPUDescriptorHandleForHeapStart( void) = 0; +#else + virtual D3D12_CPU_DESCRIPTOR_HANDLE *STDMETHODCALLTYPE GetCPUDescriptorHandleForHeapStart( + D3D12_CPU_DESCRIPTOR_HANDLE * RetVal) = 0; +#endif +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_GPU_DESCRIPTOR_HANDLE STDMETHODCALLTYPE GetGPUDescriptorHandleForHeapStart( void) = 0; +#else + virtual D3D12_GPU_DESCRIPTOR_HANDLE *STDMETHODCALLTYPE GetGPUDescriptorHandleForHeapStart( + D3D12_GPU_DESCRIPTOR_HANDLE * RetVal) = 0; +#endif }; @@ -5250,20 +5478,41 @@ EXTERN_C const IID IID_ID3D12DescriptorHeap; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12DescriptorHeap, GetDesc) +#if !defined(_WIN32) + D3D12_DESCRIPTOR_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12DescriptorHeap * This); + +#else D3D12_DESCRIPTOR_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12DescriptorHeap * This, D3D12_DESCRIPTOR_HEAP_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12DescriptorHeap, GetCPUDescriptorHandleForHeapStart) +#if !defined(_WIN32) + D3D12_CPU_DESCRIPTOR_HANDLE ( STDMETHODCALLTYPE *GetCPUDescriptorHandleForHeapStart )( + ID3D12DescriptorHeap * This); + +#else D3D12_CPU_DESCRIPTOR_HANDLE *( STDMETHODCALLTYPE *GetCPUDescriptorHandleForHeapStart )( ID3D12DescriptorHeap * This, D3D12_CPU_DESCRIPTOR_HANDLE * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12DescriptorHeap, GetGPUDescriptorHandleForHeapStart) +#if !defined(_WIN32) + D3D12_GPU_DESCRIPTOR_HANDLE ( STDMETHODCALLTYPE *GetGPUDescriptorHandleForHeapStart )( + ID3D12DescriptorHeap * This); + +#else D3D12_GPU_DESCRIPTOR_HANDLE *( STDMETHODCALLTYPE *GetGPUDescriptorHandleForHeapStart )( ID3D12DescriptorHeap * This, D3D12_GPU_DESCRIPTOR_HANDLE * RetVal); +#endif + END_INTERFACE } ID3D12DescriptorHeapVtbl; @@ -5304,15 +5553,30 @@ EXTERN_C const IID IID_ID3D12DescriptorHeap; ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) +#define ID3D12DescriptorHeap_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12DescriptorHeap_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif +#if !defined(_WIN32) +#define ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(This) \ + ( (This)->lpVtbl -> GetCPUDescriptorHandleForHeapStart(This) ) +#else #define ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(This,RetVal) \ ( (This)->lpVtbl -> GetCPUDescriptorHandleForHeapStart(This,RetVal) ) +#endif +#if !defined(_WIN32) +#define ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(This) \ + ( (This)->lpVtbl -> GetGPUDescriptorHandleForHeapStart(This) ) +#else #define ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(This,RetVal) \ ( (This)->lpVtbl -> GetGPUDescriptorHandleForHeapStart(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -8126,7 +8390,12 @@ EXTERN_C const IID IID_ID3D12CommandQueue; _Out_ UINT64 *pGpuTimestamp, _Out_ UINT64 *pCpuTimestamp) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_COMMAND_QUEUE_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_COMMAND_QUEUE_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_COMMAND_QUEUE_DESC * RetVal) = 0; +#endif }; @@ -8254,10 +8523,17 @@ EXTERN_C const IID IID_ID3D12CommandQueue; _Out_ UINT64 *pCpuTimestamp); DECLSPEC_XFGVIRT(ID3D12CommandQueue, GetDesc) +#if !defined(_WIN32) + D3D12_COMMAND_QUEUE_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12CommandQueue * This); + +#else D3D12_COMMAND_QUEUE_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12CommandQueue * This, D3D12_COMMAND_QUEUE_DESC * RetVal); +#endif + END_INTERFACE } ID3D12CommandQueueVtbl; @@ -8328,9 +8604,14 @@ EXTERN_C const IID IID_ID3D12CommandQueue; #define ID3D12CommandQueue_GetClockCalibration(This,pGpuTimestamp,pCpuTimestamp) \ ( (This)->lpVtbl -> GetClockCalibration(This,pGpuTimestamp,pCpuTimestamp) ) +#if !defined(_WIN32) +#define ID3D12CommandQueue_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12CommandQueue_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -8473,14 +8754,29 @@ EXTERN_C const IID IID_ID3D12Device; _In_ D3D12_CPU_DESCRIPTOR_HANDLE SrcDescriptorRangeStart, _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo( _In_ UINT visibleMask, _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs) = 0; +#else + virtual D3D12_RESOURCE_ALLOCATION_INFO *STDMETHODCALLTYPE GetResourceAllocationInfo( + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs) = 0; +#endif +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_HEAP_PROPERTIES STDMETHODCALLTYPE GetCustomHeapProperties( _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType) = 0; +#else + virtual D3D12_HEAP_PROPERTIES *STDMETHODCALLTYPE GetCustomHeapProperties( + D3D12_HEAP_PROPERTIES * RetVal, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType) = 0; +#endif virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource( _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, @@ -8579,7 +8875,12 @@ EXTERN_C const IID IID_ID3D12Device; _In_ UINT FirstSubresourceTilingToGet, _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual LUID STDMETHODCALLTYPE GetAdapterLuid( void) = 0; +#else + virtual LUID *STDMETHODCALLTYPE GetAdapterLuid( + LUID * RetVal) = 0; +#endif }; @@ -8760,6 +9061,14 @@ EXTERN_C const IID IID_ID3D12Device; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -8767,13 +9076,24 @@ EXTERN_C const IID IID_ID3D12Device; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device * This, @@ -8904,10 +9224,17 @@ EXTERN_C const IID IID_ID3D12Device; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device * This, LUID * RetVal); +#endif + END_INTERFACE } ID3D12DeviceVtbl; @@ -8997,12 +9324,22 @@ EXTERN_C const IID IID_ID3D12Device; #define ID3D12Device_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -9051,9 +9388,14 @@ EXTERN_C const IID IID_ID3D12Device; #define ID3D12Device_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -9679,6 +10021,14 @@ EXTERN_C const IID IID_ID3D12Device1; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device1 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device1 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -9686,13 +10036,24 @@ EXTERN_C const IID IID_ID3D12Device1; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device1 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device1 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device1 * This, @@ -9823,10 +10184,17 @@ EXTERN_C const IID IID_ID3D12Device1; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device1 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device1 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device1 * This, @@ -9940,12 +10308,22 @@ EXTERN_C const IID IID_ID3D12Device1; #define ID3D12Device1_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device1_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device1_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device1_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device1_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device1_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -9994,9 +10372,14 @@ EXTERN_C const IID IID_ID3D12Device1; #define ID3D12Device1_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device1_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device1_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device1_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -10218,6 +10601,14 @@ EXTERN_C const IID IID_ID3D12Device2; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device2 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device2 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -10225,13 +10616,24 @@ EXTERN_C const IID IID_ID3D12Device2; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device2 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device2 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device2 * This, @@ -10362,10 +10764,17 @@ EXTERN_C const IID IID_ID3D12Device2; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device2 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device2 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device2 * This, @@ -10486,12 +10895,22 @@ EXTERN_C const IID IID_ID3D12Device2; #define ID3D12Device2_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device2_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device2_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device2_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device2_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device2_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -10540,9 +10959,14 @@ EXTERN_C const IID IID_ID3D12Device2; #define ID3D12Device2_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device2_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device2_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device2_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -10796,6 +11220,14 @@ EXTERN_C const IID IID_ID3D12Device3; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device3 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device3 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -10803,13 +11235,24 @@ EXTERN_C const IID IID_ID3D12Device3; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device3 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device3 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device3 * This, @@ -10940,10 +11383,17 @@ EXTERN_C const IID IID_ID3D12Device3; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device3 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device3 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device3 * This, @@ -11087,12 +11537,22 @@ EXTERN_C const IID IID_ID3D12Device3; #define ID3D12Device3_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device3_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device3_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device3_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device3_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device3_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -11141,9 +11601,14 @@ EXTERN_C const IID IID_ID3D12Device3; #define ID3D12Device3_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device3_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device3_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device3_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -11408,7 +11873,12 @@ EXTERN_C const IID IID_ID3D12ProtectedResourceSession; ID3D12ProtectedResourceSession : public ID3D12ProtectedSession { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_PROTECTED_RESOURCE_SESSION_DESC * RetVal) = 0; +#endif }; @@ -11475,10 +11945,17 @@ EXTERN_C const IID IID_ID3D12ProtectedResourceSession; ID3D12ProtectedResourceSession * This); DECLSPEC_XFGVIRT(ID3D12ProtectedResourceSession, GetDesc) +#if !defined(_WIN32) + D3D12_PROTECTED_RESOURCE_SESSION_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12ProtectedResourceSession * This); + +#else D3D12_PROTECTED_RESOURCE_SESSION_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12ProtectedResourceSession * This, D3D12_PROTECTED_RESOURCE_SESSION_DESC * RetVal); +#endif + END_INTERFACE } ID3D12ProtectedResourceSessionVtbl; @@ -11525,9 +12002,14 @@ EXTERN_C const IID IID_ID3D12ProtectedResourceSession; #define ID3D12ProtectedResourceSession_GetSessionStatus(This) \ ( (This)->lpVtbl -> GetSessionStatus(This) ) +#if !defined(_WIN32) +#define ID3D12ProtectedResourceSession_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12ProtectedResourceSession_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -11591,11 +12073,20 @@ EXTERN_C const IID IID_ID3D12Device4; REFIID riid, _COM_Outptr_opt_ void **ppvResource) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo1( UINT visibleMask, UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1) = 0; +#else + virtual D3D12_RESOURCE_ALLOCATION_INFO *STDMETHODCALLTYPE GetResourceAllocationInfo1( + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1) = 0; +#endif }; @@ -11776,6 +12267,14 @@ EXTERN_C const IID IID_ID3D12Device4; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device4 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device4 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -11783,13 +12282,24 @@ EXTERN_C const IID IID_ID3D12Device4; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device4 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device4 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device4 * This, @@ -11920,10 +12430,17 @@ EXTERN_C const IID IID_ID3D12Device4; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device4 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device4 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device4 * This, @@ -12025,6 +12542,15 @@ EXTERN_C const IID IID_ID3D12Device4; _COM_Outptr_opt_ void **ppvResource); DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device4 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( ID3D12Device4 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -12033,6 +12559,8 @@ EXTERN_C const IID IID_ID3D12Device4; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + END_INTERFACE } ID3D12Device4Vtbl; @@ -12122,12 +12650,22 @@ EXTERN_C const IID IID_ID3D12Device4; #define ID3D12Device4_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device4_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device4_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device4_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device4_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device4_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -12176,9 +12714,14 @@ EXTERN_C const IID IID_ID3D12Device4; #define ID3D12Device4_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device4_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device4_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device4_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -12219,9 +12762,14 @@ EXTERN_C const IID IID_ID3D12Device4; #define ID3D12Device4_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) +#define ID3D12Device4_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device4_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #endif /* COBJMACROS */ @@ -12348,7 +12896,12 @@ EXTERN_C const IID IID_ID3D12SwapChainAssistant; ID3D12SwapChainAssistant : public IUnknown { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual LUID STDMETHODCALLTYPE GetLUID( void) = 0; +#else + virtual LUID *STDMETHODCALLTYPE GetLUID( + LUID * RetVal) = 0; +#endif virtual HRESULT STDMETHODCALLTYPE GetSwapChainObject( REFIID riid, @@ -12386,10 +12939,17 @@ EXTERN_C const IID IID_ID3D12SwapChainAssistant; ID3D12SwapChainAssistant * This); DECLSPEC_XFGVIRT(ID3D12SwapChainAssistant, GetLUID) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetLUID )( + ID3D12SwapChainAssistant * This); + +#else LUID *( STDMETHODCALLTYPE *GetLUID )( ID3D12SwapChainAssistant * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12SwapChainAssistant, GetSwapChainObject) HRESULT ( STDMETHODCALLTYPE *GetSwapChainObject )( ID3D12SwapChainAssistant * This, @@ -12430,9 +12990,14 @@ EXTERN_C const IID IID_ID3D12SwapChainAssistant; #define ID3D12SwapChainAssistant_Release(This) \ ( (This)->lpVtbl -> Release(This) ) +#if !defined(_WIN32) +#define ID3D12SwapChainAssistant_GetLUID(This) \ + ( (This)->lpVtbl -> GetLUID(This) ) +#else #define ID3D12SwapChainAssistant_GetLUID(This,RetVal) \ ( (This)->lpVtbl -> GetLUID(This,RetVal) ) +#endif #define ID3D12SwapChainAssistant_GetSwapChainObject(This,riid,ppv) \ ( (This)->lpVtbl -> GetSwapChainObject(This,riid,ppv) ) @@ -13550,6 +14115,14 @@ EXTERN_C const IID IID_ID3D12Device5; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device5 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device5 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -13557,13 +14130,24 @@ EXTERN_C const IID IID_ID3D12Device5; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device5 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device5 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device5 * This, @@ -13694,10 +14278,17 @@ EXTERN_C const IID IID_ID3D12Device5; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device5 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device5 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device5 * This, @@ -13799,6 +14390,15 @@ EXTERN_C const IID IID_ID3D12Device5; _COM_Outptr_opt_ void **ppvResource); DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device5 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( ID3D12Device5 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -13807,6 +14407,8 @@ EXTERN_C const IID IID_ID3D12Device5; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( ID3D12Device5 * This, @@ -13951,12 +14553,22 @@ EXTERN_C const IID IID_ID3D12Device5; #define ID3D12Device5_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device5_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device5_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device5_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device5_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device5_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -14005,9 +14617,14 @@ EXTERN_C const IID IID_ID3D12Device5; #define ID3D12Device5_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device5_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device5_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device5_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -14048,9 +14665,14 @@ EXTERN_C const IID IID_ID3D12Device5; #define ID3D12Device5_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) +#define ID3D12Device5_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device5_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device5_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ @@ -14560,6 +15182,123 @@ EXTERN_C const IID IID_ID3D12DeviceRemovedExtendedDataSettings1; #endif /* __ID3D12DeviceRemovedExtendedDataSettings1_INTERFACE_DEFINED__ */ +#ifndef __ID3D12DeviceRemovedExtendedDataSettings2_INTERFACE_DEFINED__ +#define __ID3D12DeviceRemovedExtendedDataSettings2_INTERFACE_DEFINED__ + +/* interface ID3D12DeviceRemovedExtendedDataSettings2 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12DeviceRemovedExtendedDataSettings2; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("61552388-01ab-4008-a436-83db189566ea") + ID3D12DeviceRemovedExtendedDataSettings2 : public ID3D12DeviceRemovedExtendedDataSettings1 + { + public: + virtual void STDMETHODCALLTYPE UseMarkersOnlyAutoBreadcrumbs( + BOOL MarkersOnly) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12DeviceRemovedExtendedDataSettings2Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12DeviceRemovedExtendedDataSettings2 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12DeviceRemovedExtendedDataSettings2 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12DeviceRemovedExtendedDataSettings2 * This); + + DECLSPEC_XFGVIRT(ID3D12DeviceRemovedExtendedDataSettings, SetAutoBreadcrumbsEnablement) + void ( STDMETHODCALLTYPE *SetAutoBreadcrumbsEnablement )( + ID3D12DeviceRemovedExtendedDataSettings2 * This, + D3D12_DRED_ENABLEMENT Enablement); + + DECLSPEC_XFGVIRT(ID3D12DeviceRemovedExtendedDataSettings, SetPageFaultEnablement) + void ( STDMETHODCALLTYPE *SetPageFaultEnablement )( + ID3D12DeviceRemovedExtendedDataSettings2 * This, + D3D12_DRED_ENABLEMENT Enablement); + + DECLSPEC_XFGVIRT(ID3D12DeviceRemovedExtendedDataSettings, SetWatsonDumpEnablement) + void ( STDMETHODCALLTYPE *SetWatsonDumpEnablement )( + ID3D12DeviceRemovedExtendedDataSettings2 * This, + D3D12_DRED_ENABLEMENT Enablement); + + DECLSPEC_XFGVIRT(ID3D12DeviceRemovedExtendedDataSettings1, SetBreadcrumbContextEnablement) + void ( STDMETHODCALLTYPE *SetBreadcrumbContextEnablement )( + ID3D12DeviceRemovedExtendedDataSettings2 * This, + D3D12_DRED_ENABLEMENT Enablement); + + DECLSPEC_XFGVIRT(ID3D12DeviceRemovedExtendedDataSettings2, UseMarkersOnlyAutoBreadcrumbs) + void ( STDMETHODCALLTYPE *UseMarkersOnlyAutoBreadcrumbs )( + ID3D12DeviceRemovedExtendedDataSettings2 * This, + BOOL MarkersOnly); + + END_INTERFACE + } ID3D12DeviceRemovedExtendedDataSettings2Vtbl; + + interface ID3D12DeviceRemovedExtendedDataSettings2 + { + CONST_VTBL struct ID3D12DeviceRemovedExtendedDataSettings2Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12DeviceRemovedExtendedDataSettings2_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12DeviceRemovedExtendedDataSettings2_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12DeviceRemovedExtendedDataSettings2_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12DeviceRemovedExtendedDataSettings2_SetAutoBreadcrumbsEnablement(This,Enablement) \ + ( (This)->lpVtbl -> SetAutoBreadcrumbsEnablement(This,Enablement) ) + +#define ID3D12DeviceRemovedExtendedDataSettings2_SetPageFaultEnablement(This,Enablement) \ + ( (This)->lpVtbl -> SetPageFaultEnablement(This,Enablement) ) + +#define ID3D12DeviceRemovedExtendedDataSettings2_SetWatsonDumpEnablement(This,Enablement) \ + ( (This)->lpVtbl -> SetWatsonDumpEnablement(This,Enablement) ) + + +#define ID3D12DeviceRemovedExtendedDataSettings2_SetBreadcrumbContextEnablement(This,Enablement) \ + ( (This)->lpVtbl -> SetBreadcrumbContextEnablement(This,Enablement) ) + + +#define ID3D12DeviceRemovedExtendedDataSettings2_UseMarkersOnlyAutoBreadcrumbs(This,MarkersOnly) \ + ( (This)->lpVtbl -> UseMarkersOnlyAutoBreadcrumbs(This,MarkersOnly) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12DeviceRemovedExtendedDataSettings2_INTERFACE_DEFINED__ */ + + #ifndef __ID3D12DeviceRemovedExtendedData_INTERFACE_DEFINED__ #define __ID3D12DeviceRemovedExtendedData_INTERFACE_DEFINED__ @@ -14891,7 +15630,7 @@ EXTERN_C const IID IID_ID3D12DeviceRemovedExtendedData2; #endif /* __ID3D12DeviceRemovedExtendedData2_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0040 */ +/* interface __MIDL_itf_d3d12_0000_0041 */ /* [local] */ typedef @@ -14914,8 +15653,8 @@ enum D3D12_MEASUREMENTS_ACTION -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0040_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0040_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0041_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0041_v0_0_s_ifspec; #ifndef __ID3D12Device6_INTERFACE_DEFINED__ #define __ID3D12Device6_INTERFACE_DEFINED__ @@ -15117,6 +15856,14 @@ EXTERN_C const IID IID_ID3D12Device6; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device6 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device6 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -15124,13 +15871,24 @@ EXTERN_C const IID IID_ID3D12Device6; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device6 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device6 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device6 * This, @@ -15261,10 +16019,17 @@ EXTERN_C const IID IID_ID3D12Device6; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device6 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device6 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device6 * This, @@ -15366,6 +16131,15 @@ EXTERN_C const IID IID_ID3D12Device6; _COM_Outptr_opt_ void **ppvResource); DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device6 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( ID3D12Device6 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -15374,6 +16148,8 @@ EXTERN_C const IID IID_ID3D12Device6; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( ID3D12Device6 * This, @@ -15526,12 +16302,22 @@ EXTERN_C const IID IID_ID3D12Device6; #define ID3D12Device6_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device6_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device6_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device6_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device6_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device6_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -15580,9 +16366,14 @@ EXTERN_C const IID IID_ID3D12Device6; #define ID3D12Device6_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device6_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device6_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device6_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -15623,9 +16414,14 @@ EXTERN_C const IID IID_ID3D12Device6; #define ID3D12Device6_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) +#define ID3D12Device6_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device6_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device6_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ @@ -15667,7 +16463,7 @@ EXTERN_C const IID IID_ID3D12Device6; #endif /* __ID3D12Device6_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0041 */ +/* interface __MIDL_itf_d3d12_0000_0042 */ /* [local] */ DEFINE_GUID(D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED, 0x62B0084E, 0xC70E, 0x4DAA, 0xA1, 0x09, 0x30, 0xFF, 0x8D, 0x5A, 0x04, 0x82); @@ -15693,8 +16489,8 @@ typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC1 -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0041_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0041_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0042_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0042_v0_0_s_ifspec; #ifndef __ID3D12ProtectedResourceSession1_INTERFACE_DEFINED__ #define __ID3D12ProtectedResourceSession1_INTERFACE_DEFINED__ @@ -15711,7 +16507,12 @@ EXTERN_C const IID IID_ID3D12ProtectedResourceSession1; ID3D12ProtectedResourceSession1 : public ID3D12ProtectedResourceSession { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC1 STDMETHODCALLTYPE GetDesc1( void) = 0; +#else + virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *STDMETHODCALLTYPE GetDesc1( + D3D12_PROTECTED_RESOURCE_SESSION_DESC1 * RetVal) = 0; +#endif }; @@ -15778,15 +16579,29 @@ EXTERN_C const IID IID_ID3D12ProtectedResourceSession1; ID3D12ProtectedResourceSession1 * This); DECLSPEC_XFGVIRT(ID3D12ProtectedResourceSession, GetDesc) +#if !defined(_WIN32) + D3D12_PROTECTED_RESOURCE_SESSION_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12ProtectedResourceSession1 * This); + +#else D3D12_PROTECTED_RESOURCE_SESSION_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12ProtectedResourceSession1 * This, D3D12_PROTECTED_RESOURCE_SESSION_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12ProtectedResourceSession1, GetDesc1) +#if !defined(_WIN32) + D3D12_PROTECTED_RESOURCE_SESSION_DESC1 ( STDMETHODCALLTYPE *GetDesc1 )( + ID3D12ProtectedResourceSession1 * This); + +#else D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *( STDMETHODCALLTYPE *GetDesc1 )( ID3D12ProtectedResourceSession1 * This, D3D12_PROTECTED_RESOURCE_SESSION_DESC1 * RetVal); +#endif + END_INTERFACE } ID3D12ProtectedResourceSession1Vtbl; @@ -15833,13 +16648,23 @@ EXTERN_C const IID IID_ID3D12ProtectedResourceSession1; #define ID3D12ProtectedResourceSession1_GetSessionStatus(This) \ ( (This)->lpVtbl -> GetSessionStatus(This) ) +#if !defined(_WIN32) +#define ID3D12ProtectedResourceSession1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12ProtectedResourceSession1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif +#if !defined(_WIN32) +#define ID3D12ProtectedResourceSession1_GetDesc1(This) \ + ( (This)->lpVtbl -> GetDesc1(This) ) +#else #define ID3D12ProtectedResourceSession1_GetDesc1(This,RetVal) \ ( (This)->lpVtbl -> GetDesc1(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -16057,6 +16882,14 @@ EXTERN_C const IID IID_ID3D12Device7; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device7 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device7 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -16064,13 +16897,24 @@ EXTERN_C const IID IID_ID3D12Device7; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device7 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device7 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device7 * This, @@ -16201,10 +17045,17 @@ EXTERN_C const IID IID_ID3D12Device7; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device7 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device7 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device7 * This, @@ -16306,6 +17157,15 @@ EXTERN_C const IID IID_ID3D12Device7; _COM_Outptr_opt_ void **ppvResource); DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device7 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( ID3D12Device7 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -16314,6 +17174,8 @@ EXTERN_C const IID IID_ID3D12Device7; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( ID3D12Device7 * This, @@ -16481,12 +17343,22 @@ EXTERN_C const IID IID_ID3D12Device7; #define ID3D12Device7_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device7_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device7_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device7_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device7_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device7_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -16535,9 +17407,14 @@ EXTERN_C const IID IID_ID3D12Device7; #define ID3D12Device7_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device7_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device7_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device7_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -16578,9 +17455,14 @@ EXTERN_C const IID IID_ID3D12Device7; #define ID3D12Device7_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) +#define ID3D12Device7_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device7_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device7_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ @@ -16644,11 +17526,20 @@ EXTERN_C const IID IID_ID3D12Device8; ID3D12Device8 : public ID3D12Device7 { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo2( UINT visibleMask, UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1) = 0; +#else + virtual D3D12_RESOURCE_ALLOCATION_INFO *STDMETHODCALLTYPE GetResourceAllocationInfo2( + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1) = 0; +#endif virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource2( _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, @@ -16863,6 +17754,14 @@ EXTERN_C const IID IID_ID3D12Device8; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device8 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device8 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -16870,13 +17769,24 @@ EXTERN_C const IID IID_ID3D12Device8; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device8 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device8 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device8 * This, @@ -17007,10 +17917,17 @@ EXTERN_C const IID IID_ID3D12Device8; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device8 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device8 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device8 * This, @@ -17112,6 +18029,15 @@ EXTERN_C const IID IID_ID3D12Device8; _COM_Outptr_opt_ void **ppvResource); DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device8 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( ID3D12Device8 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -17120,6 +18046,8 @@ EXTERN_C const IID IID_ID3D12Device8; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( ID3D12Device8 * This, @@ -17199,6 +18127,15 @@ EXTERN_C const IID IID_ID3D12Device8; _COM_Outptr_ void **ppSession); DECLSPEC_XFGVIRT(ID3D12Device8, GetResourceAllocationInfo2) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( + ID3D12Device8 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( ID3D12Device8 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -17207,6 +18144,8 @@ EXTERN_C const IID IID_ID3D12Device8; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device8, CreateCommittedResource2) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource2 )( ID3D12Device8 * This, @@ -17338,12 +18277,22 @@ EXTERN_C const IID IID_ID3D12Device8; #define ID3D12Device8_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device8_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device8_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device8_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device8_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device8_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -17392,9 +18341,14 @@ EXTERN_C const IID IID_ID3D12Device8; #define ID3D12Device8_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device8_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device8_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device8_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -17435,9 +18389,14 @@ EXTERN_C const IID IID_ID3D12Device8; #define ID3D12Device8_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) +#define ID3D12Device8_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device8_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device8_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ @@ -17475,9 +18434,14 @@ EXTERN_C const IID IID_ID3D12Device8; #define ID3D12Device8_CreateProtectedResourceSession1(This,pDesc,riid,ppSession) \ ( (This)->lpVtbl -> CreateProtectedResourceSession1(This,pDesc,riid,ppSession) ) +#if !defined(_WIN32) +#define ID3D12Device8_GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device8_GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device8_CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) ) @@ -17589,10 +18553,17 @@ EXTERN_C const IID IID_ID3D12Resource1; _In_opt_ const D3D12_RANGE *pWrittenRange); DECLSPEC_XFGVIRT(ID3D12Resource, GetDesc) +#if !defined(_WIN32) + D3D12_RESOURCE_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12Resource1 * This); + +#else D3D12_RESOURCE_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12Resource1 * This, D3D12_RESOURCE_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Resource, GetGPUVirtualAddress) D3D12_GPU_VIRTUAL_ADDRESS ( STDMETHODCALLTYPE *GetGPUVirtualAddress )( ID3D12Resource1 * This); @@ -17673,9 +18644,14 @@ EXTERN_C const IID IID_ID3D12Resource1; #define ID3D12Resource1_Unmap(This,Subresource,pWrittenRange) \ ( (This)->lpVtbl -> Unmap(This,Subresource,pWrittenRange) ) +#if !defined(_WIN32) +#define ID3D12Resource1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12Resource1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #define ID3D12Resource1_GetGPUVirtualAddress(This) \ ( (This)->lpVtbl -> GetGPUVirtualAddress(This) ) @@ -17719,7 +18695,12 @@ EXTERN_C const IID IID_ID3D12Resource2; ID3D12Resource2 : public ID3D12Resource1 { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_RESOURCE_DESC1 STDMETHODCALLTYPE GetDesc1( void) = 0; +#else + virtual D3D12_RESOURCE_DESC1 *STDMETHODCALLTYPE GetDesc1( + D3D12_RESOURCE_DESC1 * RetVal) = 0; +#endif }; @@ -17789,10 +18770,17 @@ EXTERN_C const IID IID_ID3D12Resource2; _In_opt_ const D3D12_RANGE *pWrittenRange); DECLSPEC_XFGVIRT(ID3D12Resource, GetDesc) +#if !defined(_WIN32) + D3D12_RESOURCE_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12Resource2 * This); + +#else D3D12_RESOURCE_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12Resource2 * This, D3D12_RESOURCE_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Resource, GetGPUVirtualAddress) D3D12_GPU_VIRTUAL_ADDRESS ( STDMETHODCALLTYPE *GetGPUVirtualAddress )( ID3D12Resource2 * This); @@ -17828,10 +18816,17 @@ EXTERN_C const IID IID_ID3D12Resource2; _COM_Outptr_opt_ void **ppProtectedSession); DECLSPEC_XFGVIRT(ID3D12Resource2, GetDesc1) +#if !defined(_WIN32) + D3D12_RESOURCE_DESC1 ( STDMETHODCALLTYPE *GetDesc1 )( + ID3D12Resource2 * This); + +#else D3D12_RESOURCE_DESC1 *( STDMETHODCALLTYPE *GetDesc1 )( ID3D12Resource2 * This, D3D12_RESOURCE_DESC1 * RetVal); +#endif + END_INTERFACE } ID3D12Resource2Vtbl; @@ -17878,9 +18873,14 @@ EXTERN_C const IID IID_ID3D12Resource2; #define ID3D12Resource2_Unmap(This,Subresource,pWrittenRange) \ ( (This)->lpVtbl -> Unmap(This,Subresource,pWrittenRange) ) +#if !defined(_WIN32) +#define ID3D12Resource2_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12Resource2_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #define ID3D12Resource2_GetGPUVirtualAddress(This) \ ( (This)->lpVtbl -> GetGPUVirtualAddress(This) ) @@ -17898,9 +18898,14 @@ EXTERN_C const IID IID_ID3D12Resource2; #define ID3D12Resource2_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) +#if !defined(_WIN32) +#define ID3D12Resource2_GetDesc1(This) \ + ( (This)->lpVtbl -> GetDesc1(This) ) +#else #define ID3D12Resource2_GetDesc1(This,RetVal) \ ( (This)->lpVtbl -> GetDesc1(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -17987,10 +18992,17 @@ EXTERN_C const IID IID_ID3D12Heap1; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12Heap, GetDesc) +#if !defined(_WIN32) + D3D12_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12Heap1 * This); + +#else D3D12_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12Heap1 * This, D3D12_HEAP_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Heap1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12Heap1 * This, @@ -18037,9 +19049,14 @@ EXTERN_C const IID IID_ID3D12Heap1; ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) +#define ID3D12Heap1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12Heap1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #define ID3D12Heap1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ @@ -18782,7 +19799,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList3; #endif /* __ID3D12GraphicsCommandList3_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0048 */ +/* interface __MIDL_itf_d3d12_0000_0049 */ /* [local] */ typedef @@ -18874,8 +19891,8 @@ enum D3D12_RENDER_PASS_FLAGS DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS ); -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0048_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0048_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0049_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0049_v0_0_s_ifspec; #ifndef __ID3D12MetaCommand_INTERFACE_DEFINED__ #define __ID3D12MetaCommand_INTERFACE_DEFINED__ @@ -19011,7 +20028,7 @@ EXTERN_C const IID IID_ID3D12MetaCommand; #endif /* __ID3D12MetaCommand_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0049 */ +/* interface __MIDL_itf_d3d12_0000_0050 */ /* [local] */ typedef struct D3D12_DISPATCH_RAYS_DESC @@ -19027,8 +20044,8 @@ typedef struct D3D12_DISPATCH_RAYS_DESC -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0049_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0049_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0050_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0050_v0_0_s_ifspec; #ifndef __ID3D12GraphicsCommandList4_INTERFACE_DEFINED__ #define __ID3D12GraphicsCommandList4_INTERFACE_DEFINED__ @@ -19877,7 +20894,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList4; #endif /* __ID3D12GraphicsCommandList4_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0050 */ +/* interface __MIDL_itf_d3d12_0000_0051 */ /* [local] */ typedef @@ -19907,10 +20924,180 @@ typedef struct D3D12_SHADER_CACHE_SESSION_DESC UINT64 Version; } D3D12_SHADER_CACHE_SESSION_DESC; +typedef +enum D3D12_BARRIER_LAYOUT + { + D3D12_BARRIER_LAYOUT_UNDEFINED = 0xffffffff, + D3D12_BARRIER_LAYOUT_COMMON = 0, + D3D12_BARRIER_LAYOUT_PRESENT = 0, + D3D12_BARRIER_LAYOUT_GENERIC_READ = ( D3D12_BARRIER_LAYOUT_PRESENT + 1 ) , + D3D12_BARRIER_LAYOUT_RENDER_TARGET = ( D3D12_BARRIER_LAYOUT_GENERIC_READ + 1 ) , + D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS = ( D3D12_BARRIER_LAYOUT_RENDER_TARGET + 1 ) , + D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE = ( D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS + 1 ) , + D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ = ( D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE + 1 ) , + D3D12_BARRIER_LAYOUT_SHADER_RESOURCE = ( D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ + 1 ) , + D3D12_BARRIER_LAYOUT_COPY_SOURCE = ( D3D12_BARRIER_LAYOUT_SHADER_RESOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_COPY_DEST = ( D3D12_BARRIER_LAYOUT_COPY_SOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE = ( D3D12_BARRIER_LAYOUT_COPY_DEST + 1 ) , + D3D12_BARRIER_LAYOUT_RESOLVE_DEST = ( D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE = ( D3D12_BARRIER_LAYOUT_RESOLVE_DEST + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ = ( D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE = ( D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ = ( D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE = ( D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ = ( D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE = ( D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ + 1 ) , + D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON = ( D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE + 1 ) , + D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ = ( D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON + 1 ) , + D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS = ( D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ + 1 ) , + D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE = ( D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS + 1 ) , + D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE = ( D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST = ( D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON = ( D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST + 1 ) , + D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ = ( D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON + 1 ) , + D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS = ( D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ + 1 ) , + D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE = ( D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS + 1 ) , + D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE = ( D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST = ( D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE + 1 ) , + D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON = ( D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST + 1 ) + } D3D12_BARRIER_LAYOUT; + +typedef +enum D3D12_BARRIER_SYNC + { + D3D12_BARRIER_SYNC_NONE = 0, + D3D12_BARRIER_SYNC_ALL = 0x1, + D3D12_BARRIER_SYNC_DRAW = 0x2, + D3D12_BARRIER_SYNC_INPUT_ASSEMBLER = 0x4, + D3D12_BARRIER_SYNC_VERTEX_SHADING = 0x8, + D3D12_BARRIER_SYNC_PIXEL_SHADING = 0x10, + D3D12_BARRIER_SYNC_DEPTH_STENCIL = 0x20, + D3D12_BARRIER_SYNC_RENDER_TARGET = 0x40, + D3D12_BARRIER_SYNC_COMPUTE_SHADING = 0x80, + D3D12_BARRIER_SYNC_RAYTRACING = 0x100, + D3D12_BARRIER_SYNC_COPY = 0x200, + D3D12_BARRIER_SYNC_RESOLVE = 0x400, + D3D12_BARRIER_SYNC_EXECUTE_INDIRECT = 0x800, + D3D12_BARRIER_SYNC_PREDICATION = 0x800, + D3D12_BARRIER_SYNC_ALL_SHADING = 0x1000, + D3D12_BARRIER_SYNC_NON_PIXEL_SHADING = 0x2000, + D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO = 0x4000, + D3D12_BARRIER_SYNC_CLEAR_UNORDERED_ACCESS_VIEW = 0x8000, + D3D12_BARRIER_SYNC_VIDEO_DECODE = 0x100000, + D3D12_BARRIER_SYNC_VIDEO_PROCESS = 0x200000, + D3D12_BARRIER_SYNC_VIDEO_ENCODE = 0x400000, + D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE = 0x800000, + D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE = 0x1000000, + D3D12_BARRIER_SYNC_SPLIT = 0x80000000 + } D3D12_BARRIER_SYNC; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC ); +typedef +enum D3D12_BARRIER_ACCESS + { + D3D12_BARRIER_ACCESS_COMMON = 0, + D3D12_BARRIER_ACCESS_VERTEX_BUFFER = 0x1, + D3D12_BARRIER_ACCESS_CONSTANT_BUFFER = 0x2, + D3D12_BARRIER_ACCESS_INDEX_BUFFER = 0x4, + D3D12_BARRIER_ACCESS_RENDER_TARGET = 0x8, + D3D12_BARRIER_ACCESS_UNORDERED_ACCESS = 0x10, + D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE = 0x20, + D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ = 0x40, + D3D12_BARRIER_ACCESS_SHADER_RESOURCE = 0x80, + D3D12_BARRIER_ACCESS_STREAM_OUTPUT = 0x100, + D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT = 0x200, + D3D12_BARRIER_ACCESS_PREDICATION = 0x200, + D3D12_BARRIER_ACCESS_COPY_DEST = 0x400, + D3D12_BARRIER_ACCESS_COPY_SOURCE = 0x800, + D3D12_BARRIER_ACCESS_RESOLVE_DEST = 0x1000, + D3D12_BARRIER_ACCESS_RESOLVE_SOURCE = 0x2000, + D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ = 0x4000, + D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE = 0x8000, + D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE = 0x10000, + D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ = 0x20000, + D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE = 0x40000, + D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ = 0x80000, + D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE = 0x100000, + D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ = 0x200000, + D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE = 0x400000, + D3D12_BARRIER_ACCESS_NO_ACCESS = 0x80000000 + } D3D12_BARRIER_ACCESS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS ); +typedef +enum D3D12_BARRIER_TYPE + { + D3D12_BARRIER_TYPE_GLOBAL = 0, + D3D12_BARRIER_TYPE_TEXTURE = ( D3D12_BARRIER_TYPE_GLOBAL + 1 ) , + D3D12_BARRIER_TYPE_BUFFER = ( D3D12_BARRIER_TYPE_TEXTURE + 1 ) + } D3D12_BARRIER_TYPE; + +typedef +enum D3D12_TEXTURE_BARRIER_FLAGS + { + D3D12_TEXTURE_BARRIER_FLAG_NONE = 0, + D3D12_TEXTURE_BARRIER_FLAG_DISCARD = 0x1 + } D3D12_TEXTURE_BARRIER_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS ); +typedef struct D3D12_BARRIER_SUBRESOURCE_RANGE + { + UINT IndexOrFirstMipLevel; + UINT NumMipLevels; + UINT FirstArraySlice; + UINT NumArraySlices; + UINT FirstPlane; + UINT NumPlanes; + } D3D12_BARRIER_SUBRESOURCE_RANGE; + +typedef struct D3D12_GLOBAL_BARRIER + { + D3D12_BARRIER_SYNC SyncBefore; + D3D12_BARRIER_SYNC SyncAfter; + D3D12_BARRIER_ACCESS AccessBefore; + D3D12_BARRIER_ACCESS AccessAfter; + } D3D12_GLOBAL_BARRIER; + +typedef struct D3D12_TEXTURE_BARRIER + { + D3D12_BARRIER_SYNC SyncBefore; + D3D12_BARRIER_SYNC SyncAfter; + D3D12_BARRIER_ACCESS AccessBefore; + D3D12_BARRIER_ACCESS AccessAfter; + D3D12_BARRIER_LAYOUT LayoutBefore; + D3D12_BARRIER_LAYOUT LayoutAfter; + _In_ ID3D12Resource *pResource; + D3D12_BARRIER_SUBRESOURCE_RANGE Subresources; + D3D12_TEXTURE_BARRIER_FLAGS Flags; + } D3D12_TEXTURE_BARRIER; + +typedef struct D3D12_BUFFER_BARRIER + { + D3D12_BARRIER_SYNC SyncBefore; + D3D12_BARRIER_SYNC SyncAfter; + D3D12_BARRIER_ACCESS AccessBefore; + D3D12_BARRIER_ACCESS AccessAfter; + _In_ ID3D12Resource *pResource; + UINT64 Offset; + UINT64 Size; + } D3D12_BUFFER_BARRIER; + +typedef struct D3D12_BARRIER_GROUP + { + D3D12_BARRIER_TYPE Type; + UINT32 NumBarriers; + union + { + _In_reads_(NumBarriers) const D3D12_GLOBAL_BARRIER *pGlobalBarriers; + _In_reads_(NumBarriers) const D3D12_TEXTURE_BARRIER *pTextureBarriers; + _In_reads_(NumBarriers) const D3D12_BUFFER_BARRIER *pBufferBarriers; + } ; + } D3D12_BARRIER_GROUP; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0050_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0050_v0_0_s_ifspec; + +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0051_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0051_v0_0_s_ifspec; #ifndef __ID3D12ShaderCacheSession_INTERFACE_DEFINED__ #define __ID3D12ShaderCacheSession_INTERFACE_DEFINED__ @@ -19945,7 +21132,12 @@ EXTERN_C const IID IID_ID3D12ShaderCacheSession; virtual void STDMETHODCALLTYPE SetDeleteOnDestroy( void) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_SHADER_CACHE_SESSION_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_SHADER_CACHE_SESSION_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_SHADER_CACHE_SESSION_DESC * RetVal) = 0; +#endif }; @@ -20026,10 +21218,17 @@ EXTERN_C const IID IID_ID3D12ShaderCacheSession; ID3D12ShaderCacheSession * This); DECLSPEC_XFGVIRT(ID3D12ShaderCacheSession, GetDesc) +#if !defined(_WIN32) + D3D12_SHADER_CACHE_SESSION_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12ShaderCacheSession * This); + +#else D3D12_SHADER_CACHE_SESSION_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12ShaderCacheSession * This, D3D12_SHADER_CACHE_SESSION_DESC * RetVal); +#endif + END_INTERFACE } ID3D12ShaderCacheSessionVtbl; @@ -20078,9 +21277,14 @@ EXTERN_C const IID IID_ID3D12ShaderCacheSession; #define ID3D12ShaderCacheSession_SetDeleteOnDestroy(This) \ ( (This)->lpVtbl -> SetDeleteOnDestroy(This) ) +#if !defined(_WIN32) +#define ID3D12ShaderCacheSession_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else #define ID3D12ShaderCacheSession_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ @@ -20093,7 +21297,7 @@ EXTERN_C const IID IID_ID3D12ShaderCacheSession; #endif /* __ID3D12ShaderCacheSession_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0051 */ +/* interface __MIDL_itf_d3d12_0000_0052 */ /* [local] */ typedef @@ -20117,8 +21321,8 @@ enum D3D12_SHADER_CACHE_CONTROL_FLAGS DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS ); -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0051_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0051_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0052_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0052_v0_0_s_ifspec; #ifndef __ID3D12Device9_INTERFACE_DEFINED__ #define __ID3D12Device9_INTERFACE_DEFINED__ @@ -20329,6 +21533,14 @@ EXTERN_C const IID IID_ID3D12Device9; _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device9 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( ID3D12Device9 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -20336,13 +21548,24 @@ EXTERN_C const IID IID_ID3D12Device9; _In_ UINT numResourceDescs, _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device9 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( ID3D12Device9 * This, D3D12_HEAP_PROPERTIES * RetVal, _In_ UINT nodeMask, D3D12_HEAP_TYPE heapType); +#endif + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( ID3D12Device9 * This, @@ -20473,10 +21696,17 @@ EXTERN_C const IID IID_ID3D12Device9; _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device9 * This); + +#else LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( ID3D12Device9 * This, LUID * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( ID3D12Device9 * This, @@ -20578,6 +21808,15 @@ EXTERN_C const IID IID_ID3D12Device9; _COM_Outptr_opt_ void **ppvResource); DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device9 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( ID3D12Device9 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -20586,6 +21825,8 @@ EXTERN_C const IID IID_ID3D12Device9; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( ID3D12Device9 * This, @@ -20665,6 +21906,15 @@ EXTERN_C const IID IID_ID3D12Device9; _COM_Outptr_ void **ppSession); DECLSPEC_XFGVIRT(ID3D12Device8, GetResourceAllocationInfo2) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( + ID3D12Device9 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( ID3D12Device9 * This, D3D12_RESOURCE_ALLOCATION_INFO * RetVal, @@ -20673,6 +21923,8 @@ EXTERN_C const IID IID_ID3D12Device9; _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); +#endif + DECLSPEC_XFGVIRT(ID3D12Device8, CreateCommittedResource2) HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource2 )( ID3D12Device9 * This, @@ -20825,12 +22077,22 @@ EXTERN_C const IID IID_ID3D12Device9; #define ID3D12Device9_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) +#define ID3D12Device9_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else #define ID3D12Device9_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) +#define ID3D12Device9_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else #define ID3D12Device9_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif #define ID3D12Device9_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) @@ -20879,9 +22141,14 @@ EXTERN_C const IID IID_ID3D12Device9; #define ID3D12Device9_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) +#define ID3D12Device9_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else #define ID3D12Device9_GetAdapterLuid(This,RetVal) \ ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif #define ID3D12Device9_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ @@ -20922,9 +22189,14 @@ EXTERN_C const IID IID_ID3D12Device9; #define ID3D12Device9_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) +#define ID3D12Device9_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device9_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device9_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ @@ -20962,9 +22234,14 @@ EXTERN_C const IID IID_ID3D12Device9; #define ID3D12Device9_CreateProtectedResourceSession1(This,pDesc,riid,ppSession) \ ( (This)->lpVtbl -> CreateProtectedResourceSession1(This,pDesc,riid,ppSession) ) +#if !defined(_WIN32) +#define ID3D12Device9_GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else #define ID3D12Device9_GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif #define ID3D12Device9_CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) \ ( (This)->lpVtbl -> CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) ) @@ -20999,6 +22276,2125 @@ EXTERN_C const IID IID_ID3D12Device9; #endif /* __ID3D12Device9_INTERFACE_DEFINED__ */ +#ifndef __ID3D12Device10_INTERFACE_DEFINED__ +#define __ID3D12Device10_INTERFACE_DEFINED__ + +/* interface ID3D12Device10 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12Device10; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("517f8718-aa66-49f9-b02b-a7ab89c06031") + ID3D12Device10 : public ID3D12Device9 + { + public: + virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource3( + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreatePlacedResource2( + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateReservedResource2( + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12Device10Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12Device10 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12Device10 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12Device10 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12Device10 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12Device10 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12Device10 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12Device10 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12Device, GetNodeCount) + UINT ( STDMETHODCALLTYPE *GetNodeCount )( + ID3D12Device10 * This); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandQueue) + HRESULT ( STDMETHODCALLTYPE *CreateCommandQueue )( + ID3D12Device10 * This, + _In_ const D3D12_COMMAND_QUEUE_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppCommandQueue); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandAllocator) + HRESULT ( STDMETHODCALLTYPE *CreateCommandAllocator )( + ID3D12Device10 * This, + _In_ D3D12_COMMAND_LIST_TYPE type, + REFIID riid, + _COM_Outptr_ void **ppCommandAllocator); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateGraphicsPipelineState) + HRESULT ( STDMETHODCALLTYPE *CreateGraphicsPipelineState )( + ID3D12Device10 * This, + _In_ const D3D12_GRAPHICS_PIPELINE_STATE_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppPipelineState); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateComputePipelineState) + HRESULT ( STDMETHODCALLTYPE *CreateComputePipelineState )( + ID3D12Device10 * This, + _In_ const D3D12_COMPUTE_PIPELINE_STATE_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppPipelineState); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandList) + HRESULT ( STDMETHODCALLTYPE *CreateCommandList )( + ID3D12Device10 * This, + _In_ UINT nodeMask, + _In_ D3D12_COMMAND_LIST_TYPE type, + _In_ ID3D12CommandAllocator *pCommandAllocator, + _In_opt_ ID3D12PipelineState *pInitialState, + REFIID riid, + _COM_Outptr_ void **ppCommandList); + + DECLSPEC_XFGVIRT(ID3D12Device, CheckFeatureSupport) + HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( + ID3D12Device10 * This, + D3D12_FEATURE Feature, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateDescriptorHeap) + HRESULT ( STDMETHODCALLTYPE *CreateDescriptorHeap )( + ID3D12Device10 * This, + _In_ const D3D12_DESCRIPTOR_HEAP_DESC *pDescriptorHeapDesc, + REFIID riid, + _COM_Outptr_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device, GetDescriptorHandleIncrementSize) + UINT ( STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize )( + ID3D12Device10 * This, + _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapType); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateRootSignature) + HRESULT ( STDMETHODCALLTYPE *CreateRootSignature )( + ID3D12Device10 * This, + _In_ UINT nodeMask, + _In_reads_(blobLengthInBytes) const void *pBlobWithRootSignature, + _In_ SIZE_T blobLengthInBytes, + REFIID riid, + _COM_Outptr_ void **ppvRootSignature); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateConstantBufferView) + void ( STDMETHODCALLTYPE *CreateConstantBufferView )( + ID3D12Device10 * This, + _In_opt_ const D3D12_CONSTANT_BUFFER_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateShaderResourceView) + void ( STDMETHODCALLTYPE *CreateShaderResourceView )( + ID3D12Device10 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ const D3D12_SHADER_RESOURCE_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateUnorderedAccessView) + void ( STDMETHODCALLTYPE *CreateUnorderedAccessView )( + ID3D12Device10 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ ID3D12Resource *pCounterResource, + _In_opt_ const D3D12_UNORDERED_ACCESS_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateRenderTargetView) + void ( STDMETHODCALLTYPE *CreateRenderTargetView )( + ID3D12Device10 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ const D3D12_RENDER_TARGET_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateDepthStencilView) + void ( STDMETHODCALLTYPE *CreateDepthStencilView )( + ID3D12Device10 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DEPTH_STENCIL_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateSampler) + void ( STDMETHODCALLTYPE *CreateSampler )( + ID3D12Device10 * This, + _In_ const D3D12_SAMPLER_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CopyDescriptors) + void ( STDMETHODCALLTYPE *CopyDescriptors )( + ID3D12Device10 * This, + _In_ UINT NumDestDescriptorRanges, + _In_reads_(NumDestDescriptorRanges) const D3D12_CPU_DESCRIPTOR_HANDLE *pDestDescriptorRangeStarts, + _In_reads_opt_(NumDestDescriptorRanges) const UINT *pDestDescriptorRangeSizes, + _In_ UINT NumSrcDescriptorRanges, + _In_reads_(NumSrcDescriptorRanges) const D3D12_CPU_DESCRIPTOR_HANDLE *pSrcDescriptorRangeStarts, + _In_reads_opt_(NumSrcDescriptorRanges) const UINT *pSrcDescriptorRangeSizes, + _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); + + DECLSPEC_XFGVIRT(ID3D12Device, CopyDescriptorsSimple) + void ( STDMETHODCALLTYPE *CopyDescriptorsSimple )( + ID3D12Device10 * This, + _In_ UINT NumDescriptors, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptorRangeStart, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE SrcDescriptorRangeStart, + _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); + + DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device10 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else + D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device10 * This, + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device10 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else + D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device10 * This, + D3D12_HEAP_PROPERTIES * RetVal, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( + ID3D12Device10 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialResourceState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateHeap) + HRESULT ( STDMETHODCALLTYPE *CreateHeap )( + ID3D12Device10 * This, + _In_ const D3D12_HEAP_DESC *pDesc, + REFIID riid, + _COM_Outptr_opt_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device, CreatePlacedResource) + HRESULT ( STDMETHODCALLTYPE *CreatePlacedResource )( + ID3D12Device10 * This, + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateReservedResource) + HRESULT ( STDMETHODCALLTYPE *CreateReservedResource )( + ID3D12Device10 * This, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateSharedHandle) + HRESULT ( STDMETHODCALLTYPE *CreateSharedHandle )( + ID3D12Device10 * This, + _In_ ID3D12DeviceChild *pObject, + _In_opt_ const SECURITY_ATTRIBUTES *pAttributes, + DWORD Access, + _In_opt_ LPCWSTR Name, + _Out_ HANDLE *pHandle); + + DECLSPEC_XFGVIRT(ID3D12Device, OpenSharedHandle) + HRESULT ( STDMETHODCALLTYPE *OpenSharedHandle )( + ID3D12Device10 * This, + _In_ HANDLE NTHandle, + REFIID riid, + _COM_Outptr_opt_ void **ppvObj); + + DECLSPEC_XFGVIRT(ID3D12Device, OpenSharedHandleByName) + HRESULT ( STDMETHODCALLTYPE *OpenSharedHandleByName )( + ID3D12Device10 * This, + _In_ LPCWSTR Name, + DWORD Access, + /* [annotation][out] */ + _Out_ HANDLE *pNTHandle); + + DECLSPEC_XFGVIRT(ID3D12Device, MakeResident) + HRESULT ( STDMETHODCALLTYPE *MakeResident )( + ID3D12Device10 * This, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects); + + DECLSPEC_XFGVIRT(ID3D12Device, Evict) + HRESULT ( STDMETHODCALLTYPE *Evict )( + ID3D12Device10 * This, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateFence) + HRESULT ( STDMETHODCALLTYPE *CreateFence )( + ID3D12Device10 * This, + UINT64 InitialValue, + D3D12_FENCE_FLAGS Flags, + REFIID riid, + _COM_Outptr_ void **ppFence); + + DECLSPEC_XFGVIRT(ID3D12Device, GetDeviceRemovedReason) + HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( + ID3D12Device10 * This); + + DECLSPEC_XFGVIRT(ID3D12Device, GetCopyableFootprints) + void ( STDMETHODCALLTYPE *GetCopyableFootprints )( + ID3D12Device10 * This, + _In_ const D3D12_RESOURCE_DESC *pResourceDesc, + _In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource, + _In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources, + UINT64 BaseOffset, + _Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, + _Out_writes_opt_(NumSubresources) UINT *pNumRows, + _Out_writes_opt_(NumSubresources) UINT64 *pRowSizeInBytes, + _Out_opt_ UINT64 *pTotalBytes); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateQueryHeap) + HRESULT ( STDMETHODCALLTYPE *CreateQueryHeap )( + ID3D12Device10 * This, + _In_ const D3D12_QUERY_HEAP_DESC *pDesc, + REFIID riid, + _COM_Outptr_opt_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device, SetStablePowerState) + HRESULT ( STDMETHODCALLTYPE *SetStablePowerState )( + ID3D12Device10 * This, + BOOL Enable); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandSignature) + HRESULT ( STDMETHODCALLTYPE *CreateCommandSignature )( + ID3D12Device10 * This, + _In_ const D3D12_COMMAND_SIGNATURE_DESC *pDesc, + _In_opt_ ID3D12RootSignature *pRootSignature, + REFIID riid, + _COM_Outptr_opt_ void **ppvCommandSignature); + + DECLSPEC_XFGVIRT(ID3D12Device, GetResourceTiling) + void ( STDMETHODCALLTYPE *GetResourceTiling )( + ID3D12Device10 * This, + _In_ ID3D12Resource *pTiledResource, + _Out_opt_ UINT *pNumTilesForEntireResource, + _Out_opt_ D3D12_PACKED_MIP_INFO *pPackedMipDesc, + _Out_opt_ D3D12_TILE_SHAPE *pStandardTileShapeForNonPackedMips, + _Inout_opt_ UINT *pNumSubresourceTilings, + _In_ UINT FirstSubresourceTilingToGet, + _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); + + DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device10 * This); + +#else + LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device10 * This, + LUID * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) + HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( + ID3D12Device10 * This, + _In_reads_(BlobLength) const void *pLibraryBlob, + SIZE_T BlobLength, + REFIID riid, + _COM_Outptr_ void **ppPipelineLibrary); + + DECLSPEC_XFGVIRT(ID3D12Device1, SetEventOnMultipleFenceCompletion) + HRESULT ( STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion )( + ID3D12Device10 * This, + _In_reads_(NumFences) ID3D12Fence *const *ppFences, + _In_reads_(NumFences) const UINT64 *pFenceValues, + UINT NumFences, + D3D12_MULTIPLE_FENCE_WAIT_FLAGS Flags, + HANDLE hEvent); + + DECLSPEC_XFGVIRT(ID3D12Device1, SetResidencyPriority) + HRESULT ( STDMETHODCALLTYPE *SetResidencyPriority )( + ID3D12Device10 * This, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects, + _In_reads_(NumObjects) const D3D12_RESIDENCY_PRIORITY *pPriorities); + + DECLSPEC_XFGVIRT(ID3D12Device2, CreatePipelineState) + HRESULT ( STDMETHODCALLTYPE *CreatePipelineState )( + ID3D12Device10 * This, + const D3D12_PIPELINE_STATE_STREAM_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppPipelineState); + + DECLSPEC_XFGVIRT(ID3D12Device3, OpenExistingHeapFromAddress) + HRESULT ( STDMETHODCALLTYPE *OpenExistingHeapFromAddress )( + ID3D12Device10 * This, + _In_ const void *pAddress, + REFIID riid, + _COM_Outptr_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device3, OpenExistingHeapFromFileMapping) + HRESULT ( STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping )( + ID3D12Device10 * This, + _In_ HANDLE hFileMapping, + REFIID riid, + _COM_Outptr_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device3, EnqueueMakeResident) + HRESULT ( STDMETHODCALLTYPE *EnqueueMakeResident )( + ID3D12Device10 * This, + D3D12_RESIDENCY_FLAGS Flags, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects, + _In_ ID3D12Fence *pFenceToSignal, + UINT64 FenceValueToSignal); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateCommandList1) + HRESULT ( STDMETHODCALLTYPE *CreateCommandList1 )( + ID3D12Device10 * This, + _In_ UINT nodeMask, + _In_ D3D12_COMMAND_LIST_TYPE type, + _In_ D3D12_COMMAND_LIST_FLAGS flags, + REFIID riid, + _COM_Outptr_ void **ppCommandList); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *CreateProtectedResourceSession )( + ID3D12Device10 * This, + _In_ const D3D12_PROTECTED_RESOURCE_SESSION_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppSession); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateCommittedResource1) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource1 )( + ID3D12Device10 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialResourceState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateHeap1) + HRESULT ( STDMETHODCALLTYPE *CreateHeap1 )( + ID3D12Device10 * This, + _In_ const D3D12_HEAP_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riid, + _COM_Outptr_opt_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateReservedResource1) + HRESULT ( STDMETHODCALLTYPE *CreateReservedResource1 )( + ID3D12Device10 * This, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device10 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else + D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device10 * This, + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) + HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( + ID3D12Device10 * This, + _In_ ID3D12LifetimeOwner *pOwner, + REFIID riid, + _COM_Outptr_ void **ppvTracker); + + DECLSPEC_XFGVIRT(ID3D12Device5, RemoveDevice) + void ( STDMETHODCALLTYPE *RemoveDevice )( + ID3D12Device10 * This); + + DECLSPEC_XFGVIRT(ID3D12Device5, EnumerateMetaCommands) + HRESULT ( STDMETHODCALLTYPE *EnumerateMetaCommands )( + ID3D12Device10 * This, + _Inout_ UINT *pNumMetaCommands, + _Out_writes_opt_(*pNumMetaCommands) D3D12_META_COMMAND_DESC *pDescs); + + DECLSPEC_XFGVIRT(ID3D12Device5, EnumerateMetaCommandParameters) + HRESULT ( STDMETHODCALLTYPE *EnumerateMetaCommandParameters )( + ID3D12Device10 * This, + _In_ REFGUID CommandId, + _In_ D3D12_META_COMMAND_PARAMETER_STAGE Stage, + _Out_opt_ UINT *pTotalStructureSizeInBytes, + _Inout_ UINT *pParameterCount, + _Out_writes_opt_(*pParameterCount) D3D12_META_COMMAND_PARAMETER_DESC *pParameterDescs); + + DECLSPEC_XFGVIRT(ID3D12Device5, CreateMetaCommand) + HRESULT ( STDMETHODCALLTYPE *CreateMetaCommand )( + ID3D12Device10 * This, + _In_ REFGUID CommandId, + _In_ UINT NodeMask, + _In_reads_bytes_opt_(CreationParametersDataSizeInBytes) const void *pCreationParametersData, + _In_ SIZE_T CreationParametersDataSizeInBytes, + REFIID riid, + _COM_Outptr_ void **ppMetaCommand); + + DECLSPEC_XFGVIRT(ID3D12Device5, CreateStateObject) + HRESULT ( STDMETHODCALLTYPE *CreateStateObject )( + ID3D12Device10 * This, + const D3D12_STATE_OBJECT_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppStateObject); + + DECLSPEC_XFGVIRT(ID3D12Device5, GetRaytracingAccelerationStructurePrebuildInfo) + void ( STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo )( + ID3D12Device10 * This, + _In_ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *pDesc, + _Out_ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *pInfo); + + DECLSPEC_XFGVIRT(ID3D12Device5, CheckDriverMatchingIdentifier) + D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ( STDMETHODCALLTYPE *CheckDriverMatchingIdentifier )( + ID3D12Device10 * This, + _In_ D3D12_SERIALIZED_DATA_TYPE SerializedDataType, + _In_ const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *pIdentifierToCheck); + + DECLSPEC_XFGVIRT(ID3D12Device6, SetBackgroundProcessingMode) + HRESULT ( STDMETHODCALLTYPE *SetBackgroundProcessingMode )( + ID3D12Device10 * This, + D3D12_BACKGROUND_PROCESSING_MODE Mode, + D3D12_MEASUREMENTS_ACTION MeasurementsAction, + _In_opt_ HANDLE hEventToSignalUponCompletion, + _Out_opt_ BOOL *pbFurtherMeasurementsDesired); + + DECLSPEC_XFGVIRT(ID3D12Device7, AddToStateObject) + HRESULT ( STDMETHODCALLTYPE *AddToStateObject )( + ID3D12Device10 * This, + const D3D12_STATE_OBJECT_DESC *pAddition, + ID3D12StateObject *pStateObjectToGrowFrom, + REFIID riid, + _COM_Outptr_ void **ppNewStateObject); + + DECLSPEC_XFGVIRT(ID3D12Device7, CreateProtectedResourceSession1) + HRESULT ( STDMETHODCALLTYPE *CreateProtectedResourceSession1 )( + ID3D12Device10 * This, + _In_ const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppSession); + + DECLSPEC_XFGVIRT(ID3D12Device8, GetResourceAllocationInfo2) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( + ID3D12Device10 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else + D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( + ID3D12Device10 * This, + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device8, CreateCommittedResource2) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource2 )( + ID3D12Device10 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_RESOURCE_STATES InitialResourceState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device8, CreatePlacedResource1) + HRESULT ( STDMETHODCALLTYPE *CreatePlacedResource1 )( + ID3D12Device10 * This, + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device8, CreateSamplerFeedbackUnorderedAccessView) + void ( STDMETHODCALLTYPE *CreateSamplerFeedbackUnorderedAccessView )( + ID3D12Device10 * This, + _In_opt_ ID3D12Resource *pTargetedResource, + _In_opt_ ID3D12Resource *pFeedbackResource, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device8, GetCopyableFootprints1) + void ( STDMETHODCALLTYPE *GetCopyableFootprints1 )( + ID3D12Device10 * This, + _In_ const D3D12_RESOURCE_DESC1 *pResourceDesc, + _In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource, + _In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources, + UINT64 BaseOffset, + _Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, + _Out_writes_opt_(NumSubresources) UINT *pNumRows, + _Out_writes_opt_(NumSubresources) UINT64 *pRowSizeInBytes, + _Out_opt_ UINT64 *pTotalBytes); + + DECLSPEC_XFGVIRT(ID3D12Device9, CreateShaderCacheSession) + HRESULT ( STDMETHODCALLTYPE *CreateShaderCacheSession )( + ID3D12Device10 * This, + _In_ const D3D12_SHADER_CACHE_SESSION_DESC *pDesc, + REFIID riid, + _COM_Outptr_opt_ void **ppvSession); + + DECLSPEC_XFGVIRT(ID3D12Device9, ShaderCacheControl) + HRESULT ( STDMETHODCALLTYPE *ShaderCacheControl )( + ID3D12Device10 * This, + D3D12_SHADER_CACHE_KIND_FLAGS Kinds, + D3D12_SHADER_CACHE_CONTROL_FLAGS Control); + + DECLSPEC_XFGVIRT(ID3D12Device9, CreateCommandQueue1) + HRESULT ( STDMETHODCALLTYPE *CreateCommandQueue1 )( + ID3D12Device10 * This, + _In_ const D3D12_COMMAND_QUEUE_DESC *pDesc, + REFIID CreatorID, + REFIID riid, + _COM_Outptr_ void **ppCommandQueue); + + DECLSPEC_XFGVIRT(ID3D12Device10, CreateCommittedResource3) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource3 )( + ID3D12Device10 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device10, CreatePlacedResource2) + HRESULT ( STDMETHODCALLTYPE *CreatePlacedResource2 )( + ID3D12Device10 * This, + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device10, CreateReservedResource2) + HRESULT ( STDMETHODCALLTYPE *CreateReservedResource2 )( + ID3D12Device10 * This, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + END_INTERFACE + } ID3D12Device10Vtbl; + + interface ID3D12Device10 + { + CONST_VTBL struct ID3D12Device10Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12Device10_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12Device10_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12Device10_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12Device10_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12Device10_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12Device10_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12Device10_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12Device10_GetNodeCount(This) \ + ( (This)->lpVtbl -> GetNodeCount(This) ) + +#define ID3D12Device10_CreateCommandQueue(This,pDesc,riid,ppCommandQueue) \ + ( (This)->lpVtbl -> CreateCommandQueue(This,pDesc,riid,ppCommandQueue) ) + +#define ID3D12Device10_CreateCommandAllocator(This,type,riid,ppCommandAllocator) \ + ( (This)->lpVtbl -> CreateCommandAllocator(This,type,riid,ppCommandAllocator) ) + +#define ID3D12Device10_CreateGraphicsPipelineState(This,pDesc,riid,ppPipelineState) \ + ( (This)->lpVtbl -> CreateGraphicsPipelineState(This,pDesc,riid,ppPipelineState) ) + +#define ID3D12Device10_CreateComputePipelineState(This,pDesc,riid,ppPipelineState) \ + ( (This)->lpVtbl -> CreateComputePipelineState(This,pDesc,riid,ppPipelineState) ) + +#define ID3D12Device10_CreateCommandList(This,nodeMask,type,pCommandAllocator,pInitialState,riid,ppCommandList) \ + ( (This)->lpVtbl -> CreateCommandList(This,nodeMask,type,pCommandAllocator,pInitialState,riid,ppCommandList) ) + +#define ID3D12Device10_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ + ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) + +#define ID3D12Device10_CreateDescriptorHeap(This,pDescriptorHeapDesc,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateDescriptorHeap(This,pDescriptorHeapDesc,riid,ppvHeap) ) + +#define ID3D12Device10_GetDescriptorHandleIncrementSize(This,DescriptorHeapType) \ + ( (This)->lpVtbl -> GetDescriptorHandleIncrementSize(This,DescriptorHeapType) ) + +#define ID3D12Device10_CreateRootSignature(This,nodeMask,pBlobWithRootSignature,blobLengthInBytes,riid,ppvRootSignature) \ + ( (This)->lpVtbl -> CreateRootSignature(This,nodeMask,pBlobWithRootSignature,blobLengthInBytes,riid,ppvRootSignature) ) + +#define ID3D12Device10_CreateConstantBufferView(This,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateConstantBufferView(This,pDesc,DestDescriptor) ) + +#define ID3D12Device10_CreateShaderResourceView(This,pResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,DestDescriptor) ) + +#define ID3D12Device10_CreateUnorderedAccessView(This,pResource,pCounterResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateUnorderedAccessView(This,pResource,pCounterResource,pDesc,DestDescriptor) ) + +#define ID3D12Device10_CreateRenderTargetView(This,pResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,DestDescriptor) ) + +#define ID3D12Device10_CreateDepthStencilView(This,pResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,DestDescriptor) ) + +#define ID3D12Device10_CreateSampler(This,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateSampler(This,pDesc,DestDescriptor) ) + +#define ID3D12Device10_CopyDescriptors(This,NumDestDescriptorRanges,pDestDescriptorRangeStarts,pDestDescriptorRangeSizes,NumSrcDescriptorRanges,pSrcDescriptorRangeStarts,pSrcDescriptorRangeSizes,DescriptorHeapsType) \ + ( (This)->lpVtbl -> CopyDescriptors(This,NumDestDescriptorRanges,pDestDescriptorRangeStarts,pDestDescriptorRangeSizes,NumSrcDescriptorRanges,pSrcDescriptorRangeStarts,pSrcDescriptorRangeSizes,DescriptorHeapsType) ) + +#define ID3D12Device10_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ + ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) + +#define ID3D12Device10_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else +#define ID3D12Device10_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) + +#define ID3D12Device10_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else +#define ID3D12Device10_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif + +#define ID3D12Device10_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) + +#define ID3D12Device10_CreateHeap(This,pDesc,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateHeap(This,pDesc,riid,ppvHeap) ) + +#define ID3D12Device10_CreatePlacedResource(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) \ + ( (This)->lpVtbl -> CreatePlacedResource(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) ) + +#define ID3D12Device10_CreateReservedResource(This,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) \ + ( (This)->lpVtbl -> CreateReservedResource(This,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) ) + +#define ID3D12Device10_CreateSharedHandle(This,pObject,pAttributes,Access,Name,pHandle) \ + ( (This)->lpVtbl -> CreateSharedHandle(This,pObject,pAttributes,Access,Name,pHandle) ) + +#define ID3D12Device10_OpenSharedHandle(This,NTHandle,riid,ppvObj) \ + ( (This)->lpVtbl -> OpenSharedHandle(This,NTHandle,riid,ppvObj) ) + +#define ID3D12Device10_OpenSharedHandleByName(This,Name,Access,pNTHandle) \ + ( (This)->lpVtbl -> OpenSharedHandleByName(This,Name,Access,pNTHandle) ) + +#define ID3D12Device10_MakeResident(This,NumObjects,ppObjects) \ + ( (This)->lpVtbl -> MakeResident(This,NumObjects,ppObjects) ) + +#define ID3D12Device10_Evict(This,NumObjects,ppObjects) \ + ( (This)->lpVtbl -> Evict(This,NumObjects,ppObjects) ) + +#define ID3D12Device10_CreateFence(This,InitialValue,Flags,riid,ppFence) \ + ( (This)->lpVtbl -> CreateFence(This,InitialValue,Flags,riid,ppFence) ) + +#define ID3D12Device10_GetDeviceRemovedReason(This) \ + ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) + +#define ID3D12Device10_GetCopyableFootprints(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) \ + ( (This)->lpVtbl -> GetCopyableFootprints(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) ) + +#define ID3D12Device10_CreateQueryHeap(This,pDesc,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateQueryHeap(This,pDesc,riid,ppvHeap) ) + +#define ID3D12Device10_SetStablePowerState(This,Enable) \ + ( (This)->lpVtbl -> SetStablePowerState(This,Enable) ) + +#define ID3D12Device10_CreateCommandSignature(This,pDesc,pRootSignature,riid,ppvCommandSignature) \ + ( (This)->lpVtbl -> CreateCommandSignature(This,pDesc,pRootSignature,riid,ppvCommandSignature) ) + +#define ID3D12Device10_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ + ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) + +#define ID3D12Device10_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else +#define ID3D12Device10_GetAdapterLuid(This,RetVal) \ + ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif + + +#define ID3D12Device10_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ + ( (This)->lpVtbl -> CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) ) + +#define ID3D12Device10_SetEventOnMultipleFenceCompletion(This,ppFences,pFenceValues,NumFences,Flags,hEvent) \ + ( (This)->lpVtbl -> SetEventOnMultipleFenceCompletion(This,ppFences,pFenceValues,NumFences,Flags,hEvent) ) + +#define ID3D12Device10_SetResidencyPriority(This,NumObjects,ppObjects,pPriorities) \ + ( (This)->lpVtbl -> SetResidencyPriority(This,NumObjects,ppObjects,pPriorities) ) + + +#define ID3D12Device10_CreatePipelineState(This,pDesc,riid,ppPipelineState) \ + ( (This)->lpVtbl -> CreatePipelineState(This,pDesc,riid,ppPipelineState) ) + + +#define ID3D12Device10_OpenExistingHeapFromAddress(This,pAddress,riid,ppvHeap) \ + ( (This)->lpVtbl -> OpenExistingHeapFromAddress(This,pAddress,riid,ppvHeap) ) + +#define ID3D12Device10_OpenExistingHeapFromFileMapping(This,hFileMapping,riid,ppvHeap) \ + ( (This)->lpVtbl -> OpenExistingHeapFromFileMapping(This,hFileMapping,riid,ppvHeap) ) + +#define ID3D12Device10_EnqueueMakeResident(This,Flags,NumObjects,ppObjects,pFenceToSignal,FenceValueToSignal) \ + ( (This)->lpVtbl -> EnqueueMakeResident(This,Flags,NumObjects,ppObjects,pFenceToSignal,FenceValueToSignal) ) + + +#define ID3D12Device10_CreateCommandList1(This,nodeMask,type,flags,riid,ppCommandList) \ + ( (This)->lpVtbl -> CreateCommandList1(This,nodeMask,type,flags,riid,ppCommandList) ) + +#define ID3D12Device10_CreateProtectedResourceSession(This,pDesc,riid,ppSession) \ + ( (This)->lpVtbl -> CreateProtectedResourceSession(This,pDesc,riid,ppSession) ) + +#define ID3D12Device10_CreateCommittedResource1(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource1(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) ) + +#define ID3D12Device10_CreateHeap1(This,pDesc,pProtectedSession,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateHeap1(This,pDesc,pProtectedSession,riid,ppvHeap) ) + +#define ID3D12Device10_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ + ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) + +#define ID3D12Device10_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else +#define ID3D12Device10_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif + + +#define ID3D12Device10_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ + ( (This)->lpVtbl -> CreateLifetimeTracker(This,pOwner,riid,ppvTracker) ) + +#define ID3D12Device10_RemoveDevice(This) \ + ( (This)->lpVtbl -> RemoveDevice(This) ) + +#define ID3D12Device10_EnumerateMetaCommands(This,pNumMetaCommands,pDescs) \ + ( (This)->lpVtbl -> EnumerateMetaCommands(This,pNumMetaCommands,pDescs) ) + +#define ID3D12Device10_EnumerateMetaCommandParameters(This,CommandId,Stage,pTotalStructureSizeInBytes,pParameterCount,pParameterDescs) \ + ( (This)->lpVtbl -> EnumerateMetaCommandParameters(This,CommandId,Stage,pTotalStructureSizeInBytes,pParameterCount,pParameterDescs) ) + +#define ID3D12Device10_CreateMetaCommand(This,CommandId,NodeMask,pCreationParametersData,CreationParametersDataSizeInBytes,riid,ppMetaCommand) \ + ( (This)->lpVtbl -> CreateMetaCommand(This,CommandId,NodeMask,pCreationParametersData,CreationParametersDataSizeInBytes,riid,ppMetaCommand) ) + +#define ID3D12Device10_CreateStateObject(This,pDesc,riid,ppStateObject) \ + ( (This)->lpVtbl -> CreateStateObject(This,pDesc,riid,ppStateObject) ) + +#define ID3D12Device10_GetRaytracingAccelerationStructurePrebuildInfo(This,pDesc,pInfo) \ + ( (This)->lpVtbl -> GetRaytracingAccelerationStructurePrebuildInfo(This,pDesc,pInfo) ) + +#define ID3D12Device10_CheckDriverMatchingIdentifier(This,SerializedDataType,pIdentifierToCheck) \ + ( (This)->lpVtbl -> CheckDriverMatchingIdentifier(This,SerializedDataType,pIdentifierToCheck) ) + + +#define ID3D12Device10_SetBackgroundProcessingMode(This,Mode,MeasurementsAction,hEventToSignalUponCompletion,pbFurtherMeasurementsDesired) \ + ( (This)->lpVtbl -> SetBackgroundProcessingMode(This,Mode,MeasurementsAction,hEventToSignalUponCompletion,pbFurtherMeasurementsDesired) ) + + +#define ID3D12Device10_AddToStateObject(This,pAddition,pStateObjectToGrowFrom,riid,ppNewStateObject) \ + ( (This)->lpVtbl -> AddToStateObject(This,pAddition,pStateObjectToGrowFrom,riid,ppNewStateObject) ) + +#define ID3D12Device10_CreateProtectedResourceSession1(This,pDesc,riid,ppSession) \ + ( (This)->lpVtbl -> CreateProtectedResourceSession1(This,pDesc,riid,ppSession) ) + +#if !defined(_WIN32) + +#define ID3D12Device10_GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else +#define ID3D12Device10_GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif + +#define ID3D12Device10_CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) ) + +#define ID3D12Device10_CreatePlacedResource1(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) \ + ( (This)->lpVtbl -> CreatePlacedResource1(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) ) + +#define ID3D12Device10_CreateSamplerFeedbackUnorderedAccessView(This,pTargetedResource,pFeedbackResource,DestDescriptor) \ + ( (This)->lpVtbl -> CreateSamplerFeedbackUnorderedAccessView(This,pTargetedResource,pFeedbackResource,DestDescriptor) ) + +#define ID3D12Device10_GetCopyableFootprints1(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) \ + ( (This)->lpVtbl -> GetCopyableFootprints1(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) ) + + +#define ID3D12Device10_CreateShaderCacheSession(This,pDesc,riid,ppvSession) \ + ( (This)->lpVtbl -> CreateShaderCacheSession(This,pDesc,riid,ppvSession) ) + +#define ID3D12Device10_ShaderCacheControl(This,Kinds,Control) \ + ( (This)->lpVtbl -> ShaderCacheControl(This,Kinds,Control) ) + +#define ID3D12Device10_CreateCommandQueue1(This,pDesc,CreatorID,riid,ppCommandQueue) \ + ( (This)->lpVtbl -> CreateCommandQueue1(This,pDesc,CreatorID,riid,ppCommandQueue) ) + + +#define ID3D12Device10_CreateCommittedResource3(This,pHeapProperties,HeapFlags,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource3(This,pHeapProperties,HeapFlags,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riidResource,ppvResource) ) + +#define ID3D12Device10_CreatePlacedResource2(This,pHeap,HeapOffset,pDesc,InitialLayout,pOptimizedClearValue,NumCastableFormats,pCastableFormats,riid,ppvResource) \ + ( (This)->lpVtbl -> CreatePlacedResource2(This,pHeap,HeapOffset,pDesc,InitialLayout,pOptimizedClearValue,NumCastableFormats,pCastableFormats,riid,ppvResource) ) + +#define ID3D12Device10_CreateReservedResource2(This,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riid,ppvResource) \ + ( (This)->lpVtbl -> CreateReservedResource2(This,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riid,ppvResource) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12Device10_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12Device11_INTERFACE_DEFINED__ +#define __ID3D12Device11_INTERFACE_DEFINED__ + +/* interface ID3D12Device11 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12Device11; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("5405c344-d457-444e-b4dd-2366e45aee39") + ID3D12Device11 : public ID3D12Device10 + { + public: + virtual void STDMETHODCALLTYPE CreateSampler2( + _In_ const D3D12_SAMPLER_DESC2 *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12Device11Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12Device11 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12Device11 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12Device11 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12Device11 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12Device11 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12Device11 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12Device11 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12Device, GetNodeCount) + UINT ( STDMETHODCALLTYPE *GetNodeCount )( + ID3D12Device11 * This); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandQueue) + HRESULT ( STDMETHODCALLTYPE *CreateCommandQueue )( + ID3D12Device11 * This, + _In_ const D3D12_COMMAND_QUEUE_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppCommandQueue); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandAllocator) + HRESULT ( STDMETHODCALLTYPE *CreateCommandAllocator )( + ID3D12Device11 * This, + _In_ D3D12_COMMAND_LIST_TYPE type, + REFIID riid, + _COM_Outptr_ void **ppCommandAllocator); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateGraphicsPipelineState) + HRESULT ( STDMETHODCALLTYPE *CreateGraphicsPipelineState )( + ID3D12Device11 * This, + _In_ const D3D12_GRAPHICS_PIPELINE_STATE_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppPipelineState); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateComputePipelineState) + HRESULT ( STDMETHODCALLTYPE *CreateComputePipelineState )( + ID3D12Device11 * This, + _In_ const D3D12_COMPUTE_PIPELINE_STATE_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppPipelineState); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandList) + HRESULT ( STDMETHODCALLTYPE *CreateCommandList )( + ID3D12Device11 * This, + _In_ UINT nodeMask, + _In_ D3D12_COMMAND_LIST_TYPE type, + _In_ ID3D12CommandAllocator *pCommandAllocator, + _In_opt_ ID3D12PipelineState *pInitialState, + REFIID riid, + _COM_Outptr_ void **ppCommandList); + + DECLSPEC_XFGVIRT(ID3D12Device, CheckFeatureSupport) + HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( + ID3D12Device11 * This, + D3D12_FEATURE Feature, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateDescriptorHeap) + HRESULT ( STDMETHODCALLTYPE *CreateDescriptorHeap )( + ID3D12Device11 * This, + _In_ const D3D12_DESCRIPTOR_HEAP_DESC *pDescriptorHeapDesc, + REFIID riid, + _COM_Outptr_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device, GetDescriptorHandleIncrementSize) + UINT ( STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize )( + ID3D12Device11 * This, + _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapType); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateRootSignature) + HRESULT ( STDMETHODCALLTYPE *CreateRootSignature )( + ID3D12Device11 * This, + _In_ UINT nodeMask, + _In_reads_(blobLengthInBytes) const void *pBlobWithRootSignature, + _In_ SIZE_T blobLengthInBytes, + REFIID riid, + _COM_Outptr_ void **ppvRootSignature); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateConstantBufferView) + void ( STDMETHODCALLTYPE *CreateConstantBufferView )( + ID3D12Device11 * This, + _In_opt_ const D3D12_CONSTANT_BUFFER_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateShaderResourceView) + void ( STDMETHODCALLTYPE *CreateShaderResourceView )( + ID3D12Device11 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ const D3D12_SHADER_RESOURCE_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateUnorderedAccessView) + void ( STDMETHODCALLTYPE *CreateUnorderedAccessView )( + ID3D12Device11 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ ID3D12Resource *pCounterResource, + _In_opt_ const D3D12_UNORDERED_ACCESS_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateRenderTargetView) + void ( STDMETHODCALLTYPE *CreateRenderTargetView )( + ID3D12Device11 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ const D3D12_RENDER_TARGET_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateDepthStencilView) + void ( STDMETHODCALLTYPE *CreateDepthStencilView )( + ID3D12Device11 * This, + _In_opt_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DEPTH_STENCIL_VIEW_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateSampler) + void ( STDMETHODCALLTYPE *CreateSampler )( + ID3D12Device11 * This, + _In_ const D3D12_SAMPLER_DESC *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device, CopyDescriptors) + void ( STDMETHODCALLTYPE *CopyDescriptors )( + ID3D12Device11 * This, + _In_ UINT NumDestDescriptorRanges, + _In_reads_(NumDestDescriptorRanges) const D3D12_CPU_DESCRIPTOR_HANDLE *pDestDescriptorRangeStarts, + _In_reads_opt_(NumDestDescriptorRanges) const UINT *pDestDescriptorRangeSizes, + _In_ UINT NumSrcDescriptorRanges, + _In_reads_(NumSrcDescriptorRanges) const D3D12_CPU_DESCRIPTOR_HANDLE *pSrcDescriptorRangeStarts, + _In_reads_opt_(NumSrcDescriptorRanges) const UINT *pSrcDescriptorRangeSizes, + _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); + + DECLSPEC_XFGVIRT(ID3D12Device, CopyDescriptorsSimple) + void ( STDMETHODCALLTYPE *CopyDescriptorsSimple )( + ID3D12Device11 * This, + _In_ UINT NumDescriptors, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptorRangeStart, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE SrcDescriptorRangeStart, + _In_ D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType); + + DECLSPEC_XFGVIRT(ID3D12Device, GetResourceAllocationInfo) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device11 * This, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#else + D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo )( + ID3D12Device11 * This, + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + _In_ UINT visibleMask, + _In_ UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device, GetCustomHeapProperties) +#if !defined(_WIN32) + D3D12_HEAP_PROPERTIES ( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device11 * This, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#else + D3D12_HEAP_PROPERTIES *( STDMETHODCALLTYPE *GetCustomHeapProperties )( + ID3D12Device11 * This, + D3D12_HEAP_PROPERTIES * RetVal, + _In_ UINT nodeMask, + D3D12_HEAP_TYPE heapType); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommittedResource) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource )( + ID3D12Device11 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialResourceState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateHeap) + HRESULT ( STDMETHODCALLTYPE *CreateHeap )( + ID3D12Device11 * This, + _In_ const D3D12_HEAP_DESC *pDesc, + REFIID riid, + _COM_Outptr_opt_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device, CreatePlacedResource) + HRESULT ( STDMETHODCALLTYPE *CreatePlacedResource )( + ID3D12Device11 * This, + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateReservedResource) + HRESULT ( STDMETHODCALLTYPE *CreateReservedResource )( + ID3D12Device11 * This, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateSharedHandle) + HRESULT ( STDMETHODCALLTYPE *CreateSharedHandle )( + ID3D12Device11 * This, + _In_ ID3D12DeviceChild *pObject, + _In_opt_ const SECURITY_ATTRIBUTES *pAttributes, + DWORD Access, + _In_opt_ LPCWSTR Name, + _Out_ HANDLE *pHandle); + + DECLSPEC_XFGVIRT(ID3D12Device, OpenSharedHandle) + HRESULT ( STDMETHODCALLTYPE *OpenSharedHandle )( + ID3D12Device11 * This, + _In_ HANDLE NTHandle, + REFIID riid, + _COM_Outptr_opt_ void **ppvObj); + + DECLSPEC_XFGVIRT(ID3D12Device, OpenSharedHandleByName) + HRESULT ( STDMETHODCALLTYPE *OpenSharedHandleByName )( + ID3D12Device11 * This, + _In_ LPCWSTR Name, + DWORD Access, + /* [annotation][out] */ + _Out_ HANDLE *pNTHandle); + + DECLSPEC_XFGVIRT(ID3D12Device, MakeResident) + HRESULT ( STDMETHODCALLTYPE *MakeResident )( + ID3D12Device11 * This, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects); + + DECLSPEC_XFGVIRT(ID3D12Device, Evict) + HRESULT ( STDMETHODCALLTYPE *Evict )( + ID3D12Device11 * This, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateFence) + HRESULT ( STDMETHODCALLTYPE *CreateFence )( + ID3D12Device11 * This, + UINT64 InitialValue, + D3D12_FENCE_FLAGS Flags, + REFIID riid, + _COM_Outptr_ void **ppFence); + + DECLSPEC_XFGVIRT(ID3D12Device, GetDeviceRemovedReason) + HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( + ID3D12Device11 * This); + + DECLSPEC_XFGVIRT(ID3D12Device, GetCopyableFootprints) + void ( STDMETHODCALLTYPE *GetCopyableFootprints )( + ID3D12Device11 * This, + _In_ const D3D12_RESOURCE_DESC *pResourceDesc, + _In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource, + _In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources, + UINT64 BaseOffset, + _Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, + _Out_writes_opt_(NumSubresources) UINT *pNumRows, + _Out_writes_opt_(NumSubresources) UINT64 *pRowSizeInBytes, + _Out_opt_ UINT64 *pTotalBytes); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateQueryHeap) + HRESULT ( STDMETHODCALLTYPE *CreateQueryHeap )( + ID3D12Device11 * This, + _In_ const D3D12_QUERY_HEAP_DESC *pDesc, + REFIID riid, + _COM_Outptr_opt_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device, SetStablePowerState) + HRESULT ( STDMETHODCALLTYPE *SetStablePowerState )( + ID3D12Device11 * This, + BOOL Enable); + + DECLSPEC_XFGVIRT(ID3D12Device, CreateCommandSignature) + HRESULT ( STDMETHODCALLTYPE *CreateCommandSignature )( + ID3D12Device11 * This, + _In_ const D3D12_COMMAND_SIGNATURE_DESC *pDesc, + _In_opt_ ID3D12RootSignature *pRootSignature, + REFIID riid, + _COM_Outptr_opt_ void **ppvCommandSignature); + + DECLSPEC_XFGVIRT(ID3D12Device, GetResourceTiling) + void ( STDMETHODCALLTYPE *GetResourceTiling )( + ID3D12Device11 * This, + _In_ ID3D12Resource *pTiledResource, + _Out_opt_ UINT *pNumTilesForEntireResource, + _Out_opt_ D3D12_PACKED_MIP_INFO *pPackedMipDesc, + _Out_opt_ D3D12_TILE_SHAPE *pStandardTileShapeForNonPackedMips, + _Inout_opt_ UINT *pNumSubresourceTilings, + _In_ UINT FirstSubresourceTilingToGet, + _Out_writes_(*pNumSubresourceTilings) D3D12_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); + + DECLSPEC_XFGVIRT(ID3D12Device, GetAdapterLuid) +#if !defined(_WIN32) + LUID ( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device11 * This); + +#else + LUID *( STDMETHODCALLTYPE *GetAdapterLuid )( + ID3D12Device11 * This, + LUID * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device1, CreatePipelineLibrary) + HRESULT ( STDMETHODCALLTYPE *CreatePipelineLibrary )( + ID3D12Device11 * This, + _In_reads_(BlobLength) const void *pLibraryBlob, + SIZE_T BlobLength, + REFIID riid, + _COM_Outptr_ void **ppPipelineLibrary); + + DECLSPEC_XFGVIRT(ID3D12Device1, SetEventOnMultipleFenceCompletion) + HRESULT ( STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion )( + ID3D12Device11 * This, + _In_reads_(NumFences) ID3D12Fence *const *ppFences, + _In_reads_(NumFences) const UINT64 *pFenceValues, + UINT NumFences, + D3D12_MULTIPLE_FENCE_WAIT_FLAGS Flags, + HANDLE hEvent); + + DECLSPEC_XFGVIRT(ID3D12Device1, SetResidencyPriority) + HRESULT ( STDMETHODCALLTYPE *SetResidencyPriority )( + ID3D12Device11 * This, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects, + _In_reads_(NumObjects) const D3D12_RESIDENCY_PRIORITY *pPriorities); + + DECLSPEC_XFGVIRT(ID3D12Device2, CreatePipelineState) + HRESULT ( STDMETHODCALLTYPE *CreatePipelineState )( + ID3D12Device11 * This, + const D3D12_PIPELINE_STATE_STREAM_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppPipelineState); + + DECLSPEC_XFGVIRT(ID3D12Device3, OpenExistingHeapFromAddress) + HRESULT ( STDMETHODCALLTYPE *OpenExistingHeapFromAddress )( + ID3D12Device11 * This, + _In_ const void *pAddress, + REFIID riid, + _COM_Outptr_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device3, OpenExistingHeapFromFileMapping) + HRESULT ( STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping )( + ID3D12Device11 * This, + _In_ HANDLE hFileMapping, + REFIID riid, + _COM_Outptr_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device3, EnqueueMakeResident) + HRESULT ( STDMETHODCALLTYPE *EnqueueMakeResident )( + ID3D12Device11 * This, + D3D12_RESIDENCY_FLAGS Flags, + UINT NumObjects, + _In_reads_(NumObjects) ID3D12Pageable *const *ppObjects, + _In_ ID3D12Fence *pFenceToSignal, + UINT64 FenceValueToSignal); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateCommandList1) + HRESULT ( STDMETHODCALLTYPE *CreateCommandList1 )( + ID3D12Device11 * This, + _In_ UINT nodeMask, + _In_ D3D12_COMMAND_LIST_TYPE type, + _In_ D3D12_COMMAND_LIST_FLAGS flags, + REFIID riid, + _COM_Outptr_ void **ppCommandList); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *CreateProtectedResourceSession )( + ID3D12Device11 * This, + _In_ const D3D12_PROTECTED_RESOURCE_SESSION_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppSession); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateCommittedResource1) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource1 )( + ID3D12Device11 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialResourceState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateHeap1) + HRESULT ( STDMETHODCALLTYPE *CreateHeap1 )( + ID3D12Device11 * This, + _In_ const D3D12_HEAP_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riid, + _COM_Outptr_opt_ void **ppvHeap); + + DECLSPEC_XFGVIRT(ID3D12Device4, CreateReservedResource1) + HRESULT ( STDMETHODCALLTYPE *CreateReservedResource1 )( + ID3D12Device11 * This, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device4, GetResourceAllocationInfo1) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device11 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else + D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo1 )( + ID3D12Device11 * This, + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device5, CreateLifetimeTracker) + HRESULT ( STDMETHODCALLTYPE *CreateLifetimeTracker )( + ID3D12Device11 * This, + _In_ ID3D12LifetimeOwner *pOwner, + REFIID riid, + _COM_Outptr_ void **ppvTracker); + + DECLSPEC_XFGVIRT(ID3D12Device5, RemoveDevice) + void ( STDMETHODCALLTYPE *RemoveDevice )( + ID3D12Device11 * This); + + DECLSPEC_XFGVIRT(ID3D12Device5, EnumerateMetaCommands) + HRESULT ( STDMETHODCALLTYPE *EnumerateMetaCommands )( + ID3D12Device11 * This, + _Inout_ UINT *pNumMetaCommands, + _Out_writes_opt_(*pNumMetaCommands) D3D12_META_COMMAND_DESC *pDescs); + + DECLSPEC_XFGVIRT(ID3D12Device5, EnumerateMetaCommandParameters) + HRESULT ( STDMETHODCALLTYPE *EnumerateMetaCommandParameters )( + ID3D12Device11 * This, + _In_ REFGUID CommandId, + _In_ D3D12_META_COMMAND_PARAMETER_STAGE Stage, + _Out_opt_ UINT *pTotalStructureSizeInBytes, + _Inout_ UINT *pParameterCount, + _Out_writes_opt_(*pParameterCount) D3D12_META_COMMAND_PARAMETER_DESC *pParameterDescs); + + DECLSPEC_XFGVIRT(ID3D12Device5, CreateMetaCommand) + HRESULT ( STDMETHODCALLTYPE *CreateMetaCommand )( + ID3D12Device11 * This, + _In_ REFGUID CommandId, + _In_ UINT NodeMask, + _In_reads_bytes_opt_(CreationParametersDataSizeInBytes) const void *pCreationParametersData, + _In_ SIZE_T CreationParametersDataSizeInBytes, + REFIID riid, + _COM_Outptr_ void **ppMetaCommand); + + DECLSPEC_XFGVIRT(ID3D12Device5, CreateStateObject) + HRESULT ( STDMETHODCALLTYPE *CreateStateObject )( + ID3D12Device11 * This, + const D3D12_STATE_OBJECT_DESC *pDesc, + REFIID riid, + _COM_Outptr_ void **ppStateObject); + + DECLSPEC_XFGVIRT(ID3D12Device5, GetRaytracingAccelerationStructurePrebuildInfo) + void ( STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo )( + ID3D12Device11 * This, + _In_ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *pDesc, + _Out_ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *pInfo); + + DECLSPEC_XFGVIRT(ID3D12Device5, CheckDriverMatchingIdentifier) + D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ( STDMETHODCALLTYPE *CheckDriverMatchingIdentifier )( + ID3D12Device11 * This, + _In_ D3D12_SERIALIZED_DATA_TYPE SerializedDataType, + _In_ const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *pIdentifierToCheck); + + DECLSPEC_XFGVIRT(ID3D12Device6, SetBackgroundProcessingMode) + HRESULT ( STDMETHODCALLTYPE *SetBackgroundProcessingMode )( + ID3D12Device11 * This, + D3D12_BACKGROUND_PROCESSING_MODE Mode, + D3D12_MEASUREMENTS_ACTION MeasurementsAction, + _In_opt_ HANDLE hEventToSignalUponCompletion, + _Out_opt_ BOOL *pbFurtherMeasurementsDesired); + + DECLSPEC_XFGVIRT(ID3D12Device7, AddToStateObject) + HRESULT ( STDMETHODCALLTYPE *AddToStateObject )( + ID3D12Device11 * This, + const D3D12_STATE_OBJECT_DESC *pAddition, + ID3D12StateObject *pStateObjectToGrowFrom, + REFIID riid, + _COM_Outptr_ void **ppNewStateObject); + + DECLSPEC_XFGVIRT(ID3D12Device7, CreateProtectedResourceSession1) + HRESULT ( STDMETHODCALLTYPE *CreateProtectedResourceSession1 )( + ID3D12Device11 * This, + _In_ const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppSession); + + DECLSPEC_XFGVIRT(ID3D12Device8, GetResourceAllocationInfo2) +#if !defined(_WIN32) + D3D12_RESOURCE_ALLOCATION_INFO ( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( + ID3D12Device11 * This, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#else + D3D12_RESOURCE_ALLOCATION_INFO *( STDMETHODCALLTYPE *GetResourceAllocationInfo2 )( + ID3D12Device11 * This, + D3D12_RESOURCE_ALLOCATION_INFO * RetVal, + UINT visibleMask, + UINT numResourceDescs, + _In_reads_(numResourceDescs) const D3D12_RESOURCE_DESC1 *pResourceDescs, + _Out_writes_opt_(numResourceDescs) D3D12_RESOURCE_ALLOCATION_INFO1 *pResourceAllocationInfo1); + +#endif + + DECLSPEC_XFGVIRT(ID3D12Device8, CreateCommittedResource2) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource2 )( + ID3D12Device11 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_RESOURCE_STATES InitialResourceState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device8, CreatePlacedResource1) + HRESULT ( STDMETHODCALLTYPE *CreatePlacedResource1 )( + ID3D12Device11 * This, + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_RESOURCE_STATES InitialState, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device8, CreateSamplerFeedbackUnorderedAccessView) + void ( STDMETHODCALLTYPE *CreateSamplerFeedbackUnorderedAccessView )( + ID3D12Device11 * This, + _In_opt_ ID3D12Resource *pTargetedResource, + _In_opt_ ID3D12Resource *pFeedbackResource, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + DECLSPEC_XFGVIRT(ID3D12Device8, GetCopyableFootprints1) + void ( STDMETHODCALLTYPE *GetCopyableFootprints1 )( + ID3D12Device11 * This, + _In_ const D3D12_RESOURCE_DESC1 *pResourceDesc, + _In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource, + _In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources, + UINT64 BaseOffset, + _Out_writes_opt_(NumSubresources) D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, + _Out_writes_opt_(NumSubresources) UINT *pNumRows, + _Out_writes_opt_(NumSubresources) UINT64 *pRowSizeInBytes, + _Out_opt_ UINT64 *pTotalBytes); + + DECLSPEC_XFGVIRT(ID3D12Device9, CreateShaderCacheSession) + HRESULT ( STDMETHODCALLTYPE *CreateShaderCacheSession )( + ID3D12Device11 * This, + _In_ const D3D12_SHADER_CACHE_SESSION_DESC *pDesc, + REFIID riid, + _COM_Outptr_opt_ void **ppvSession); + + DECLSPEC_XFGVIRT(ID3D12Device9, ShaderCacheControl) + HRESULT ( STDMETHODCALLTYPE *ShaderCacheControl )( + ID3D12Device11 * This, + D3D12_SHADER_CACHE_KIND_FLAGS Kinds, + D3D12_SHADER_CACHE_CONTROL_FLAGS Control); + + DECLSPEC_XFGVIRT(ID3D12Device9, CreateCommandQueue1) + HRESULT ( STDMETHODCALLTYPE *CreateCommandQueue1 )( + ID3D12Device11 * This, + _In_ const D3D12_COMMAND_QUEUE_DESC *pDesc, + REFIID CreatorID, + REFIID riid, + _COM_Outptr_ void **ppCommandQueue); + + DECLSPEC_XFGVIRT(ID3D12Device10, CreateCommittedResource3) + HRESULT ( STDMETHODCALLTYPE *CreateCommittedResource3 )( + ID3D12Device11 * This, + _In_ const D3D12_HEAP_PROPERTIES *pHeapProperties, + D3D12_HEAP_FLAGS HeapFlags, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riidResource, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device10, CreatePlacedResource2) + HRESULT ( STDMETHODCALLTYPE *CreatePlacedResource2 )( + ID3D12Device11 * This, + _In_ ID3D12Heap *pHeap, + UINT64 HeapOffset, + _In_ const D3D12_RESOURCE_DESC1 *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device10, CreateReservedResource2) + HRESULT ( STDMETHODCALLTYPE *CreateReservedResource2 )( + ID3D12Device11 * This, + _In_ const D3D12_RESOURCE_DESC *pDesc, + D3D12_BARRIER_LAYOUT InitialLayout, + _In_opt_ const D3D12_CLEAR_VALUE *pOptimizedClearValue, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedSession, + UINT32 NumCastableFormats, + _In_opt_count_(NumCastableFormats) DXGI_FORMAT *pCastableFormats, + REFIID riid, + _COM_Outptr_opt_ void **ppvResource); + + DECLSPEC_XFGVIRT(ID3D12Device11, CreateSampler2) + void ( STDMETHODCALLTYPE *CreateSampler2 )( + ID3D12Device11 * This, + _In_ const D3D12_SAMPLER_DESC2 *pDesc, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptor); + + END_INTERFACE + } ID3D12Device11Vtbl; + + interface ID3D12Device11 + { + CONST_VTBL struct ID3D12Device11Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12Device11_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12Device11_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12Device11_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12Device11_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12Device11_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12Device11_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12Device11_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12Device11_GetNodeCount(This) \ + ( (This)->lpVtbl -> GetNodeCount(This) ) + +#define ID3D12Device11_CreateCommandQueue(This,pDesc,riid,ppCommandQueue) \ + ( (This)->lpVtbl -> CreateCommandQueue(This,pDesc,riid,ppCommandQueue) ) + +#define ID3D12Device11_CreateCommandAllocator(This,type,riid,ppCommandAllocator) \ + ( (This)->lpVtbl -> CreateCommandAllocator(This,type,riid,ppCommandAllocator) ) + +#define ID3D12Device11_CreateGraphicsPipelineState(This,pDesc,riid,ppPipelineState) \ + ( (This)->lpVtbl -> CreateGraphicsPipelineState(This,pDesc,riid,ppPipelineState) ) + +#define ID3D12Device11_CreateComputePipelineState(This,pDesc,riid,ppPipelineState) \ + ( (This)->lpVtbl -> CreateComputePipelineState(This,pDesc,riid,ppPipelineState) ) + +#define ID3D12Device11_CreateCommandList(This,nodeMask,type,pCommandAllocator,pInitialState,riid,ppCommandList) \ + ( (This)->lpVtbl -> CreateCommandList(This,nodeMask,type,pCommandAllocator,pInitialState,riid,ppCommandList) ) + +#define ID3D12Device11_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ + ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) + +#define ID3D12Device11_CreateDescriptorHeap(This,pDescriptorHeapDesc,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateDescriptorHeap(This,pDescriptorHeapDesc,riid,ppvHeap) ) + +#define ID3D12Device11_GetDescriptorHandleIncrementSize(This,DescriptorHeapType) \ + ( (This)->lpVtbl -> GetDescriptorHandleIncrementSize(This,DescriptorHeapType) ) + +#define ID3D12Device11_CreateRootSignature(This,nodeMask,pBlobWithRootSignature,blobLengthInBytes,riid,ppvRootSignature) \ + ( (This)->lpVtbl -> CreateRootSignature(This,nodeMask,pBlobWithRootSignature,blobLengthInBytes,riid,ppvRootSignature) ) + +#define ID3D12Device11_CreateConstantBufferView(This,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateConstantBufferView(This,pDesc,DestDescriptor) ) + +#define ID3D12Device11_CreateShaderResourceView(This,pResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,DestDescriptor) ) + +#define ID3D12Device11_CreateUnorderedAccessView(This,pResource,pCounterResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateUnorderedAccessView(This,pResource,pCounterResource,pDesc,DestDescriptor) ) + +#define ID3D12Device11_CreateRenderTargetView(This,pResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,DestDescriptor) ) + +#define ID3D12Device11_CreateDepthStencilView(This,pResource,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,DestDescriptor) ) + +#define ID3D12Device11_CreateSampler(This,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateSampler(This,pDesc,DestDescriptor) ) + +#define ID3D12Device11_CopyDescriptors(This,NumDestDescriptorRanges,pDestDescriptorRangeStarts,pDestDescriptorRangeSizes,NumSrcDescriptorRanges,pSrcDescriptorRangeStarts,pSrcDescriptorRangeSizes,DescriptorHeapsType) \ + ( (This)->lpVtbl -> CopyDescriptors(This,NumDestDescriptorRanges,pDestDescriptorRangeStarts,pDestDescriptorRangeSizes,NumSrcDescriptorRanges,pSrcDescriptorRangeStarts,pSrcDescriptorRangeSizes,DescriptorHeapsType) ) + +#define ID3D12Device11_CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) \ + ( (This)->lpVtbl -> CopyDescriptorsSimple(This,NumDescriptors,DestDescriptorRangeStart,SrcDescriptorRangeStart,DescriptorHeapsType) ) +#if !defined(_WIN32) + +#define ID3D12Device11_GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,visibleMask,numResourceDescs,pResourceDescs) ) +#else +#define ID3D12Device11_GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo(This,RetVal,visibleMask,numResourceDescs,pResourceDescs) ) +#endif +#if !defined(_WIN32) + +#define ID3D12Device11_GetCustomHeapProperties(This,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,nodeMask,heapType) ) +#else +#define ID3D12Device11_GetCustomHeapProperties(This,RetVal,nodeMask,heapType) \ + ( (This)->lpVtbl -> GetCustomHeapProperties(This,RetVal,nodeMask,heapType) ) +#endif + +#define ID3D12Device11_CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,riidResource,ppvResource) ) + +#define ID3D12Device11_CreateHeap(This,pDesc,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateHeap(This,pDesc,riid,ppvHeap) ) + +#define ID3D12Device11_CreatePlacedResource(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) \ + ( (This)->lpVtbl -> CreatePlacedResource(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) ) + +#define ID3D12Device11_CreateReservedResource(This,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) \ + ( (This)->lpVtbl -> CreateReservedResource(This,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) ) + +#define ID3D12Device11_CreateSharedHandle(This,pObject,pAttributes,Access,Name,pHandle) \ + ( (This)->lpVtbl -> CreateSharedHandle(This,pObject,pAttributes,Access,Name,pHandle) ) + +#define ID3D12Device11_OpenSharedHandle(This,NTHandle,riid,ppvObj) \ + ( (This)->lpVtbl -> OpenSharedHandle(This,NTHandle,riid,ppvObj) ) + +#define ID3D12Device11_OpenSharedHandleByName(This,Name,Access,pNTHandle) \ + ( (This)->lpVtbl -> OpenSharedHandleByName(This,Name,Access,pNTHandle) ) + +#define ID3D12Device11_MakeResident(This,NumObjects,ppObjects) \ + ( (This)->lpVtbl -> MakeResident(This,NumObjects,ppObjects) ) + +#define ID3D12Device11_Evict(This,NumObjects,ppObjects) \ + ( (This)->lpVtbl -> Evict(This,NumObjects,ppObjects) ) + +#define ID3D12Device11_CreateFence(This,InitialValue,Flags,riid,ppFence) \ + ( (This)->lpVtbl -> CreateFence(This,InitialValue,Flags,riid,ppFence) ) + +#define ID3D12Device11_GetDeviceRemovedReason(This) \ + ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) + +#define ID3D12Device11_GetCopyableFootprints(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) \ + ( (This)->lpVtbl -> GetCopyableFootprints(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) ) + +#define ID3D12Device11_CreateQueryHeap(This,pDesc,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateQueryHeap(This,pDesc,riid,ppvHeap) ) + +#define ID3D12Device11_SetStablePowerState(This,Enable) \ + ( (This)->lpVtbl -> SetStablePowerState(This,Enable) ) + +#define ID3D12Device11_CreateCommandSignature(This,pDesc,pRootSignature,riid,ppvCommandSignature) \ + ( (This)->lpVtbl -> CreateCommandSignature(This,pDesc,pRootSignature,riid,ppvCommandSignature) ) + +#define ID3D12Device11_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ + ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) +#if !defined(_WIN32) + +#define ID3D12Device11_GetAdapterLuid(This) \ + ( (This)->lpVtbl -> GetAdapterLuid(This) ) +#else +#define ID3D12Device11_GetAdapterLuid(This,RetVal) \ + ( (This)->lpVtbl -> GetAdapterLuid(This,RetVal) ) +#endif + + +#define ID3D12Device11_CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) \ + ( (This)->lpVtbl -> CreatePipelineLibrary(This,pLibraryBlob,BlobLength,riid,ppPipelineLibrary) ) + +#define ID3D12Device11_SetEventOnMultipleFenceCompletion(This,ppFences,pFenceValues,NumFences,Flags,hEvent) \ + ( (This)->lpVtbl -> SetEventOnMultipleFenceCompletion(This,ppFences,pFenceValues,NumFences,Flags,hEvent) ) + +#define ID3D12Device11_SetResidencyPriority(This,NumObjects,ppObjects,pPriorities) \ + ( (This)->lpVtbl -> SetResidencyPriority(This,NumObjects,ppObjects,pPriorities) ) + + +#define ID3D12Device11_CreatePipelineState(This,pDesc,riid,ppPipelineState) \ + ( (This)->lpVtbl -> CreatePipelineState(This,pDesc,riid,ppPipelineState) ) + + +#define ID3D12Device11_OpenExistingHeapFromAddress(This,pAddress,riid,ppvHeap) \ + ( (This)->lpVtbl -> OpenExistingHeapFromAddress(This,pAddress,riid,ppvHeap) ) + +#define ID3D12Device11_OpenExistingHeapFromFileMapping(This,hFileMapping,riid,ppvHeap) \ + ( (This)->lpVtbl -> OpenExistingHeapFromFileMapping(This,hFileMapping,riid,ppvHeap) ) + +#define ID3D12Device11_EnqueueMakeResident(This,Flags,NumObjects,ppObjects,pFenceToSignal,FenceValueToSignal) \ + ( (This)->lpVtbl -> EnqueueMakeResident(This,Flags,NumObjects,ppObjects,pFenceToSignal,FenceValueToSignal) ) + + +#define ID3D12Device11_CreateCommandList1(This,nodeMask,type,flags,riid,ppCommandList) \ + ( (This)->lpVtbl -> CreateCommandList1(This,nodeMask,type,flags,riid,ppCommandList) ) + +#define ID3D12Device11_CreateProtectedResourceSession(This,pDesc,riid,ppSession) \ + ( (This)->lpVtbl -> CreateProtectedResourceSession(This,pDesc,riid,ppSession) ) + +#define ID3D12Device11_CreateCommittedResource1(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource1(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) ) + +#define ID3D12Device11_CreateHeap1(This,pDesc,pProtectedSession,riid,ppvHeap) \ + ( (This)->lpVtbl -> CreateHeap1(This,pDesc,pProtectedSession,riid,ppvHeap) ) + +#define ID3D12Device11_CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) \ + ( (This)->lpVtbl -> CreateReservedResource1(This,pDesc,InitialState,pOptimizedClearValue,pProtectedSession,riid,ppvResource) ) +#if !defined(_WIN32) + +#define ID3D12Device11_GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else +#define ID3D12Device11_GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo1(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif + + +#define ID3D12Device11_CreateLifetimeTracker(This,pOwner,riid,ppvTracker) \ + ( (This)->lpVtbl -> CreateLifetimeTracker(This,pOwner,riid,ppvTracker) ) + +#define ID3D12Device11_RemoveDevice(This) \ + ( (This)->lpVtbl -> RemoveDevice(This) ) + +#define ID3D12Device11_EnumerateMetaCommands(This,pNumMetaCommands,pDescs) \ + ( (This)->lpVtbl -> EnumerateMetaCommands(This,pNumMetaCommands,pDescs) ) + +#define ID3D12Device11_EnumerateMetaCommandParameters(This,CommandId,Stage,pTotalStructureSizeInBytes,pParameterCount,pParameterDescs) \ + ( (This)->lpVtbl -> EnumerateMetaCommandParameters(This,CommandId,Stage,pTotalStructureSizeInBytes,pParameterCount,pParameterDescs) ) + +#define ID3D12Device11_CreateMetaCommand(This,CommandId,NodeMask,pCreationParametersData,CreationParametersDataSizeInBytes,riid,ppMetaCommand) \ + ( (This)->lpVtbl -> CreateMetaCommand(This,CommandId,NodeMask,pCreationParametersData,CreationParametersDataSizeInBytes,riid,ppMetaCommand) ) + +#define ID3D12Device11_CreateStateObject(This,pDesc,riid,ppStateObject) \ + ( (This)->lpVtbl -> CreateStateObject(This,pDesc,riid,ppStateObject) ) + +#define ID3D12Device11_GetRaytracingAccelerationStructurePrebuildInfo(This,pDesc,pInfo) \ + ( (This)->lpVtbl -> GetRaytracingAccelerationStructurePrebuildInfo(This,pDesc,pInfo) ) + +#define ID3D12Device11_CheckDriverMatchingIdentifier(This,SerializedDataType,pIdentifierToCheck) \ + ( (This)->lpVtbl -> CheckDriverMatchingIdentifier(This,SerializedDataType,pIdentifierToCheck) ) + + +#define ID3D12Device11_SetBackgroundProcessingMode(This,Mode,MeasurementsAction,hEventToSignalUponCompletion,pbFurtherMeasurementsDesired) \ + ( (This)->lpVtbl -> SetBackgroundProcessingMode(This,Mode,MeasurementsAction,hEventToSignalUponCompletion,pbFurtherMeasurementsDesired) ) + + +#define ID3D12Device11_AddToStateObject(This,pAddition,pStateObjectToGrowFrom,riid,ppNewStateObject) \ + ( (This)->lpVtbl -> AddToStateObject(This,pAddition,pStateObjectToGrowFrom,riid,ppNewStateObject) ) + +#define ID3D12Device11_CreateProtectedResourceSession1(This,pDesc,riid,ppSession) \ + ( (This)->lpVtbl -> CreateProtectedResourceSession1(This,pDesc,riid,ppSession) ) + +#if !defined(_WIN32) + +#define ID3D12Device11_GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#else +#define ID3D12Device11_GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) \ + ( (This)->lpVtbl -> GetResourceAllocationInfo2(This,RetVal,visibleMask,numResourceDescs,pResourceDescs,pResourceAllocationInfo1) ) +#endif + +#define ID3D12Device11_CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource2(This,pHeapProperties,HeapFlags,pDesc,InitialResourceState,pOptimizedClearValue,pProtectedSession,riidResource,ppvResource) ) + +#define ID3D12Device11_CreatePlacedResource1(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) \ + ( (This)->lpVtbl -> CreatePlacedResource1(This,pHeap,HeapOffset,pDesc,InitialState,pOptimizedClearValue,riid,ppvResource) ) + +#define ID3D12Device11_CreateSamplerFeedbackUnorderedAccessView(This,pTargetedResource,pFeedbackResource,DestDescriptor) \ + ( (This)->lpVtbl -> CreateSamplerFeedbackUnorderedAccessView(This,pTargetedResource,pFeedbackResource,DestDescriptor) ) + +#define ID3D12Device11_GetCopyableFootprints1(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) \ + ( (This)->lpVtbl -> GetCopyableFootprints1(This,pResourceDesc,FirstSubresource,NumSubresources,BaseOffset,pLayouts,pNumRows,pRowSizeInBytes,pTotalBytes) ) + + +#define ID3D12Device11_CreateShaderCacheSession(This,pDesc,riid,ppvSession) \ + ( (This)->lpVtbl -> CreateShaderCacheSession(This,pDesc,riid,ppvSession) ) + +#define ID3D12Device11_ShaderCacheControl(This,Kinds,Control) \ + ( (This)->lpVtbl -> ShaderCacheControl(This,Kinds,Control) ) + +#define ID3D12Device11_CreateCommandQueue1(This,pDesc,CreatorID,riid,ppCommandQueue) \ + ( (This)->lpVtbl -> CreateCommandQueue1(This,pDesc,CreatorID,riid,ppCommandQueue) ) + + +#define ID3D12Device11_CreateCommittedResource3(This,pHeapProperties,HeapFlags,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riidResource,ppvResource) \ + ( (This)->lpVtbl -> CreateCommittedResource3(This,pHeapProperties,HeapFlags,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riidResource,ppvResource) ) + +#define ID3D12Device11_CreatePlacedResource2(This,pHeap,HeapOffset,pDesc,InitialLayout,pOptimizedClearValue,NumCastableFormats,pCastableFormats,riid,ppvResource) \ + ( (This)->lpVtbl -> CreatePlacedResource2(This,pHeap,HeapOffset,pDesc,InitialLayout,pOptimizedClearValue,NumCastableFormats,pCastableFormats,riid,ppvResource) ) + +#define ID3D12Device11_CreateReservedResource2(This,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riid,ppvResource) \ + ( (This)->lpVtbl -> CreateReservedResource2(This,pDesc,InitialLayout,pOptimizedClearValue,pProtectedSession,NumCastableFormats,pCastableFormats,riid,ppvResource) ) + + +#define ID3D12Device11_CreateSampler2(This,pDesc,DestDescriptor) \ + ( (This)->lpVtbl -> CreateSampler2(This,pDesc,DestDescriptor) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12Device11_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VirtualizationGuestDevice_INTERFACE_DEFINED__ +#define __ID3D12VirtualizationGuestDevice_INTERFACE_DEFINED__ + +/* interface ID3D12VirtualizationGuestDevice */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VirtualizationGuestDevice; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("bc66d368-7373-4943-8757-fc87dc79e476") + ID3D12VirtualizationGuestDevice : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE ShareWithHost( + _In_ ID3D12DeviceChild *pObject, + _Out_ HANDLE *pHandle) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateFenceFd( + _In_ ID3D12Fence *pFence, + UINT64 FenceValue, + _Out_ int *pFenceFd) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VirtualizationGuestDeviceVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VirtualizationGuestDevice * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VirtualizationGuestDevice * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VirtualizationGuestDevice * This); + + DECLSPEC_XFGVIRT(ID3D12VirtualizationGuestDevice, ShareWithHost) + HRESULT ( STDMETHODCALLTYPE *ShareWithHost )( + ID3D12VirtualizationGuestDevice * This, + _In_ ID3D12DeviceChild *pObject, + _Out_ HANDLE *pHandle); + + DECLSPEC_XFGVIRT(ID3D12VirtualizationGuestDevice, CreateFenceFd) + HRESULT ( STDMETHODCALLTYPE *CreateFenceFd )( + ID3D12VirtualizationGuestDevice * This, + _In_ ID3D12Fence *pFence, + UINT64 FenceValue, + _Out_ int *pFenceFd); + + END_INTERFACE + } ID3D12VirtualizationGuestDeviceVtbl; + + interface ID3D12VirtualizationGuestDevice + { + CONST_VTBL struct ID3D12VirtualizationGuestDeviceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VirtualizationGuestDevice_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VirtualizationGuestDevice_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VirtualizationGuestDevice_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VirtualizationGuestDevice_ShareWithHost(This,pObject,pHandle) \ + ( (This)->lpVtbl -> ShareWithHost(This,pObject,pHandle) ) + +#define ID3D12VirtualizationGuestDevice_CreateFenceFd(This,pFence,FenceValue,pFenceFd) \ + ( (This)->lpVtbl -> CreateFenceFd(This,pFence,FenceValue,pFenceFd) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VirtualizationGuestDevice_INTERFACE_DEFINED__ */ + + #ifndef __ID3D12Tools_INTERFACE_DEFINED__ #define __ID3D12Tools_INTERFACE_DEFINED__ @@ -21091,7 +24487,7 @@ EXTERN_C const IID IID_ID3D12Tools; #endif /* __ID3D12Tools_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0053 */ +/* interface __MIDL_itf_d3d12_0000_0057 */ /* [local] */ typedef struct D3D12_SUBRESOURCE_DATA @@ -21209,20 +24605,6 @@ static const UUID D3D12TiledResourceTier4 = { /* c9c4725f-a81a-4f56-8c5b-c51039d { 0x8c, 0x5b, 0xc5, 0x10, 0x39, 0xd6, 0x94, 0xfb } }; // -------------------------------------------------------------------------------------------------------------------------------- -// Experimental Feature: D3D12MetaCommand -// -// Use with D3D12EnableExperimentalFeatures to enable the D3D12 Meta Command. -// -// Enabling D3D12MetaCommand needs no configuration struct, pass NULL in the pConfigurationStructs array. -// -// -------------------------------------------------------------------------------------------------------------------------------- -static const UUID D3D12MetaCommand = { /* C734C97E-8077-48C8-9FDC-D9D1DD31DD77 */ - 0xc734c97e, - 0x8077, - 0x48c8, - { 0x9f, 0xdc, 0xd9, 0xd1, 0xdd, 0x31, 0xdd, 0x77 } -}; -// -------------------------------------------------------------------------------------------------------------------------------- // D3D12GetInterface // // Retrieve Global D3D12 Interface. @@ -21232,6 +24614,7 @@ DEFINE_GUID(CLSID_D3D12Debug, 0xf2352aeb, 0xdd84, 0x49fe, DEFINE_GUID(CLSID_D3D12Tools, 0xe38216b1, 0x3c8c, 0x4833, 0xaa, 0x09, 0x0a, 0x06, 0xb6, 0x5d, 0x96, 0xc8); DEFINE_GUID(CLSID_D3D12DeviceRemovedExtendedData, 0x4a75bbc4, 0x9ff4, 0x4ad8, 0x9f, 0x18, 0xab, 0xae, 0x84, 0xdc, 0x5f, 0xf2); DEFINE_GUID(CLSID_D3D12SDKConfiguration, 0x7cda6aca, 0xa03e, 0x49c8, 0x94, 0x58, 0x03, 0x34, 0xd2, 0x0e, 0x07, 0xce); +DEFINE_GUID(CLSID_D3D12DeviceFactory, 0x114863bf, 0xc386, 0x4aee, 0xb3, 0x9d, 0x8f, 0x0b, 0xbb, 0x06, 0x29, 0x55); typedef HRESULT (WINAPI* PFN_D3D12_GET_INTERFACE)( _In_ REFCLSID, _In_ REFIID, _COM_Outptr_opt_ void** ); @@ -21239,8 +24622,8 @@ HRESULT WINAPI D3D12GetInterface( _In_ REFCLSID rclsid, _In_ REFIID riid, _COM_O -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0053_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0053_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0057_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0057_v0_0_s_ifspec; #ifndef __ID3D12SDKConfiguration_INTERFACE_DEFINED__ #define __ID3D12SDKConfiguration_INTERFACE_DEFINED__ @@ -21327,7 +24710,470 @@ EXTERN_C const IID IID_ID3D12SDKConfiguration; #endif /* __ID3D12SDKConfiguration_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0054 */ +#ifndef __ID3D12SDKConfiguration1_INTERFACE_DEFINED__ +#define __ID3D12SDKConfiguration1_INTERFACE_DEFINED__ + +/* interface ID3D12SDKConfiguration1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12SDKConfiguration1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("8aaf9303-ad25-48b9-9a57-d9c37e009d9f") + ID3D12SDKConfiguration1 : public ID3D12SDKConfiguration + { + public: + virtual HRESULT STDMETHODCALLTYPE CreateDeviceFactory( + UINT SDKVersion, + _In_ LPCSTR SDKPath, + REFIID riid, + _COM_Outptr_ void **ppvFactory) = 0; + + virtual void STDMETHODCALLTYPE FreeUnusedSDKs( void) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12SDKConfiguration1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12SDKConfiguration1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12SDKConfiguration1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12SDKConfiguration1 * This); + + DECLSPEC_XFGVIRT(ID3D12SDKConfiguration, SetSDKVersion) + HRESULT ( STDMETHODCALLTYPE *SetSDKVersion )( + ID3D12SDKConfiguration1 * This, + UINT SDKVersion, + _In_z_ LPCSTR SDKPath); + + DECLSPEC_XFGVIRT(ID3D12SDKConfiguration1, CreateDeviceFactory) + HRESULT ( STDMETHODCALLTYPE *CreateDeviceFactory )( + ID3D12SDKConfiguration1 * This, + UINT SDKVersion, + _In_ LPCSTR SDKPath, + REFIID riid, + _COM_Outptr_ void **ppvFactory); + + DECLSPEC_XFGVIRT(ID3D12SDKConfiguration1, FreeUnusedSDKs) + void ( STDMETHODCALLTYPE *FreeUnusedSDKs )( + ID3D12SDKConfiguration1 * This); + + END_INTERFACE + } ID3D12SDKConfiguration1Vtbl; + + interface ID3D12SDKConfiguration1 + { + CONST_VTBL struct ID3D12SDKConfiguration1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12SDKConfiguration1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12SDKConfiguration1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12SDKConfiguration1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12SDKConfiguration1_SetSDKVersion(This,SDKVersion,SDKPath) \ + ( (This)->lpVtbl -> SetSDKVersion(This,SDKVersion,SDKPath) ) + + +#define ID3D12SDKConfiguration1_CreateDeviceFactory(This,SDKVersion,SDKPath,riid,ppvFactory) \ + ( (This)->lpVtbl -> CreateDeviceFactory(This,SDKVersion,SDKPath,riid,ppvFactory) ) + +#define ID3D12SDKConfiguration1_FreeUnusedSDKs(This) \ + ( (This)->lpVtbl -> FreeUnusedSDKs(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12SDKConfiguration1_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12_0000_0059 */ +/* [local] */ + +typedef +enum D3D12_DEVICE_FACTORY_FLAGS + { + D3D12_DEVICE_FACTORY_FLAG_NONE = 0, + D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_EXISTING_DEVICE = 0x1, + D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_INCOMPATIBLE_EXISTING_DEVICE = 0x2, + D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON = 0x4 + } D3D12_DEVICE_FACTORY_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS ); + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0059_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0059_v0_0_s_ifspec; + +#ifndef __ID3D12DeviceFactory_INTERFACE_DEFINED__ +#define __ID3D12DeviceFactory_INTERFACE_DEFINED__ + +/* interface ID3D12DeviceFactory */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12DeviceFactory; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("61f307d3-d34e-4e7c-8374-3ba4de23cccb") + ID3D12DeviceFactory : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE InitializeFromGlobalState( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE ApplyToGlobalState( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE SetFlags( + D3D12_DEVICE_FACTORY_FLAGS flags) = 0; + + virtual D3D12_DEVICE_FACTORY_FLAGS STDMETHODCALLTYPE GetFlags( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetConfigurationInterface( + REFCLSID clsid, + REFIID iid, + _COM_Outptr_ void **ppv) = 0; + + virtual HRESULT STDMETHODCALLTYPE EnableExperimentalFeatures( + UINT NumFeatures, + _In_reads_(NumFeatures) const IID *pIIDs, + _In_reads_opt_(NumFeatures) void *pConfigurationStructs, + _In_reads_opt_(NumFeatures) UINT *pConfigurationStructSizes) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateDevice( + _In_opt_ IUnknown *adapter, + D3D_FEATURE_LEVEL FeatureLevel, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12DeviceFactoryVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12DeviceFactory * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12DeviceFactory * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12DeviceFactory * This); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, InitializeFromGlobalState) + HRESULT ( STDMETHODCALLTYPE *InitializeFromGlobalState )( + ID3D12DeviceFactory * This); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, ApplyToGlobalState) + HRESULT ( STDMETHODCALLTYPE *ApplyToGlobalState )( + ID3D12DeviceFactory * This); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, SetFlags) + HRESULT ( STDMETHODCALLTYPE *SetFlags )( + ID3D12DeviceFactory * This, + D3D12_DEVICE_FACTORY_FLAGS flags); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, GetFlags) + D3D12_DEVICE_FACTORY_FLAGS ( STDMETHODCALLTYPE *GetFlags )( + ID3D12DeviceFactory * This); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, GetConfigurationInterface) + HRESULT ( STDMETHODCALLTYPE *GetConfigurationInterface )( + ID3D12DeviceFactory * This, + REFCLSID clsid, + REFIID iid, + _COM_Outptr_ void **ppv); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, EnableExperimentalFeatures) + HRESULT ( STDMETHODCALLTYPE *EnableExperimentalFeatures )( + ID3D12DeviceFactory * This, + UINT NumFeatures, + _In_reads_(NumFeatures) const IID *pIIDs, + _In_reads_opt_(NumFeatures) void *pConfigurationStructs, + _In_reads_opt_(NumFeatures) UINT *pConfigurationStructSizes); + + DECLSPEC_XFGVIRT(ID3D12DeviceFactory, CreateDevice) + HRESULT ( STDMETHODCALLTYPE *CreateDevice )( + ID3D12DeviceFactory * This, + _In_opt_ IUnknown *adapter, + D3D_FEATURE_LEVEL FeatureLevel, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + END_INTERFACE + } ID3D12DeviceFactoryVtbl; + + interface ID3D12DeviceFactory + { + CONST_VTBL struct ID3D12DeviceFactoryVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12DeviceFactory_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12DeviceFactory_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12DeviceFactory_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12DeviceFactory_InitializeFromGlobalState(This) \ + ( (This)->lpVtbl -> InitializeFromGlobalState(This) ) + +#define ID3D12DeviceFactory_ApplyToGlobalState(This) \ + ( (This)->lpVtbl -> ApplyToGlobalState(This) ) + +#define ID3D12DeviceFactory_SetFlags(This,flags) \ + ( (This)->lpVtbl -> SetFlags(This,flags) ) + +#define ID3D12DeviceFactory_GetFlags(This) \ + ( (This)->lpVtbl -> GetFlags(This) ) + +#define ID3D12DeviceFactory_GetConfigurationInterface(This,clsid,iid,ppv) \ + ( (This)->lpVtbl -> GetConfigurationInterface(This,clsid,iid,ppv) ) + +#define ID3D12DeviceFactory_EnableExperimentalFeatures(This,NumFeatures,pIIDs,pConfigurationStructs,pConfigurationStructSizes) \ + ( (This)->lpVtbl -> EnableExperimentalFeatures(This,NumFeatures,pIIDs,pConfigurationStructs,pConfigurationStructSizes) ) + +#define ID3D12DeviceFactory_CreateDevice(This,adapter,FeatureLevel,riid,ppvDevice) \ + ( (This)->lpVtbl -> CreateDevice(This,adapter,FeatureLevel,riid,ppvDevice) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12DeviceFactory_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12_0000_0060 */ +/* [local] */ + +typedef +enum D3D12_DEVICE_FLAGS + { + D3D12_DEVICE_FLAG_NONE = 0, + D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 0x1, + D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 0x2, + D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 0x4, + D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 0x8, + D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 0x10, + D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 0x20, + D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 0x40, + D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 0x80, + D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 0x100, + D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 0x200, + D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 0x400 + } D3D12_DEVICE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS ); +typedef struct D3D12_DEVICE_CONFIGURATION_DESC + { + D3D12_DEVICE_FLAGS Flags; + UINT GpuBasedValidationFlags; + UINT SDKVersion; + UINT NumEnabledExperimentalFeatures; + } D3D12_DEVICE_CONFIGURATION_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0060_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0060_v0_0_s_ifspec; + +#ifndef __ID3D12DeviceConfiguration_INTERFACE_DEFINED__ +#define __ID3D12DeviceConfiguration_INTERFACE_DEFINED__ + +/* interface ID3D12DeviceConfiguration */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12DeviceConfiguration; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("78dbf87b-f766-422b-a61c-c8c446bdb9ad") + ID3D12DeviceConfiguration : public IUnknown + { + public: +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_DEVICE_CONFIGURATION_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_DEVICE_CONFIGURATION_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_DEVICE_CONFIGURATION_DESC * RetVal) = 0; +#endif + + virtual HRESULT STDMETHODCALLTYPE GetEnabledExperimentalFeatures( + _Out_writes_(NumGuids) GUID *pGuids, + UINT NumGuids) = 0; + + virtual HRESULT STDMETHODCALLTYPE SerializeVersionedRootSignature( + _In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *pDesc, + _COM_Outptr_ ID3DBlob **ppResult, + _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppError) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVersionedRootSignatureDeserializer( + _In_reads_bytes_(Size) const void *pBlob, + SIZE_T Size, + REFIID riid, + _COM_Outptr_ void **ppvDeserializer) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12DeviceConfigurationVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12DeviceConfiguration * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12DeviceConfiguration * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12DeviceConfiguration * This); + + DECLSPEC_XFGVIRT(ID3D12DeviceConfiguration, GetDesc) +#if !defined(_WIN32) + D3D12_DEVICE_CONFIGURATION_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12DeviceConfiguration * This); + +#else + D3D12_DEVICE_CONFIGURATION_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12DeviceConfiguration * This, + D3D12_DEVICE_CONFIGURATION_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12DeviceConfiguration, GetEnabledExperimentalFeatures) + HRESULT ( STDMETHODCALLTYPE *GetEnabledExperimentalFeatures )( + ID3D12DeviceConfiguration * This, + _Out_writes_(NumGuids) GUID *pGuids, + UINT NumGuids); + + DECLSPEC_XFGVIRT(ID3D12DeviceConfiguration, SerializeVersionedRootSignature) + HRESULT ( STDMETHODCALLTYPE *SerializeVersionedRootSignature )( + ID3D12DeviceConfiguration * This, + _In_ const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *pDesc, + _COM_Outptr_ ID3DBlob **ppResult, + _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppError); + + DECLSPEC_XFGVIRT(ID3D12DeviceConfiguration, CreateVersionedRootSignatureDeserializer) + HRESULT ( STDMETHODCALLTYPE *CreateVersionedRootSignatureDeserializer )( + ID3D12DeviceConfiguration * This, + _In_reads_bytes_(Size) const void *pBlob, + SIZE_T Size, + REFIID riid, + _COM_Outptr_ void **ppvDeserializer); + + END_INTERFACE + } ID3D12DeviceConfigurationVtbl; + + interface ID3D12DeviceConfiguration + { + CONST_VTBL struct ID3D12DeviceConfigurationVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12DeviceConfiguration_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12DeviceConfiguration_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12DeviceConfiguration_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + +#if !defined(_WIN32) + +#define ID3D12DeviceConfiguration_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12DeviceConfiguration_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + +#define ID3D12DeviceConfiguration_GetEnabledExperimentalFeatures(This,pGuids,NumGuids) \ + ( (This)->lpVtbl -> GetEnabledExperimentalFeatures(This,pGuids,NumGuids) ) + +#define ID3D12DeviceConfiguration_SerializeVersionedRootSignature(This,pDesc,ppResult,ppError) \ + ( (This)->lpVtbl -> SerializeVersionedRootSignature(This,pDesc,ppResult,ppError) ) + +#define ID3D12DeviceConfiguration_CreateVersionedRootSignatureDeserializer(This,pBlob,Size,riid,ppvDeserializer) \ + ( (This)->lpVtbl -> CreateVersionedRootSignatureDeserializer(This,pBlob,Size,riid,ppvDeserializer) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12DeviceConfiguration_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12_0000_0061 */ /* [local] */ typedef @@ -21367,8 +25213,8 @@ enum D3D12_SHADING_RATE_COMBINER -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0054_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0054_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0061_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0061_v0_0_s_ifspec; #ifndef __ID3D12GraphicsCommandList5_INTERFACE_DEFINED__ #define __ID3D12GraphicsCommandList5_INTERFACE_DEFINED__ @@ -22203,7 +26049,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList5; #endif /* __ID3D12GraphicsCommandList5_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0055 */ +/* interface __MIDL_itf_d3d12_0000_0062 */ /* [local] */ typedef struct D3D12_DISPATCH_MESH_ARGUMENTS @@ -22215,8 +26061,8 @@ typedef struct D3D12_DISPATCH_MESH_ARGUMENTS -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0055_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0055_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0062_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0062_v0_0_s_ifspec; #ifndef __ID3D12GraphicsCommandList6_INTERFACE_DEFINED__ #define __ID3D12GraphicsCommandList6_INTERFACE_DEFINED__ @@ -23060,7 +26906,1719 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList6; #endif /* __ID3D12GraphicsCommandList6_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12_0000_0056 */ +#ifndef __ID3D12GraphicsCommandList7_INTERFACE_DEFINED__ +#define __ID3D12GraphicsCommandList7_INTERFACE_DEFINED__ + +/* interface ID3D12GraphicsCommandList7 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12GraphicsCommandList7; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("dd171223-8b61-4769-90e3-160ccde4e2c1") + ID3D12GraphicsCommandList7 : public ID3D12GraphicsCommandList6 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12GraphicsCommandList7Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12GraphicsCommandList7 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12GraphicsCommandList7 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12GraphicsCommandList7 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12GraphicsCommandList7 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12GraphicsCommandList7 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12GraphicsCommandList7 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12GraphicsCommandList7 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12GraphicsCommandList7 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12GraphicsCommandList7 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12GraphicsCommandList7 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12CommandAllocator *pAllocator, + _In_opt_ ID3D12PipelineState *pInitialState); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ ID3D12PipelineState *pPipelineState); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, DrawInstanced) + void ( STDMETHODCALLTYPE *DrawInstanced )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT VertexCountPerInstance, + _In_ UINT InstanceCount, + _In_ UINT StartVertexLocation, + _In_ UINT StartInstanceLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, DrawIndexedInstanced) + void ( STDMETHODCALLTYPE *DrawIndexedInstanced )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT IndexCountPerInstance, + _In_ UINT InstanceCount, + _In_ UINT StartIndexLocation, + _In_ INT BaseVertexLocation, + _In_ UINT StartInstanceLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, Dispatch) + void ( STDMETHODCALLTYPE *Dispatch )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT ThreadGroupCountX, + _In_ UINT ThreadGroupCountY, + _In_ UINT ThreadGroupCountZ); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyBufferRegion) + void ( STDMETHODCALLTYPE *CopyBufferRegion )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pDstBuffer, + UINT64 DstOffset, + _In_ ID3D12Resource *pSrcBuffer, + UINT64 SrcOffset, + UINT64 NumBytes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyTextureRegion) + void ( STDMETHODCALLTYPE *CopyTextureRegion )( + ID3D12GraphicsCommandList7 * This, + _In_ const D3D12_TEXTURE_COPY_LOCATION *pDst, + UINT DstX, + UINT DstY, + UINT DstZ, + _In_ const D3D12_TEXTURE_COPY_LOCATION *pSrc, + _In_opt_ const D3D12_BOX *pSrcBox); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyResource) + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pDstResource, + _In_ ID3D12Resource *pSrcResource); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyTiles) + void ( STDMETHODCALLTYPE *CopyTiles )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pTiledResource, + _In_ const D3D12_TILED_RESOURCE_COORDINATE *pTileRegionStartCoordinate, + _In_ const D3D12_TILE_REGION_SIZE *pTileRegionSize, + _In_ ID3D12Resource *pBuffer, + UINT64 BufferStartOffsetInBytes, + D3D12_TILE_COPY_FLAGS Flags); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ResolveSubresource) + void ( STDMETHODCALLTYPE *ResolveSubresource )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pDstResource, + _In_ UINT DstSubresource, + _In_ ID3D12Resource *pSrcResource, + _In_ UINT SrcSubresource, + _In_ DXGI_FORMAT Format); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, IASetPrimitiveTopology) + void ( STDMETHODCALLTYPE *IASetPrimitiveTopology )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_PRIMITIVE_TOPOLOGY PrimitiveTopology); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, RSSetViewports) + void ( STDMETHODCALLTYPE *RSSetViewports )( + ID3D12GraphicsCommandList7 * This, + _In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports, + _In_reads_( NumViewports) const D3D12_VIEWPORT *pViewports); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, RSSetScissorRects) + void ( STDMETHODCALLTYPE *RSSetScissorRects )( + ID3D12GraphicsCommandList7 * This, + _In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects, + _In_reads_( NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, OMSetBlendFactor) + void ( STDMETHODCALLTYPE *OMSetBlendFactor )( + ID3D12GraphicsCommandList7 * This, + _In_reads_opt_(4) const FLOAT BlendFactor[ 4 ]); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, OMSetStencilRef) + void ( STDMETHODCALLTYPE *OMSetStencilRef )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT StencilRef); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetPipelineState) + void ( STDMETHODCALLTYPE *SetPipelineState )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12PipelineState *pPipelineState); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ExecuteBundle) + void ( STDMETHODCALLTYPE *ExecuteBundle )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12GraphicsCommandList *pCommandList); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetDescriptorHeaps) + void ( STDMETHODCALLTYPE *SetDescriptorHeaps )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT NumDescriptorHeaps, + _In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootSignature) + void ( STDMETHODCALLTYPE *SetComputeRootSignature )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ ID3D12RootSignature *pRootSignature); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootSignature) + void ( STDMETHODCALLTYPE *SetGraphicsRootSignature )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ ID3D12RootSignature *pRootSignature); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootDescriptorTable) + void ( STDMETHODCALLTYPE *SetComputeRootDescriptorTable )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootDescriptorTable) + void ( STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRoot32BitConstant) + void ( STDMETHODCALLTYPE *SetComputeRoot32BitConstant )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ UINT SrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRoot32BitConstant) + void ( STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ UINT SrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRoot32BitConstants) + void ( STDMETHODCALLTYPE *SetComputeRoot32BitConstants )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ UINT Num32BitValuesToSet, + _In_reads_(Num32BitValuesToSet*sizeof(UINT)) const void *pSrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRoot32BitConstants) + void ( STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ UINT Num32BitValuesToSet, + _In_reads_(Num32BitValuesToSet*sizeof(UINT)) const void *pSrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootConstantBufferView) + void ( STDMETHODCALLTYPE *SetComputeRootConstantBufferView )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootConstantBufferView) + void ( STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootShaderResourceView) + void ( STDMETHODCALLTYPE *SetComputeRootShaderResourceView )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootShaderResourceView) + void ( STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootUnorderedAccessView) + void ( STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootUnorderedAccessView) + void ( STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, IASetIndexBuffer) + void ( STDMETHODCALLTYPE *IASetIndexBuffer )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ const D3D12_INDEX_BUFFER_VIEW *pView); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, IASetVertexBuffers) + void ( STDMETHODCALLTYPE *IASetVertexBuffers )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT StartSlot, + _In_ UINT NumViews, + _In_reads_opt_(NumViews) const D3D12_VERTEX_BUFFER_VIEW *pViews); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SOSetTargets) + void ( STDMETHODCALLTYPE *SOSetTargets )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT StartSlot, + _In_ UINT NumViews, + _In_reads_opt_(NumViews) const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, OMSetRenderTargets) + void ( STDMETHODCALLTYPE *OMSetRenderTargets )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT NumRenderTargetDescriptors, + _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pRenderTargetDescriptors, + _In_ BOOL RTsSingleHandleToDescriptorRange, + _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pDepthStencilDescriptor); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearDepthStencilView) + void ( STDMETHODCALLTYPE *ClearDepthStencilView )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DepthStencilView, + _In_ D3D12_CLEAR_FLAGS ClearFlags, + _In_ FLOAT Depth, + _In_ UINT8 Stencil, + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearRenderTargetView) + void ( STDMETHODCALLTYPE *ClearRenderTargetView )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE RenderTargetView, + _In_ const FLOAT ColorRGBA[ 4 ], + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearUnorderedAccessViewUint) + void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewUint )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle, + _In_ ID3D12Resource *pResource, + _In_ const UINT Values[ 4 ], + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearUnorderedAccessViewFloat) + void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle, + _In_ ID3D12Resource *pResource, + _In_ const FLOAT Values[ 4 ], + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12GraphicsCommandList7 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12GraphicsCommandList7 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12GraphicsCommandList7 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ExecuteIndirect) + void ( STDMETHODCALLTYPE *ExecuteIndirect )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12CommandSignature *pCommandSignature, + _In_ UINT MaxCommandCount, + _In_ ID3D12Resource *pArgumentBuffer, + _In_ UINT64 ArgumentBufferOffset, + _In_opt_ ID3D12Resource *pCountBuffer, + _In_ UINT64 CountBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, AtomicCopyBufferUINT) + void ( STDMETHODCALLTYPE *AtomicCopyBufferUINT )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pDstBuffer, + UINT64 DstOffset, + _In_ ID3D12Resource *pSrcBuffer, + UINT64 SrcOffset, + UINT Dependencies, + _In_reads_(Dependencies) ID3D12Resource *const *ppDependentResources, + _In_reads_(Dependencies) const D3D12_SUBRESOURCE_RANGE_UINT64 *pDependentSubresourceRanges); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, AtomicCopyBufferUINT64) + void ( STDMETHODCALLTYPE *AtomicCopyBufferUINT64 )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pDstBuffer, + UINT64 DstOffset, + _In_ ID3D12Resource *pSrcBuffer, + UINT64 SrcOffset, + UINT Dependencies, + _In_reads_(Dependencies) ID3D12Resource *const *ppDependentResources, + _In_reads_(Dependencies) const D3D12_SUBRESOURCE_RANGE_UINT64 *pDependentSubresourceRanges); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, OMSetDepthBounds) + void ( STDMETHODCALLTYPE *OMSetDepthBounds )( + ID3D12GraphicsCommandList7 * This, + _In_ FLOAT Min, + _In_ FLOAT Max); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, SetSamplePositions) + void ( STDMETHODCALLTYPE *SetSamplePositions )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT NumSamplesPerPixel, + _In_ UINT NumPixels, + _In_reads_(NumSamplesPerPixel*NumPixels) D3D12_SAMPLE_POSITION *pSamplePositions); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, ResolveSubresourceRegion) + void ( STDMETHODCALLTYPE *ResolveSubresourceRegion )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12Resource *pDstResource, + _In_ UINT DstSubresource, + _In_ UINT DstX, + _In_ UINT DstY, + _In_ ID3D12Resource *pSrcResource, + _In_ UINT SrcSubresource, + _In_opt_ D3D12_RECT *pSrcRect, + _In_ DXGI_FORMAT Format, + _In_ D3D12_RESOLVE_MODE ResolveMode); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, SetViewInstanceMask) + void ( STDMETHODCALLTYPE *SetViewInstanceMask )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT Mask); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList2, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12GraphicsCommandList7 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList3, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, BeginRenderPass) + void ( STDMETHODCALLTYPE *BeginRenderPass )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT NumRenderTargets, + _In_reads_opt_(NumRenderTargets) const D3D12_RENDER_PASS_RENDER_TARGET_DESC *pRenderTargets, + _In_opt_ const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *pDepthStencil, + D3D12_RENDER_PASS_FLAGS Flags); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, EndRenderPass) + void ( STDMETHODCALLTYPE *EndRenderPass )( + ID3D12GraphicsCommandList7 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, InitializeMetaCommand) + void ( STDMETHODCALLTYPE *InitializeMetaCommand )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12MetaCommand *pMetaCommand, + _In_reads_bytes_opt_(InitializationParametersDataSizeInBytes) const void *pInitializationParametersData, + _In_ SIZE_T InitializationParametersDataSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, ExecuteMetaCommand) + void ( STDMETHODCALLTYPE *ExecuteMetaCommand )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12MetaCommand *pMetaCommand, + _In_reads_bytes_opt_(ExecutionParametersDataSizeInBytes) const void *pExecutionParametersData, + _In_ SIZE_T ExecutionParametersDataSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, BuildRaytracingAccelerationStructure) + void ( STDMETHODCALLTYPE *BuildRaytracingAccelerationStructure )( + ID3D12GraphicsCommandList7 * This, + _In_ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *pDesc, + _In_ UINT NumPostbuildInfoDescs, + _In_reads_opt_(NumPostbuildInfoDescs) const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *pPostbuildInfoDescs); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, EmitRaytracingAccelerationStructurePostbuildInfo) + void ( STDMETHODCALLTYPE *EmitRaytracingAccelerationStructurePostbuildInfo )( + ID3D12GraphicsCommandList7 * This, + _In_ const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *pDesc, + _In_ UINT NumSourceAccelerationStructures, + _In_reads_( NumSourceAccelerationStructures ) const D3D12_GPU_VIRTUAL_ADDRESS *pSourceAccelerationStructureData); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, CopyRaytracingAccelerationStructure) + void ( STDMETHODCALLTYPE *CopyRaytracingAccelerationStructure )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_GPU_VIRTUAL_ADDRESS DestAccelerationStructureData, + _In_ D3D12_GPU_VIRTUAL_ADDRESS SourceAccelerationStructureData, + _In_ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE Mode); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, SetPipelineState1) + void ( STDMETHODCALLTYPE *SetPipelineState1 )( + ID3D12GraphicsCommandList7 * This, + _In_ ID3D12StateObject *pStateObject); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, DispatchRays) + void ( STDMETHODCALLTYPE *DispatchRays )( + ID3D12GraphicsCommandList7 * This, + _In_ const D3D12_DISPATCH_RAYS_DESC *pDesc); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList5, RSSetShadingRate) + void ( STDMETHODCALLTYPE *RSSetShadingRate )( + ID3D12GraphicsCommandList7 * This, + _In_ D3D12_SHADING_RATE baseShadingRate, + _In_reads_opt_(D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT) const D3D12_SHADING_RATE_COMBINER *combiners); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList5, RSSetShadingRateImage) + void ( STDMETHODCALLTYPE *RSSetShadingRateImage )( + ID3D12GraphicsCommandList7 * This, + _In_opt_ ID3D12Resource *shadingRateImage); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList6, DispatchMesh) + void ( STDMETHODCALLTYPE *DispatchMesh )( + ID3D12GraphicsCommandList7 * This, + _In_ UINT ThreadGroupCountX, + _In_ UINT ThreadGroupCountY, + _In_ UINT ThreadGroupCountZ); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList7, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12GraphicsCommandList7 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12GraphicsCommandList7Vtbl; + + interface ID3D12GraphicsCommandList7 + { + CONST_VTBL struct ID3D12GraphicsCommandList7Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12GraphicsCommandList7_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12GraphicsCommandList7_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12GraphicsCommandList7_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12GraphicsCommandList7_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12GraphicsCommandList7_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12GraphicsCommandList7_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12GraphicsCommandList7_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12GraphicsCommandList7_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12GraphicsCommandList7_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12GraphicsCommandList7_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12GraphicsCommandList7_Reset(This,pAllocator,pInitialState) \ + ( (This)->lpVtbl -> Reset(This,pAllocator,pInitialState) ) + +#define ID3D12GraphicsCommandList7_ClearState(This,pPipelineState) \ + ( (This)->lpVtbl -> ClearState(This,pPipelineState) ) + +#define ID3D12GraphicsCommandList7_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) \ + ( (This)->lpVtbl -> DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) ) + +#define ID3D12GraphicsCommandList7_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) \ + ( (This)->lpVtbl -> DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) ) + +#define ID3D12GraphicsCommandList7_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) \ + ( (This)->lpVtbl -> Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) ) + +#define ID3D12GraphicsCommandList7_CopyBufferRegion(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,NumBytes) \ + ( (This)->lpVtbl -> CopyBufferRegion(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,NumBytes) ) + +#define ID3D12GraphicsCommandList7_CopyTextureRegion(This,pDst,DstX,DstY,DstZ,pSrc,pSrcBox) \ + ( (This)->lpVtbl -> CopyTextureRegion(This,pDst,DstX,DstY,DstZ,pSrc,pSrcBox) ) + +#define ID3D12GraphicsCommandList7_CopyResource(This,pDstResource,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pDstResource,pSrcResource) ) + +#define ID3D12GraphicsCommandList7_CopyTiles(This,pTiledResource,pTileRegionStartCoordinate,pTileRegionSize,pBuffer,BufferStartOffsetInBytes,Flags) \ + ( (This)->lpVtbl -> CopyTiles(This,pTiledResource,pTileRegionStartCoordinate,pTileRegionSize,pBuffer,BufferStartOffsetInBytes,Flags) ) + +#define ID3D12GraphicsCommandList7_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) \ + ( (This)->lpVtbl -> ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) ) + +#define ID3D12GraphicsCommandList7_IASetPrimitiveTopology(This,PrimitiveTopology) \ + ( (This)->lpVtbl -> IASetPrimitiveTopology(This,PrimitiveTopology) ) + +#define ID3D12GraphicsCommandList7_RSSetViewports(This,NumViewports,pViewports) \ + ( (This)->lpVtbl -> RSSetViewports(This,NumViewports,pViewports) ) + +#define ID3D12GraphicsCommandList7_RSSetScissorRects(This,NumRects,pRects) \ + ( (This)->lpVtbl -> RSSetScissorRects(This,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList7_OMSetBlendFactor(This,BlendFactor) \ + ( (This)->lpVtbl -> OMSetBlendFactor(This,BlendFactor) ) + +#define ID3D12GraphicsCommandList7_OMSetStencilRef(This,StencilRef) \ + ( (This)->lpVtbl -> OMSetStencilRef(This,StencilRef) ) + +#define ID3D12GraphicsCommandList7_SetPipelineState(This,pPipelineState) \ + ( (This)->lpVtbl -> SetPipelineState(This,pPipelineState) ) + +#define ID3D12GraphicsCommandList7_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12GraphicsCommandList7_ExecuteBundle(This,pCommandList) \ + ( (This)->lpVtbl -> ExecuteBundle(This,pCommandList) ) + +#define ID3D12GraphicsCommandList7_SetDescriptorHeaps(This,NumDescriptorHeaps,ppDescriptorHeaps) \ + ( (This)->lpVtbl -> SetDescriptorHeaps(This,NumDescriptorHeaps,ppDescriptorHeaps) ) + +#define ID3D12GraphicsCommandList7_SetComputeRootSignature(This,pRootSignature) \ + ( (This)->lpVtbl -> SetComputeRootSignature(This,pRootSignature) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRootSignature(This,pRootSignature) \ + ( (This)->lpVtbl -> SetGraphicsRootSignature(This,pRootSignature) ) + +#define ID3D12GraphicsCommandList7_SetComputeRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) \ + ( (This)->lpVtbl -> SetComputeRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) \ + ( (This)->lpVtbl -> SetGraphicsRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) ) + +#define ID3D12GraphicsCommandList7_SetComputeRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetComputeRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetGraphicsRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList7_SetComputeRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetComputeRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetGraphicsRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList7_SetComputeRootConstantBufferView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetComputeRootConstantBufferView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRootConstantBufferView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetGraphicsRootConstantBufferView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList7_SetComputeRootShaderResourceView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetComputeRootShaderResourceView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRootShaderResourceView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetGraphicsRootShaderResourceView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList7_SetComputeRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetComputeRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList7_SetGraphicsRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetGraphicsRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList7_IASetIndexBuffer(This,pView) \ + ( (This)->lpVtbl -> IASetIndexBuffer(This,pView) ) + +#define ID3D12GraphicsCommandList7_IASetVertexBuffers(This,StartSlot,NumViews,pViews) \ + ( (This)->lpVtbl -> IASetVertexBuffers(This,StartSlot,NumViews,pViews) ) + +#define ID3D12GraphicsCommandList7_SOSetTargets(This,StartSlot,NumViews,pViews) \ + ( (This)->lpVtbl -> SOSetTargets(This,StartSlot,NumViews,pViews) ) + +#define ID3D12GraphicsCommandList7_OMSetRenderTargets(This,NumRenderTargetDescriptors,pRenderTargetDescriptors,RTsSingleHandleToDescriptorRange,pDepthStencilDescriptor) \ + ( (This)->lpVtbl -> OMSetRenderTargets(This,NumRenderTargetDescriptors,pRenderTargetDescriptors,RTsSingleHandleToDescriptorRange,pDepthStencilDescriptor) ) + +#define ID3D12GraphicsCommandList7_ClearDepthStencilView(This,DepthStencilView,ClearFlags,Depth,Stencil,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearDepthStencilView(This,DepthStencilView,ClearFlags,Depth,Stencil,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList7_ClearRenderTargetView(This,RenderTargetView,ColorRGBA,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearRenderTargetView(This,RenderTargetView,ColorRGBA,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList7_ClearUnorderedAccessViewUint(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearUnorderedAccessViewUint(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList7_ClearUnorderedAccessViewFloat(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearUnorderedAccessViewFloat(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList7_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12GraphicsCommandList7_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12GraphicsCommandList7_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12GraphicsCommandList7_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12GraphicsCommandList7_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12GraphicsCommandList7_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12GraphicsCommandList7_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12GraphicsCommandList7_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12GraphicsCommandList7_ExecuteIndirect(This,pCommandSignature,MaxCommandCount,pArgumentBuffer,ArgumentBufferOffset,pCountBuffer,CountBufferOffset) \ + ( (This)->lpVtbl -> ExecuteIndirect(This,pCommandSignature,MaxCommandCount,pArgumentBuffer,ArgumentBufferOffset,pCountBuffer,CountBufferOffset) ) + + +#define ID3D12GraphicsCommandList7_AtomicCopyBufferUINT(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) \ + ( (This)->lpVtbl -> AtomicCopyBufferUINT(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) ) + +#define ID3D12GraphicsCommandList7_AtomicCopyBufferUINT64(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) \ + ( (This)->lpVtbl -> AtomicCopyBufferUINT64(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) ) + +#define ID3D12GraphicsCommandList7_OMSetDepthBounds(This,Min,Max) \ + ( (This)->lpVtbl -> OMSetDepthBounds(This,Min,Max) ) + +#define ID3D12GraphicsCommandList7_SetSamplePositions(This,NumSamplesPerPixel,NumPixels,pSamplePositions) \ + ( (This)->lpVtbl -> SetSamplePositions(This,NumSamplesPerPixel,NumPixels,pSamplePositions) ) + +#define ID3D12GraphicsCommandList7_ResolveSubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,pSrcResource,SrcSubresource,pSrcRect,Format,ResolveMode) \ + ( (This)->lpVtbl -> ResolveSubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,pSrcResource,SrcSubresource,pSrcRect,Format,ResolveMode) ) + +#define ID3D12GraphicsCommandList7_SetViewInstanceMask(This,Mask) \ + ( (This)->lpVtbl -> SetViewInstanceMask(This,Mask) ) + + +#define ID3D12GraphicsCommandList7_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12GraphicsCommandList7_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + + +#define ID3D12GraphicsCommandList7_BeginRenderPass(This,NumRenderTargets,pRenderTargets,pDepthStencil,Flags) \ + ( (This)->lpVtbl -> BeginRenderPass(This,NumRenderTargets,pRenderTargets,pDepthStencil,Flags) ) + +#define ID3D12GraphicsCommandList7_EndRenderPass(This) \ + ( (This)->lpVtbl -> EndRenderPass(This) ) + +#define ID3D12GraphicsCommandList7_InitializeMetaCommand(This,pMetaCommand,pInitializationParametersData,InitializationParametersDataSizeInBytes) \ + ( (This)->lpVtbl -> InitializeMetaCommand(This,pMetaCommand,pInitializationParametersData,InitializationParametersDataSizeInBytes) ) + +#define ID3D12GraphicsCommandList7_ExecuteMetaCommand(This,pMetaCommand,pExecutionParametersData,ExecutionParametersDataSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteMetaCommand(This,pMetaCommand,pExecutionParametersData,ExecutionParametersDataSizeInBytes) ) + +#define ID3D12GraphicsCommandList7_BuildRaytracingAccelerationStructure(This,pDesc,NumPostbuildInfoDescs,pPostbuildInfoDescs) \ + ( (This)->lpVtbl -> BuildRaytracingAccelerationStructure(This,pDesc,NumPostbuildInfoDescs,pPostbuildInfoDescs) ) + +#define ID3D12GraphicsCommandList7_EmitRaytracingAccelerationStructurePostbuildInfo(This,pDesc,NumSourceAccelerationStructures,pSourceAccelerationStructureData) \ + ( (This)->lpVtbl -> EmitRaytracingAccelerationStructurePostbuildInfo(This,pDesc,NumSourceAccelerationStructures,pSourceAccelerationStructureData) ) + +#define ID3D12GraphicsCommandList7_CopyRaytracingAccelerationStructure(This,DestAccelerationStructureData,SourceAccelerationStructureData,Mode) \ + ( (This)->lpVtbl -> CopyRaytracingAccelerationStructure(This,DestAccelerationStructureData,SourceAccelerationStructureData,Mode) ) + +#define ID3D12GraphicsCommandList7_SetPipelineState1(This,pStateObject) \ + ( (This)->lpVtbl -> SetPipelineState1(This,pStateObject) ) + +#define ID3D12GraphicsCommandList7_DispatchRays(This,pDesc) \ + ( (This)->lpVtbl -> DispatchRays(This,pDesc) ) + + +#define ID3D12GraphicsCommandList7_RSSetShadingRate(This,baseShadingRate,combiners) \ + ( (This)->lpVtbl -> RSSetShadingRate(This,baseShadingRate,combiners) ) + +#define ID3D12GraphicsCommandList7_RSSetShadingRateImage(This,shadingRateImage) \ + ( (This)->lpVtbl -> RSSetShadingRateImage(This,shadingRateImage) ) + + +#define ID3D12GraphicsCommandList7_DispatchMesh(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) \ + ( (This)->lpVtbl -> DispatchMesh(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) ) + + +#define ID3D12GraphicsCommandList7_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12GraphicsCommandList7_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12GraphicsCommandList8_INTERFACE_DEFINED__ +#define __ID3D12GraphicsCommandList8_INTERFACE_DEFINED__ + +/* interface ID3D12GraphicsCommandList8 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12GraphicsCommandList8; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("ee936ef9-599d-4d28-938e-23c4ad05ce51") + ID3D12GraphicsCommandList8 : public ID3D12GraphicsCommandList7 + { + public: + virtual void STDMETHODCALLTYPE OMSetFrontAndBackStencilRef( + _In_ UINT FrontStencilRef, + _In_ UINT BackStencilRef) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12GraphicsCommandList8Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12GraphicsCommandList8 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12GraphicsCommandList8 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12GraphicsCommandList8 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12GraphicsCommandList8 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12GraphicsCommandList8 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12GraphicsCommandList8 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12GraphicsCommandList8 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12GraphicsCommandList8 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12GraphicsCommandList8 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12GraphicsCommandList8 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12CommandAllocator *pAllocator, + _In_opt_ ID3D12PipelineState *pInitialState); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ ID3D12PipelineState *pPipelineState); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, DrawInstanced) + void ( STDMETHODCALLTYPE *DrawInstanced )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT VertexCountPerInstance, + _In_ UINT InstanceCount, + _In_ UINT StartVertexLocation, + _In_ UINT StartInstanceLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, DrawIndexedInstanced) + void ( STDMETHODCALLTYPE *DrawIndexedInstanced )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT IndexCountPerInstance, + _In_ UINT InstanceCount, + _In_ UINT StartIndexLocation, + _In_ INT BaseVertexLocation, + _In_ UINT StartInstanceLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, Dispatch) + void ( STDMETHODCALLTYPE *Dispatch )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT ThreadGroupCountX, + _In_ UINT ThreadGroupCountY, + _In_ UINT ThreadGroupCountZ); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyBufferRegion) + void ( STDMETHODCALLTYPE *CopyBufferRegion )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pDstBuffer, + UINT64 DstOffset, + _In_ ID3D12Resource *pSrcBuffer, + UINT64 SrcOffset, + UINT64 NumBytes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyTextureRegion) + void ( STDMETHODCALLTYPE *CopyTextureRegion )( + ID3D12GraphicsCommandList8 * This, + _In_ const D3D12_TEXTURE_COPY_LOCATION *pDst, + UINT DstX, + UINT DstY, + UINT DstZ, + _In_ const D3D12_TEXTURE_COPY_LOCATION *pSrc, + _In_opt_ const D3D12_BOX *pSrcBox); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyResource) + void ( STDMETHODCALLTYPE *CopyResource )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pDstResource, + _In_ ID3D12Resource *pSrcResource); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, CopyTiles) + void ( STDMETHODCALLTYPE *CopyTiles )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pTiledResource, + _In_ const D3D12_TILED_RESOURCE_COORDINATE *pTileRegionStartCoordinate, + _In_ const D3D12_TILE_REGION_SIZE *pTileRegionSize, + _In_ ID3D12Resource *pBuffer, + UINT64 BufferStartOffsetInBytes, + D3D12_TILE_COPY_FLAGS Flags); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ResolveSubresource) + void ( STDMETHODCALLTYPE *ResolveSubresource )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pDstResource, + _In_ UINT DstSubresource, + _In_ ID3D12Resource *pSrcResource, + _In_ UINT SrcSubresource, + _In_ DXGI_FORMAT Format); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, IASetPrimitiveTopology) + void ( STDMETHODCALLTYPE *IASetPrimitiveTopology )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_PRIMITIVE_TOPOLOGY PrimitiveTopology); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, RSSetViewports) + void ( STDMETHODCALLTYPE *RSSetViewports )( + ID3D12GraphicsCommandList8 * This, + _In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports, + _In_reads_( NumViewports) const D3D12_VIEWPORT *pViewports); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, RSSetScissorRects) + void ( STDMETHODCALLTYPE *RSSetScissorRects )( + ID3D12GraphicsCommandList8 * This, + _In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects, + _In_reads_( NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, OMSetBlendFactor) + void ( STDMETHODCALLTYPE *OMSetBlendFactor )( + ID3D12GraphicsCommandList8 * This, + _In_reads_opt_(4) const FLOAT BlendFactor[ 4 ]); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, OMSetStencilRef) + void ( STDMETHODCALLTYPE *OMSetStencilRef )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT StencilRef); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetPipelineState) + void ( STDMETHODCALLTYPE *SetPipelineState )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12PipelineState *pPipelineState); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ExecuteBundle) + void ( STDMETHODCALLTYPE *ExecuteBundle )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12GraphicsCommandList *pCommandList); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetDescriptorHeaps) + void ( STDMETHODCALLTYPE *SetDescriptorHeaps )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT NumDescriptorHeaps, + _In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootSignature) + void ( STDMETHODCALLTYPE *SetComputeRootSignature )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ ID3D12RootSignature *pRootSignature); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootSignature) + void ( STDMETHODCALLTYPE *SetGraphicsRootSignature )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ ID3D12RootSignature *pRootSignature); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootDescriptorTable) + void ( STDMETHODCALLTYPE *SetComputeRootDescriptorTable )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootDescriptorTable) + void ( STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE BaseDescriptor); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRoot32BitConstant) + void ( STDMETHODCALLTYPE *SetComputeRoot32BitConstant )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ UINT SrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRoot32BitConstant) + void ( STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ UINT SrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRoot32BitConstants) + void ( STDMETHODCALLTYPE *SetComputeRoot32BitConstants )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ UINT Num32BitValuesToSet, + _In_reads_(Num32BitValuesToSet*sizeof(UINT)) const void *pSrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRoot32BitConstants) + void ( STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ UINT Num32BitValuesToSet, + _In_reads_(Num32BitValuesToSet*sizeof(UINT)) const void *pSrcData, + _In_ UINT DestOffsetIn32BitValues); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootConstantBufferView) + void ( STDMETHODCALLTYPE *SetComputeRootConstantBufferView )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootConstantBufferView) + void ( STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootShaderResourceView) + void ( STDMETHODCALLTYPE *SetComputeRootShaderResourceView )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootShaderResourceView) + void ( STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetComputeRootUnorderedAccessView) + void ( STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetGraphicsRootUnorderedAccessView) + void ( STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT RootParameterIndex, + _In_ D3D12_GPU_VIRTUAL_ADDRESS BufferLocation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, IASetIndexBuffer) + void ( STDMETHODCALLTYPE *IASetIndexBuffer )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ const D3D12_INDEX_BUFFER_VIEW *pView); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, IASetVertexBuffers) + void ( STDMETHODCALLTYPE *IASetVertexBuffers )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT StartSlot, + _In_ UINT NumViews, + _In_reads_opt_(NumViews) const D3D12_VERTEX_BUFFER_VIEW *pViews); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SOSetTargets) + void ( STDMETHODCALLTYPE *SOSetTargets )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT StartSlot, + _In_ UINT NumViews, + _In_reads_opt_(NumViews) const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, OMSetRenderTargets) + void ( STDMETHODCALLTYPE *OMSetRenderTargets )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT NumRenderTargetDescriptors, + _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pRenderTargetDescriptors, + _In_ BOOL RTsSingleHandleToDescriptorRange, + _In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pDepthStencilDescriptor); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearDepthStencilView) + void ( STDMETHODCALLTYPE *ClearDepthStencilView )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE DepthStencilView, + _In_ D3D12_CLEAR_FLAGS ClearFlags, + _In_ FLOAT Depth, + _In_ UINT8 Stencil, + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearRenderTargetView) + void ( STDMETHODCALLTYPE *ClearRenderTargetView )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE RenderTargetView, + _In_ const FLOAT ColorRGBA[ 4 ], + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearUnorderedAccessViewUint) + void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewUint )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle, + _In_ ID3D12Resource *pResource, + _In_ const UINT Values[ 4 ], + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ClearUnorderedAccessViewFloat) + void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_GPU_DESCRIPTOR_HANDLE ViewGPUHandleInCurrentHeap, + _In_ D3D12_CPU_DESCRIPTOR_HANDLE ViewCPUHandle, + _In_ ID3D12Resource *pResource, + _In_ const FLOAT Values[ 4 ], + _In_ UINT NumRects, + _In_reads_(NumRects) const D3D12_RECT *pRects); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12GraphicsCommandList8 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12GraphicsCommandList8 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12GraphicsCommandList8 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList, ExecuteIndirect) + void ( STDMETHODCALLTYPE *ExecuteIndirect )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12CommandSignature *pCommandSignature, + _In_ UINT MaxCommandCount, + _In_ ID3D12Resource *pArgumentBuffer, + _In_ UINT64 ArgumentBufferOffset, + _In_opt_ ID3D12Resource *pCountBuffer, + _In_ UINT64 CountBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, AtomicCopyBufferUINT) + void ( STDMETHODCALLTYPE *AtomicCopyBufferUINT )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pDstBuffer, + UINT64 DstOffset, + _In_ ID3D12Resource *pSrcBuffer, + UINT64 SrcOffset, + UINT Dependencies, + _In_reads_(Dependencies) ID3D12Resource *const *ppDependentResources, + _In_reads_(Dependencies) const D3D12_SUBRESOURCE_RANGE_UINT64 *pDependentSubresourceRanges); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, AtomicCopyBufferUINT64) + void ( STDMETHODCALLTYPE *AtomicCopyBufferUINT64 )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pDstBuffer, + UINT64 DstOffset, + _In_ ID3D12Resource *pSrcBuffer, + UINT64 SrcOffset, + UINT Dependencies, + _In_reads_(Dependencies) ID3D12Resource *const *ppDependentResources, + _In_reads_(Dependencies) const D3D12_SUBRESOURCE_RANGE_UINT64 *pDependentSubresourceRanges); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, OMSetDepthBounds) + void ( STDMETHODCALLTYPE *OMSetDepthBounds )( + ID3D12GraphicsCommandList8 * This, + _In_ FLOAT Min, + _In_ FLOAT Max); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, SetSamplePositions) + void ( STDMETHODCALLTYPE *SetSamplePositions )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT NumSamplesPerPixel, + _In_ UINT NumPixels, + _In_reads_(NumSamplesPerPixel*NumPixels) D3D12_SAMPLE_POSITION *pSamplePositions); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, ResolveSubresourceRegion) + void ( STDMETHODCALLTYPE *ResolveSubresourceRegion )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12Resource *pDstResource, + _In_ UINT DstSubresource, + _In_ UINT DstX, + _In_ UINT DstY, + _In_ ID3D12Resource *pSrcResource, + _In_ UINT SrcSubresource, + _In_opt_ D3D12_RECT *pSrcRect, + _In_ DXGI_FORMAT Format, + _In_ D3D12_RESOLVE_MODE ResolveMode); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList1, SetViewInstanceMask) + void ( STDMETHODCALLTYPE *SetViewInstanceMask )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT Mask); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList2, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12GraphicsCommandList8 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList3, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, BeginRenderPass) + void ( STDMETHODCALLTYPE *BeginRenderPass )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT NumRenderTargets, + _In_reads_opt_(NumRenderTargets) const D3D12_RENDER_PASS_RENDER_TARGET_DESC *pRenderTargets, + _In_opt_ const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *pDepthStencil, + D3D12_RENDER_PASS_FLAGS Flags); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, EndRenderPass) + void ( STDMETHODCALLTYPE *EndRenderPass )( + ID3D12GraphicsCommandList8 * This); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, InitializeMetaCommand) + void ( STDMETHODCALLTYPE *InitializeMetaCommand )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12MetaCommand *pMetaCommand, + _In_reads_bytes_opt_(InitializationParametersDataSizeInBytes) const void *pInitializationParametersData, + _In_ SIZE_T InitializationParametersDataSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, ExecuteMetaCommand) + void ( STDMETHODCALLTYPE *ExecuteMetaCommand )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12MetaCommand *pMetaCommand, + _In_reads_bytes_opt_(ExecutionParametersDataSizeInBytes) const void *pExecutionParametersData, + _In_ SIZE_T ExecutionParametersDataSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, BuildRaytracingAccelerationStructure) + void ( STDMETHODCALLTYPE *BuildRaytracingAccelerationStructure )( + ID3D12GraphicsCommandList8 * This, + _In_ const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *pDesc, + _In_ UINT NumPostbuildInfoDescs, + _In_reads_opt_(NumPostbuildInfoDescs) const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *pPostbuildInfoDescs); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, EmitRaytracingAccelerationStructurePostbuildInfo) + void ( STDMETHODCALLTYPE *EmitRaytracingAccelerationStructurePostbuildInfo )( + ID3D12GraphicsCommandList8 * This, + _In_ const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *pDesc, + _In_ UINT NumSourceAccelerationStructures, + _In_reads_( NumSourceAccelerationStructures ) const D3D12_GPU_VIRTUAL_ADDRESS *pSourceAccelerationStructureData); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, CopyRaytracingAccelerationStructure) + void ( STDMETHODCALLTYPE *CopyRaytracingAccelerationStructure )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_GPU_VIRTUAL_ADDRESS DestAccelerationStructureData, + _In_ D3D12_GPU_VIRTUAL_ADDRESS SourceAccelerationStructureData, + _In_ D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE Mode); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, SetPipelineState1) + void ( STDMETHODCALLTYPE *SetPipelineState1 )( + ID3D12GraphicsCommandList8 * This, + _In_ ID3D12StateObject *pStateObject); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList4, DispatchRays) + void ( STDMETHODCALLTYPE *DispatchRays )( + ID3D12GraphicsCommandList8 * This, + _In_ const D3D12_DISPATCH_RAYS_DESC *pDesc); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList5, RSSetShadingRate) + void ( STDMETHODCALLTYPE *RSSetShadingRate )( + ID3D12GraphicsCommandList8 * This, + _In_ D3D12_SHADING_RATE baseShadingRate, + _In_reads_opt_(D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT) const D3D12_SHADING_RATE_COMBINER *combiners); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList5, RSSetShadingRateImage) + void ( STDMETHODCALLTYPE *RSSetShadingRateImage )( + ID3D12GraphicsCommandList8 * This, + _In_opt_ ID3D12Resource *shadingRateImage); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList6, DispatchMesh) + void ( STDMETHODCALLTYPE *DispatchMesh )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT ThreadGroupCountX, + _In_ UINT ThreadGroupCountY, + _In_ UINT ThreadGroupCountZ); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList7, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12GraphicsCommandList8 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + DECLSPEC_XFGVIRT(ID3D12GraphicsCommandList8, OMSetFrontAndBackStencilRef) + void ( STDMETHODCALLTYPE *OMSetFrontAndBackStencilRef )( + ID3D12GraphicsCommandList8 * This, + _In_ UINT FrontStencilRef, + _In_ UINT BackStencilRef); + + END_INTERFACE + } ID3D12GraphicsCommandList8Vtbl; + + interface ID3D12GraphicsCommandList8 + { + CONST_VTBL struct ID3D12GraphicsCommandList8Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12GraphicsCommandList8_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12GraphicsCommandList8_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12GraphicsCommandList8_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12GraphicsCommandList8_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12GraphicsCommandList8_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12GraphicsCommandList8_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12GraphicsCommandList8_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12GraphicsCommandList8_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12GraphicsCommandList8_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12GraphicsCommandList8_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12GraphicsCommandList8_Reset(This,pAllocator,pInitialState) \ + ( (This)->lpVtbl -> Reset(This,pAllocator,pInitialState) ) + +#define ID3D12GraphicsCommandList8_ClearState(This,pPipelineState) \ + ( (This)->lpVtbl -> ClearState(This,pPipelineState) ) + +#define ID3D12GraphicsCommandList8_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) \ + ( (This)->lpVtbl -> DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) ) + +#define ID3D12GraphicsCommandList8_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) \ + ( (This)->lpVtbl -> DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) ) + +#define ID3D12GraphicsCommandList8_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) \ + ( (This)->lpVtbl -> Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) ) + +#define ID3D12GraphicsCommandList8_CopyBufferRegion(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,NumBytes) \ + ( (This)->lpVtbl -> CopyBufferRegion(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,NumBytes) ) + +#define ID3D12GraphicsCommandList8_CopyTextureRegion(This,pDst,DstX,DstY,DstZ,pSrc,pSrcBox) \ + ( (This)->lpVtbl -> CopyTextureRegion(This,pDst,DstX,DstY,DstZ,pSrc,pSrcBox) ) + +#define ID3D12GraphicsCommandList8_CopyResource(This,pDstResource,pSrcResource) \ + ( (This)->lpVtbl -> CopyResource(This,pDstResource,pSrcResource) ) + +#define ID3D12GraphicsCommandList8_CopyTiles(This,pTiledResource,pTileRegionStartCoordinate,pTileRegionSize,pBuffer,BufferStartOffsetInBytes,Flags) \ + ( (This)->lpVtbl -> CopyTiles(This,pTiledResource,pTileRegionStartCoordinate,pTileRegionSize,pBuffer,BufferStartOffsetInBytes,Flags) ) + +#define ID3D12GraphicsCommandList8_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) \ + ( (This)->lpVtbl -> ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) ) + +#define ID3D12GraphicsCommandList8_IASetPrimitiveTopology(This,PrimitiveTopology) \ + ( (This)->lpVtbl -> IASetPrimitiveTopology(This,PrimitiveTopology) ) + +#define ID3D12GraphicsCommandList8_RSSetViewports(This,NumViewports,pViewports) \ + ( (This)->lpVtbl -> RSSetViewports(This,NumViewports,pViewports) ) + +#define ID3D12GraphicsCommandList8_RSSetScissorRects(This,NumRects,pRects) \ + ( (This)->lpVtbl -> RSSetScissorRects(This,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList8_OMSetBlendFactor(This,BlendFactor) \ + ( (This)->lpVtbl -> OMSetBlendFactor(This,BlendFactor) ) + +#define ID3D12GraphicsCommandList8_OMSetStencilRef(This,StencilRef) \ + ( (This)->lpVtbl -> OMSetStencilRef(This,StencilRef) ) + +#define ID3D12GraphicsCommandList8_SetPipelineState(This,pPipelineState) \ + ( (This)->lpVtbl -> SetPipelineState(This,pPipelineState) ) + +#define ID3D12GraphicsCommandList8_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12GraphicsCommandList8_ExecuteBundle(This,pCommandList) \ + ( (This)->lpVtbl -> ExecuteBundle(This,pCommandList) ) + +#define ID3D12GraphicsCommandList8_SetDescriptorHeaps(This,NumDescriptorHeaps,ppDescriptorHeaps) \ + ( (This)->lpVtbl -> SetDescriptorHeaps(This,NumDescriptorHeaps,ppDescriptorHeaps) ) + +#define ID3D12GraphicsCommandList8_SetComputeRootSignature(This,pRootSignature) \ + ( (This)->lpVtbl -> SetComputeRootSignature(This,pRootSignature) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRootSignature(This,pRootSignature) \ + ( (This)->lpVtbl -> SetGraphicsRootSignature(This,pRootSignature) ) + +#define ID3D12GraphicsCommandList8_SetComputeRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) \ + ( (This)->lpVtbl -> SetComputeRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) \ + ( (This)->lpVtbl -> SetGraphicsRootDescriptorTable(This,RootParameterIndex,BaseDescriptor) ) + +#define ID3D12GraphicsCommandList8_SetComputeRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetComputeRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetGraphicsRoot32BitConstant(This,RootParameterIndex,SrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList8_SetComputeRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetComputeRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) \ + ( (This)->lpVtbl -> SetGraphicsRoot32BitConstants(This,RootParameterIndex,Num32BitValuesToSet,pSrcData,DestOffsetIn32BitValues) ) + +#define ID3D12GraphicsCommandList8_SetComputeRootConstantBufferView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetComputeRootConstantBufferView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRootConstantBufferView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetGraphicsRootConstantBufferView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList8_SetComputeRootShaderResourceView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetComputeRootShaderResourceView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRootShaderResourceView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetGraphicsRootShaderResourceView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList8_SetComputeRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetComputeRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList8_SetGraphicsRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) \ + ( (This)->lpVtbl -> SetGraphicsRootUnorderedAccessView(This,RootParameterIndex,BufferLocation) ) + +#define ID3D12GraphicsCommandList8_IASetIndexBuffer(This,pView) \ + ( (This)->lpVtbl -> IASetIndexBuffer(This,pView) ) + +#define ID3D12GraphicsCommandList8_IASetVertexBuffers(This,StartSlot,NumViews,pViews) \ + ( (This)->lpVtbl -> IASetVertexBuffers(This,StartSlot,NumViews,pViews) ) + +#define ID3D12GraphicsCommandList8_SOSetTargets(This,StartSlot,NumViews,pViews) \ + ( (This)->lpVtbl -> SOSetTargets(This,StartSlot,NumViews,pViews) ) + +#define ID3D12GraphicsCommandList8_OMSetRenderTargets(This,NumRenderTargetDescriptors,pRenderTargetDescriptors,RTsSingleHandleToDescriptorRange,pDepthStencilDescriptor) \ + ( (This)->lpVtbl -> OMSetRenderTargets(This,NumRenderTargetDescriptors,pRenderTargetDescriptors,RTsSingleHandleToDescriptorRange,pDepthStencilDescriptor) ) + +#define ID3D12GraphicsCommandList8_ClearDepthStencilView(This,DepthStencilView,ClearFlags,Depth,Stencil,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearDepthStencilView(This,DepthStencilView,ClearFlags,Depth,Stencil,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList8_ClearRenderTargetView(This,RenderTargetView,ColorRGBA,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearRenderTargetView(This,RenderTargetView,ColorRGBA,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList8_ClearUnorderedAccessViewUint(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearUnorderedAccessViewUint(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList8_ClearUnorderedAccessViewFloat(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) \ + ( (This)->lpVtbl -> ClearUnorderedAccessViewFloat(This,ViewGPUHandleInCurrentHeap,ViewCPUHandle,pResource,Values,NumRects,pRects) ) + +#define ID3D12GraphicsCommandList8_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12GraphicsCommandList8_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12GraphicsCommandList8_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12GraphicsCommandList8_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12GraphicsCommandList8_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12GraphicsCommandList8_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12GraphicsCommandList8_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12GraphicsCommandList8_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12GraphicsCommandList8_ExecuteIndirect(This,pCommandSignature,MaxCommandCount,pArgumentBuffer,ArgumentBufferOffset,pCountBuffer,CountBufferOffset) \ + ( (This)->lpVtbl -> ExecuteIndirect(This,pCommandSignature,MaxCommandCount,pArgumentBuffer,ArgumentBufferOffset,pCountBuffer,CountBufferOffset) ) + + +#define ID3D12GraphicsCommandList8_AtomicCopyBufferUINT(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) \ + ( (This)->lpVtbl -> AtomicCopyBufferUINT(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) ) + +#define ID3D12GraphicsCommandList8_AtomicCopyBufferUINT64(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) \ + ( (This)->lpVtbl -> AtomicCopyBufferUINT64(This,pDstBuffer,DstOffset,pSrcBuffer,SrcOffset,Dependencies,ppDependentResources,pDependentSubresourceRanges) ) + +#define ID3D12GraphicsCommandList8_OMSetDepthBounds(This,Min,Max) \ + ( (This)->lpVtbl -> OMSetDepthBounds(This,Min,Max) ) + +#define ID3D12GraphicsCommandList8_SetSamplePositions(This,NumSamplesPerPixel,NumPixels,pSamplePositions) \ + ( (This)->lpVtbl -> SetSamplePositions(This,NumSamplesPerPixel,NumPixels,pSamplePositions) ) + +#define ID3D12GraphicsCommandList8_ResolveSubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,pSrcResource,SrcSubresource,pSrcRect,Format,ResolveMode) \ + ( (This)->lpVtbl -> ResolveSubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,pSrcResource,SrcSubresource,pSrcRect,Format,ResolveMode) ) + +#define ID3D12GraphicsCommandList8_SetViewInstanceMask(This,Mask) \ + ( (This)->lpVtbl -> SetViewInstanceMask(This,Mask) ) + + +#define ID3D12GraphicsCommandList8_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12GraphicsCommandList8_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + + +#define ID3D12GraphicsCommandList8_BeginRenderPass(This,NumRenderTargets,pRenderTargets,pDepthStencil,Flags) \ + ( (This)->lpVtbl -> BeginRenderPass(This,NumRenderTargets,pRenderTargets,pDepthStencil,Flags) ) + +#define ID3D12GraphicsCommandList8_EndRenderPass(This) \ + ( (This)->lpVtbl -> EndRenderPass(This) ) + +#define ID3D12GraphicsCommandList8_InitializeMetaCommand(This,pMetaCommand,pInitializationParametersData,InitializationParametersDataSizeInBytes) \ + ( (This)->lpVtbl -> InitializeMetaCommand(This,pMetaCommand,pInitializationParametersData,InitializationParametersDataSizeInBytes) ) + +#define ID3D12GraphicsCommandList8_ExecuteMetaCommand(This,pMetaCommand,pExecutionParametersData,ExecutionParametersDataSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteMetaCommand(This,pMetaCommand,pExecutionParametersData,ExecutionParametersDataSizeInBytes) ) + +#define ID3D12GraphicsCommandList8_BuildRaytracingAccelerationStructure(This,pDesc,NumPostbuildInfoDescs,pPostbuildInfoDescs) \ + ( (This)->lpVtbl -> BuildRaytracingAccelerationStructure(This,pDesc,NumPostbuildInfoDescs,pPostbuildInfoDescs) ) + +#define ID3D12GraphicsCommandList8_EmitRaytracingAccelerationStructurePostbuildInfo(This,pDesc,NumSourceAccelerationStructures,pSourceAccelerationStructureData) \ + ( (This)->lpVtbl -> EmitRaytracingAccelerationStructurePostbuildInfo(This,pDesc,NumSourceAccelerationStructures,pSourceAccelerationStructureData) ) + +#define ID3D12GraphicsCommandList8_CopyRaytracingAccelerationStructure(This,DestAccelerationStructureData,SourceAccelerationStructureData,Mode) \ + ( (This)->lpVtbl -> CopyRaytracingAccelerationStructure(This,DestAccelerationStructureData,SourceAccelerationStructureData,Mode) ) + +#define ID3D12GraphicsCommandList8_SetPipelineState1(This,pStateObject) \ + ( (This)->lpVtbl -> SetPipelineState1(This,pStateObject) ) + +#define ID3D12GraphicsCommandList8_DispatchRays(This,pDesc) \ + ( (This)->lpVtbl -> DispatchRays(This,pDesc) ) + + +#define ID3D12GraphicsCommandList8_RSSetShadingRate(This,baseShadingRate,combiners) \ + ( (This)->lpVtbl -> RSSetShadingRate(This,baseShadingRate,combiners) ) + +#define ID3D12GraphicsCommandList8_RSSetShadingRateImage(This,shadingRateImage) \ + ( (This)->lpVtbl -> RSSetShadingRateImage(This,shadingRateImage) ) + + +#define ID3D12GraphicsCommandList8_DispatchMesh(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) \ + ( (This)->lpVtbl -> DispatchMesh(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) ) + + +#define ID3D12GraphicsCommandList8_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + + +#define ID3D12GraphicsCommandList8_OMSetFrontAndBackStencilRef(This,FrontStencilRef,BackStencilRef) \ + ( (This)->lpVtbl -> OMSetFrontAndBackStencilRef(This,FrontStencilRef,BackStencilRef) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12GraphicsCommandList8_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12_0000_0065 */ /* [local] */ #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */ @@ -23102,6 +28660,7 @@ DEFINE_GUID(IID_ID3D12StateObjectProperties,0xde5fa827,0x9bf9,0x4f26,0x89,0xff,0 DEFINE_GUID(IID_ID3D12Device5,0x8b4f173b,0x2fea,0x4b80,0x8f,0x58,0x43,0x07,0x19,0x1a,0xb9,0x5d); DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings,0x82BC481C,0x6B9B,0x4030,0xAE,0xDB,0x7E,0xE3,0xD1,0xDF,0x1E,0x63); DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings1,0xDBD5AE51,0x3317,0x4F0A,0xAD,0xF9,0x1D,0x7C,0xED,0xCA,0xAE,0x0B); +DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings2,0x61552388,0x01ab,0x4008,0xa4,0x36,0x83,0xdb,0x18,0x95,0x66,0xea); DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData,0x98931D33,0x5AE8,0x4791,0xAA,0x3C,0x1A,0x73,0xA2,0x93,0x4E,0x71); DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData1,0x9727A022,0xCF1D,0x4DDA,0x9E,0xBA,0xEF,0xFA,0x65,0x3F,0xC5,0x06); DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData2,0x67FC5816,0xE4CA,0x4915,0xBF,0x18,0x42,0x54,0x12,0x72,0xDA,0x54); @@ -23117,14 +28676,22 @@ DEFINE_GUID(IID_ID3D12MetaCommand,0xDBB84C27,0x36CE,0x4FC9,0xB8,0x01,0xF0,0x48,0 DEFINE_GUID(IID_ID3D12GraphicsCommandList4,0x8754318e,0xd3a9,0x4541,0x98,0xcf,0x64,0x5b,0x50,0xdc,0x48,0x74); DEFINE_GUID(IID_ID3D12ShaderCacheSession,0x28e2495d,0x0f64,0x4ae4,0xa6,0xec,0x12,0x92,0x55,0xdc,0x49,0xa8); DEFINE_GUID(IID_ID3D12Device9,0x4c80e962,0xf032,0x4f60,0xbc,0x9e,0xeb,0xc2,0xcf,0xa1,0xd8,0x3c); +DEFINE_GUID(IID_ID3D12Device10,0x517f8718,0xaa66,0x49f9,0xb0,0x2b,0xa7,0xab,0x89,0xc0,0x60,0x31); +DEFINE_GUID(IID_ID3D12Device11,0x5405c344,0xd457,0x444e,0xb4,0xdd,0x23,0x66,0xe4,0x5a,0xee,0x39); +DEFINE_GUID(IID_ID3D12VirtualizationGuestDevice,0xbc66d368,0x7373,0x4943,0x87,0x57,0xfc,0x87,0xdc,0x79,0xe4,0x76); DEFINE_GUID(IID_ID3D12Tools,0x7071e1f0,0xe84b,0x4b33,0x97,0x4f,0x12,0xfa,0x49,0xde,0x65,0xc5); DEFINE_GUID(IID_ID3D12SDKConfiguration,0xe9eb5314,0x33aa,0x42b2,0xa7,0x18,0xd7,0x7f,0x58,0xb1,0xf1,0xc7); +DEFINE_GUID(IID_ID3D12SDKConfiguration1,0x8aaf9303,0xad25,0x48b9,0x9a,0x57,0xd9,0xc3,0x7e,0x00,0x9d,0x9f); +DEFINE_GUID(IID_ID3D12DeviceFactory,0x61f307d3,0xd34e,0x4e7c,0x83,0x74,0x3b,0xa4,0xde,0x23,0xcc,0xcb); +DEFINE_GUID(IID_ID3D12DeviceConfiguration,0x78dbf87b,0xf766,0x422b,0xa6,0x1c,0xc8,0xc4,0x46,0xbd,0xb9,0xad); DEFINE_GUID(IID_ID3D12GraphicsCommandList5,0x55050859,0x4024,0x474c,0x87,0xf5,0x64,0x72,0xea,0xee,0x44,0xea); DEFINE_GUID(IID_ID3D12GraphicsCommandList6,0xc3827890,0xe548,0x4cfa,0x96,0xcf,0x56,0x89,0xa9,0x37,0x0f,0x80); +DEFINE_GUID(IID_ID3D12GraphicsCommandList7,0xdd171223,0x8b61,0x4769,0x90,0xe3,0x16,0x0c,0xcd,0xe4,0xe2,0xc1); +DEFINE_GUID(IID_ID3D12GraphicsCommandList8,0xee936ef9,0x599d,0x4d28,0x93,0x8e,0x23,0xc4,0xad,0x05,0xce,0x51); -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0056_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0056_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0065_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0065_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ diff --git a/WickedEngine/Utility/dx12/d3d12compatibility.h b/WickedEngine/Utility/dx12/d3d12compatibility.h index 5f99b6cc9..1a9430e5c 100644 --- a/WickedEngine/Utility/dx12/d3d12compatibility.h +++ b/WickedEngine/Utility/dx12/d3d12compatibility.h @@ -9,7 +9,7 @@ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ - /* File created by MIDL compiler version 8.01.0625 */ + /* File created by MIDL compiler version 8.01.0628 */ @@ -43,7 +43,7 @@ #endif #ifndef DECLSPEC_XFGVIRT -#if _CONTROL_FLOW_GUARD_XFG +#if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) @@ -94,9 +94,16 @@ typedef interface DirectMLTensorFlowCreatorID DirectMLTensorFlowCreatorID; #endif /* __DirectMLTensorFlowCreatorID_FWD_DEFINED__ */ +#ifndef __DirectMLPyTorchCreatorID_FWD_DEFINED__ +#define __DirectMLPyTorchCreatorID_FWD_DEFINED__ +typedef interface DirectMLPyTorchCreatorID DirectMLPyTorchCreatorID; + +#endif /* __DirectMLPyTorchCreatorID_FWD_DEFINED__ */ + + /* header files for imported files */ -#include "OAIdl.h" -#include "OCIdl.h" +#include "oaidl.h" +#include "ocidl.h" #include "d3d11on12.h" #ifdef __cplusplus @@ -630,7 +637,79 @@ EXTERN_C const IID IID_DirectMLTensorFlowCreatorID; #endif /* __DirectMLTensorFlowCreatorID_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12compatibility_0000_0006 */ +#ifndef __DirectMLPyTorchCreatorID_INTERFACE_DEFINED__ +#define __DirectMLPyTorchCreatorID_INTERFACE_DEFINED__ + +/* interface DirectMLPyTorchCreatorID */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_DirectMLPyTorchCreatorID; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("af029192-fba1-4b05-9116-235e06560354") + DirectMLPyTorchCreatorID : public IUnknown + { + public: + }; + + +#else /* C style interface */ + + typedef struct DirectMLPyTorchCreatorIDVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + DirectMLPyTorchCreatorID * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + DirectMLPyTorchCreatorID * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + DirectMLPyTorchCreatorID * This); + + END_INTERFACE + } DirectMLPyTorchCreatorIDVtbl; + + interface DirectMLPyTorchCreatorID + { + CONST_VTBL struct DirectMLPyTorchCreatorIDVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define DirectMLPyTorchCreatorID_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define DirectMLPyTorchCreatorID_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define DirectMLPyTorchCreatorID_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __DirectMLPyTorchCreatorID_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12compatibility_0000_0007 */ /* [local] */ #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */ @@ -641,10 +720,11 @@ DEFINE_GUID(IID_D3D9On12CreatorID,0xfffcbb7f,0x15d3,0x42a2,0x84,0x1e,0x9d,0x8d,0 DEFINE_GUID(IID_OpenGLOn12CreatorID,0x6bb3cd34,0x0d19,0x45ab,0x97,0xed,0xd7,0x20,0xba,0x3d,0xfc,0x80); DEFINE_GUID(IID_OpenCLOn12CreatorID,0x3f76bb74,0x91b5,0x4a88,0xb1,0x26,0x20,0xca,0x03,0x31,0xcd,0x60); DEFINE_GUID(IID_DirectMLTensorFlowCreatorID,0xcb7490ac,0x8a0f,0x44ec,0x9b,0x7b,0x6f,0x4c,0xaf,0xe8,0xe9,0xab); +DEFINE_GUID(IID_DirectMLPyTorchCreatorID,0xaf029192,0xfba1,0x4b05,0x91,0x16,0x23,0x5e,0x06,0x56,0x03,0x54); -extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0006_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0006_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0007_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12compatibility_0000_0007_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ diff --git a/WickedEngine/Utility/dx12/d3d12sdklayers.h b/WickedEngine/Utility/dx12/d3d12sdklayers.h index 54b75e421..b25a8f6e5 100644 --- a/WickedEngine/Utility/dx12/d3d12sdklayers.h +++ b/WickedEngine/Utility/dx12/d3d12sdklayers.h @@ -9,7 +9,7 @@ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ - /* File created by MIDL compiler version 8.01.0625 */ + /* File created by MIDL compiler version 8.01.0628 */ @@ -43,7 +43,7 @@ #endif #ifndef DECLSPEC_XFGVIRT -#if _CONTROL_FLOW_GUARD_XFG +#if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) @@ -94,6 +94,13 @@ typedef interface ID3D12Debug5 ID3D12Debug5; #endif /* __ID3D12Debug5_FWD_DEFINED__ */ +#ifndef __ID3D12Debug6_FWD_DEFINED__ +#define __ID3D12Debug6_FWD_DEFINED__ +typedef interface ID3D12Debug6 ID3D12Debug6; + +#endif /* __ID3D12Debug6_FWD_DEFINED__ */ + + #ifndef __ID3D12DebugDevice1_FWD_DEFINED__ #define __ID3D12DebugDevice1_FWD_DEFINED__ typedef interface ID3D12DebugDevice1 ID3D12DebugDevice1; @@ -122,6 +129,13 @@ typedef interface ID3D12DebugCommandQueue ID3D12DebugCommandQueue; #endif /* __ID3D12DebugCommandQueue_FWD_DEFINED__ */ +#ifndef __ID3D12DebugCommandQueue1_FWD_DEFINED__ +#define __ID3D12DebugCommandQueue1_FWD_DEFINED__ +typedef interface ID3D12DebugCommandQueue1 ID3D12DebugCommandQueue1; + +#endif /* __ID3D12DebugCommandQueue1_FWD_DEFINED__ */ + + #ifndef __ID3D12DebugCommandList1_FWD_DEFINED__ #define __ID3D12DebugCommandList1_FWD_DEFINED__ typedef interface ID3D12DebugCommandList1 ID3D12DebugCommandList1; @@ -143,6 +157,13 @@ typedef interface ID3D12DebugCommandList2 ID3D12DebugCommandList2; #endif /* __ID3D12DebugCommandList2_FWD_DEFINED__ */ +#ifndef __ID3D12DebugCommandList3_FWD_DEFINED__ +#define __ID3D12DebugCommandList3_FWD_DEFINED__ +typedef interface ID3D12DebugCommandList3 ID3D12DebugCommandList3; + +#endif /* __ID3D12DebugCommandList3_FWD_DEFINED__ */ + + #ifndef __ID3D12SharingContract_FWD_DEFINED__ #define __ID3D12SharingContract_FWD_DEFINED__ typedef interface ID3D12SharingContract ID3D12SharingContract; @@ -165,8 +186,8 @@ typedef interface ID3D12InfoQueue1 ID3D12InfoQueue1; /* header files for imported files */ -#include "OAIdl.h" -#include "OCIdl.h" +#include "oaidl.h" +#include "ocidl.h" #include "d3d12.h" #ifdef __cplusplus @@ -819,7 +840,140 @@ EXTERN_C const IID IID_ID3D12Debug5; #endif /* __ID3D12Debug5_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12sdklayers_0000_0006 */ +#ifndef __ID3D12Debug6_INTERFACE_DEFINED__ +#define __ID3D12Debug6_INTERFACE_DEFINED__ + +/* interface ID3D12Debug6 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12Debug6; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("82a816d6-5d01-4157-97d0-4975463fd1ed") + ID3D12Debug6 : public ID3D12Debug5 + { + public: + virtual void STDMETHODCALLTYPE SetForceLegacyBarrierValidation( + BOOL Enable) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12Debug6Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12Debug6 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12Debug6 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12Debug6 * This); + + DECLSPEC_XFGVIRT(ID3D12Debug, EnableDebugLayer) + void ( STDMETHODCALLTYPE *EnableDebugLayer )( + ID3D12Debug6 * This); + + DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableGPUBasedValidation) + void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )( + ID3D12Debug6 * This, + BOOL Enable); + + DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableSynchronizedCommandQueueValidation) + void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )( + ID3D12Debug6 * This, + BOOL Enable); + + DECLSPEC_XFGVIRT(ID3D12Debug3, SetGPUBasedValidationFlags) + void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )( + ID3D12Debug6 * This, + D3D12_GPU_BASED_VALIDATION_FLAGS Flags); + + DECLSPEC_XFGVIRT(ID3D12Debug4, DisableDebugLayer) + void ( STDMETHODCALLTYPE *DisableDebugLayer )( + ID3D12Debug6 * This); + + DECLSPEC_XFGVIRT(ID3D12Debug5, SetEnableAutoName) + void ( STDMETHODCALLTYPE *SetEnableAutoName )( + ID3D12Debug6 * This, + BOOL Enable); + + DECLSPEC_XFGVIRT(ID3D12Debug6, SetForceLegacyBarrierValidation) + void ( STDMETHODCALLTYPE *SetForceLegacyBarrierValidation )( + ID3D12Debug6 * This, + BOOL Enable); + + END_INTERFACE + } ID3D12Debug6Vtbl; + + interface ID3D12Debug6 + { + CONST_VTBL struct ID3D12Debug6Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12Debug6_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12Debug6_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12Debug6_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12Debug6_EnableDebugLayer(This) \ + ( (This)->lpVtbl -> EnableDebugLayer(This) ) + + +#define ID3D12Debug6_SetEnableGPUBasedValidation(This,Enable) \ + ( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) ) + +#define ID3D12Debug6_SetEnableSynchronizedCommandQueueValidation(This,Enable) \ + ( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) ) + +#define ID3D12Debug6_SetGPUBasedValidationFlags(This,Flags) \ + ( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) ) + + +#define ID3D12Debug6_DisableDebugLayer(This) \ + ( (This)->lpVtbl -> DisableDebugLayer(This) ) + + +#define ID3D12Debug6_SetEnableAutoName(This,Enable) \ + ( (This)->lpVtbl -> SetEnableAutoName(This,Enable) ) + + +#define ID3D12Debug6_SetForceLegacyBarrierValidation(This,Enable) \ + ( (This)->lpVtbl -> SetForceLegacyBarrierValidation(This,Enable) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12Debug6_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12sdklayers_0000_0007 */ /* [local] */ DEFINE_GUID(WKPDID_D3DAutoDebugObjectNameW, 0xd4902e36, 0x757a, 0x4942, 0x95, 0x94, 0xb6, 0x76, 0x9a, 0xfa, 0x43, 0xcd); @@ -887,8 +1041,8 @@ typedef struct D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0006_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0006_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0007_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0007_v0_0_s_ifspec; #ifndef __ID3D12DebugDevice1_INTERFACE_DEFINED__ #define __ID3D12DebugDevice1_INTERFACE_DEFINED__ @@ -1232,14 +1386,14 @@ EXTERN_C const IID IID_ID3D12DebugDevice2; #endif /* __ID3D12DebugDevice2_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12sdklayers_0000_0009 */ +/* interface __MIDL_itf_d3d12sdklayers_0000_0010 */ /* [local] */ DEFINE_GUID(DXGI_DEBUG_D3D12, 0xcf59a98c, 0xa950, 0x4326, 0x91, 0xef, 0x9b, 0xba, 0xa1, 0x7b, 0xfd, 0x95); -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0009_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0009_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0010_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0010_v0_0_s_ifspec; #ifndef __ID3D12DebugCommandQueue_INTERFACE_DEFINED__ #define __ID3D12DebugCommandQueue_INTERFACE_DEFINED__ @@ -1328,7 +1482,120 @@ EXTERN_C const IID IID_ID3D12DebugCommandQueue; #endif /* __ID3D12DebugCommandQueue_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12sdklayers_0000_0010 */ +#ifndef __ID3D12DebugCommandQueue1_INTERFACE_DEFINED__ +#define __ID3D12DebugCommandQueue1_INTERFACE_DEFINED__ + +/* interface ID3D12DebugCommandQueue1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12DebugCommandQueue1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("16be35a2-bfd6-49f2-bcae-eaae4aff862d") + ID3D12DebugCommandQueue1 : public ID3D12DebugCommandQueue + { + public: + virtual void STDMETHODCALLTYPE AssertResourceAccess( + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_ACCESS Access) = 0; + + virtual void STDMETHODCALLTYPE AssertTextureLayout( + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_LAYOUT Layout) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12DebugCommandQueue1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12DebugCommandQueue1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12DebugCommandQueue1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12DebugCommandQueue1 * This); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue, AssertResourceState) + BOOL ( STDMETHODCALLTYPE *AssertResourceState )( + ID3D12DebugCommandQueue1 * This, + _In_ ID3D12Resource *pResource, + UINT Subresource, + UINT State); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue1, AssertResourceAccess) + void ( STDMETHODCALLTYPE *AssertResourceAccess )( + ID3D12DebugCommandQueue1 * This, + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_ACCESS Access); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue1, AssertTextureLayout) + void ( STDMETHODCALLTYPE *AssertTextureLayout )( + ID3D12DebugCommandQueue1 * This, + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_LAYOUT Layout); + + END_INTERFACE + } ID3D12DebugCommandQueue1Vtbl; + + interface ID3D12DebugCommandQueue1 + { + CONST_VTBL struct ID3D12DebugCommandQueue1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12DebugCommandQueue1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12DebugCommandQueue1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12DebugCommandQueue1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12DebugCommandQueue1_AssertResourceState(This,pResource,Subresource,State) \ + ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) ) + + +#define ID3D12DebugCommandQueue1_AssertResourceAccess(This,pResource,Subresource,Access) \ + ( (This)->lpVtbl -> AssertResourceAccess(This,pResource,Subresource,Access) ) + +#define ID3D12DebugCommandQueue1_AssertTextureLayout(This,pResource,Subresource,Layout) \ + ( (This)->lpVtbl -> AssertTextureLayout(This,pResource,Subresource,Layout) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12DebugCommandQueue1_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12sdklayers_0000_0012 */ /* [local] */ typedef @@ -1344,8 +1611,8 @@ typedef struct D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0010_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0010_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0012_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0012_v0_0_s_ifspec; #ifndef __ID3D12DebugCommandList1_INTERFACE_DEFINED__ #define __ID3D12DebugCommandList1_INTERFACE_DEFINED__ @@ -1699,6 +1966,155 @@ EXTERN_C const IID IID_ID3D12DebugCommandList2; #endif /* __ID3D12DebugCommandList2_INTERFACE_DEFINED__ */ +#ifndef __ID3D12DebugCommandList3_INTERFACE_DEFINED__ +#define __ID3D12DebugCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12DebugCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12DebugCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("197d5e15-4d37-4d34-af78-724cd70fdb1f") + ID3D12DebugCommandList3 : public ID3D12DebugCommandList2 + { + public: + virtual void STDMETHODCALLTYPE AssertResourceAccess( + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_ACCESS Access) = 0; + + virtual void STDMETHODCALLTYPE AssertTextureLayout( + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_LAYOUT Layout) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12DebugCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12DebugCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12DebugCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12DebugCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList, AssertResourceState) + BOOL ( STDMETHODCALLTYPE *AssertResourceState )( + ID3D12DebugCommandList3 * This, + _In_ ID3D12Resource *pResource, + UINT Subresource, + UINT State); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList, SetFeatureMask) + HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )( + ID3D12DebugCommandList3 * This, + D3D12_DEBUG_FEATURE Mask); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList, GetFeatureMask) + D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )( + ID3D12DebugCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList2, SetDebugParameter) + HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )( + ID3D12DebugCommandList3 * This, + D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type, + _In_reads_bytes_(DataSize) const void *pData, + UINT DataSize); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList2, GetDebugParameter) + HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )( + ID3D12DebugCommandList3 * This, + D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type, + _Out_writes_bytes_(DataSize) void *pData, + UINT DataSize); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList3, AssertResourceAccess) + void ( STDMETHODCALLTYPE *AssertResourceAccess )( + ID3D12DebugCommandList3 * This, + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_ACCESS Access); + + DECLSPEC_XFGVIRT(ID3D12DebugCommandList3, AssertTextureLayout) + void ( STDMETHODCALLTYPE *AssertTextureLayout )( + ID3D12DebugCommandList3 * This, + _In_ ID3D12Resource *pResource, + UINT Subresource, + D3D12_BARRIER_LAYOUT Layout); + + END_INTERFACE + } ID3D12DebugCommandList3Vtbl; + + interface ID3D12DebugCommandList3 + { + CONST_VTBL struct ID3D12DebugCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12DebugCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12DebugCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12DebugCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12DebugCommandList3_AssertResourceState(This,pResource,Subresource,State) \ + ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) ) + +#define ID3D12DebugCommandList3_SetFeatureMask(This,Mask) \ + ( (This)->lpVtbl -> SetFeatureMask(This,Mask) ) + +#define ID3D12DebugCommandList3_GetFeatureMask(This) \ + ( (This)->lpVtbl -> GetFeatureMask(This) ) + + +#define ID3D12DebugCommandList3_SetDebugParameter(This,Type,pData,DataSize) \ + ( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) ) + +#define ID3D12DebugCommandList3_GetDebugParameter(This,Type,pData,DataSize) \ + ( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) ) + + +#define ID3D12DebugCommandList3_AssertResourceAccess(This,pResource,Subresource,Access) \ + ( (This)->lpVtbl -> AssertResourceAccess(This,pResource,Subresource,Access) ) + +#define ID3D12DebugCommandList3_AssertTextureLayout(This,pResource,Subresource,Layout) \ + ( (This)->lpVtbl -> AssertTextureLayout(This,pResource,Subresource,Layout) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12DebugCommandList3_INTERFACE_DEFINED__ */ + + #ifndef __ID3D12SharingContract_INTERFACE_DEFINED__ #define __ID3D12SharingContract_INTERFACE_DEFINED__ @@ -1821,7 +2237,7 @@ EXTERN_C const IID IID_ID3D12SharingContract; #endif /* __ID3D12SharingContract_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12sdklayers_0000_0014 */ +/* interface __MIDL_itf_d3d12sdklayers_0000_0017 */ /* [local] */ typedef @@ -2744,7 +3160,41 @@ enum D3D12_MESSAGE_ID D3D12_MESSAGE_ID_SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY = 1325, D3D12_MESSAGE_ID_SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED = 1326, D3D12_MESSAGE_ID_SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED = 1327, - D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED + 1 ) + D3D12_MESSAGE_ID_CREATERESOURCE_STATE_IGNORED = 1328, + D3D12_MESSAGE_ID_UNUSED_CROSS_EXECUTE_SPLIT_BARRIER = 1329, + D3D12_MESSAGE_ID_DEVICE_OPEN_SHARED_HANDLE_ACCESS_DENIED = 1330, + D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_VALUES = 1331, + D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_ACCESS = 1332, + D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_SYNC = 1333, + D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_LAYOUT = 1334, + D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_TYPE = 1335, + D3D12_MESSAGE_ID_OUT_OF_BOUNDS_BARRIER_SUBRESOURCE_RANGE = 1336, + D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_RESOURCE_DIMENSION = 1337, + D3D12_MESSAGE_ID_SET_SCISSOR_RECTS_INVALID_RECT = 1338, + D3D12_MESSAGE_ID_SHADING_RATE_SOURCE_REQUIRES_DIMENSION_TEXTURE2D = 1339, + D3D12_MESSAGE_ID_BUFFER_BARRIER_SUBREGION_OUT_OF_BOUNDS = 1340, + D3D12_MESSAGE_ID_UNSUPPORTED_BARRIER_LAYOUT = 1341, + D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALID_PARAMETERS = 1342, + D3D12_MESSAGE_ID_ENHANCED_BARRIERS_NOT_SUPPORTED = 1343, + D3D12_MESSAGE_ID_CAST_TARGET_TEXEL_SIZE_MISMATCH = 1344, + D3D12_MESSAGE_ID_CAST_TO_PLANAR_NOT_SUPORTED = 1345, + D3D12_MESSAGE_ID_LEGACY_BARRIER_VALIDATION_FORCED_ON = 1346, + D3D12_MESSAGE_ID_EMPTY_ROOT_DESCRIPTOR_TABLE = 1347, + D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ELEMENT_OFFSET_UNALIGNED = 1348, + D3D12_MESSAGE_ID_ALPHA_BLEND_FACTOR_NOT_SUPPORTED = 1349, + D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_LAYOUT = 1350, + D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_STATE = 1351, + D3D12_MESSAGE_ID_GRAPHICS_PIPELINE_STATE_DESC_ZERO_SAMPLE_MASK = 1352, + D3D12_MESSAGE_ID_INDEPENDENT_STENCIL_REF_NOT_SUPPORTED = 1353, + D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INDEPENDENT_MASKS_UNSUPPORTED = 1354, + D3D12_MESSAGE_ID_TEXTURE_BARRIER_SUBRESOURCES_OUT_OF_BOUNDS = 1355, + D3D12_MESSAGE_ID_NON_OPTIMAL_BARRIER_ONLY_EXECUTE_COMMAND_LISTS = 1356, + D3D12_MESSAGE_ID_EXECUTE_INDIRECT_ZERO_COMMAND_COUNT = 1357, + D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_TEXTURE_LAYOUT = 1358, + D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NOT_SUPPORTED = 1359, + D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_TRIANGLE_FANS_NOT_SUPPORTED = 1360, + D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED = 1361, + D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED + 1 ) } D3D12_MESSAGE_ID; typedef struct D3D12_MESSAGE @@ -2775,8 +3225,8 @@ typedef struct D3D12_INFO_QUEUE_FILTER #define D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024 -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0014_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0014_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0017_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0017_v0_0_s_ifspec; #ifndef __ID3D12InfoQueue_INTERFACE_DEFINED__ #define __ID3D12InfoQueue_INTERFACE_DEFINED__ @@ -3221,7 +3671,7 @@ EXTERN_C const IID IID_ID3D12InfoQueue; #endif /* __ID3D12InfoQueue_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12sdklayers_0000_0015 */ +/* interface __MIDL_itf_d3d12sdklayers_0000_0018 */ /* [local] */ typedef @@ -3241,8 +3691,8 @@ typedef void ( __stdcall *D3D12MessageFunc )( -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0015_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0015_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_s_ifspec; #ifndef __ID3D12InfoQueue1_INTERFACE_DEFINED__ #define __ID3D12InfoQueue1_INTERFACE_DEFINED__ @@ -3618,7 +4068,7 @@ EXTERN_C const IID IID_ID3D12InfoQueue1; #endif /* __ID3D12InfoQueue1_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12sdklayers_0000_0016 */ +/* interface __MIDL_itf_d3d12sdklayers_0000_0019 */ /* [local] */ #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */ @@ -3629,20 +4079,23 @@ DEFINE_GUID(IID_ID3D12Debug2,0x93a665c4,0xa3b2,0x4e5d,0xb6,0x92,0xa2,0x6a,0xe1,0 DEFINE_GUID(IID_ID3D12Debug3,0x5cf4e58f,0xf671,0x4ff1,0xa5,0x42,0x36,0x86,0xe3,0xd1,0x53,0xd1); DEFINE_GUID(IID_ID3D12Debug4,0x014b816e,0x9ec5,0x4a2f,0xa8,0x45,0xff,0xbe,0x44,0x1c,0xe1,0x3a); DEFINE_GUID(IID_ID3D12Debug5,0x548d6b12,0x09fa,0x40e0,0x90,0x69,0x5d,0xcd,0x58,0x9a,0x52,0xc9); +DEFINE_GUID(IID_ID3D12Debug6,0x82a816d6,0x5d01,0x4157,0x97,0xd0,0x49,0x75,0x46,0x3f,0xd1,0xed); DEFINE_GUID(IID_ID3D12DebugDevice1,0xa9b71770,0xd099,0x4a65,0xa6,0x98,0x3d,0xee,0x10,0x02,0x0f,0x88); DEFINE_GUID(IID_ID3D12DebugDevice,0x3febd6dd,0x4973,0x4787,0x81,0x94,0xe4,0x5f,0x9e,0x28,0x92,0x3e); DEFINE_GUID(IID_ID3D12DebugDevice2,0x60eccbc1,0x378d,0x4df1,0x89,0x4c,0xf8,0xac,0x5c,0xe4,0xd7,0xdd); DEFINE_GUID(IID_ID3D12DebugCommandQueue,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3a); +DEFINE_GUID(IID_ID3D12DebugCommandQueue1,0x16be35a2,0xbfd6,0x49f2,0xbc,0xae,0xea,0xae,0x4a,0xff,0x86,0x2d); DEFINE_GUID(IID_ID3D12DebugCommandList1,0x102ca951,0x311b,0x4b01,0xb1,0x1f,0xec,0xb8,0x3e,0x06,0x1b,0x37); DEFINE_GUID(IID_ID3D12DebugCommandList,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3f); DEFINE_GUID(IID_ID3D12DebugCommandList2,0xaeb575cf,0x4e06,0x48be,0xba,0x3b,0xc4,0x50,0xfc,0x96,0x65,0x2e); +DEFINE_GUID(IID_ID3D12DebugCommandList3,0x197d5e15,0x4d37,0x4d34,0xaf,0x78,0x72,0x4c,0xd7,0x0f,0xdb,0x1f); DEFINE_GUID(IID_ID3D12SharingContract,0x0adf7d52,0x929c,0x4e61,0xad,0xdb,0xff,0xed,0x30,0xde,0x66,0xef); DEFINE_GUID(IID_ID3D12InfoQueue,0x0742a90b,0xc387,0x483f,0xb9,0x46,0x30,0xa7,0xe4,0xe6,0x14,0x58); DEFINE_GUID(IID_ID3D12InfoQueue1,0x2852dd88,0xb484,0x4c0c,0xb6,0xb1,0x67,0x16,0x85,0x00,0xe6,0x00); -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0016_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0016_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ diff --git a/WickedEngine/Utility/dx12/d3d12shader.h b/WickedEngine/Utility/dx12/d3d12shader.h index 749e9339f..0acf584e3 100644 --- a/WickedEngine/Utility/dx12/d3d12shader.h +++ b/WickedEngine/Utility/dx12/d3d12shader.h @@ -201,6 +201,9 @@ typedef struct _D3D12_SHADER_INPUT_BIND_DESC #define D3D_SHADER_REQUIRES_SAMPLER_DESCRIPTOR_HEAP_INDEXING 0x04000000 #define D3D_SHADER_REQUIRES_WAVE_MMA 0x08000000 #define D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE 0x10000000 +#define D3D_SHADER_FEATURE_ADVANCED_TEXTURE_OPS 0x20000000 +#define D3D_SHADER_FEATURE_WRITEABLE_MSAA_TEXTURES 0x40000000 + typedef struct _D3D12_LIBRARY_DESC { diff --git a/WickedEngine/Utility/dx12/d3d12video.h b/WickedEngine/Utility/dx12/d3d12video.h index c8154f6e6..add372e38 100644 --- a/WickedEngine/Utility/dx12/d3d12video.h +++ b/WickedEngine/Utility/dx12/d3d12video.h @@ -9,7 +9,7 @@ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ - /* File created by MIDL compiler version 8.01.0626 */ + /* File created by MIDL compiler version 8.01.0628 */ @@ -43,7 +43,7 @@ #endif #ifndef DECLSPEC_XFGVIRT -#if _CONTROL_FLOW_GUARD_XFG +#if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) @@ -56,173 +56,194 @@ #define __ID3D12VideoDecoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap; -#endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice_FWD_DEFINED__ #define __ID3D12VideoDevice_FWD_DEFINED__ typedef interface ID3D12VideoDevice ID3D12VideoDevice; -#endif /* __ID3D12VideoDevice_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDevice_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoder_FWD_DEFINED__ #define __ID3D12VideoDecoder_FWD_DEFINED__ typedef interface ID3D12VideoDecoder ID3D12VideoDecoder; -#endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessor_FWD_DEFINED__ #define __ID3D12VideoProcessor_FWD_DEFINED__ typedef interface ID3D12VideoProcessor ID3D12VideoProcessor; -#endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */ +#endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList; -#endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList ID3D12VideoProcessCommandList; -#endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */ +#endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1; -#endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList1_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList1 ID3D12VideoProcessCommandList1; -#endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoMotionEstimator_FWD_DEFINED__ #define __ID3D12VideoMotionEstimator_FWD_DEFINED__ typedef interface ID3D12VideoMotionEstimator ID3D12VideoMotionEstimator; -#endif /* __ID3D12VideoMotionEstimator_FWD_DEFINED__ */ +#endif /* __ID3D12VideoMotionEstimator_FWD_DEFINED__ */ #ifndef __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ #define __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ typedef interface ID3D12VideoMotionVectorHeap ID3D12VideoMotionVectorHeap; -#endif /* __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ */ +#endif /* __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice1_FWD_DEFINED__ #define __ID3D12VideoDevice1_FWD_DEFINED__ typedef interface ID3D12VideoDevice1 ID3D12VideoDevice1; -#endif /* __ID3D12VideoDevice1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDevice1_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList ID3D12VideoEncodeCommandList; -#endif /* __ID3D12VideoEncodeCommandList_FWD_DEFINED__ */ +#endif /* __ID3D12VideoEncodeCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoder1_FWD_DEFINED__ #define __ID3D12VideoDecoder1_FWD_DEFINED__ typedef interface ID3D12VideoDecoder1 ID3D12VideoDecoder1; -#endif /* __ID3D12VideoDecoder1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecoder1_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoderHeap1_FWD_DEFINED__ #define __ID3D12VideoDecoderHeap1_FWD_DEFINED__ typedef interface ID3D12VideoDecoderHeap1 ID3D12VideoDecoderHeap1; -#endif /* __ID3D12VideoDecoderHeap1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecoderHeap1_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessor1_FWD_DEFINED__ #define __ID3D12VideoProcessor1_FWD_DEFINED__ typedef interface ID3D12VideoProcessor1 ID3D12VideoProcessor1; -#endif /* __ID3D12VideoProcessor1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoProcessor1_FWD_DEFINED__ */ #ifndef __ID3D12VideoExtensionCommand_FWD_DEFINED__ #define __ID3D12VideoExtensionCommand_FWD_DEFINED__ typedef interface ID3D12VideoExtensionCommand ID3D12VideoExtensionCommand; -#endif /* __ID3D12VideoExtensionCommand_FWD_DEFINED__ */ +#endif /* __ID3D12VideoExtensionCommand_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice2_FWD_DEFINED__ #define __ID3D12VideoDevice2_FWD_DEFINED__ typedef interface ID3D12VideoDevice2 ID3D12VideoDevice2; -#endif /* __ID3D12VideoDevice2_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDevice2_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList2 ID3D12VideoDecodeCommandList2; -#endif /* __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ +#define __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ +typedef interface ID3D12VideoDecodeCommandList3 ID3D12VideoDecodeCommandList3; + +#endif /* __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList2_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList2 ID3D12VideoProcessCommandList2; -#endif /* __ID3D12VideoProcessCommandList2_FWD_DEFINED__ */ +#endif /* __ID3D12VideoProcessCommandList2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList3_FWD_DEFINED__ +#define __ID3D12VideoProcessCommandList3_FWD_DEFINED__ +typedef interface ID3D12VideoProcessCommandList3 ID3D12VideoProcessCommandList3; + +#endif /* __ID3D12VideoProcessCommandList3_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList1 ID3D12VideoEncodeCommandList1; -#endif /* __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ */ +#endif /* __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncoder_FWD_DEFINED__ #define __ID3D12VideoEncoder_FWD_DEFINED__ typedef interface ID3D12VideoEncoder ID3D12VideoEncoder; -#endif /* __ID3D12VideoEncoder_FWD_DEFINED__ */ +#endif /* __ID3D12VideoEncoder_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncoderHeap_FWD_DEFINED__ #define __ID3D12VideoEncoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoEncoderHeap ID3D12VideoEncoderHeap; -#endif /* __ID3D12VideoEncoderHeap_FWD_DEFINED__ */ +#endif /* __ID3D12VideoEncoderHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice3_FWD_DEFINED__ #define __ID3D12VideoDevice3_FWD_DEFINED__ typedef interface ID3D12VideoDevice3 ID3D12VideoDevice3; -#endif /* __ID3D12VideoDevice3_FWD_DEFINED__ */ +#endif /* __ID3D12VideoDevice3_FWD_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList2 ID3D12VideoEncodeCommandList2; -#endif /* __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ */ +#endif /* __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ +#define __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ +typedef interface ID3D12VideoEncodeCommandList3 ID3D12VideoEncodeCommandList3; + +#endif /* __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ */ /* header files for imported files */ -#include "OAIdl.h" -#include "OCIdl.h" +#include "oaidl.h" +#include "ocidl.h" #include "dxgicommon.h" #include "d3d12.h" @@ -240,104 +261,104 @@ extern "C"{ typedef enum D3D12_VIDEO_FIELD_TYPE { - D3D12_VIDEO_FIELD_TYPE_NONE = 0, - D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, - D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2 - } D3D12_VIDEO_FIELD_TYPE; + D3D12_VIDEO_FIELD_TYPE_NONE = 0, + D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, + D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2 + } D3D12_VIDEO_FIELD_TYPE; typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT { - D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, - D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, - D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, - D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, - D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4 - } D3D12_VIDEO_FRAME_STEREO_FORMAT; + D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, + D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, + D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, + D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, + D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4 + } D3D12_VIDEO_FRAME_STEREO_FORMAT; typedef struct D3D12_VIDEO_FORMAT { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; - } D3D12_VIDEO_FORMAT; + } D3D12_VIDEO_FORMAT; typedef struct D3D12_VIDEO_SAMPLE { UINT Width; UINT Height; D3D12_VIDEO_FORMAT Format; - } D3D12_VIDEO_SAMPLE; + } D3D12_VIDEO_SAMPLE; typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE { - D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, - D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1 - } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; + D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, + D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1 + } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; typedef enum D3D12_FEATURE_VIDEO { - D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, - D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, - D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, - D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, - D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, - D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, - D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, - D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, - D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, - D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, - D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, - D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, - D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, - D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, - D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, - D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, - D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, - D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, - D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, - D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, - D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, - D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, - D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, - D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, - D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, - D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, - D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, - D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, - D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, - D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, - D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, - D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, - D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, - D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, - D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, - D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45 - } D3D12_FEATURE_VIDEO; + D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, + D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, + D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, + D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, + D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, + D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, + D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, + D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, + D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, + D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, + D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, + D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, + D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, + D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, + D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, + D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, + D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, + D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, + D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, + D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, + D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, + D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, + D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, + D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, + D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, + D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, + D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, + D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, + D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, + D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, + D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, + D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, + D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, + D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, + D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45 + } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE { - D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0 - } D3D12_BITSTREAM_ENCRYPTION_TYPE; + D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0 + } D3D12_BITSTREAM_ENCRYPTION_TYPE; typedef struct D3D12_VIDEO_DECODE_CONFIGURATION { GUID DecodeProfile; D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; - } D3D12_VIDEO_DECODE_CONFIGURATION; + } D3D12_VIDEO_DECODE_CONFIGURATION; typedef struct D3D12_VIDEO_DECODER_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; - } D3D12_VIDEO_DECODER_DESC; + } D3D12_VIDEO_DECODER_DESC; typedef struct D3D12_VIDEO_DECODER_HEAP_DESC { @@ -349,7 +370,7 @@ typedef struct D3D12_VIDEO_DECODER_HEAP_DESC DXGI_RATIONAL FrameRate; UINT BitRate; UINT MaxDecodePictureBufferCount; - } D3D12_VIDEO_DECODER_HEAP_DESC; + } D3D12_VIDEO_DECODER_HEAP_DESC; typedef struct D3D12_VIDEO_SIZE_RANGE { @@ -357,57 +378,57 @@ typedef struct D3D12_VIDEO_SIZE_RANGE UINT MaxHeight; UINT MinWidth; UINT MinHeight; - } D3D12_VIDEO_SIZE_RANGE; + } D3D12_VIDEO_SIZE_RANGE; typedef enum D3D12_VIDEO_PROCESS_FILTER { - D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, - D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, - D3D12_VIDEO_PROCESS_FILTER_HUE = 2, - D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, - D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, - D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, - D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, - D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7 - } D3D12_VIDEO_PROCESS_FILTER; + D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, + D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, + D3D12_VIDEO_PROCESS_FILTER_HUE = 2, + D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, + D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, + D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, + D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, + D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7 + } D3D12_VIDEO_PROCESS_FILTER; typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS { - D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0, - D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) , - D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT ) - } D3D12_VIDEO_PROCESS_FILTER_FLAGS; + D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT ) + } D3D12_VIDEO_PROCESS_FILTER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0, - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, - D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 - } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 + } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING { BOOL Enable; FLOAT Alpha; - } D3D12_VIDEO_PROCESS_ALPHA_BLENDING; + } D3D12_VIDEO_PROCESS_ALPHA_BLENDING; typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY { BOOL Enable; FLOAT Lower; FLOAT Upper; - } D3D12_VIDEO_PROCESS_LUMA_KEY; + } D3D12_VIDEO_PROCESS_LUMA_KEY; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC { @@ -428,16 +449,16 @@ typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC UINT NumPastFrames; UINT NumFutureFrames; BOOL EnableAutoProcessing; - } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE { - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, - D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3 - } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3 + } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC { @@ -448,7 +469,7 @@ typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC FLOAT BackgroundColor[ 4 ]; DXGI_RATIONAL FrameRate; BOOL EnableStereo; - } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; + } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; @@ -470,12 +491,17 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap; ID3D12VideoDecoderHeap : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_DECODER_HEAP_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_DECODER_HEAP_DESC * RetVal) = 0; +#endif }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecoderHeapVtbl { @@ -527,10 +553,17 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoderHeap * This); + +#else D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap * This, D3D12_VIDEO_DECODER_HEAP_DESC * RetVal); +#endif + END_INTERFACE } ID3D12VideoDecoderHeapVtbl; @@ -544,46 +577,51 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap; #ifdef COBJMACROS -#define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecoderHeap_AddRef(This) \ +#define ID3D12VideoDecoderHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecoderHeap_Release(This) \ +#define ID3D12VideoDecoderHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecoderHeap_SetName(This,Name) \ +#define ID3D12VideoDecoderHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoDecoderHeap_GetDesc(This,RetVal) \ +#define ID3D12VideoDecoderHeap_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoderHeap_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__ @@ -627,7 +665,7 @@ EXTERN_C const IID IID_ID3D12VideoDevice; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDeviceVtbl { @@ -691,37 +729,37 @@ EXTERN_C const IID IID_ID3D12VideoDevice; #ifdef COBJMACROS -#define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDevice_AddRef(This) \ +#define ID3D12VideoDevice_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDevice_Release(This) \ +#define ID3D12VideoDevice_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ +#define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) -#define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ +#define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) -#define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ +#define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) -#define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ +#define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__ @@ -739,12 +777,17 @@ EXTERN_C const IID IID_ID3D12VideoDecoder; ID3D12VideoDecoder : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_DECODER_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_DECODER_DESC * RetVal) = 0; +#endif }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecoderVtbl { @@ -796,10 +839,17 @@ EXTERN_C const IID IID_ID3D12VideoDecoder; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoder * This); + +#else D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder * This, D3D12_VIDEO_DECODER_DESC * RetVal); +#endif + END_INTERFACE } ID3D12VideoDecoderVtbl; @@ -813,46 +863,51 @@ EXTERN_C const IID IID_ID3D12VideoDecoder; #ifdef COBJMACROS -#define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecoder_AddRef(This) \ +#define ID3D12VideoDecoder_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecoder_Release(This) \ +#define ID3D12VideoDecoder_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecoder_SetName(This,Name) \ +#define ID3D12VideoDecoder_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoDecoder_GetDesc(This,RetVal) \ +#define ID3D12VideoDecoder_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoder_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0003 */ @@ -861,49 +916,49 @@ EXTERN_C const IID IID_ID3D12VideoDecoder; typedef enum D3D12_VIDEO_DECODE_TIER { - D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, - D3D12_VIDEO_DECODE_TIER_1 = 1, - D3D12_VIDEO_DECODE_TIER_2 = 2, - D3D12_VIDEO_DECODE_TIER_3 = 3 - } D3D12_VIDEO_DECODE_TIER; + D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, + D3D12_VIDEO_DECODE_TIER_1 = 1, + D3D12_VIDEO_DECODE_TIER_2 = 2, + D3D12_VIDEO_DECODE_TIER_3 = 3 + } D3D12_VIDEO_DECODE_TIER; typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS { - D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0, - D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 - } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; + D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS ); typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, - D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 - } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 + } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ); typedef enum D3D12_VIDEO_DECODE_STATUS { - D3D12_VIDEO_DECODE_STATUS_OK = 0, - D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, - D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, - D3D12_VIDEO_DECODE_STATUS_RESTART = 3, - D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4 - } D3D12_VIDEO_DECODE_STATUS; + D3D12_VIDEO_DECODE_STATUS_OK = 0, + D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, + D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, + D3D12_VIDEO_DECODE_STATUS_RESTART = 3, + D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4 + } D3D12_VIDEO_DECODE_STATUS; typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE { - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, - D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 - } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 + } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT { @@ -917,27 +972,27 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; D3D12_VIDEO_DECODE_TIER DecodeTier; - } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT { UINT NodeIndex; UINT ProfileCount; - } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; + } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES { UINT NodeIndex; UINT ProfileCount; _Field_size_full_(ProfileCount) GUID *pProfiles; - } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; + } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT FormatCount; - } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; + } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS { @@ -945,37 +1000,37 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT FormatCount; _Field_size_full_(FormatCount) DXGI_FORMAT *pOutputFormats; - } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; + } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE { BOOL IOCoherent; - } D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; + } D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT { - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3 - } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3 + } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS { - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0, - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) , - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) , - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) , - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) , - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) , - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) , - D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A ) - } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A ) + } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM @@ -988,30 +1043,30 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; UINT BinCount; UINT CounterBitDepth; - } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; + } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS { - D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0, - D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1 - } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; + D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS ); typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS { - D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0, - D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, - D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2 - } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; + D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, + D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2 + } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS ); typedef struct D3D12_VIDEO_SCALE_SUPPORT { D3D12_VIDEO_SIZE_RANGE OutputSizeRange; D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags; - } D3D12_VIDEO_SCALE_SUPPORT; + } D3D12_VIDEO_SCALE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT { @@ -1023,14 +1078,14 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT UINT BitRate; D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; - } D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE { D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; + } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE { @@ -1040,7 +1095,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; + } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS { @@ -1048,14 +1103,14 @@ typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS UINT64 NumMacroblocksAffected; DXGI_RATIONAL FrameRate; UINT BitRate; - } D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; + } D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT { D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; UINT Size; _Field_size_bytes_full_(Size) void *pData; - } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; + } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES { @@ -1063,14 +1118,14 @@ typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; _Field_size_full_(NumTexture2Ds) UINT *pSubresources; _Field_size_full_opt_(NumTexture2Ds) ID3D12VideoDecoderHeap **ppHeaps; - } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; + } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 Offset; UINT64 Size; - } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; + } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS { @@ -1079,7 +1134,7 @@ typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; - } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; + } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS { @@ -1088,14 +1143,14 @@ typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; ID3D12VideoDecoderHeap *pHeap; - } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; + } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; - } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; + } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; @@ -1125,12 +1180,17 @@ EXTERN_C const IID IID_ID3D12VideoProcessor; UINT NumInputStreamDescs, _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs) = 0; +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC STDMETHODCALLTYPE GetOutputStreamDesc( void) = 0; +#else + virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *STDMETHODCALLTYPE GetOutputStreamDesc( + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal) = 0; +#endif }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoProcessorVtbl { @@ -1196,10 +1256,17 @@ EXTERN_C const IID IID_ID3D12VideoProcessor; _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc) +#if !defined(_WIN32) + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( + ID3D12VideoProcessor * This); + +#else D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor * This, D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal); +#endif + END_INTERFACE } ID3D12VideoProcessorVtbl; @@ -1213,55 +1280,60 @@ EXTERN_C const IID IID_ID3D12VideoProcessor; #ifdef COBJMACROS -#define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoProcessor_AddRef(This) \ +#define ID3D12VideoProcessor_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoProcessor_Release(This) \ +#define ID3D12VideoProcessor_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoProcessor_SetName(This,Name) \ +#define ID3D12VideoProcessor_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoProcessor_GetNodeMask(This) \ +#define ID3D12VideoProcessor_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) -#define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \ +#define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \ ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) -#define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ +#define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) +#if !defined(_WIN32) -#define ID3D12VideoProcessor_GetOutputStreamDesc(This,RetVal) \ +#define ID3D12VideoProcessor_GetOutputStreamDesc(This) \ + ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) +#else +#define ID3D12VideoProcessor_GetOutputStreamDesc(This,RetVal) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) ) +#endif #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0004 */ @@ -1270,53 +1342,53 @@ EXTERN_C const IID IID_ID3D12VideoProcessor; typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS { - D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, - D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40 - } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; + D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40 + } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS { - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, - D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000 - } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000 + } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_ORIENTATION { - D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, - D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, - D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, - D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7 - } D3D12_VIDEO_PROCESS_ORIENTATION; + D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, + D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, + D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7 + } D3D12_VIDEO_PROCESS_ORIENTATION; typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS { - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0, - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, - D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2 - } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2 + } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE @@ -1325,14 +1397,14 @@ typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE INT Maximum; INT Default; FLOAT Multiplier; - } D3D12_VIDEO_PROCESS_FILTER_RANGE; + } D3D12_VIDEO_PROCESS_FILTER_RANGE; typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS { - D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0, - D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1 - } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; + D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT @@ -1352,13 +1424,13 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[ 32 ]; - } D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS { UINT NodeIndex; UINT MaxInputStreams; - } D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO { @@ -1371,7 +1443,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO BOOL EnableAutoProcessing; UINT PastFrames; UINT FutureFrames; - } D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET { @@ -1381,27 +1453,27 @@ typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET UINT NumFutureFrames; ID3D12Resource **ppFutureFrames; UINT *pFutureSubresources; - } D3D12_VIDEO_PROCESS_REFERENCE_SET; + } D3D12_VIDEO_PROCESS_REFERENCE_SET; typedef struct D3D12_VIDEO_PROCESS_TRANSFORM { D3D12_RECT SourceRectangle; D3D12_RECT DestinationRectangle; D3D12_VIDEO_PROCESS_ORIENTATION Orientation; - } D3D12_VIDEO_PROCESS_TRANSFORM; + } D3D12_VIDEO_PROCESS_TRANSFORM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE { UINT OutputIndex; UINT InputFrameOrField; - } D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet; - } D3D12_VIDEO_PROCESS_INPUT_STREAM; + } D3D12_VIDEO_PROCESS_INPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS { @@ -1411,19 +1483,19 @@ typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[ 32 ]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; - } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; - } D3D12_VIDEO_PROCESS_OUTPUT_STREAM; + } D3D12_VIDEO_PROCESS_OUTPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[ 2 ]; D3D12_RECT TargetRectangle; - } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; + } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; @@ -1508,7 +1580,7 @@ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecodeCommandListVtbl { @@ -1664,88 +1736,88 @@ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList; #ifdef COBJMACROS -#define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecodeCommandList_AddRef(This) \ +#define ID3D12VideoDecodeCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecodeCommandList_Release(This) \ +#define ID3D12VideoDecodeCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecodeCommandList_SetName(This,Name) \ +#define ID3D12VideoDecodeCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoDecodeCommandList_GetType(This) \ +#define ID3D12VideoDecodeCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoDecodeCommandList_Close(This) \ +#define ID3D12VideoDecodeCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \ +#define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoDecodeCommandList_ClearState(This) \ +#define ID3D12VideoDecodeCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoDecodeCommandList_EndEvent(This) \ +#define ID3D12VideoDecodeCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ +#define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) -#define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ @@ -1827,7 +1899,7 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoProcessCommandListVtbl { @@ -1984,88 +2056,88 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList; #ifdef COBJMACROS -#define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoProcessCommandList_AddRef(This) \ +#define ID3D12VideoProcessCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoProcessCommandList_Release(This) \ +#define ID3D12VideoProcessCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoProcessCommandList_SetName(This,Name) \ +#define ID3D12VideoProcessCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoProcessCommandList_GetType(This) \ +#define ID3D12VideoProcessCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoProcessCommandList_Close(This) \ +#define ID3D12VideoProcessCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \ +#define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoProcessCommandList_ClearState(This) \ +#define ID3D12VideoProcessCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoProcessCommandList_EndEvent(This) \ +#define ID3D12VideoProcessCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ +#define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) -#define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0006 */ @@ -2075,7 +2147,7 @@ typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM { UINT64 Offset; ID3D12Resource *pBuffer; - } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; + } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 { @@ -2086,7 +2158,7 @@ typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 DXGI_COLOR_SPACE_TYPE DecodeColorSpace; UINT OutputWidth; UINT OutputHeight; - } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; + } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 { @@ -2094,7 +2166,7 @@ typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[ 4 ]; - } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; + } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; @@ -2124,7 +2196,7 @@ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecodeCommandList1Vtbl { @@ -2287,92 +2359,92 @@ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1; #ifdef COBJMACROS -#define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecodeCommandList1_AddRef(This) \ +#define ID3D12VideoDecodeCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecodeCommandList1_Release(This) \ +#define ID3D12VideoDecodeCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecodeCommandList1_SetName(This,Name) \ +#define ID3D12VideoDecodeCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoDecodeCommandList1_GetType(This) \ +#define ID3D12VideoDecodeCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoDecodeCommandList1_Close(This) \ +#define ID3D12VideoDecodeCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \ +#define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoDecodeCommandList1_ClearState(This) \ +#define ID3D12VideoDecodeCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoDecodeCommandList1_EndEvent(This) \ +#define ID3D12VideoDecodeCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ +#define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) -#define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ +#define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0007 */ @@ -2387,7 +2459,7 @@ typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 INT FilterLevels[ 32 ]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; D3D12_VIDEO_FIELD_TYPE FieldType; - } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; @@ -2418,7 +2490,7 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoProcessCommandList1Vtbl { @@ -2583,92 +2655,92 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList1; #ifdef COBJMACROS -#define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoProcessCommandList1_AddRef(This) \ +#define ID3D12VideoProcessCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoProcessCommandList1_Release(This) \ +#define ID3D12VideoProcessCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoProcessCommandList1_SetName(This,Name) \ +#define ID3D12VideoProcessCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoProcessCommandList1_GetType(This) \ +#define ID3D12VideoProcessCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoProcessCommandList1_Close(This) \ +#define ID3D12VideoProcessCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \ +#define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoProcessCommandList1_ClearState(This) \ +#define ID3D12VideoProcessCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoProcessCommandList1_EndEvent(This) \ +#define ID3D12VideoProcessCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ +#define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) -#define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ +#define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0008 */ @@ -2677,31 +2749,31 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList1; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE { - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1 - } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1 + } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS { - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0, - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 ) , - D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 ) - } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0, + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 ) , + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 ) + } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS ); typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0 - } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0 + } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS { - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0, - D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL ) - } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0, + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL ) + } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT @@ -2710,7 +2782,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT BOOL VideoDecodeSupport; BOOL VideoProcessSupport; BOOL VideoEncodeSupport; - } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR { @@ -2719,7 +2791,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; D3D12_VIDEO_SIZE_RANGE SizeRange; - } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR; + } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR; typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE { @@ -2733,7 +2805,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE UINT64 MotionVectorHeapMemoryPoolL1Size; UINT64 MotionEstimatorMemoryPoolL0Size; UINT64 MotionEstimatorMemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE; + } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC { @@ -2742,7 +2814,7 @@ typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; - } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; + } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; @@ -2764,7 +2836,12 @@ EXTERN_C const IID IID_ID3D12VideoMotionEstimator; ID3D12VideoMotionEstimator : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal) = 0; +#endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, @@ -2773,7 +2850,7 @@ EXTERN_C const IID IID_ID3D12VideoMotionEstimator; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoMotionEstimatorVtbl { @@ -2825,10 +2902,17 @@ EXTERN_C const IID IID_ID3D12VideoMotionEstimator; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_MOTION_ESTIMATOR_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoMotionEstimator * This); + +#else D3D12_VIDEO_MOTION_ESTIMATOR_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoMotionEstimator * This, D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoMotionEstimator * This, @@ -2848,49 +2932,54 @@ EXTERN_C const IID IID_ID3D12VideoMotionEstimator; #ifdef COBJMACROS -#define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoMotionEstimator_AddRef(This) \ +#define ID3D12VideoMotionEstimator_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoMotionEstimator_Release(This) \ +#define ID3D12VideoMotionEstimator_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoMotionEstimator_SetName(This,Name) \ +#define ID3D12VideoMotionEstimator_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoMotionEstimator_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoMotionEstimator_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoMotionEstimator_GetDesc(This,RetVal) \ +#define ID3D12VideoMotionEstimator_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoMotionEstimator_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif -#define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,ppProtectedSession) \ +#define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0009 */ @@ -2903,7 +2992,7 @@ typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; - } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; + } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; @@ -2925,7 +3014,12 @@ EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap; ID3D12VideoMotionVectorHeap : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal) = 0; +#endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, @@ -2934,7 +3028,7 @@ EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoMotionVectorHeapVtbl { @@ -2986,10 +3080,17 @@ EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoMotionVectorHeap * This); + +#else D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoMotionVectorHeap * This, D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoMotionVectorHeap * This, @@ -3009,49 +3110,54 @@ EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap; #ifdef COBJMACROS -#define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoMotionVectorHeap_AddRef(This) \ +#define ID3D12VideoMotionVectorHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoMotionVectorHeap_Release(This) \ +#define ID3D12VideoMotionVectorHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoMotionVectorHeap_SetName(This,Name) \ +#define ID3D12VideoMotionVectorHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoMotionVectorHeap_GetDesc(This,RetVal) \ +#define ID3D12VideoMotionVectorHeap_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoMotionVectorHeap_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif -#define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,ppProtectedSession) \ +#define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice1_INTERFACE_DEFINED__ @@ -3084,7 +3190,7 @@ EXTERN_C const IID IID_ID3D12VideoDevice1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDevice1Vtbl { @@ -3164,44 +3270,44 @@ EXTERN_C const IID IID_ID3D12VideoDevice1; #ifdef COBJMACROS -#define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDevice1_AddRef(This) \ +#define ID3D12VideoDevice1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDevice1_Release(This) \ +#define ID3D12VideoDevice1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDevice1_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ +#define ID3D12VideoDevice1_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) -#define ID3D12VideoDevice1_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ +#define ID3D12VideoDevice1_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) -#define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ +#define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) -#define ID3D12VideoDevice1_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ +#define ID3D12VideoDevice1_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) -#define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ +#define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) -#define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ +#define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0011 */ @@ -3213,12 +3319,12 @@ typedef struct D3D12_RESOURCE_COORDINATE UINT Y; UINT Z; UINT SubresourceIndex; - } D3D12_RESOURCE_COORDINATE; + } D3D12_RESOURCE_COORDINATE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; - } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; + } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT { @@ -3227,20 +3333,20 @@ typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresourceIndex; ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap; - } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; + } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT { ID3D12Resource *pMotionVectorTexture2D; D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; - } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; + } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; UINT PixelWidth; UINT PixelHeight; - } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; + } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; @@ -3332,7 +3438,7 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoEncodeCommandListVtbl { @@ -3499,94 +3605,94 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList; #ifdef COBJMACROS -#define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoEncodeCommandList_AddRef(This) \ +#define ID3D12VideoEncodeCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoEncodeCommandList_Release(This) \ +#define ID3D12VideoEncodeCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoEncodeCommandList_SetName(This,Name) \ +#define ID3D12VideoEncodeCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoEncodeCommandList_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoEncodeCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoEncodeCommandList_GetType(This) \ +#define ID3D12VideoEncodeCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoEncodeCommandList_Close(This) \ +#define ID3D12VideoEncodeCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoEncodeCommandList_Reset(This,pAllocator) \ +#define ID3D12VideoEncodeCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoEncodeCommandList_ClearState(This) \ +#define ID3D12VideoEncodeCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoEncodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoEncodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoEncodeCommandList_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoEncodeCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoEncodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoEncodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoEncodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoEncodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoEncodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoEncodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoEncodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoEncodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoEncodeCommandList_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoEncodeCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoEncodeCommandList_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoEncodeCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoEncodeCommandList_EndEvent(This) \ +#define ID3D12VideoEncodeCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoEncodeCommandList_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ +#define ID3D12VideoEncodeCommandList_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) -#define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ +#define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) -#define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,pProtectedResourceSession) \ +#define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0012 */ @@ -3595,9 +3701,9 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList; typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS { - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0, - D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1 - } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES @@ -3605,19 +3711,19 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; - } D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES; + } D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES { UINT NodeIndex; D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; - } D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES; typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES { UINT NodeIndex; D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; - } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES; + } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 { @@ -3625,7 +3731,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 BOOL Protected; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1; + } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1 { @@ -3636,64 +3742,64 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1 BOOL Protected; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1; + } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE { - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6 - } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6 + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE { - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10 - } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10 + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE; typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS { - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x1, - D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2 - } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x1, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2 + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT { UINT NodeIndex; UINT CommandCount; - } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO { GUID CommandId; LPCWSTR Name; D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags; - } D3D12_VIDEO_EXTENSION_COMMAND_INFO; + } D3D12_VIDEO_EXTENSION_COMMAND_INFO; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS { UINT NodeIndex; UINT CommandCount; _Field_size_full_(CommandCount) D3D12_VIDEO_EXTENSION_COMMAND_INFO *pCommandInfos; - } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT { @@ -3701,14 +3807,14 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; UINT ParameterCount; UINT ParameterPacking; - } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO { LPCWSTR Name; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type; D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags; - } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO; + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS { @@ -3716,7 +3822,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; UINT ParameterCount; _Field_size_full_(ParameterCount) D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO *pParameterInfos; - } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT { @@ -3726,7 +3832,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT SIZE_T InputDataSizeInBytes; _Field_size_bytes_full_opt_(OutputDataSizeInBytes) void *pOutputData; SIZE_T OutputDataSizeInBytes; - } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE { @@ -3736,13 +3842,13 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE SIZE_T CreationParametersSizeInBytes; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE; typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC { UINT NodeMask; GUID CommandId; - } D3D12_VIDEO_EXTENSION_COMMAND_DESC; + } D3D12_VIDEO_EXTENSION_COMMAND_DESC; @@ -3771,7 +3877,7 @@ EXTERN_C const IID IID_ID3D12VideoDecoder1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecoder1Vtbl { @@ -3823,10 +3929,17 @@ EXTERN_C const IID IID_ID3D12VideoDecoder1; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoder1 * This); + +#else D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder1 * This, D3D12_VIDEO_DECODER_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12VideoDecoder1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoDecoder1 * This, @@ -3846,50 +3959,55 @@ EXTERN_C const IID IID_ID3D12VideoDecoder1; #ifdef COBJMACROS -#define ID3D12VideoDecoder1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecoder1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecoder1_AddRef(This) \ +#define ID3D12VideoDecoder1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecoder1_Release(This) \ +#define ID3D12VideoDecoder1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecoder1_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecoder1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecoder1_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecoder1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecoder1_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecoder1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecoder1_SetName(This,Name) \ +#define ID3D12VideoDecoder1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecoder1_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecoder1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoDecoder1_GetDesc(This,RetVal) \ +#define ID3D12VideoDecoder1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoder1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif -#define ID3D12VideoDecoder1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ +#define ID3D12VideoDecoder1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecoder1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecoder1_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ @@ -3914,7 +4032,7 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecoderHeap1Vtbl { @@ -3966,10 +4084,17 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap1; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoderHeap1 * This); + +#else D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap1 * This, D3D12_VIDEO_DECODER_HEAP_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoDecoderHeap1 * This, @@ -3989,50 +4114,55 @@ EXTERN_C const IID IID_ID3D12VideoDecoderHeap1; #ifdef COBJMACROS -#define ID3D12VideoDecoderHeap1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecoderHeap1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecoderHeap1_AddRef(This) \ +#define ID3D12VideoDecoderHeap1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecoderHeap1_Release(This) \ +#define ID3D12VideoDecoderHeap1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecoderHeap1_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecoderHeap1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecoderHeap1_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecoderHeap1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecoderHeap1_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecoderHeap1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecoderHeap1_SetName(This,Name) \ +#define ID3D12VideoDecoderHeap1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecoderHeap1_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecoderHeap1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoDecoderHeap1_GetDesc(This,RetVal) \ +#define ID3D12VideoDecoderHeap1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoderHeap1_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif -#define ID3D12VideoDecoderHeap1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ +#define ID3D12VideoDecoderHeap1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessor1_INTERFACE_DEFINED__ @@ -4057,7 +4187,7 @@ EXTERN_C const IID IID_ID3D12VideoProcessor1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoProcessor1Vtbl { @@ -4123,10 +4253,17 @@ EXTERN_C const IID IID_ID3D12VideoProcessor1; _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc) +#if !defined(_WIN32) + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( + ID3D12VideoProcessor1 * This); + +#else D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor1 * This, D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12VideoProcessor1, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoProcessor1 * This, @@ -4146,59 +4283,64 @@ EXTERN_C const IID IID_ID3D12VideoProcessor1; #ifdef COBJMACROS -#define ID3D12VideoProcessor1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoProcessor1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoProcessor1_AddRef(This) \ +#define ID3D12VideoProcessor1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoProcessor1_Release(This) \ +#define ID3D12VideoProcessor1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoProcessor1_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoProcessor1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoProcessor1_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoProcessor1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoProcessor1_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoProcessor1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoProcessor1_SetName(This,Name) \ +#define ID3D12VideoProcessor1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoProcessor1_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoProcessor1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoProcessor1_GetNodeMask(This) \ +#define ID3D12VideoProcessor1_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) -#define ID3D12VideoProcessor1_GetNumInputStreamDescs(This) \ +#define ID3D12VideoProcessor1_GetNumInputStreamDescs(This) \ ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) -#define ID3D12VideoProcessor1_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ +#define ID3D12VideoProcessor1_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) +#if !defined(_WIN32) -#define ID3D12VideoProcessor1_GetOutputStreamDesc(This,RetVal) \ +#define ID3D12VideoProcessor1_GetOutputStreamDesc(This) \ + ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) +#else +#define ID3D12VideoProcessor1_GetOutputStreamDesc(This,RetVal) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) ) +#endif -#define ID3D12VideoProcessor1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ +#define ID3D12VideoProcessor1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoProcessor1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoProcessor1_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ @@ -4216,7 +4358,12 @@ EXTERN_C const IID IID_ID3D12VideoExtensionCommand; ID3D12VideoExtensionCommand : public ID3D12Pageable { public: +#if defined(_MSC_VER) || !defined(_WIN32) virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal) = 0; +#endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, @@ -4225,7 +4372,7 @@ EXTERN_C const IID IID_ID3D12VideoExtensionCommand; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoExtensionCommandVtbl { @@ -4277,10 +4424,17 @@ EXTERN_C const IID IID_ID3D12VideoExtensionCommand; _COM_Outptr_opt_ void **ppvDevice); DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_EXTENSION_COMMAND_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoExtensionCommand * This); + +#else D3D12_VIDEO_EXTENSION_COMMAND_DESC *( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoExtensionCommand * This, D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal); +#endif + DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetProtectedResourceSession) HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( ID3D12VideoExtensionCommand * This, @@ -4300,49 +4454,54 @@ EXTERN_C const IID IID_ID3D12VideoExtensionCommand; #ifdef COBJMACROS -#define ID3D12VideoExtensionCommand_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoExtensionCommand_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoExtensionCommand_AddRef(This) \ +#define ID3D12VideoExtensionCommand_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoExtensionCommand_Release(This) \ +#define ID3D12VideoExtensionCommand_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoExtensionCommand_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoExtensionCommand_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoExtensionCommand_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoExtensionCommand_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoExtensionCommand_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoExtensionCommand_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoExtensionCommand_SetName(This,Name) \ +#define ID3D12VideoExtensionCommand_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoExtensionCommand_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoExtensionCommand_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) +#if !defined(_WIN32) -#define ID3D12VideoExtensionCommand_GetDesc(This,RetVal) \ +#define ID3D12VideoExtensionCommand_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoExtensionCommand_GetDesc(This,RetVal) \ ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif -#define ID3D12VideoExtensionCommand_GetProtectedResourceSession(This,riid,ppProtectedSession) \ +#define ID3D12VideoExtensionCommand_GetProtectedResourceSession(This,riid,ppProtectedSession) \ ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice2_INTERFACE_DEFINED__ @@ -4399,7 +4558,7 @@ EXTERN_C const IID IID_ID3D12VideoDevice2; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDevice2Vtbl { @@ -4525,60 +4684,60 @@ EXTERN_C const IID IID_ID3D12VideoDevice2; #ifdef COBJMACROS -#define ID3D12VideoDevice2_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDevice2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDevice2_AddRef(This) \ +#define ID3D12VideoDevice2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDevice2_Release(This) \ +#define ID3D12VideoDevice2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDevice2_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ +#define ID3D12VideoDevice2_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) -#define ID3D12VideoDevice2_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ +#define ID3D12VideoDevice2_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) -#define ID3D12VideoDevice2_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ +#define ID3D12VideoDevice2_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) -#define ID3D12VideoDevice2_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ +#define ID3D12VideoDevice2_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) -#define ID3D12VideoDevice2_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ +#define ID3D12VideoDevice2_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) -#define ID3D12VideoDevice2_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ +#define ID3D12VideoDevice2_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) -#define ID3D12VideoDevice2_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ +#define ID3D12VideoDevice2_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) ) -#define ID3D12VideoDevice2_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ +#define ID3D12VideoDevice2_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) ) -#define ID3D12VideoDevice2_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ +#define ID3D12VideoDevice2_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) ) -#define ID3D12VideoDevice2_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ +#define ID3D12VideoDevice2_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ ( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) ) -#define ID3D12VideoDevice2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ +#define ID3D12VideoDevice2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDevice2_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDevice2_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ @@ -4612,7 +4771,7 @@ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList2; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDecodeCommandList2Vtbl { @@ -4794,102 +4953,414 @@ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList2; #ifdef COBJMACROS -#define ID3D12VideoDecodeCommandList2_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDecodeCommandList2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDecodeCommandList2_AddRef(This) \ +#define ID3D12VideoDecodeCommandList2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDecodeCommandList2_Release(This) \ +#define ID3D12VideoDecodeCommandList2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDecodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoDecodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoDecodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoDecodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoDecodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoDecodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoDecodeCommandList2_SetName(This,Name) \ +#define ID3D12VideoDecodeCommandList2_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoDecodeCommandList2_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoDecodeCommandList2_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoDecodeCommandList2_GetType(This) \ +#define ID3D12VideoDecodeCommandList2_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoDecodeCommandList2_Close(This) \ +#define ID3D12VideoDecodeCommandList2_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoDecodeCommandList2_Reset(This,pAllocator) \ +#define ID3D12VideoDecodeCommandList2_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoDecodeCommandList2_ClearState(This) \ +#define ID3D12VideoDecodeCommandList2_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoDecodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoDecodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoDecodeCommandList2_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoDecodeCommandList2_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoDecodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoDecodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoDecodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoDecodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoDecodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoDecodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoDecodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoDecodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoDecodeCommandList2_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoDecodeCommandList2_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoDecodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoDecodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoDecodeCommandList2_EndEvent(This) \ +#define ID3D12VideoDecodeCommandList2_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoDecodeCommandList2_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ +#define ID3D12VideoDecodeCommandList2_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) -#define ID3D12VideoDecodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoDecodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoDecodeCommandList2_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ +#define ID3D12VideoDecodeCommandList2_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) -#define ID3D12VideoDecodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ +#define ID3D12VideoDecodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) -#define ID3D12VideoDecodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ +#define ID3D12VideoDecodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) -#define ID3D12VideoDecodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ +#define ID3D12VideoDecodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ +#define __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecodeCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecodeCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("2aee8c37-9562-42da-8abf-61efeb2e4513") + ID3D12VideoDecodeCommandList3 : public ID3D12VideoDecodeCommandList2 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecodeCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecodeCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecodeCommandList3 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecodeCommandList3 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecodeCommandList3 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecodeCommandList3 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecodeCommandList3 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoDecodeCommandList3 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoDecodeCommandList3 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoDecodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoDecodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) + void ( STDMETHODCALLTYPE *DecodeFrame )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoDecodeCommandList3 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) + void ( STDMETHODCALLTYPE *DecodeFrame1 )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoDecodeCommandList3 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList3, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12VideoDecodeCommandList3 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12VideoDecodeCommandList3Vtbl; + + interface ID3D12VideoDecodeCommandList3 + { + CONST_VTBL struct ID3D12VideoDecodeCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecodeCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecodeCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecodeCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecodeCommandList3_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecodeCommandList3_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecodeCommandList3_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoDecodeCommandList3_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoDecodeCommandList3_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoDecodeCommandList3_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoDecodeCommandList3_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoDecodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoDecodeCommandList3_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoDecodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoDecodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoDecodeCommandList3_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList3_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList3_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoDecodeCommandList3_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoDecodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoDecodeCommandList3_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) + + +#define ID3D12VideoDecodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#define ID3D12VideoDecodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoDecodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoDecodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ @@ -4923,7 +5394,7 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList2; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoProcessCommandList2Vtbl { @@ -5107,102 +5578,416 @@ EXTERN_C const IID IID_ID3D12VideoProcessCommandList2; #ifdef COBJMACROS -#define ID3D12VideoProcessCommandList2_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoProcessCommandList2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoProcessCommandList2_AddRef(This) \ +#define ID3D12VideoProcessCommandList2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoProcessCommandList2_Release(This) \ +#define ID3D12VideoProcessCommandList2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoProcessCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoProcessCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoProcessCommandList2_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoProcessCommandList2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoProcessCommandList2_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoProcessCommandList2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoProcessCommandList2_SetName(This,Name) \ +#define ID3D12VideoProcessCommandList2_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoProcessCommandList2_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoProcessCommandList2_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoProcessCommandList2_GetType(This) \ +#define ID3D12VideoProcessCommandList2_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoProcessCommandList2_Close(This) \ +#define ID3D12VideoProcessCommandList2_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoProcessCommandList2_Reset(This,pAllocator) \ +#define ID3D12VideoProcessCommandList2_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoProcessCommandList2_ClearState(This) \ +#define ID3D12VideoProcessCommandList2_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoProcessCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoProcessCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoProcessCommandList2_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoProcessCommandList2_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoProcessCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoProcessCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoProcessCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoProcessCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoProcessCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoProcessCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoProcessCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoProcessCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoProcessCommandList2_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoProcessCommandList2_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoProcessCommandList2_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoProcessCommandList2_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoProcessCommandList2_EndEvent(This) \ +#define ID3D12VideoProcessCommandList2_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoProcessCommandList2_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ +#define ID3D12VideoProcessCommandList2_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) -#define ID3D12VideoProcessCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoProcessCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoProcessCommandList2_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ +#define ID3D12VideoProcessCommandList2_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) -#define ID3D12VideoProcessCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ +#define ID3D12VideoProcessCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) -#define ID3D12VideoProcessCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ +#define ID3D12VideoProcessCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) -#define ID3D12VideoProcessCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ +#define ID3D12VideoProcessCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("1a0a4ca4-9f08-40ce-9558-b411fd2666ff") + ID3D12VideoProcessCommandList3 : public ID3D12VideoProcessCommandList2 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessCommandList3 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessCommandList3 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessCommandList3 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessCommandList3 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessCommandList3 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoProcessCommandList3 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoProcessCommandList3 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoProcessCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoProcessCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) + void ( STDMETHODCALLTYPE *ProcessFrames )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoProcessCommandList3 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) + void ( STDMETHODCALLTYPE *ProcessFrames1 )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoProcessCommandList3 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList3, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12VideoProcessCommandList3 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12VideoProcessCommandList3Vtbl; + + interface ID3D12VideoProcessCommandList3 + { + CONST_VTBL struct ID3D12VideoProcessCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessCommandList3_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessCommandList3_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessCommandList3_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessCommandList3_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoProcessCommandList3_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoProcessCommandList3_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoProcessCommandList3_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoProcessCommandList3_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoProcessCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoProcessCommandList3_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoProcessCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoProcessCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoProcessCommandList3_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList3_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList3_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoProcessCommandList3_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + +#define ID3D12VideoProcessCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoProcessCommandList3_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + + +#define ID3D12VideoProcessCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#define ID3D12VideoProcessCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoProcessCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoProcessCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ @@ -5233,7 +6018,7 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList1; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoEncodeCommandList1Vtbl { @@ -5414,104 +6199,104 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList1; #ifdef COBJMACROS -#define ID3D12VideoEncodeCommandList1_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoEncodeCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoEncodeCommandList1_AddRef(This) \ +#define ID3D12VideoEncodeCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoEncodeCommandList1_Release(This) \ +#define ID3D12VideoEncodeCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoEncodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoEncodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoEncodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoEncodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoEncodeCommandList1_SetName(This,Name) \ +#define ID3D12VideoEncodeCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoEncodeCommandList1_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoEncodeCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoEncodeCommandList1_GetType(This) \ +#define ID3D12VideoEncodeCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoEncodeCommandList1_Close(This) \ +#define ID3D12VideoEncodeCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoEncodeCommandList1_Reset(This,pAllocator) \ +#define ID3D12VideoEncodeCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoEncodeCommandList1_ClearState(This) \ +#define ID3D12VideoEncodeCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoEncodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoEncodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoEncodeCommandList1_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoEncodeCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoEncodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoEncodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoEncodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoEncodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoEncodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoEncodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoEncodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoEncodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoEncodeCommandList1_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoEncodeCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoEncodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoEncodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoEncodeCommandList1_EndEvent(This) \ +#define ID3D12VideoEncodeCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoEncodeCommandList1_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ +#define ID3D12VideoEncodeCommandList1_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) -#define ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ +#define ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) -#define ID3D12VideoEncodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoEncodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(This,pProtectedResourceSession) \ +#define ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) -#define ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ +#define ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) -#define ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ +#define ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12video_0000_0020 */ +/* interface __MIDL_itf_d3d12video_0000_0022 */ /* [local] */ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); @@ -5537,24 +6322,24 @@ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9ca typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE { - D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, - D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, - D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, - D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, - D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4 - } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4 + } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS { - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, - D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20 - } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20 + } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP @@ -5562,7 +6347,7 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; - } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR { @@ -5573,7 +6358,7 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; - } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR { @@ -5585,7 +6370,7 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; - } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR { @@ -5596,7 +6381,7 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; - } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS { @@ -5607,8 +6392,8 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR; - } ; - } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; + } ; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL { @@ -5616,36 +6401,36 @@ typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams; DXGI_RATIONAL TargetFrameRate; - } D3D12_VIDEO_ENCODER_RATE_CONTROL; + } D3D12_VIDEO_ENCODER_RATE_CONTROL; typedef enum D3D12_VIDEO_ENCODER_CODEC { - D3D12_VIDEO_ENCODER_CODEC_H264 = 0, - D3D12_VIDEO_ENCODER_CODEC_HEVC = 1 - } D3D12_VIDEO_ENCODER_CODEC; + D3D12_VIDEO_ENCODER_CODEC_H264 = 0, + D3D12_VIDEO_ENCODER_CODEC_HEVC = 1 + } D3D12_VIDEO_ENCODER_CODEC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; BOOL IsSupported; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC; typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264 { - D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, - D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, - D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2 - } D3D12_VIDEO_ENCODER_PROFILE_H264; + D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, + D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, + D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2 + } D3D12_VIDEO_ENCODER_PROFILE_H264; typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC { - D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, - D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1 - } D3D12_VIDEO_ENCODER_PROFILE_HEVC; + D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, + D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1 + } D3D12_VIDEO_ENCODER_PROFILE_HEVC; typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC { @@ -5654,64 +6439,64 @@ typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC { D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile; D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile; - } ; - } D3D12_VIDEO_ENCODER_PROFILE_DESC; + } ; + } D3D12_VIDEO_ENCODER_PROFILE_DESC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264 { - D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, - D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, - D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, - D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, - D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, - D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, - D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, - D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, - D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, - D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, - D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, - D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, - D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, - D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, - D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, - D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, - D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, - D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, - D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, - D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19 - } D3D12_VIDEO_ENCODER_LEVELS_H264; + D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, + D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, + D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, + D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, + D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, + D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, + D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, + D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, + D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, + D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, + D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, + D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, + D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, + D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, + D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, + D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, + D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, + D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, + D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, + D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19 + } D3D12_VIDEO_ENCODER_LEVELS_H264; typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC { - D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, - D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1 - } D3D12_VIDEO_ENCODER_TIER_HEVC; + D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, + D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1 + } D3D12_VIDEO_ENCODER_TIER_HEVC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC { - D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, - D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12 - } D3D12_VIDEO_ENCODER_LEVELS_HEVC; + D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12 + } D3D12_VIDEO_ENCODER_LEVELS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC Level; D3D12_VIDEO_ENCODER_TIER_HEVC Tier; - } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; + } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING { @@ -5720,8 +6505,8 @@ typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING { D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting; D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting; - } ; - } D3D12_VIDEO_ENCODER_LEVEL_SETTING; + } ; + } D3D12_VIDEO_ENCODER_LEVEL_SETTING; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL { @@ -5731,26 +6516,26 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL BOOL IsSupported; D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel; D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC { UINT Width; UINT Height; - } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; + } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC { UINT WidthRatio; UINT HeightRatio; - } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC; + } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; UINT ResolutionRatiosCount; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION { @@ -5763,7 +6548,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION UINT ResolutionWidthMultipleRequirement; UINT ResolutionHeightMultipleRequirement; _Field_size_full_(ResolutionRatiosCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC *pResolutionRatios; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT { @@ -5772,7 +6557,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; DXGI_FORMAT Format; BOOL IsSupported; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE { @@ -5780,14 +6565,14 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; BOOL IsSupported; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE { - D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, - D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1 - } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1 + } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE { @@ -5797,17 +6582,17 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode; BOOL IsSupported; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { - D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, - D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, - D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, - D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, - D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4 - } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4 + } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { @@ -5817,13 +6602,13 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; BOOL IsSupported; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS { - D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0 - } D3D12_VIDEO_ENCODER_HEAP_FLAGS; + D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0 + } D3D12_VIDEO_ENCODER_HEAP_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS); typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC @@ -5835,7 +6620,7 @@ typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; UINT ResolutionsListCount; _Field_size_full_(ResolutionsListCount) const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; - } D3D12_VIDEO_ENCODER_HEAP_DESC; + } D3D12_VIDEO_ENCODER_HEAP_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE { @@ -5843,87 +6628,87 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE BOOL IsSupported; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED ) , - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES ) , - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS ) , - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING ) , - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES ) , - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES ) , - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING ) - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING ) + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS); typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes; - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC { @@ -5934,7 +6719,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { @@ -5943,8 +6728,8 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport; - } ; - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; + } ; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { @@ -5953,7 +6738,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 { @@ -5962,7 +6747,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; - } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; + } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC { @@ -5971,7 +6756,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; - } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; + } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { @@ -5980,8 +6765,8 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport; - } ; - } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; + } ; + } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { @@ -5990,66 +6775,66 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; BOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS { - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000 - } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000 + } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig; - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS { - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40 - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS); typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC @@ -6061,7 +6846,7 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION { @@ -6070,23 +6855,23 @@ typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig; - } ; - } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; + } ; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode; UINT IntraRefreshDuration; - } D3D12_VIDEO_ENCODER_INTRA_REFRESH; + } D3D12_VIDEO_ENCODER_INTRA_REFRESH; typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE { - D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, - D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, - D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, - D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3 - } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3 + } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS { @@ -6094,22 +6879,22 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS UINT MaxIntraRefreshFrameDuration; UINT SubregionBlockPixelsSize; UINT QPMapRegionPixelsSize; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS; typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS { - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200, - D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800 - } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800 + } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS); typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 @@ -6119,14 +6904,14 @@ typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 UCHAR pic_order_cnt_type; UCHAR log2_max_frame_num_minus4; UCHAR log2_max_pic_order_cnt_lsb_minus4; - } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; + } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC { UINT GOPLength; UINT PPicturePeriod; UCHAR log2_max_pic_order_cnt_lsb_minus4; - } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; + } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE { @@ -6135,8 +6920,8 @@ typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE { D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures; - } ; - } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; + } ; + } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT { @@ -6156,7 +6941,7 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; _Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS { @@ -6169,13 +6954,13 @@ typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS UINT CompressedBitstreamBufferAccessAlignment; UINT EncoderMetadataBufferAccessAlignment; UINT MaxEncoderOutputMetadataBufferSize; - } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS; typedef enum D3D12_VIDEO_ENCODER_FLAGS { - D3D12_VIDEO_ENCODER_FLAG_NONE = 0 - } D3D12_VIDEO_ENCODER_FLAGS; + D3D12_VIDEO_ENCODER_FLAG_NONE = 0 + } D3D12_VIDEO_ENCODER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS); typedef struct D3D12_VIDEO_ENCODER_DESC @@ -6187,12 +6972,12 @@ typedef struct D3D12_VIDEO_ENCODER_DESC DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision; - } D3D12_VIDEO_ENCODER_DESC; + } D3D12_VIDEO_ENCODER_DESC; -extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0020_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0020_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_s_ifspec; #ifndef __ID3D12VideoEncoder_INTERFACE_DEFINED__ #define __ID3D12VideoEncoder_INTERFACE_DEFINED__ @@ -6216,10 +7001,10 @@ EXTERN_C const IID IID_ID3D12VideoEncoder; virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( - _Out_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecConfiguration( - _Out_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig) = 0; + _Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig) = 0; virtual DXGI_FORMAT STDMETHODCALLTYPE GetInputFormat( void) = 0; @@ -6228,7 +7013,7 @@ EXTERN_C const IID IID_ID3D12VideoEncoder; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoEncoderVtbl { @@ -6294,12 +7079,12 @@ EXTERN_C const IID IID_ID3D12VideoEncoder; DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecProfile) HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )( ID3D12VideoEncoder * This, - _Out_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecConfiguration) HRESULT ( STDMETHODCALLTYPE *GetCodecConfiguration )( ID3D12VideoEncoder * This, - _Out_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig); + _Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig); DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetInputFormat) DXGI_FORMAT ( STDMETHODCALLTYPE *GetInputFormat )( @@ -6322,64 +7107,64 @@ EXTERN_C const IID IID_ID3D12VideoEncoder; #ifdef COBJMACROS -#define ID3D12VideoEncoder_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoEncoder_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoEncoder_AddRef(This) \ +#define ID3D12VideoEncoder_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoEncoder_Release(This) \ +#define ID3D12VideoEncoder_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoEncoder_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoEncoder_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoEncoder_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoEncoder_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoEncoder_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoEncoder_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoEncoder_SetName(This,Name) \ +#define ID3D12VideoEncoder_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoEncoder_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoEncoder_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoEncoder_GetNodeMask(This) \ +#define ID3D12VideoEncoder_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) -#define ID3D12VideoEncoder_GetEncoderFlags(This) \ +#define ID3D12VideoEncoder_GetEncoderFlags(This) \ ( (This)->lpVtbl -> GetEncoderFlags(This) ) -#define ID3D12VideoEncoder_GetCodec(This) \ +#define ID3D12VideoEncoder_GetCodec(This) \ ( (This)->lpVtbl -> GetCodec(This) ) -#define ID3D12VideoEncoder_GetCodecProfile(This,dstProfile) \ +#define ID3D12VideoEncoder_GetCodecProfile(This,dstProfile) \ ( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) ) -#define ID3D12VideoEncoder_GetCodecConfiguration(This,dstCodecConfig) \ +#define ID3D12VideoEncoder_GetCodecConfiguration(This,dstCodecConfig) \ ( (This)->lpVtbl -> GetCodecConfiguration(This,dstCodecConfig) ) -#define ID3D12VideoEncoder_GetInputFormat(This) \ +#define ID3D12VideoEncoder_GetInputFormat(This) \ ( (This)->lpVtbl -> GetInputFormat(This) ) -#define ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(This) \ +#define ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(This) \ ( (This)->lpVtbl -> GetMaxMotionEstimationPrecision(This) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoEncoder_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoEncoder_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ @@ -6404,10 +7189,10 @@ EXTERN_C const IID IID_ID3D12VideoEncoderHeap; virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( - _Out_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecLevel( - _Out_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel) = 0; + _Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel) = 0; virtual UINT STDMETHODCALLTYPE GetResolutionListCount( void) = 0; @@ -6418,7 +7203,7 @@ EXTERN_C const IID IID_ID3D12VideoEncoderHeap; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoEncoderHeapVtbl { @@ -6484,12 +7269,12 @@ EXTERN_C const IID IID_ID3D12VideoEncoderHeap; DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecProfile) HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )( ID3D12VideoEncoderHeap * This, - _Out_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecLevel) HRESULT ( STDMETHODCALLTYPE *GetCodecLevel )( ID3D12VideoEncoderHeap * This, - _Out_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel); + _Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel); DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionListCount) UINT ( STDMETHODCALLTYPE *GetResolutionListCount )( @@ -6514,64 +7299,64 @@ EXTERN_C const IID IID_ID3D12VideoEncoderHeap; #ifdef COBJMACROS -#define ID3D12VideoEncoderHeap_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoEncoderHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoEncoderHeap_AddRef(This) \ +#define ID3D12VideoEncoderHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoEncoderHeap_Release(This) \ +#define ID3D12VideoEncoderHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoEncoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoEncoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoEncoderHeap_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoEncoderHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoEncoderHeap_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoEncoderHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoEncoderHeap_SetName(This,Name) \ +#define ID3D12VideoEncoderHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoEncoderHeap_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoEncoderHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoEncoderHeap_GetNodeMask(This) \ +#define ID3D12VideoEncoderHeap_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) -#define ID3D12VideoEncoderHeap_GetEncoderHeapFlags(This) \ +#define ID3D12VideoEncoderHeap_GetEncoderHeapFlags(This) \ ( (This)->lpVtbl -> GetEncoderHeapFlags(This) ) -#define ID3D12VideoEncoderHeap_GetCodec(This) \ +#define ID3D12VideoEncoderHeap_GetCodec(This) \ ( (This)->lpVtbl -> GetCodec(This) ) -#define ID3D12VideoEncoderHeap_GetCodecProfile(This,dstProfile) \ +#define ID3D12VideoEncoderHeap_GetCodecProfile(This,dstProfile) \ ( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) ) -#define ID3D12VideoEncoderHeap_GetCodecLevel(This,dstLevel) \ +#define ID3D12VideoEncoderHeap_GetCodecLevel(This,dstLevel) \ ( (This)->lpVtbl -> GetCodecLevel(This,dstLevel) ) -#define ID3D12VideoEncoderHeap_GetResolutionListCount(This) \ +#define ID3D12VideoEncoderHeap_GetResolutionListCount(This) \ ( (This)->lpVtbl -> GetResolutionListCount(This) ) -#define ID3D12VideoEncoderHeap_GetResolutionList(This,ResolutionsListCount,pResolutionList) \ +#define ID3D12VideoEncoderHeap_GetResolutionList(This,ResolutionsListCount,pResolutionList) \ ( (This)->lpVtbl -> GetResolutionList(This,ResolutionsListCount,pResolutionList) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice3_INTERFACE_DEFINED__ @@ -6602,7 +7387,7 @@ EXTERN_C const IID IID_ID3D12VideoDevice3; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoDevice3Vtbl { @@ -6742,80 +7527,80 @@ EXTERN_C const IID IID_ID3D12VideoDevice3; #ifdef COBJMACROS -#define ID3D12VideoDevice3_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoDevice3_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoDevice3_AddRef(This) \ +#define ID3D12VideoDevice3_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoDevice3_Release(This) \ +#define ID3D12VideoDevice3_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoDevice3_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ +#define ID3D12VideoDevice3_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) -#define ID3D12VideoDevice3_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ +#define ID3D12VideoDevice3_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) -#define ID3D12VideoDevice3_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ +#define ID3D12VideoDevice3_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) -#define ID3D12VideoDevice3_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ +#define ID3D12VideoDevice3_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) -#define ID3D12VideoDevice3_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ +#define ID3D12VideoDevice3_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) -#define ID3D12VideoDevice3_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ +#define ID3D12VideoDevice3_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) -#define ID3D12VideoDevice3_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ +#define ID3D12VideoDevice3_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) ) -#define ID3D12VideoDevice3_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ +#define ID3D12VideoDevice3_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) ) -#define ID3D12VideoDevice3_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ +#define ID3D12VideoDevice3_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) ) -#define ID3D12VideoDevice3_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ +#define ID3D12VideoDevice3_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ ( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) ) -#define ID3D12VideoDevice3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ +#define ID3D12VideoDevice3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) ) -#define ID3D12VideoDevice3_CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) \ +#define ID3D12VideoDevice3_CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) \ ( (This)->lpVtbl -> CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) ) -#define ID3D12VideoDevice3_CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) \ +#define ID3D12VideoDevice3_CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) \ ( (This)->lpVtbl -> CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoDevice3_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoDevice3_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12video_0000_0023 */ +/* interface __MIDL_itf_d3d12video_0000_0025 */ /* [local] */ typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 { - D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, - D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, - D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, - D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3 - } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3 + } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 { @@ -6825,14 +7610,14 @@ typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; - } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; + } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS { - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION @@ -6842,14 +7627,14 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PIC UINT long_term_pic_num; UINT long_term_frame_idx; UINT max_long_term_frame_idx_plus1; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION { UCHAR modification_of_pic_nums_idc; UINT abs_diff_pic_num_minus1; UINT long_term_pic_num; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 { @@ -6875,16 +7660,16 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 _Field_size_full_(List1RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList1RefPicModifications; UINT QPMapValuesCount; _Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC { - D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, - D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, - D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, - D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3 - } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3 + } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC { @@ -6893,14 +7678,14 @@ typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC BOOL IsLongTermReference; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; - } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; + } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS { - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC @@ -6922,7 +7707,7 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC _Field_size_full_(List1RefPicModificationsCount) UINT *pList1RefPicModifications; UINT QPMapValuesCount; _Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA { @@ -6931,22 +7716,22 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData; - } ; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; + } ; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES { UINT NumTexture2Ds; _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; _Field_size_full_(NumTexture2Ds) UINT *pSubresources; - } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; + } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS { - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1 - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1 + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC @@ -6955,18 +7740,18 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS { - D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0, - D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, - D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, - D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, - D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, - D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10 - } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10 + } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES @@ -6977,8 +7762,8 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES UINT NumberOfCodingUnitsPerSlice; UINT NumberOfRowsPerSlice; UINT NumberOfSlicesPerFrame; - } ; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; + } ; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA { @@ -6987,8 +7772,8 @@ typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA { const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264; const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC; - } ; - } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; + } ; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { @@ -6999,7 +7784,7 @@ typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; - } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; + } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS { @@ -7008,37 +7793,37 @@ typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS ID3D12Resource *pInputFrame; UINT InputFrameSubresource; UINT CurrentFrameBitstreamMetadataSize; - } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; + } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 FrameStartOffset; - } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; + } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE { ID3D12Resource *pReconstructedPicture; UINT ReconstructedPictureSubresource; - } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; + } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA { UINT64 bSize; UINT64 bStartOffset; UINT64 bHeaderSize; - } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; + } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS { - D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0, - D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1, - D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2, - D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4, - D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, - D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10 - } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10 + } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS); typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS @@ -7049,7 +7834,7 @@ typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS UINT64 SkipCodingUnitsCount; UINT64 AverageMotionEstimationXDirection; UINT64 AverageMotionEstimationYDirection; - } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; + } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA { @@ -7057,13 +7842,13 @@ typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats; UINT64 EncodedBitstreamWrittenBytesCount; UINT64 WrittenSubregionsCount; - } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; + } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER { ID3D12Resource *pBuffer; UINT64 Offset; - } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; + } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS { @@ -7072,24 +7857,24 @@ typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS DXGI_FORMAT EncoderInputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; - } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; + } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; - } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; + } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; - } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; + } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; -extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0023_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0023_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_s_ifspec; #ifndef __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ @@ -7119,7 +7904,7 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList2; }; -#else /* C style interface */ +#else /* C style interface */ typedef struct ID3D12VideoEncodeCommandList2Vtbl { @@ -7314,111 +8099,442 @@ EXTERN_C const IID IID_ID3D12VideoEncodeCommandList2; #ifdef COBJMACROS -#define ID3D12VideoEncodeCommandList2_QueryInterface(This,riid,ppvObject) \ +#define ID3D12VideoEncodeCommandList2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) -#define ID3D12VideoEncodeCommandList2_AddRef(This) \ +#define ID3D12VideoEncodeCommandList2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) -#define ID3D12VideoEncodeCommandList2_Release(This) \ +#define ID3D12VideoEncodeCommandList2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) -#define ID3D12VideoEncodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ +#define ID3D12VideoEncodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) -#define ID3D12VideoEncodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ +#define ID3D12VideoEncodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) -#define ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ +#define ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) -#define ID3D12VideoEncodeCommandList2_SetName(This,Name) \ +#define ID3D12VideoEncodeCommandList2_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) -#define ID3D12VideoEncodeCommandList2_GetDevice(This,riid,ppvDevice) \ +#define ID3D12VideoEncodeCommandList2_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) -#define ID3D12VideoEncodeCommandList2_GetType(This) \ +#define ID3D12VideoEncodeCommandList2_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) -#define ID3D12VideoEncodeCommandList2_Close(This) \ +#define ID3D12VideoEncodeCommandList2_Close(This) \ ( (This)->lpVtbl -> Close(This) ) -#define ID3D12VideoEncodeCommandList2_Reset(This,pAllocator) \ +#define ID3D12VideoEncodeCommandList2_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) -#define ID3D12VideoEncodeCommandList2_ClearState(This) \ +#define ID3D12VideoEncodeCommandList2_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) -#define ID3D12VideoEncodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ +#define ID3D12VideoEncodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) -#define ID3D12VideoEncodeCommandList2_DiscardResource(This,pResource,pRegion) \ +#define ID3D12VideoEncodeCommandList2_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) -#define ID3D12VideoEncodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoEncodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoEncodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ +#define ID3D12VideoEncodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) -#define ID3D12VideoEncodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ +#define ID3D12VideoEncodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) -#define ID3D12VideoEncodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ +#define ID3D12VideoEncodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) -#define ID3D12VideoEncodeCommandList2_SetMarker(This,Metadata,pData,Size) \ +#define ID3D12VideoEncodeCommandList2_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) -#define ID3D12VideoEncodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ +#define ID3D12VideoEncodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) -#define ID3D12VideoEncodeCommandList2_EndEvent(This) \ +#define ID3D12VideoEncodeCommandList2_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) -#define ID3D12VideoEncodeCommandList2_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ +#define ID3D12VideoEncodeCommandList2_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) -#define ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ +#define ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) -#define ID3D12VideoEncodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ +#define ID3D12VideoEncodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) -#define ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ +#define ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) -#define ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ +#define ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) -#define ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ +#define ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) -#define ID3D12VideoEncodeCommandList2_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ +#define ID3D12VideoEncodeCommandList2_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ ( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) ) -#define ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ +#define ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ ( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) ) #endif /* COBJMACROS */ -#endif /* C style interface */ +#endif /* C style interface */ -#endif /* __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ */ +#endif /* __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ */ -/* interface __MIDL_itf_d3d12video_0000_0024 */ +#ifndef __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ +#define __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncodeCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncodeCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("7f027b22-1515-4e85-aa0d-026486580576") + ID3D12VideoEncodeCommandList3 : public ID3D12VideoEncodeCommandList2 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncodeCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncodeCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncodeCommandList3 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncodeCommandList3 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncodeCommandList3 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncodeCommandList3 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncodeCommandList3 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoEncodeCommandList3 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoEncodeCommandList3 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoEncodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoEncodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) + void ( STDMETHODCALLTYPE *EstimateMotion )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoMotionEstimator *pMotionEstimator, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) + void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( + ID3D12VideoEncodeCommandList3 * This, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoEncodeCommandList3 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoEncodeCommandList3 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame) + void ( STDMETHODCALLTYPE *EncodeFrame )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoEncoder *pEncoder, + _In_ ID3D12VideoEncoderHeap *pHeap, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata) + void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )( + ID3D12VideoEncodeCommandList3 * This, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList3, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12VideoEncodeCommandList3 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12VideoEncodeCommandList3Vtbl; + + interface ID3D12VideoEncodeCommandList3 + { + CONST_VTBL struct ID3D12VideoEncodeCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncodeCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncodeCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncodeCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncodeCommandList3_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncodeCommandList3_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncodeCommandList3_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoEncodeCommandList3_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoEncodeCommandList3_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoEncodeCommandList3_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoEncodeCommandList3_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoEncodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoEncodeCommandList3_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoEncodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoEncodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoEncodeCommandList3_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList3_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList3_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoEncodeCommandList3_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList3_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#define ID3D12VideoEncodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + + +#define ID3D12VideoEncodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoEncodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoEncodeCommandList3_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ + ( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) ) + +#define ID3D12VideoEncodeCommandList3_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ + ( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) ) + + +#define ID3D12VideoEncodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0027 */ /* [local] */ #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */ @@ -7441,16 +8557,19 @@ DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4); DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29); +DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13); DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4); +DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff); DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc); DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37); DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A); DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44); DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a); +DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76); -extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0024_v0_0_c_ifspec; -extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0024_v0_0_s_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ diff --git a/WickedEngine/Utility/dx12/d3dcommon.h b/WickedEngine/Utility/dx12/d3dcommon.h index b41fbbf49..33e776237 100644 --- a/WickedEngine/Utility/dx12/d3dcommon.h +++ b/WickedEngine/Utility/dx12/d3dcommon.h @@ -9,7 +9,7 @@ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ - /* File created by MIDL compiler version 8.01.0625 */ + /* File created by MIDL compiler version 8.01.0628 */ /* @@MIDL_FILE_HEADING( ) */ @@ -44,7 +44,7 @@ #endif #ifndef DECLSPEC_XFGVIRT -#if _CONTROL_FLOW_GUARD_XFG +#if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) @@ -68,8 +68,8 @@ typedef interface ID3DDestructionNotifier ID3DDestructionNotifier; /* header files for imported files */ -#include "OAIdl.h" -#include "OCIdl.h" +#include "oaidl.h" +#include "ocidl.h" #ifdef __cplusplus extern "C"{ @@ -130,6 +130,7 @@ enum D3D_PRIMITIVE_TOPOLOGY D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, + D3D_PRIMITIVE_TOPOLOGY_TRIANGLEFAN = 6, D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, @@ -386,6 +387,8 @@ enum D3D_SRV_DIMENSION #define D3D_SHADER_FEATURE_SAMPLER_DESCRIPTOR_HEAP_INDEXING 0x4000000 #define D3D_SHADER_FEATURE_WAVE_MMA 0x8000000 #define D3D_SHADER_FEATURE_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE 0x10000000 +#define D3D_SHADER_FEATURE_ADVANCED_TEXTURE_OPS 0x20000000 +#define D3D_SHADER_FEATURE_WRITEABLE_MSAA_TEXTURES 0x40000000 typedef struct _D3D_SHADER_MACRO { LPCSTR Name; @@ -733,6 +736,11 @@ enum _D3D_SHADER_VARIABLE_TYPE D3D_SVT_MIN12INT = 55, D3D_SVT_MIN16INT = 56, D3D_SVT_MIN16UINT = 57, + D3D_SVT_INT16 = 58, + D3D_SVT_UINT16 = 59, + D3D_SVT_FLOAT16 = 60, + D3D_SVT_INT64 = 61, + D3D_SVT_UINT64 = 62, D3D10_SVT_VOID = D3D_SVT_VOID, D3D10_SVT_BOOL = D3D_SVT_BOOL, D3D10_SVT_INT = D3D_SVT_INT, @@ -1036,6 +1044,46 @@ enum _D3D_PARAMETER_FLAGS D3D_PF_FORCE_DWORD = 0x7fffffff } D3D_PARAMETER_FLAGS; +typedef +enum D3D_FORMAT_LAYOUT + { + D3DFL_STANDARD = 0, + D3DFL_CUSTOM = -1 + } D3D_FORMAT_LAYOUT; + +typedef +enum D3D_FORMAT_TYPE_LEVEL + { + D3DFTL_NO_TYPE = 0, + D3DFTL_PARTIAL_TYPE = -2, + D3DFTL_FULL_TYPE = -1 + } D3D_FORMAT_TYPE_LEVEL; + +typedef +enum D3D_FORMAT_COMPONENT_NAME + { + D3DFCN_R = -4, + D3DFCN_G = -3, + D3DFCN_B = -2, + D3DFCN_A = -1, + D3DFCN_D = 0, + D3DFCN_S = 1, + D3DFCN_X = 2 + } D3D_FORMAT_COMPONENT_NAME; + +typedef +enum D3D_FORMAT_COMPONENT_INTERPRETATION + { + D3DFCI_TYPELESS = 0, + D3DFCI_FLOAT = -4, + D3DFCI_SNORM = -3, + D3DFCI_UNORM = -2, + D3DFCI_SINT = -1, + D3DFCI_UINT = 1, + D3DFCI_UNORM_SRGB = 2, + D3DFCI_BIASED_FIXED_2_8 = 3 + } D3D_FORMAT_COMPONENT_INTERPRETATION; + DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00); DEFINE_GUID(WKPDID_D3DDebugObjectNameW,0x4cca5fd8,0x921f,0x42c8,0x85,0x66,0x70,0xca,0xf2,0xa9,0xb7,0x41); DEFINE_GUID(WKPDID_CommentStringW,0xd0149dc0,0x90e8,0x4ec8,0x81, 0x44, 0xe9, 0x00, 0xad, 0x26, 0x6b, 0xb2); diff --git a/WickedEngine/Utility/dx12/d3dx12.h b/WickedEngine/Utility/dx12/d3dx12.h index d7d32ad1d..bbe273d33 100644 --- a/WickedEngine/Utility/dx12/d3dx12.h +++ b/WickedEngine/Utility/dx12/d3dx12.h @@ -76,7 +76,7 @@ struct CD3DX12_VIEWPORT : public D3D12_VIEWPORT FLOAT minDepth = D3D12_MIN_DEPTH, FLOAT maxDepth = D3D12_MAX_DEPTH ) noexcept { - auto Desc = pResource->GetDesc(); + const auto Desc = pResource->GetDesc(); const UINT64 SubresourceWidth = Desc.Width >> mipSlice; const UINT64 SubresourceHeight = Desc.Height >> mipSlice; switch (Desc.Dimension) @@ -309,6 +309,131 @@ struct CD3DX12_DEPTH_STENCIL_DESC1 : public D3D12_DEPTH_STENCIL_DESC1 } }; +//------------------------------------------------------------------------------------------------ +struct CD3DX12_DEPTH_STENCIL_DESC2 : public D3D12_DEPTH_STENCIL_DESC2 +{ + CD3DX12_DEPTH_STENCIL_DESC2() = default; + explicit CD3DX12_DEPTH_STENCIL_DESC2( const D3D12_DEPTH_STENCIL_DESC2& o ) noexcept : + D3D12_DEPTH_STENCIL_DESC2( o ) + {} + explicit CD3DX12_DEPTH_STENCIL_DESC2( const D3D12_DEPTH_STENCIL_DESC1& o ) noexcept + { + DepthEnable = o.DepthEnable; + DepthWriteMask = o.DepthWriteMask; + DepthFunc = o.DepthFunc; + StencilEnable = o.StencilEnable; + FrontFace.StencilFailOp = o.FrontFace.StencilFailOp; + FrontFace.StencilDepthFailOp = o.FrontFace.StencilDepthFailOp; + FrontFace.StencilPassOp = o.FrontFace.StencilPassOp; + FrontFace.StencilFunc = o.FrontFace.StencilFunc; + FrontFace.StencilReadMask = o.StencilReadMask; + FrontFace.StencilWriteMask = o.StencilWriteMask; + + BackFace.StencilFailOp = o.BackFace.StencilFailOp; + BackFace.StencilDepthFailOp = o.BackFace.StencilDepthFailOp; + BackFace.StencilPassOp = o.BackFace.StencilPassOp; + BackFace.StencilFunc = o.BackFace.StencilFunc; + BackFace.StencilReadMask = o.StencilReadMask; + BackFace.StencilWriteMask = o.StencilWriteMask; + DepthBoundsTestEnable = o.DepthBoundsTestEnable; + } + explicit CD3DX12_DEPTH_STENCIL_DESC2( const D3D12_DEPTH_STENCIL_DESC& o ) noexcept + { + DepthEnable = o.DepthEnable; + DepthWriteMask = o.DepthWriteMask; + DepthFunc = o.DepthFunc; + StencilEnable = o.StencilEnable; + + FrontFace.StencilFailOp = o.FrontFace.StencilFailOp; + FrontFace.StencilDepthFailOp = o.FrontFace.StencilDepthFailOp; + FrontFace.StencilPassOp = o.FrontFace.StencilPassOp; + FrontFace.StencilFunc = o.FrontFace.StencilFunc; + FrontFace.StencilReadMask = o.StencilReadMask; + FrontFace.StencilWriteMask = o.StencilWriteMask; + + BackFace.StencilFailOp = o.BackFace.StencilFailOp; + BackFace.StencilDepthFailOp = o.BackFace.StencilDepthFailOp; + BackFace.StencilPassOp = o.BackFace.StencilPassOp; + BackFace.StencilFunc = o.BackFace.StencilFunc; + BackFace.StencilReadMask = o.StencilReadMask; + BackFace.StencilWriteMask = o.StencilWriteMask; + + DepthBoundsTestEnable = FALSE; + } + explicit CD3DX12_DEPTH_STENCIL_DESC2( CD3DX12_DEFAULT ) noexcept + { + DepthEnable = TRUE; + DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ALL; + DepthFunc = D3D12_COMPARISON_FUNC_LESS; + StencilEnable = FALSE; + const D3D12_DEPTH_STENCILOP_DESC1 defaultStencilOp = + { D3D12_STENCIL_OP_KEEP, D3D12_STENCIL_OP_KEEP, D3D12_STENCIL_OP_KEEP, D3D12_COMPARISON_FUNC_ALWAYS, D3D12_DEFAULT_STENCIL_READ_MASK, D3D12_DEFAULT_STENCIL_WRITE_MASK }; + FrontFace = defaultStencilOp; + BackFace = defaultStencilOp; + DepthBoundsTestEnable = FALSE; + } + explicit CD3DX12_DEPTH_STENCIL_DESC2( + BOOL depthEnable, + D3D12_DEPTH_WRITE_MASK depthWriteMask, + D3D12_COMPARISON_FUNC depthFunc, + BOOL stencilEnable, + D3D12_STENCIL_OP frontStencilFailOp, + D3D12_STENCIL_OP frontStencilDepthFailOp, + D3D12_STENCIL_OP frontStencilPassOp, + D3D12_COMPARISON_FUNC frontStencilFunc, + UINT8 frontStencilReadMask, + UINT8 frontStencilWriteMask, + D3D12_STENCIL_OP backStencilFailOp, + D3D12_STENCIL_OP backStencilDepthFailOp, + D3D12_STENCIL_OP backStencilPassOp, + D3D12_COMPARISON_FUNC backStencilFunc, + UINT8 backStencilReadMask, + UINT8 backStencilWriteMask, + BOOL depthBoundsTestEnable ) noexcept + { + DepthEnable = depthEnable; + DepthWriteMask = depthWriteMask; + DepthFunc = depthFunc; + StencilEnable = stencilEnable; + + FrontFace.StencilFailOp = frontStencilFailOp; + FrontFace.StencilDepthFailOp = frontStencilDepthFailOp; + FrontFace.StencilPassOp = frontStencilPassOp; + FrontFace.StencilFunc = frontStencilFunc; + FrontFace.StencilReadMask = frontStencilReadMask; + FrontFace.StencilWriteMask = frontStencilWriteMask; + + BackFace.StencilFailOp = backStencilFailOp; + BackFace.StencilDepthFailOp = backStencilDepthFailOp; + BackFace.StencilPassOp = backStencilPassOp; + BackFace.StencilFunc = backStencilFunc; + BackFace.StencilReadMask = backStencilReadMask; + BackFace.StencilWriteMask = backStencilWriteMask; + + DepthBoundsTestEnable = depthBoundsTestEnable; + } + + operator D3D12_DEPTH_STENCIL_DESC() const noexcept + { + D3D12_DEPTH_STENCIL_DESC D; + D.DepthEnable = DepthEnable; + D.DepthWriteMask = DepthWriteMask; + D.DepthFunc = DepthFunc; + D.StencilEnable = StencilEnable; + D.StencilReadMask = FrontFace.StencilReadMask; + D.StencilWriteMask = FrontFace.StencilWriteMask; + D.FrontFace.StencilFailOp = FrontFace.StencilFailOp; + D.FrontFace.StencilDepthFailOp = FrontFace.StencilDepthFailOp; + D.FrontFace.StencilPassOp = FrontFace.StencilPassOp; + D.FrontFace.StencilFunc = FrontFace.StencilFunc; + D.BackFace.StencilFailOp = BackFace.StencilFailOp; + D.BackFace.StencilDepthFailOp = BackFace.StencilDepthFailOp; + D.BackFace.StencilPassOp = BackFace.StencilPassOp; + D.BackFace.StencilFunc = BackFace.StencilFunc; + return D; + } +}; + //------------------------------------------------------------------------------------------------ struct CD3DX12_BLEND_DESC : public D3D12_BLEND_DESC { @@ -807,7 +932,7 @@ struct CD3DX12_SUBRESOURCE_FOOTPRINT : public D3D12_SUBRESOURCE_FOOTPRINT Format = resDesc.Format; Width = UINT( resDesc.Width ); Height = resDesc.Height; - Depth = (resDesc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? resDesc.DepthOrArraySize : 1); + Depth = (resDesc.Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? resDesc.DepthOrArraySize : 1u); RowPitch = rowPitch; } }; @@ -1679,7 +1804,7 @@ struct CD3DX12_GPU_DESCRIPTOR_HANDLE : public D3D12_GPU_DESCRIPTOR_HANDLE }; //------------------------------------------------------------------------------------------------ -inline constexpr UINT D3D12CalcSubresource( UINT MipSlice, UINT ArraySlice, UINT PlaneSlice, UINT MipLevels, UINT ArraySize ) noexcept +constexpr UINT D3D12CalcSubresource( UINT MipSlice, UINT ArraySlice, UINT PlaneSlice, UINT MipLevels, UINT ArraySize ) noexcept { return MipSlice + ArraySlice * MipLevels + PlaneSlice * MipLevels * ArraySize; } @@ -1795,13 +1920,13 @@ struct CD3DX12_RESOURCE_DESC : public D3D12_RESOURCE_DESC mipLevels, format, 1, 0, layout, flags ); } inline UINT16 Depth() const noexcept - { return (Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1); } + { return (Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1u); } inline UINT16 ArraySize() const noexcept - { return (Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1); } + { return (Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1u); } inline UINT8 PlaneCount(_In_ ID3D12Device* pDevice) const noexcept { return D3D12GetFormatPlaneCount(pDevice, Format); } inline UINT Subresources(_In_ ID3D12Device* pDevice) const noexcept - { return MipLevels * ArraySize() * PlaneCount(pDevice); } + { return static_cast(MipLevels) * ArraySize() * PlaneCount(pDevice); } inline UINT CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT PlaneSlice) noexcept { return D3D12CalcSubresource(MipSlice, ArraySlice, PlaneSlice, MipLevels, ArraySize()); } }; @@ -1829,6 +1954,20 @@ struct CD3DX12_RESOURCE_DESC1 : public D3D12_RESOURCE_DESC1 explicit CD3DX12_RESOURCE_DESC1( const D3D12_RESOURCE_DESC1& o ) noexcept : D3D12_RESOURCE_DESC1( o ) {} + explicit CD3DX12_RESOURCE_DESC1( const D3D12_RESOURCE_DESC& o ) noexcept + { + Dimension = o.Dimension; + Alignment = o.Alignment; + Width = o.Width; + Height = o.Height; + DepthOrArraySize = o.DepthOrArraySize; + MipLevels = o.MipLevels; + Format = o.Format; + SampleDesc = o.SampleDesc; + Layout = o.Layout; + Flags = o.Flags; + SamplerFeedbackMipRegion = {}; + } CD3DX12_RESOURCE_DESC1( D3D12_RESOURCE_DIMENSION dimension, UINT64 alignment, @@ -1920,13 +2059,13 @@ struct CD3DX12_RESOURCE_DESC1 : public D3D12_RESOURCE_DESC1 mipLevels, format, 1, 0, layout, flags, 0, 0, 0 ); } inline UINT16 Depth() const noexcept - { return (Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1); } + { return (Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1u); } inline UINT16 ArraySize() const noexcept - { return (Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1); } + { return (Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE3D ? DepthOrArraySize : 1u); } inline UINT8 PlaneCount(_In_ ID3D12Device* pDevice) const noexcept { return D3D12GetFormatPlaneCount(pDevice, Format); } inline UINT Subresources(_In_ ID3D12Device* pDevice) const noexcept - { return MipLevels * ArraySize() * PlaneCount(pDevice); } + { return static_cast(MipLevels) * ArraySize() * PlaneCount(pDevice); } inline UINT CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT PlaneSlice) noexcept { return D3D12CalcSubresource(MipSlice, ArraySlice, PlaneSlice, MipLevels, ArraySize()); } }; @@ -2026,7 +2165,7 @@ inline UINT64 GetRequiredIntermediateSize( _In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource, _In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources) noexcept { - auto Desc = pDestinationResource->GetDesc(); + const auto Desc = pDestinationResource->GetDesc(); UINT64 RequiredSize = 0; ID3D12Device* pDevice = nullptr; @@ -2052,8 +2191,8 @@ inline UINT64 UpdateSubresources( _In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept { // Minor validation - auto IntermediateDesc = pIntermediate->GetDesc(); - auto DestinationDesc = pDestinationResource->GetDesc(); + const auto IntermediateDesc = pIntermediate->GetDesc(); + const auto DestinationDesc = pDestinationResource->GetDesc(); if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER || IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset || RequiredSize > SIZE_T(-1) || @@ -2087,8 +2226,8 @@ inline UINT64 UpdateSubresources( { for (UINT i = 0; i < NumSubresources; ++i) { - CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource); - CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]); + const CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource); + const CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]); pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, nullptr); } } @@ -2111,8 +2250,8 @@ inline UINT64 UpdateSubresources( _In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept { // Minor validation - auto IntermediateDesc = pIntermediate->GetDesc(); - auto DestinationDesc = pDestinationResource->GetDesc(); + const auto IntermediateDesc = pIntermediate->GetDesc(); + const auto DestinationDesc = pDestinationResource->GetDesc(); if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER || IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset || RequiredSize > SIZE_T(-1) || @@ -2146,8 +2285,8 @@ inline UINT64 UpdateSubresources( { for (UINT i = 0; i < NumSubresources; ++i) { - CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource); - CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]); + const CD3DX12_TEXTURE_COPY_LOCATION Dst(pDestinationResource, i + FirstSubresource); + const CD3DX12_TEXTURE_COPY_LOCATION Src(pIntermediate, pLayouts[i]); pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, nullptr); } } @@ -2166,7 +2305,7 @@ inline UINT64 UpdateSubresources( _In_reads_(NumSubresources) const D3D12_SUBRESOURCE_DATA* pSrcData) noexcept { UINT64 RequiredSize = 0; - auto MemToAlloc = static_cast(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources; + const auto MemToAlloc = static_cast(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources; if (MemToAlloc > SIZE_MAX) { return 0; @@ -2180,13 +2319,13 @@ inline UINT64 UpdateSubresources( auto pRowSizesInBytes = reinterpret_cast(pLayouts + NumSubresources); auto pNumRows = reinterpret_cast(pRowSizesInBytes + NumSubresources); - auto Desc = pDestinationResource->GetDesc(); + const auto Desc = pDestinationResource->GetDesc(); ID3D12Device* pDevice = nullptr; pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast(&pDevice)); pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize); pDevice->Release(); - UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pSrcData); + const UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pSrcData); HeapFree(GetProcessHeap(), 0, pMem); return Result; } @@ -2201,10 +2340,10 @@ inline UINT64 UpdateSubresources( _In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource, _In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources, _In_ const void* pResourceData, - _In_reads_(NumSubresources) D3D12_SUBRESOURCE_INFO* pSrcData) noexcept + _In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept { UINT64 RequiredSize = 0; - auto MemToAlloc = static_cast(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources; + const auto MemToAlloc = static_cast(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(UINT) + sizeof(UINT64)) * NumSubresources; if (MemToAlloc > SIZE_MAX) { return 0; @@ -2214,17 +2353,17 @@ inline UINT64 UpdateSubresources( { return 0; } - auto pLayouts = reinterpret_cast(pMem); + auto pLayouts = static_cast(pMem); auto pRowSizesInBytes = reinterpret_cast(pLayouts + NumSubresources); auto pNumRows = reinterpret_cast(pRowSizesInBytes + NumSubresources); - auto Desc = pDestinationResource->GetDesc(); + const auto Desc = pDestinationResource->GetDesc(); ID3D12Device* pDevice = nullptr; pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast(&pDevice)); pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize); pDevice->Release(); - UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pResourceData, pSrcData); + const UINT64 Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pResourceData, pSrcData); HeapFree(GetProcessHeap(), 0, pMem); return Result; } @@ -2246,7 +2385,7 @@ inline UINT64 UpdateSubresources( UINT NumRows[MaxSubresources]; UINT64 RowSizesInBytes[MaxSubresources]; - auto Desc = pDestinationResource->GetDesc(); + const auto Desc = pDestinationResource->GetDesc(); ID3D12Device* pDevice = nullptr; pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast(&pDevice)); pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize); @@ -2266,14 +2405,14 @@ inline UINT64 UpdateSubresources( _In_range_(0,MaxSubresources) UINT FirstSubresource, _In_range_(1,MaxSubresources-FirstSubresource) UINT NumSubresources, _In_ const void* pResourceData, - _In_reads_(NumSubresources) D3D12_SUBRESOURCE_INFO* pSrcData) noexcept + _In_reads_(NumSubresources) const D3D12_SUBRESOURCE_INFO* pSrcData) noexcept { UINT64 RequiredSize = 0; D3D12_PLACED_SUBRESOURCE_FOOTPRINT Layouts[MaxSubresources]; UINT NumRows[MaxSubresources]; UINT64 RowSizesInBytes[MaxSubresources]; - auto Desc = pDestinationResource->GetDesc(); + const auto Desc = pDestinationResource->GetDesc(); ID3D12Device* pDevice = nullptr; pDestinationResource->GetDevice(IID_ID3D12Device, reinterpret_cast(&pDevice)); pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize); @@ -2283,7 +2422,7 @@ inline UINT64 UpdateSubresources( } //------------------------------------------------------------------------------------------------ -inline constexpr bool D3D12IsLayoutOpaque( D3D12_TEXTURE_LAYOUT Layout ) noexcept +constexpr bool D3D12IsLayoutOpaque( D3D12_TEXTURE_LAYOUT Layout ) noexcept { return Layout == D3D12_TEXTURE_LAYOUT_UNKNOWN || Layout == D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE; } //------------------------------------------------------------------------------------------------ @@ -2390,7 +2529,7 @@ inline HRESULT D3DX12SerializeVersionedRootSignature( if (SUCCEEDED(hr)) { - CD3DX12_ROOT_SIGNATURE_DESC desc_1_0(desc_1_1.NumParameters, pParameters_1_0, desc_1_1.NumStaticSamplers, desc_1_1.pStaticSamplers, desc_1_1.Flags); + const CD3DX12_ROOT_SIGNATURE_DESC desc_1_0(desc_1_1.NumParameters, pParameters_1_0, desc_1_1.NumStaticSamplers, desc_1_1.pStaticSamplers, desc_1_1.Flags); hr = D3D12SerializeRootSignature(&desc_1_0, D3D_ROOT_SIGNATURE_VERSION_1, ppBlob, ppErrorBlob); } @@ -2449,16 +2588,16 @@ template CD3DX12_PIPELINE_STATE_STREAM_FLAGS; @@ -2479,6 +2618,7 @@ typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< D3D12_SHADER_BYTECODE, typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< CD3DX12_BLEND_DESC, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND, CD3DX12_DEFAULT> CD3DX12_PIPELINE_STATE_STREAM_BLEND_DESC; typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< CD3DX12_DEPTH_STENCIL_DESC, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL, CD3DX12_DEFAULT> CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL; typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< CD3DX12_DEPTH_STENCIL_DESC1, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1, CD3DX12_DEFAULT> CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL1; +typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< CD3DX12_DEPTH_STENCIL_DESC2, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2, CD3DX12_DEFAULT> CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL2; typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< DXGI_FORMAT, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT> CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL_FORMAT; typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< CD3DX12_RASTERIZER_DESC, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER, CD3DX12_DEFAULT> CD3DX12_PIPELINE_STATE_STREAM_RASTERIZER; typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT< D3D12_RT_FORMAT_ARRAY, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS> CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS; @@ -2511,6 +2651,7 @@ struct ID3DX12PipelineParserCallbacks virtual void BlendStateCb(const D3D12_BLEND_DESC&) {} virtual void DepthStencilStateCb(const D3D12_DEPTH_STENCIL_DESC&) {} virtual void DepthStencilState1Cb(const D3D12_DEPTH_STENCIL_DESC1&) {} + virtual void DepthStencilState2Cb(const D3D12_DEPTH_STENCIL_DESC2&) {} virtual void DSVFormatCb(DXGI_FORMAT) {} virtual void RasterizerStateCb(const D3D12_RASTERIZER_DESC&) {} virtual void RTVFormatsCb(const D3D12_RT_FORMAT_ARRAY&) {} @@ -2547,6 +2688,129 @@ struct D3DX12_MESH_SHADER_PIPELINE_STATE_DESC D3D12_PIPELINE_STATE_FLAGS Flags; }; + +// Use CD3DX12_PIPELINE_STATE_STREAM3 for D3D12_DEPTH_STENCIL_DESC2 when CheckFeatureSupport returns true for Options14::IndependentFrontAndBackStencilSupported is true +// Use CD3DX12_PIPELINE_STATE_STREAM2 for OS Build 19041+ (where there is a new mesh shader pipeline). +// Use CD3DX12_PIPELINE_STATE_STREAM1 for OS Build 16299+ (where there is a new view instancing subobject). +// Use CD3DX12_PIPELINE_STATE_STREAM for OS Build 15063+ support. +struct CD3DX12_PIPELINE_STATE_STREAM3 +{ + CD3DX12_PIPELINE_STATE_STREAM3() = default; + // Mesh and amplification shaders must be set manually, since they do not have representation in D3D12_GRAPHICS_PIPELINE_STATE_DESC + CD3DX12_PIPELINE_STATE_STREAM3(const D3D12_GRAPHICS_PIPELINE_STATE_DESC& Desc) noexcept + : Flags(Desc.Flags) + , NodeMask(Desc.NodeMask) + , pRootSignature(Desc.pRootSignature) + , InputLayout(Desc.InputLayout) + , IBStripCutValue(Desc.IBStripCutValue) + , PrimitiveTopologyType(Desc.PrimitiveTopologyType) + , VS(Desc.VS) + , GS(Desc.GS) + , StreamOutput(Desc.StreamOutput) + , HS(Desc.HS) + , DS(Desc.DS) + , PS(Desc.PS) + , BlendState(CD3DX12_BLEND_DESC(Desc.BlendState)) + , DepthStencilState(CD3DX12_DEPTH_STENCIL_DESC2(Desc.DepthStencilState)) + , DSVFormat(Desc.DSVFormat) + , RasterizerState(CD3DX12_RASTERIZER_DESC(Desc.RasterizerState)) + , RTVFormats(CD3DX12_RT_FORMAT_ARRAY(Desc.RTVFormats, Desc.NumRenderTargets)) + , SampleDesc(Desc.SampleDesc) + , SampleMask(Desc.SampleMask) + , CachedPSO(Desc.CachedPSO) + , ViewInstancingDesc(CD3DX12_VIEW_INSTANCING_DESC(CD3DX12_DEFAULT())) + {} + CD3DX12_PIPELINE_STATE_STREAM3(const D3DX12_MESH_SHADER_PIPELINE_STATE_DESC& Desc) noexcept + : Flags(Desc.Flags) + , NodeMask(Desc.NodeMask) + , pRootSignature(Desc.pRootSignature) + , PrimitiveTopologyType(Desc.PrimitiveTopologyType) + , PS(Desc.PS) + , AS(Desc.AS) + , MS(Desc.MS) + , BlendState(CD3DX12_BLEND_DESC(Desc.BlendState)) + , DepthStencilState(CD3DX12_DEPTH_STENCIL_DESC2(Desc.DepthStencilState)) + , DSVFormat(Desc.DSVFormat) + , RasterizerState(CD3DX12_RASTERIZER_DESC(Desc.RasterizerState)) + , RTVFormats(CD3DX12_RT_FORMAT_ARRAY(Desc.RTVFormats, Desc.NumRenderTargets)) + , SampleDesc(Desc.SampleDesc) + , SampleMask(Desc.SampleMask) + , CachedPSO(Desc.CachedPSO) + , ViewInstancingDesc(CD3DX12_VIEW_INSTANCING_DESC(CD3DX12_DEFAULT())) + {} + CD3DX12_PIPELINE_STATE_STREAM3(const D3D12_COMPUTE_PIPELINE_STATE_DESC& Desc) noexcept + : Flags(Desc.Flags) + , NodeMask(Desc.NodeMask) + , pRootSignature(Desc.pRootSignature) + , CS(CD3DX12_SHADER_BYTECODE(Desc.CS)) + , CachedPSO(Desc.CachedPSO) + { + static_cast(DepthStencilState).DepthEnable = false; + } + CD3DX12_PIPELINE_STATE_STREAM_FLAGS Flags; + CD3DX12_PIPELINE_STATE_STREAM_NODE_MASK NodeMask; + CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE pRootSignature; + CD3DX12_PIPELINE_STATE_STREAM_INPUT_LAYOUT InputLayout; + CD3DX12_PIPELINE_STATE_STREAM_IB_STRIP_CUT_VALUE IBStripCutValue; + CD3DX12_PIPELINE_STATE_STREAM_PRIMITIVE_TOPOLOGY PrimitiveTopologyType; + CD3DX12_PIPELINE_STATE_STREAM_VS VS; + CD3DX12_PIPELINE_STATE_STREAM_GS GS; + CD3DX12_PIPELINE_STATE_STREAM_STREAM_OUTPUT StreamOutput; + CD3DX12_PIPELINE_STATE_STREAM_HS HS; + CD3DX12_PIPELINE_STATE_STREAM_DS DS; + CD3DX12_PIPELINE_STATE_STREAM_PS PS; + CD3DX12_PIPELINE_STATE_STREAM_AS AS; + CD3DX12_PIPELINE_STATE_STREAM_MS MS; + CD3DX12_PIPELINE_STATE_STREAM_CS CS; + CD3DX12_PIPELINE_STATE_STREAM_BLEND_DESC BlendState; + CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL2 DepthStencilState; + CD3DX12_PIPELINE_STATE_STREAM_DEPTH_STENCIL_FORMAT DSVFormat; + CD3DX12_PIPELINE_STATE_STREAM_RASTERIZER RasterizerState; + CD3DX12_PIPELINE_STATE_STREAM_RENDER_TARGET_FORMATS RTVFormats; + CD3DX12_PIPELINE_STATE_STREAM_SAMPLE_DESC SampleDesc; + CD3DX12_PIPELINE_STATE_STREAM_SAMPLE_MASK SampleMask; + CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO CachedPSO; + CD3DX12_PIPELINE_STATE_STREAM_VIEW_INSTANCING ViewInstancingDesc; + + D3D12_GRAPHICS_PIPELINE_STATE_DESC GraphicsDescV0() const noexcept + { + D3D12_GRAPHICS_PIPELINE_STATE_DESC D; + D.Flags = this->Flags; + D.NodeMask = this->NodeMask; + D.pRootSignature = this->pRootSignature; + D.InputLayout = this->InputLayout; + D.IBStripCutValue = this->IBStripCutValue; + D.PrimitiveTopologyType = this->PrimitiveTopologyType; + D.VS = this->VS; + D.GS = this->GS; + D.StreamOutput = this->StreamOutput; + D.HS = this->HS; + D.DS = this->DS; + D.PS = this->PS; + D.BlendState = this->BlendState; + D.DepthStencilState = CD3DX12_DEPTH_STENCIL_DESC2(D3D12_DEPTH_STENCIL_DESC2(this->DepthStencilState)); + D.DSVFormat = this->DSVFormat; + D.RasterizerState = this->RasterizerState; + D.NumRenderTargets = D3D12_RT_FORMAT_ARRAY(this->RTVFormats).NumRenderTargets; + memcpy(D.RTVFormats, D3D12_RT_FORMAT_ARRAY(this->RTVFormats).RTFormats, sizeof(D.RTVFormats)); + D.SampleDesc = this->SampleDesc; + D.SampleMask = this->SampleMask; + D.CachedPSO = this->CachedPSO; + return D; + } + D3D12_COMPUTE_PIPELINE_STATE_DESC ComputeDescV0() const noexcept + { + D3D12_COMPUTE_PIPELINE_STATE_DESC D; + D.Flags = this->Flags; + D.NodeMask = this->NodeMask; + D.pRootSignature = this->pRootSignature; + D.CS = this->CS; + D.CachedPSO = this->CachedPSO; + return D; + } +}; + + // CD3DX12_PIPELINE_STATE_STREAM2 Works on OS Build 19041+ (where there is a new mesh shader pipeline). // Use CD3DX12_PIPELINE_STATE_STREAM1 for OS Build 16299+ (where there is a new view instancing subobject). // Use CD3DX12_PIPELINE_STATE_STREAM for OS Build 15063+ support. @@ -2992,6 +3256,71 @@ private: }; +struct CD3DX12_PIPELINE_STATE_STREAM3_PARSE_HELPER : public ID3DX12PipelineParserCallbacks +{ + CD3DX12_PIPELINE_STATE_STREAM3 PipelineStream; + CD3DX12_PIPELINE_STATE_STREAM3_PARSE_HELPER() noexcept + : SeenDSS(false) + { + // Adjust defaults to account for absent members. + PipelineStream.PrimitiveTopologyType = D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE; + + // Depth disabled if no DSV format specified. + static_cast(PipelineStream.DepthStencilState).DepthEnable = false; + } + + // ID3DX12PipelineParserCallbacks + void FlagsCb(D3D12_PIPELINE_STATE_FLAGS Flags) override { PipelineStream.Flags = Flags; } + void NodeMaskCb(UINT NodeMask) override { PipelineStream.NodeMask = NodeMask; } + void RootSignatureCb(ID3D12RootSignature* pRootSignature) override { PipelineStream.pRootSignature = pRootSignature; } + void InputLayoutCb(const D3D12_INPUT_LAYOUT_DESC& InputLayout) override { PipelineStream.InputLayout = InputLayout; } + void IBStripCutValueCb(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE IBStripCutValue) override { PipelineStream.IBStripCutValue = IBStripCutValue; } + void PrimitiveTopologyTypeCb(D3D12_PRIMITIVE_TOPOLOGY_TYPE PrimitiveTopologyType) override { PipelineStream.PrimitiveTopologyType = PrimitiveTopologyType; } + void VSCb(const D3D12_SHADER_BYTECODE& VS) override { PipelineStream.VS = VS; } + void GSCb(const D3D12_SHADER_BYTECODE& GS) override { PipelineStream.GS = GS; } + void StreamOutputCb(const D3D12_STREAM_OUTPUT_DESC& StreamOutput) override { PipelineStream.StreamOutput = StreamOutput; } + void HSCb(const D3D12_SHADER_BYTECODE& HS) override { PipelineStream.HS = HS; } + void DSCb(const D3D12_SHADER_BYTECODE& DS) override { PipelineStream.DS = DS; } + void PSCb(const D3D12_SHADER_BYTECODE& PS) override { PipelineStream.PS = PS; } + void CSCb(const D3D12_SHADER_BYTECODE& CS) override { PipelineStream.CS = CS; } + void ASCb(const D3D12_SHADER_BYTECODE& AS) override { PipelineStream.AS = AS; } + void MSCb(const D3D12_SHADER_BYTECODE& MS) override { PipelineStream.MS = MS; } + void BlendStateCb(const D3D12_BLEND_DESC& BlendState) override { PipelineStream.BlendState = CD3DX12_BLEND_DESC(BlendState); } + void DepthStencilStateCb(const D3D12_DEPTH_STENCIL_DESC& DepthStencilState) override + { + PipelineStream.DepthStencilState = CD3DX12_DEPTH_STENCIL_DESC2(DepthStencilState); + SeenDSS = true; + } + void DepthStencilState1Cb(const D3D12_DEPTH_STENCIL_DESC1& DepthStencilState) override + { + PipelineStream.DepthStencilState = CD3DX12_DEPTH_STENCIL_DESC2(DepthStencilState); + SeenDSS = true; + } + void DepthStencilState2Cb(const D3D12_DEPTH_STENCIL_DESC2& DepthStencilState) override + { + PipelineStream.DepthStencilState = CD3DX12_DEPTH_STENCIL_DESC2(DepthStencilState); + SeenDSS = true; + } + void DSVFormatCb(DXGI_FORMAT DSVFormat) override + { + PipelineStream.DSVFormat = DSVFormat; + if (!SeenDSS && DSVFormat != DXGI_FORMAT_UNKNOWN) + { + // Re-enable depth for the default state. + static_cast(PipelineStream.DepthStencilState).DepthEnable = true; + } + } + void RasterizerStateCb(const D3D12_RASTERIZER_DESC& RasterizerState) override { PipelineStream.RasterizerState = CD3DX12_RASTERIZER_DESC(RasterizerState); } + void RTVFormatsCb(const D3D12_RT_FORMAT_ARRAY& RTVFormats) override { PipelineStream.RTVFormats = RTVFormats; } + void SampleDescCb(const DXGI_SAMPLE_DESC& SampleDesc) override { PipelineStream.SampleDesc = SampleDesc; } + void SampleMaskCb(UINT SampleMask) override { PipelineStream.SampleMask = SampleMask; } + void ViewInstancingCb(const D3D12_VIEW_INSTANCING_DESC& ViewInstancingDesc) override { PipelineStream.ViewInstancingDesc = CD3DX12_VIEW_INSTANCING_DESC(ViewInstancingDesc); } + void CachedPSOCb(const D3D12_CACHED_PIPELINE_STATE& CachedPSO) override { PipelineStream.CachedPSO = CachedPSO; } + +private: + bool SeenDSS; +}; + struct CD3DX12_PIPELINE_STATE_STREAM_PARSE_HELPER : public ID3DX12PipelineParserCallbacks { CD3DX12_PIPELINE_STATE_STREAM1 PipelineStream; @@ -3056,6 +3385,8 @@ inline D3D12_PIPELINE_STATE_SUBOBJECT_TYPE D3DX12GetBaseSubobjectType(D3D12_PIPE { case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1: return D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL; + case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2: + return D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL; default: return SubobjectType; } @@ -3152,6 +3483,10 @@ inline HRESULT D3DX12ParsePipelineStream(const D3D12_PIPELINE_STATE_STREAM_DESC& pCallbacks->DepthStencilState1Cb(*reinterpret_cast(pStream)); SizeOfSubobject = sizeof(CD3DX12_PIPELINE_STATE_STREAM::DepthStencilState); break; + case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2: + pCallbacks->DepthStencilState2Cb(*reinterpret_cast(pStream)); + SizeOfSubobject = sizeof(CD3DX12_PIPELINE_STATE_STREAM3::DepthStencilState); + break; case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT: pCallbacks->InputLayoutCb(*reinterpret_cast(pStream)); SizeOfSubobject = sizeof(CD3DX12_PIPELINE_STATE_STREAM::InputLayout); @@ -3279,9 +3614,9 @@ inline bool operator==( const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC &a, const D3D // //================================================================================================ #include +#include #include #include -#include #ifndef D3DX12_USE_ATL #include #define D3DX12_COM_PTR Microsoft::WRL::ComPtr @@ -3792,7 +4127,7 @@ private: } void* Data() noexcept override { return &m_Desc; } D3D12_HIT_GROUP_DESC m_Desc; - static const UINT m_NumStrings = 4; + static constexpr UINT m_NumStrings = 4; CD3DX12_STATE_OBJECT_DESC::StringContainer m_Strings[m_NumStrings]; // one string for every entrypoint name }; @@ -4037,75 +4372,204 @@ private: D3D12_NODE_MASK m_Desc; }; -#endif // #ifndef D3DX12_NO_STATE_OBJECT_HELPERS +#endif // !D3DX12_NO_STATE_OBJECT_HELPERS + + +//================================================================================================ +// D3DX12 Enhanced Barrier Helpers +//================================================================================================ + +class CD3DX12_BARRIER_SUBRESOURCE_RANGE : public D3D12_BARRIER_SUBRESOURCE_RANGE +{ +public: + CD3DX12_BARRIER_SUBRESOURCE_RANGE() = default; + CD3DX12_BARRIER_SUBRESOURCE_RANGE(const D3D12_BARRIER_SUBRESOURCE_RANGE &o) noexcept : + D3D12_BARRIER_SUBRESOURCE_RANGE(o) + {} + explicit CD3DX12_BARRIER_SUBRESOURCE_RANGE(UINT Subresource) noexcept : + D3D12_BARRIER_SUBRESOURCE_RANGE{ Subresource, 0, 0, 0, 0, 0 } + {} + CD3DX12_BARRIER_SUBRESOURCE_RANGE( + UINT FirstMipLevel, + UINT NumMips, + UINT FirstArraySlice, + UINT NumArraySlices, + UINT FirstPlane = 0, + UINT NumPlanes = 1) noexcept : + D3D12_BARRIER_SUBRESOURCE_RANGE + { + FirstMipLevel, + NumMips, + FirstArraySlice, + NumArraySlices, + FirstPlane, + NumPlanes + } + {} +}; + +class CD3DX12_GLOBAL_BARRIER : public D3D12_GLOBAL_BARRIER +{ +public: + CD3DX12_GLOBAL_BARRIER() = default; + CD3DX12_GLOBAL_BARRIER(const D3D12_GLOBAL_BARRIER &o) noexcept : D3D12_GLOBAL_BARRIER(o){} + CD3DX12_GLOBAL_BARRIER( + D3D12_BARRIER_SYNC syncBefore, + D3D12_BARRIER_SYNC syncAfter, + D3D12_BARRIER_ACCESS accessBefore, + D3D12_BARRIER_ACCESS accessAfter) noexcept : D3D12_GLOBAL_BARRIER { + syncBefore, + syncAfter, + accessBefore, + accessAfter + } + {} +}; + +class CD3DX12_BUFFER_BARRIER : public D3D12_BUFFER_BARRIER +{ +public: + CD3DX12_BUFFER_BARRIER() = default; + CD3DX12_BUFFER_BARRIER(const D3D12_BUFFER_BARRIER &o) noexcept : D3D12_BUFFER_BARRIER(o){} + CD3DX12_BUFFER_BARRIER( + D3D12_BARRIER_SYNC syncBefore, + D3D12_BARRIER_SYNC syncAfter, + D3D12_BARRIER_ACCESS accessBefore, + D3D12_BARRIER_ACCESS accessAfter, + ID3D12Resource *pRes) noexcept : D3D12_BUFFER_BARRIER { + syncBefore, + syncAfter, + accessBefore, + accessAfter, + pRes, + 0, ULLONG_MAX + } + {} +}; + +class CD3DX12_TEXTURE_BARRIER : public D3D12_TEXTURE_BARRIER +{ +public: + CD3DX12_TEXTURE_BARRIER() = default; + CD3DX12_TEXTURE_BARRIER(const D3D12_TEXTURE_BARRIER &o) noexcept : D3D12_TEXTURE_BARRIER(o){} + CD3DX12_TEXTURE_BARRIER( + D3D12_BARRIER_SYNC syncBefore, + D3D12_BARRIER_SYNC syncAfter, + D3D12_BARRIER_ACCESS accessBefore, + D3D12_BARRIER_ACCESS accessAfter, + D3D12_BARRIER_LAYOUT layoutBefore, + D3D12_BARRIER_LAYOUT layoutAfter, + ID3D12Resource *pRes, + const D3D12_BARRIER_SUBRESOURCE_RANGE &subresources, + D3D12_TEXTURE_BARRIER_FLAGS flag = D3D12_TEXTURE_BARRIER_FLAG_NONE) noexcept : D3D12_TEXTURE_BARRIER { + syncBefore, + syncAfter, + accessBefore, + accessAfter, + layoutBefore, + layoutAfter, + pRes, + subresources, + flag + } + {} +}; + +class CD3DX12_BARRIER_GROUP : public D3D12_BARRIER_GROUP +{ +public: + CD3DX12_BARRIER_GROUP() = default; + CD3DX12_BARRIER_GROUP(const D3D12_BARRIER_GROUP &o) noexcept : D3D12_BARRIER_GROUP(o){} + CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_BUFFER_BARRIER *pBarriers) noexcept + { + Type = D3D12_BARRIER_TYPE_BUFFER; + NumBarriers = numBarriers; + pBufferBarriers = pBarriers; + } + CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_TEXTURE_BARRIER *pBarriers) noexcept + { + Type = D3D12_BARRIER_TYPE_TEXTURE; + NumBarriers = numBarriers; + pTextureBarriers = pBarriers; + } + CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_GLOBAL_BARRIER *pBarriers) noexcept + { + Type = D3D12_BARRIER_TYPE_GLOBAL; + NumBarriers = numBarriers; + pGlobalBarriers = pBarriers; + } +}; #ifndef D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS -//------------------------------------------------------------------------------------------------ +//================================================================================================ +// D3DX12 Check Feature Support +//================================================================================================ + #include class CD3DX12FeatureSupport { public: // Function declaration // Default constructor that creates an empty object - CD3DX12FeatureSupport(); + CD3DX12FeatureSupport() noexcept; // Initialize data from the given device HRESULT Init(ID3D12Device* pDevice); // Retreives the status of the object. If an error occurred in the initialization process, the function returns the error code. - HRESULT GetStatus() const { return m_hStatus; } + HRESULT GetStatus() const noexcept { return m_hStatus; } // Getter functions for each feature class // D3D12_OPTIONS - BOOL DoublePrecisionFloatShaderOps() const; - BOOL OutputMergerLogicOp() const; - D3D12_SHADER_MIN_PRECISION_SUPPORT MinPrecisionSupport() const; - D3D12_TILED_RESOURCES_TIER TiledResourcesTier() const; - D3D12_RESOURCE_BINDING_TIER ResourceBindingTier() const; - BOOL PSSpecifiedStencilRefSupported() const; - BOOL TypedUAVLoadAdditionalFormats() const; - BOOL ROVsSupported() const; - D3D12_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier() const; - BOOL StandardSwizzle64KBSupported() const; - BOOL CrossAdapterRowMajorTextureSupported() const; - BOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation() const; - D3D12_RESOURCE_HEAP_TIER ResourceHeapTier() const; - D3D12_CROSS_NODE_SHARING_TIER CrossNodeSharingTier() const; - UINT MaxGPUVirtualAddressBitsPerResource() const; + BOOL DoublePrecisionFloatShaderOps() const noexcept; + BOOL OutputMergerLogicOp() const noexcept; + D3D12_SHADER_MIN_PRECISION_SUPPORT MinPrecisionSupport() const noexcept; + D3D12_TILED_RESOURCES_TIER TiledResourcesTier() const noexcept; + D3D12_RESOURCE_BINDING_TIER ResourceBindingTier() const noexcept; + BOOL PSSpecifiedStencilRefSupported() const noexcept; + BOOL TypedUAVLoadAdditionalFormats() const noexcept; + BOOL ROVsSupported() const noexcept; + D3D12_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier() const noexcept; + BOOL StandardSwizzle64KBSupported() const noexcept; + BOOL CrossAdapterRowMajorTextureSupported() const noexcept; + BOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation() const noexcept; + D3D12_RESOURCE_HEAP_TIER ResourceHeapTier() const noexcept; + D3D12_CROSS_NODE_SHARING_TIER CrossNodeSharingTier() const noexcept; + UINT MaxGPUVirtualAddressBitsPerResource() const noexcept; // FEATURE_LEVELS - D3D_FEATURE_LEVEL MaxSupportedFeatureLevel() const; + D3D_FEATURE_LEVEL MaxSupportedFeatureLevel() const noexcept; // FORMAT_SUPPORT - HRESULT FormatSupport(DXGI_FORMAT Format, D3D12_FORMAT_SUPPORT1& Support1, D3D12_FORMAT_SUPPORT2& Support2); + HRESULT FormatSupport(DXGI_FORMAT Format, D3D12_FORMAT_SUPPORT1& Support1, D3D12_FORMAT_SUPPORT2& Support2) const; // MUTLTISAMPLE_QUALITY_LEVELS - HRESULT MultisampleQualityLevels(DXGI_FORMAT Format, UINT SampleCount, D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags, UINT& NumQualityLevels); + HRESULT MultisampleQualityLevels(DXGI_FORMAT Format, UINT SampleCount, D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags, UINT& NumQualityLevels) const; // FORMAT_INFO - HRESULT FormatInfo(DXGI_FORMAT Format, UINT8& PlaneCount); + HRESULT FormatInfo(DXGI_FORMAT Format, UINT8& PlaneCount) const; // GPU_VIRTUAL_ADDRESS_SUPPORT - UINT MaxGPUVirtualAddressBitsPerProcess() const; + UINT MaxGPUVirtualAddressBitsPerProcess() const noexcept; // SHADER_MODEL - D3D_SHADER_MODEL HighestShaderModel() const; + D3D_SHADER_MODEL HighestShaderModel() const noexcept; // D3D12_OPTIONS1 - BOOL WaveOps() const; - UINT WaveLaneCountMin() const; - UINT WaveLaneCountMax() const; - UINT TotalLaneCount() const; - BOOL ExpandedComputeResourceStates() const; - BOOL Int64ShaderOps() const; + BOOL WaveOps() const noexcept; + UINT WaveLaneCountMin() const noexcept; + UINT WaveLaneCountMax() const noexcept; + UINT TotalLaneCount() const noexcept; + BOOL ExpandedComputeResourceStates() const noexcept; + BOOL Int64ShaderOps() const noexcept; // PROTECTED_RESOURCE_SESSION_SUPPORT D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS ProtectedResourceSessionSupport(UINT NodeIndex = 0) const; // ROOT_SIGNATURE - D3D_ROOT_SIGNATURE_VERSION HighestRootSignatureVersion() const; + D3D_ROOT_SIGNATURE_VERSION HighestRootSignatureVersion() const noexcept; // ARCHITECTURE1 BOOL TileBasedRenderer(UINT NodeIndex = 0) const; @@ -4114,83 +4578,105 @@ public: // Function declaration BOOL IsolatedMMU(UINT NodeIndex = 0) const; // D3D12_OPTIONS2 - BOOL DepthBoundsTestSupported() const; - D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier() const; + BOOL DepthBoundsTestSupported() const noexcept; + D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier() const noexcept; // SHADER_CACHE - D3D12_SHADER_CACHE_SUPPORT_FLAGS ShaderCacheSupportFlags() const; + D3D12_SHADER_CACHE_SUPPORT_FLAGS ShaderCacheSupportFlags() const noexcept; // COMMAND_QUEUE_PRIORITY BOOL CommandQueuePrioritySupported(D3D12_COMMAND_LIST_TYPE CommandListType, UINT Priority); // D3D12_OPTIONS3 - BOOL CopyQueueTimestampQueriesSupported() const; - BOOL CastingFullyTypedFormatSupported() const; - D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags() const; - D3D12_VIEW_INSTANCING_TIER ViewInstancingTier() const; - BOOL BarycentricsSupported() const; + BOOL CopyQueueTimestampQueriesSupported() const noexcept; + BOOL CastingFullyTypedFormatSupported() const noexcept; + D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags() const noexcept; + D3D12_VIEW_INSTANCING_TIER ViewInstancingTier() const noexcept; + BOOL BarycentricsSupported() const noexcept; // EXISTING_HEAPS - BOOL ExistingHeapsSupported() const; + BOOL ExistingHeapsSupported() const noexcept; // D3D12_OPTIONS4 - BOOL MSAA64KBAlignedTextureSupported() const; - D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier() const; - BOOL Native16BitShaderOpsSupported() const; + BOOL MSAA64KBAlignedTextureSupported() const noexcept; + D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier() const noexcept; + BOOL Native16BitShaderOpsSupported() const noexcept; // SERIALIZATION D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier(UINT NodeIndex = 0) const; // CROSS_NODE // CrossNodeSharingTier handled in D3D12Options - BOOL CrossNodeAtomicShaderInstructions() const; + BOOL CrossNodeAtomicShaderInstructions() const noexcept; // D3D12_OPTIONS5 - BOOL SRVOnlyTiledResourceTier3() const; - D3D12_RENDER_PASS_TIER RenderPassesTier() const; - D3D12_RAYTRACING_TIER RaytracingTier() const; + BOOL SRVOnlyTiledResourceTier3() const noexcept; + D3D12_RENDER_PASS_TIER RenderPassesTier() const noexcept; + D3D12_RAYTRACING_TIER RaytracingTier() const noexcept; // DISPLAYABLE - BOOL DisplayableTexture() const; + BOOL DisplayableTexture() const noexcept; // SharedResourceCompatibilityTier handled in D3D12Options4 // D3D12_OPTIONS6 - BOOL AdditionalShadingRatesSupported() const; - BOOL PerPrimitiveShadingRateSupportedWithViewportIndexing() const; - D3D12_VARIABLE_SHADING_RATE_TIER VariableShadingRateTier() const; - UINT ShadingRateImageTileSize() const; - BOOL BackgroundProcessingSupported() const; + BOOL AdditionalShadingRatesSupported() const noexcept; + BOOL PerPrimitiveShadingRateSupportedWithViewportIndexing() const noexcept; + D3D12_VARIABLE_SHADING_RATE_TIER VariableShadingRateTier() const noexcept; + UINT ShadingRateImageTileSize() const noexcept; + BOOL BackgroundProcessingSupported() const noexcept; // QUERY_META_COMMAND - HRESULT QueryMetaCommand(D3D12_FEATURE_DATA_QUERY_META_COMMAND& dQueryMetaCommand); + HRESULT QueryMetaCommand(D3D12_FEATURE_DATA_QUERY_META_COMMAND& dQueryMetaCommand) const; // D3D12_OPTIONS7 - D3D12_MESH_SHADER_TIER MeshShaderTier() const; - D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier() const; + D3D12_MESH_SHADER_TIER MeshShaderTier() const noexcept; + D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier() const noexcept; // PROTECTED_RESOURCE_SESSION_TYPE_COUNT UINT ProtectedResourceSessionTypeCount(UINT NodeIndex = 0) const; - + // PROTECTED_RESOURCE_SESSION_TYPES std::vector ProtectedResourceSessionTypes(UINT NodeIndex = 0) const; - + // D3D12_OPTIONS8 - BOOL UnalignedBlockTexturesSupported() const; + BOOL UnalignedBlockTexturesSupported() const noexcept; // D3D12_OPTIONS9 - BOOL MeshShaderPipelineStatsSupported() const; - BOOL MeshShaderSupportsFullRangeRenderTargetArrayIndex() const; - BOOL AtomicInt64OnTypedResourceSupported() const; - BOOL AtomicInt64OnGroupSharedSupported() const; - BOOL DerivativesInMeshAndAmplificationShadersSupported() const; - D3D12_WAVE_MMA_TIER WaveMMATier() const; + BOOL MeshShaderPipelineStatsSupported() const noexcept; + BOOL MeshShaderSupportsFullRangeRenderTargetArrayIndex() const noexcept; + BOOL AtomicInt64OnTypedResourceSupported() const noexcept; + BOOL AtomicInt64OnGroupSharedSupported() const noexcept; + BOOL DerivativesInMeshAndAmplificationShadersSupported() const noexcept; + D3D12_WAVE_MMA_TIER WaveMMATier() const noexcept; // D3D12_OPTIONS10 - BOOL VariableRateShadingSumCombinerSupported() const; - BOOL MeshShaderPerPrimitiveShadingRateSupported() const; + BOOL VariableRateShadingSumCombinerSupported() const noexcept; + BOOL MeshShaderPerPrimitiveShadingRateSupported() const noexcept; // D3D12_OPTIONS11 - BOOL AtomicInt64OnDescriptorHeapResourceSupported() const; + BOOL AtomicInt64OnDescriptorHeapResourceSupported() const noexcept; + + // D3D12_OPTIONS12 + D3D12_TRI_STATE MSPrimitivesPipelineStatisticIncludesCulledPrimitives() const noexcept; + BOOL EnhancedBarriersSupported() const noexcept; + BOOL RelaxedFormatCastingSupported() const noexcept; + + // D3D12_OPTIONS13 + BOOL UnrestrictedBufferTextureCopyPitchSupported() const noexcept; + BOOL UnrestrictedVertexElementAlignmentSupported() const noexcept; + BOOL InvertedViewportHeightFlipsYSupported() const noexcept; + BOOL InvertedViewportDepthFlipsZSupported() const noexcept; + BOOL TextureCopyBetweenDimensionsSupported() const noexcept; + BOOL AlphaBlendFactorSupported() const noexcept; + + // D3D12_OPTIONS14 + BOOL AdvancedTextureOpsSupported() const noexcept; + BOOL WriteableMSAATexturesSupported() const noexcept; + BOOL IndependentFrontAndBackStencilRefMaskSupported() const noexcept; + + // D3D12_OPTIONS15 + BOOL TriangleFanSupported() const noexcept; + BOOL DynamicIndexBufferStripCutSupported() const noexcept; private: // Private structs and helpers declaration struct ProtectedResourceSessionTypesLocal : D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES @@ -4209,9 +4695,9 @@ private: // Private structs and helpers declaration // Helper funcion to decide the highest feature level HRESULT QueryHighestFeatureLevel(); - + // Helper function to initialize local protected resource session types structs - HRESULT QueryProtectedResourceSessionTypes(UINT NodeIndex, UINT Count); + HRESULT QueryProtectedResourceSessionTypes(UINT NodeIndex, UINT Count); private: // Member data // Pointer to the underlying device @@ -4246,7 +4732,11 @@ private: // Member data D3D12_FEATURE_DATA_D3D12_OPTIONS8 m_dOptions8; D3D12_FEATURE_DATA_D3D12_OPTIONS9 m_dOptions9; D3D12_FEATURE_DATA_D3D12_OPTIONS10 m_dOptions10; - D3D12_FEATURE_DATA_D3D12_OPTIONS11 m_dOptions11; + D3D12_FEATURE_DATA_D3D12_OPTIONS11 m_dOptions11; + D3D12_FEATURE_DATA_D3D12_OPTIONS12 m_dOptions12; + D3D12_FEATURE_DATA_D3D12_OPTIONS13 m_dOptions13; + D3D12_FEATURE_DATA_D3D12_OPTIONS14 m_dOptions14; + D3D12_FEATURE_DATA_D3D12_OPTIONS15 m_dOptions15; }; // Implementations for CD3DX12FeatureSupport functions @@ -4254,7 +4744,7 @@ private: // Member data // Macro to set up a getter function for each entry in feature support data // The getter function will have the same name as the feature option name #define FEATURE_SUPPORT_GET(RETTYPE,FEATURE,OPTION) \ -inline RETTYPE CD3DX12FeatureSupport::OPTION() const \ +inline RETTYPE CD3DX12FeatureSupport::OPTION() const noexcept \ { \ return FEATURE.OPTION; \ } @@ -4262,7 +4752,7 @@ inline RETTYPE CD3DX12FeatureSupport::OPTION() const \ // Macro to set up a getter function for each entry in feature support data // Also specifies the name for the function which can be different from the feature name #define FEATURE_SUPPORT_GET_NAME(RETTYPE,FEATURE,OPTION,NAME) \ -inline RETTYPE CD3DX12FeatureSupport::NAME() const \ +inline RETTYPE CD3DX12FeatureSupport::NAME() const noexcept \ {\ return FEATURE.OPTION; \ } @@ -4283,14 +4773,39 @@ inline RETTYPE CD3DX12FeatureSupport::NAME(UINT NodeIndex) const \ return FEATURE[NodeIndex].OPTION; \ } -inline CD3DX12FeatureSupport::CD3DX12FeatureSupport() +inline CD3DX12FeatureSupport::CD3DX12FeatureSupport() noexcept : m_pDevice(nullptr) , m_hStatus(E_INVALIDARG) +, m_dOptions{} +, m_eMaxFeatureLevel{} +, m_dGPUVASupport{} +, m_dShaderModel{} +, m_dOptions1{} +, m_dRootSignature{} +, m_dOptions2{} +, m_dShaderCache{} +, m_dCommandQueuePriority{} +, m_dOptions3{} +, m_dExistingHeaps{} +, m_dOptions4{} +, m_dCrossNode{} +, m_dOptions5{} +, m_dDisplayable{} +, m_dOptions6{} +, m_dOptions7{} +, m_dOptions8{} +, m_dOptions9{} +, m_dOptions10{} +, m_dOptions11{} +, m_dOptions12{} +, m_dOptions13{} +, m_dOptions14{} +, m_dOptions15{} {} inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) { - if (!pDevice) + if (!pDevice) { m_hStatus = E_INVALIDARG; return m_hStatus; @@ -4299,13 +4814,13 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_pDevice = pDevice; // Initialize static feature support data structures - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS, &m_dOptions, sizeof(m_dOptions)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS, &m_dOptions, sizeof(m_dOptions)))) { m_dOptions.DoublePrecisionFloatShaderOps = false; m_dOptions.OutputMergerLogicOp = false; m_dOptions.MinPrecisionSupport = D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE; m_dOptions.TiledResourcesTier = D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED; - m_dOptions.ResourceBindingTier = (D3D12_RESOURCE_BINDING_TIER)0; + m_dOptions.ResourceBindingTier = static_cast(0); m_dOptions.PSSpecifiedStencilRefSupported = false; m_dOptions.TypedUAVLoadAdditionalFormats = false; m_dOptions.ROVsSupported = false; @@ -4315,16 +4830,16 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_dOptions.CrossNodeSharingTier = D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED; m_dOptions.CrossAdapterRowMajorTextureSupported = false; m_dOptions.VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation = false; - m_dOptions.ResourceHeapTier = (D3D12_RESOURCE_HEAP_TIER)0; + m_dOptions.ResourceHeapTier = static_cast(0); } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT, &m_dGPUVASupport, sizeof(m_dGPUVASupport)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT, &m_dGPUVASupport, sizeof(m_dGPUVASupport)))) { m_dGPUVASupport.MaxGPUVirtualAddressBitsPerProcess = 0; m_dGPUVASupport.MaxGPUVirtualAddressBitsPerResource = 0; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS1, &m_dOptions1, sizeof(m_dOptions1)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS1, &m_dOptions1, sizeof(m_dOptions1)))) { m_dOptions1.WaveOps = false; m_dOptions1.WaveLaneCountMax = 0; @@ -4334,18 +4849,18 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_dOptions1.Int64ShaderOps = 0; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS2, &m_dOptions2, sizeof(m_dOptions2)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS2, &m_dOptions2, sizeof(m_dOptions2)))) { m_dOptions2.DepthBoundsTestSupported = false; m_dOptions2.ProgrammableSamplePositionsTier = D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_SHADER_CACHE, &m_dShaderCache, sizeof(m_dShaderCache)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_SHADER_CACHE, &m_dShaderCache, sizeof(m_dShaderCache)))) { m_dShaderCache.SupportFlags = D3D12_SHADER_CACHE_SUPPORT_NONE; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS3, &m_dOptions3, sizeof(m_dOptions3)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS3, &m_dOptions3, sizeof(m_dOptions3)))) { m_dOptions3.CopyQueueTimestampQueriesSupported = false; m_dOptions3.CastingFullyTypedFormatSupported = false; @@ -4354,38 +4869,38 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_dOptions3.BarycentricsSupported = false; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_EXISTING_HEAPS, &m_dExistingHeaps, sizeof(m_dExistingHeaps)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_EXISTING_HEAPS, &m_dExistingHeaps, sizeof(m_dExistingHeaps)))) { m_dExistingHeaps.Supported = false; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS4, &m_dOptions4, sizeof(m_dOptions4)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS4, &m_dOptions4, sizeof(m_dOptions4)))) { m_dOptions4.MSAA64KBAlignedTextureSupported = false; m_dOptions4.Native16BitShaderOpsSupported = false; m_dOptions4.SharedResourceCompatibilityTier = D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_CROSS_NODE, &m_dCrossNode, sizeof(m_dCrossNode)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_CROSS_NODE, &m_dCrossNode, sizeof(m_dCrossNode)))) { m_dCrossNode.SharingTier = D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED; m_dCrossNode.AtomicShaderInstructions = false; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS5, &m_dOptions5, sizeof(m_dOptions5)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS5, &m_dOptions5, sizeof(m_dOptions5)))) { m_dOptions5.SRVOnlyTiledResourceTier3 = false; m_dOptions5.RenderPassesTier = D3D12_RENDER_PASS_TIER_0; m_dOptions5.RaytracingTier = D3D12_RAYTRACING_TIER_NOT_SUPPORTED; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_DISPLAYABLE, &m_dDisplayable, sizeof(m_dDisplayable)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_DISPLAYABLE, &m_dDisplayable, sizeof(m_dDisplayable)))) { m_dDisplayable.DisplayableTexture = false; m_dDisplayable.SharedResourceCompatibilityTier = D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS6, &m_dOptions6, sizeof(m_dOptions6)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS6, &m_dOptions6, sizeof(m_dOptions6)))) { m_dOptions6.AdditionalShadingRatesSupported = false; m_dOptions6.PerPrimitiveShadingRateSupportedWithViewportIndexing = false; @@ -4394,18 +4909,18 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_dOptions6.BackgroundProcessingSupported = false; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS7, &m_dOptions7, sizeof(m_dOptions7)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS7, &m_dOptions7, sizeof(m_dOptions7)))) { m_dOptions7.MeshShaderTier = D3D12_MESH_SHADER_TIER_NOT_SUPPORTED; m_dOptions7.SamplerFeedbackTier = D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS8, &m_dOptions8, sizeof(m_dOptions8)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS8, &m_dOptions8, sizeof(m_dOptions8)))) { m_dOptions8.UnalignedBlockTexturesSupported = false; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS9, &m_dOptions9, sizeof(m_dOptions9)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS9, &m_dOptions9, sizeof(m_dOptions9)))) { m_dOptions9.MeshShaderPipelineStatsSupported = false; m_dOptions9.MeshShaderSupportsFullRangeRenderTargetArrayIndex = false; @@ -4415,17 +4930,47 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_dOptions9.WaveMMATier = D3D12_WAVE_MMA_TIER_NOT_SUPPORTED; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS10, &m_dOptions10, sizeof(m_dOptions10)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS10, &m_dOptions10, sizeof(m_dOptions10)))) { m_dOptions10.MeshShaderPerPrimitiveShadingRateSupported = false; m_dOptions10.VariableRateShadingSumCombinerSupported = false; } - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS11, &m_dOptions11, sizeof(m_dOptions11)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS11, &m_dOptions11, sizeof(m_dOptions11)))) { m_dOptions11.AtomicInt64OnDescriptorHeapResourceSupported = false; } + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS12, &m_dOptions12, sizeof(m_dOptions12)))) + { + m_dOptions12.MSPrimitivesPipelineStatisticIncludesCulledPrimitives = D3D12_TRI_STATE::D3D12_TRI_STATE_UNKNOWN; + m_dOptions12.EnhancedBarriersSupported = false; + m_dOptions12.RelaxedFormatCastingSupported = false; + } + + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS13, &m_dOptions13, sizeof(m_dOptions13)))) + { + m_dOptions13.UnrestrictedBufferTextureCopyPitchSupported = false; + m_dOptions13.UnrestrictedVertexElementAlignmentSupported = false; + m_dOptions13.InvertedViewportHeightFlipsYSupported = false; + m_dOptions13.InvertedViewportDepthFlipsZSupported = false; + m_dOptions13.TextureCopyBetweenDimensionsSupported = false; + m_dOptions13.AlphaBlendFactorSupported = false; + } + + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS14, &m_dOptions14, sizeof(m_dOptions14)))) + { + m_dOptions14.AdvancedTextureOpsSupported = false; + m_dOptions14.WriteableMSAATexturesSupported = false; + m_dOptions14.IndependentFrontAndBackStencilRefMaskSupported = false; + } + + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS15, &m_dOptions15, sizeof(m_dOptions15)))) + { + m_dOptions15.TriangleFanSupported = false; + m_dOptions15.DynamicIndexBufferStripCutSupported = false; + } + // Initialize per-node feature support data structures const UINT uNodeCount = m_pDevice->GetNodeCount(); m_dProtectedResourceSessionSupport.resize(uNodeCount); @@ -4433,10 +4978,10 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) m_dSerialization.resize(uNodeCount); m_dProtectedResourceSessionTypeCount.resize(uNodeCount); m_dProtectedResourceSessionTypes.resize(uNodeCount); - for (UINT NodeIndex = 0; NodeIndex < uNodeCount; NodeIndex++) + for (UINT NodeIndex = 0; NodeIndex < uNodeCount; NodeIndex++) { m_dProtectedResourceSessionSupport[NodeIndex].NodeIndex = NodeIndex; - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT, &m_dProtectedResourceSessionSupport[NodeIndex], sizeof(m_dProtectedResourceSessionSupport[NodeIndex])))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT, &m_dProtectedResourceSessionSupport[NodeIndex], sizeof(m_dProtectedResourceSessionSupport[NodeIndex])))) { m_dProtectedResourceSessionSupport[NodeIndex].Support = D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE; } @@ -4446,13 +4991,13 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) { D3D12_FEATURE_DATA_ARCHITECTURE dArchLocal = {}; dArchLocal.NodeIndex = NodeIndex; - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_ARCHITECTURE, &dArchLocal, sizeof(dArchLocal)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_ARCHITECTURE, &dArchLocal, sizeof(dArchLocal)))) { dArchLocal.TileBasedRenderer = false; dArchLocal.UMA = false; dArchLocal.CacheCoherentUMA = false; } - + m_dArchitecture1[NodeIndex].TileBasedRenderer = dArchLocal.TileBasedRenderer; m_dArchitecture1[NodeIndex].UMA = dArchLocal.UMA; m_dArchitecture1[NodeIndex].CacheCoherentUMA = dArchLocal.CacheCoherentUMA; @@ -4460,13 +5005,13 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) } m_dSerialization[NodeIndex].NodeIndex = NodeIndex; - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_SERIALIZATION, &m_dSerialization[NodeIndex], sizeof(m_dSerialization[NodeIndex])))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_SERIALIZATION, &m_dSerialization[NodeIndex], sizeof(m_dSerialization[NodeIndex])))) { m_dSerialization[NodeIndex].HeapSerializationTier = D3D12_HEAP_SERIALIZATION_TIER_0; } m_dProtectedResourceSessionTypeCount[NodeIndex].NodeIndex = NodeIndex; - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT, &m_dProtectedResourceSessionTypeCount[NodeIndex], sizeof(m_dProtectedResourceSessionTypeCount[NodeIndex])))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT, &m_dProtectedResourceSessionTypeCount[NodeIndex], sizeof(m_dProtectedResourceSessionTypeCount[NodeIndex])))) { m_dProtectedResourceSessionTypeCount[NodeIndex].Count = 0; } @@ -4477,22 +5022,22 @@ inline HRESULT CD3DX12FeatureSupport::Init(ID3D12Device* pDevice) } // Initialize features that requires highest version check - if (FAILED(m_hStatus = QueryHighestShaderModel())) + if (FAILED(m_hStatus = QueryHighestShaderModel())) { return m_hStatus; } - if (FAILED(m_hStatus = QueryHighestRootSignatureVersion())) + if (FAILED(m_hStatus = QueryHighestRootSignatureVersion())) { return m_hStatus; } // Initialize Feature Levels data - if (FAILED(m_hStatus = QueryHighestFeatureLevel())) + if (FAILED(m_hStatus = QueryHighestFeatureLevel())) { return m_hStatus; } - + return m_hStatus; } @@ -4512,7 +5057,7 @@ FEATURE_SUPPORT_GET(BOOL, m_dOptions, VPAndRTArrayIndexFromAnyShaderFeedingRaste FEATURE_SUPPORT_GET(D3D12_RESOURCE_HEAP_TIER, m_dOptions, ResourceHeapTier); // Special procedure for handling caps that is also part of other features -inline D3D12_CROSS_NODE_SHARING_TIER CD3DX12FeatureSupport::CrossNodeSharingTier() const +inline D3D12_CROSS_NODE_SHARING_TIER CD3DX12FeatureSupport::CrossNodeSharingTier() const noexcept { if (m_dCrossNode.SharingTier > D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED) { @@ -4524,13 +5069,13 @@ inline D3D12_CROSS_NODE_SHARING_TIER CD3DX12FeatureSupport::CrossNodeSharingTier } } -inline UINT CD3DX12FeatureSupport::MaxGPUVirtualAddressBitsPerResource() const +inline UINT CD3DX12FeatureSupport::MaxGPUVirtualAddressBitsPerResource() const noexcept { - if (m_dOptions.MaxGPUVirtualAddressBitsPerResource > 0) + if (m_dOptions.MaxGPUVirtualAddressBitsPerResource > 0) { return m_dOptions.MaxGPUVirtualAddressBitsPerResource; } - else + else { return m_dGPUVASupport.MaxGPUVirtualAddressBitsPerResource; } @@ -4541,13 +5086,13 @@ inline UINT CD3DX12FeatureSupport::MaxGPUVirtualAddressBitsPerResource() const // 2: Feature Levels // Simply returns the highest supported feature level -inline D3D_FEATURE_LEVEL CD3DX12FeatureSupport::MaxSupportedFeatureLevel() const +inline D3D_FEATURE_LEVEL CD3DX12FeatureSupport::MaxSupportedFeatureLevel() const noexcept { return m_eMaxFeatureLevel; } // 3: Feature Format Support -inline HRESULT CD3DX12FeatureSupport::FormatSupport(DXGI_FORMAT Format, D3D12_FORMAT_SUPPORT1& Support1, D3D12_FORMAT_SUPPORT2& Support2) +inline HRESULT CD3DX12FeatureSupport::FormatSupport(DXGI_FORMAT Format, D3D12_FORMAT_SUPPORT1& Support1, D3D12_FORMAT_SUPPORT2& Support2) const { D3D12_FEATURE_DATA_FORMAT_SUPPORT dFormatSupport; dFormatSupport.Format = Format; @@ -4557,12 +5102,12 @@ inline HRESULT CD3DX12FeatureSupport::FormatSupport(DXGI_FORMAT Format, D3D12_FO Support1 = dFormatSupport.Support1; Support2 = dFormatSupport.Support2; // Two outputs. Probably better just to take in the struct as an argument? - + return result; } // 4: Multisample Quality Levels -inline HRESULT CD3DX12FeatureSupport::MultisampleQualityLevels(DXGI_FORMAT Format, UINT SampleCount, D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags, UINT& NumQualityLevels) +inline HRESULT CD3DX12FeatureSupport::MultisampleQualityLevels(DXGI_FORMAT Format, UINT SampleCount, D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags, UINT& NumQualityLevels) const { D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS dMultisampleQualityLevels; dMultisampleQualityLevels.Format = Format; @@ -4570,12 +5115,12 @@ inline HRESULT CD3DX12FeatureSupport::MultisampleQualityLevels(DXGI_FORMAT Forma dMultisampleQualityLevels.Flags = Flags; HRESULT result = m_pDevice->CheckFeatureSupport(D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS, &dMultisampleQualityLevels, sizeof(D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS)); - - if (SUCCEEDED(result)) + + if (SUCCEEDED(result)) { NumQualityLevels = dMultisampleQualityLevels.NumQualityLevels; - } - else + } + else { NumQualityLevels = 0; } @@ -4584,7 +5129,7 @@ inline HRESULT CD3DX12FeatureSupport::MultisampleQualityLevels(DXGI_FORMAT Forma } // 5: Format Info -inline HRESULT CD3DX12FeatureSupport::FormatInfo(DXGI_FORMAT Format, UINT8& PlaneCount) +inline HRESULT CD3DX12FeatureSupport::FormatInfo(DXGI_FORMAT Format, UINT8& PlaneCount) const { D3D12_FEATURE_DATA_FORMAT_INFO dFormatInfo; dFormatInfo.Format = Format; @@ -4594,7 +5139,7 @@ inline HRESULT CD3DX12FeatureSupport::FormatInfo(DXGI_FORMAT Format, UINT8& Plan { PlaneCount = 0; } - else + else { PlaneCount = dFormatInfo.PlaneCount; } @@ -4606,7 +5151,7 @@ inline HRESULT CD3DX12FeatureSupport::FormatInfo(DXGI_FORMAT Format, UINT8& Plan FEATURE_SUPPORT_GET(UINT, m_dGPUVASupport, MaxGPUVirtualAddressBitsPerProcess); // 7: Shader Model -inline D3D_SHADER_MODEL CD3DX12FeatureSupport::HighestShaderModel() const +inline D3D_SHADER_MODEL CD3DX12FeatureSupport::HighestShaderModel() const noexcept { return m_dShaderModel.HighestShaderModel; } @@ -4626,7 +5171,7 @@ inline D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS CD3DX12FeatureSupport::Pro } // 12: Root Signature -inline D3D_ROOT_SIGNATURE_VERSION CD3DX12FeatureSupport::HighestRootSignatureVersion() const +inline D3D_ROOT_SIGNATURE_VERSION CD3DX12FeatureSupport::HighestRootSignatureVersion() const noexcept { return m_dRootSignature.HighestVersion; } @@ -4651,7 +5196,7 @@ inline BOOL CD3DX12FeatureSupport::CommandQueuePrioritySupported(D3D12_COMMAND_L m_dCommandQueuePriority.CommandListType = CommandListType; m_dCommandQueuePriority.Priority = Priority; - if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_COMMAND_QUEUE_PRIORITY, &m_dCommandQueuePriority, sizeof(D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY)))) + if (FAILED(m_pDevice->CheckFeatureSupport(D3D12_FEATURE_COMMAND_QUEUE_PRIORITY, &m_dCommandQueuePriority, sizeof(D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY)))) { return false; } @@ -4699,7 +5244,7 @@ FEATURE_SUPPORT_GET(BOOL, m_dOptions6, BackgroundProcessingSupported); // 31: Query Meta Command // Keep the original call routine -inline HRESULT CD3DX12FeatureSupport::QueryMetaCommand(D3D12_FEATURE_DATA_QUERY_META_COMMAND& dQueryMetaCommand) +inline HRESULT CD3DX12FeatureSupport::QueryMetaCommand(D3D12_FEATURE_DATA_QUERY_META_COMMAND& dQueryMetaCommand) const { return m_pDevice->CheckFeatureSupport(D3D12_FEATURE_QUERY_META_COMMAND, &dQueryMetaCommand, sizeof(D3D12_FEATURE_DATA_QUERY_META_COMMAND)); } @@ -4732,6 +5277,28 @@ FEATURE_SUPPORT_GET(BOOL, m_dOptions10, MeshShaderPerPrimitiveShadingRateSupport // 40: Options11 FEATURE_SUPPORT_GET(BOOL, m_dOptions11, AtomicInt64OnDescriptorHeapResourceSupported); +// 41: Options12 +FEATURE_SUPPORT_GET(D3D12_TRI_STATE, m_dOptions12, MSPrimitivesPipelineStatisticIncludesCulledPrimitives); +FEATURE_SUPPORT_GET(BOOL, m_dOptions12, EnhancedBarriersSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions12, RelaxedFormatCastingSupported); + +// 42: Options13 +FEATURE_SUPPORT_GET(BOOL, m_dOptions13, UnrestrictedBufferTextureCopyPitchSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions13, UnrestrictedVertexElementAlignmentSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions13, InvertedViewportHeightFlipsYSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions13, InvertedViewportDepthFlipsZSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions13, TextureCopyBetweenDimensionsSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions13, AlphaBlendFactorSupported); + +// 43: Options14 +FEATURE_SUPPORT_GET(BOOL, m_dOptions14, AdvancedTextureOpsSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions14, WriteableMSAATexturesSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions14, IndependentFrontAndBackStencilRefMaskSupported); + +// 44: Options15 +FEATURE_SUPPORT_GET(BOOL, m_dOptions15, TriangleFanSupported); +FEATURE_SUPPORT_GET(BOOL, m_dOptions15, DynamicIndexBufferStripCutSupported); + // Helper function to decide the highest shader model supported by the system // Stores the result in m_dShaderModel // Must be updated whenever a new shader model is added to the d3d12.h header @@ -4740,8 +5307,9 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestShaderModel() // Check support in descending order HRESULT result; - D3D_SHADER_MODEL allModelVersions[] = + const D3D_SHADER_MODEL allModelVersions[] = { + D3D_SHADER_MODEL_6_8, D3D_SHADER_MODEL_6_7, D3D_SHADER_MODEL_6_6, D3D_SHADER_MODEL_6_5, @@ -4752,27 +5320,26 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestShaderModel() D3D_SHADER_MODEL_6_0, D3D_SHADER_MODEL_5_1 }; + constexpr size_t numModelVersions = sizeof(allModelVersions) / sizeof(D3D_SHADER_MODEL); - UINT numModelVersions = sizeof(allModelVersions) / sizeof(D3D_SHADER_MODEL); - - for (UINT i = 0; i < numModelVersions; i++) + for (size_t i = 0; i < numModelVersions; i++) { m_dShaderModel.HighestShaderModel = allModelVersions[i]; result = m_pDevice->CheckFeatureSupport(D3D12_FEATURE_SHADER_MODEL, &m_dShaderModel, sizeof(D3D12_FEATURE_DATA_SHADER_MODEL)); - if (result != E_INVALIDARG) + if (result != E_INVALIDARG) { // Indicates that the version is recognizable by the runtime and stored in the struct // Also terminate on unexpected error code - if (FAILED(result)) + if (FAILED(result)) { - m_dShaderModel.HighestShaderModel = (D3D_SHADER_MODEL)0; + m_dShaderModel.HighestShaderModel = static_cast(0); } return result; } } // Shader model may not be supported. Continue the rest initializations - m_dShaderModel.HighestShaderModel = (D3D_SHADER_MODEL)0; + m_dShaderModel.HighestShaderModel = static_cast(0); return S_OK; } @@ -4782,23 +5349,23 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestRootSignatureVersion() { HRESULT result; - D3D_ROOT_SIGNATURE_VERSION allRootSignatureVersions[] = + const D3D_ROOT_SIGNATURE_VERSION allRootSignatureVersions[] = { D3D_ROOT_SIGNATURE_VERSION_1_1, D3D_ROOT_SIGNATURE_VERSION_1_0, D3D_ROOT_SIGNATURE_VERSION_1, }; - UINT numRootSignatureVersions = sizeof(allRootSignatureVersions) / sizeof(D3D_ROOT_SIGNATURE_VERSION); + constexpr size_t numRootSignatureVersions = sizeof(allRootSignatureVersions) / sizeof(D3D_ROOT_SIGNATURE_VERSION); - for (UINT i = 0; i < numRootSignatureVersions; i++) + for (size_t i = 0; i < numRootSignatureVersions; i++) { m_dRootSignature.HighestVersion = allRootSignatureVersions[i]; result = m_pDevice->CheckFeatureSupport(D3D12_FEATURE_ROOT_SIGNATURE, &m_dRootSignature, sizeof(D3D12_FEATURE_DATA_ROOT_SIGNATURE)); - if (result != E_INVALIDARG) + if (result != E_INVALIDARG) { - if (FAILED(result)) + if (FAILED(result)) { - m_dRootSignature.HighestVersion = (D3D_ROOT_SIGNATURE_VERSION)0; + m_dRootSignature.HighestVersion = static_cast(0); } // If succeeded, the highest version is already written into the member struct return result; @@ -4806,7 +5373,7 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestRootSignatureVersion() } // No version left. Set to invalid value and continue. - m_dRootSignature.HighestVersion = (D3D_ROOT_SIGNATURE_VERSION)0; + m_dRootSignature.HighestVersion = static_cast(0); return S_OK; } @@ -4817,7 +5384,7 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestFeatureLevel() // Check against a list of all feature levels present in d3dcommon.h // Needs to be updated for future feature levels - D3D_FEATURE_LEVEL allLevels[] = + const D3D_FEATURE_LEVEL allLevels[] = { D3D_FEATURE_LEVEL_12_2, D3D_FEATURE_LEVEL_12_1, @@ -4833,20 +5400,20 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestFeatureLevel() }; D3D12_FEATURE_DATA_FEATURE_LEVELS dFeatureLevel; - dFeatureLevel.NumFeatureLevels = sizeof(allLevels) / sizeof(D3D_FEATURE_LEVEL); + dFeatureLevel.NumFeatureLevels = static_cast(sizeof(allLevels) / sizeof(D3D_FEATURE_LEVEL)); dFeatureLevel.pFeatureLevelsRequested = allLevels; result = m_pDevice->CheckFeatureSupport(D3D12_FEATURE_FEATURE_LEVELS, &dFeatureLevel, sizeof(D3D12_FEATURE_DATA_FEATURE_LEVELS)); - if (SUCCEEDED(result)) + if (SUCCEEDED(result)) { m_eMaxFeatureLevel = dFeatureLevel.MaxSupportedFeatureLevel; - } - else + } + else { - m_eMaxFeatureLevel = (D3D_FEATURE_LEVEL)0; + m_eMaxFeatureLevel = static_cast(0); - if (result == DXGI_ERROR_UNSUPPORTED) - { + if (result == DXGI_ERROR_UNSUPPORTED) + { // Indicates that none supported. Continue initialization result = S_OK; } @@ -4880,7 +5447,7 @@ inline HRESULT CD3DX12FeatureSupport::QueryProtectedResourceSessionTypes(UINT No // end CD3DX12FeatureSupport -#endif // #ifndef D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS +#endif // !D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS #undef D3DX12_COM_PTR #undef D3DX12_COM_PTR_GET @@ -4890,4 +5457,3 @@ inline HRESULT CD3DX12FeatureSupport::QueryProtectedResourceSessionTypes(UINT No #endif //__D3DX12_H__ - diff --git a/WickedEngine/Utility/vk_mem_alloc.h b/WickedEngine/Utility/vk_mem_alloc.h index c8a986635..bdb4ff576 100644 --- a/WickedEngine/Utility/vk_mem_alloc.h +++ b/WickedEngine/Utility/vk_mem_alloc.h @@ -25,7 +25,7 @@ /** \mainpage Vulkan Memory Allocator -Version 3.0.0 (2022-03-25) +Version 3.0.1 (2022-05-26) Copyright (c) 2017-2022 Advanced Micro Devices, Inc. All rights reserved. \n License: MIT @@ -130,9 +130,6 @@ extern "C" { #include #endif -// Define this macro to declare maximum supported Vulkan version in format AAABBBCCC, -// where AAA = major, BBB = minor, CCC = patch. -// If you want to use version > 1.0, it still needs to be enabled via VmaAllocatorCreateInfo::vulkanApiVersion. #if !defined(VMA_VULKAN_VERSION) #if defined(VK_VERSION_1_3) #define VMA_VULKAN_VERSION 1003000 @@ -296,9 +293,9 @@ extern "C" { //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// -// +// // INTERFACE -// +// //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// @@ -484,7 +481,7 @@ typedef enum VmaMemoryUsage When using this flag, if you want to map the allocation (using vmaMapMemory() or #VMA_ALLOCATION_CREATE_MAPPED_BIT), you must pass one of the flags: #VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT or #VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT in VmaAllocationCreateInfo::flags. - + It can be used only with functions that let the library know `VkBufferCreateInfo` or `VkImageCreateInfo`, e.g. vmaCreateBuffer(), vmaCreateImage(), vmaFindMemoryTypeIndexForBufferInfo(), vmaFindMemoryTypeIndexForImageInfo() and not with generic memory allocation functions. @@ -548,7 +545,7 @@ typedef enum VmaAllocationCreateFlagBits */ VMA_ALLOCATION_CREATE_MAPPED_BIT = 0x00000004, /** \deprecated Preserved for backward compatibility. Consider using vmaSetAllocationName() instead. - + Set this flag to treat VmaAllocationCreateInfo::pUserData as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's `pName`. The string is automatically @@ -575,14 +572,14 @@ typedef enum VmaAllocationCreateFlagBits */ VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT = 0x00000100, /** \brief Set this flag if the allocated memory will have aliasing resources. - + Usage of this flag prevents supplying `VkMemoryDedicatedAllocateInfoKHR` when #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT is specified. Otherwise created dedicated memory will not be suitable for aliasing resources, resulting in Vulkan Validation Layer errors. */ VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT = 0x00000200, /** Requests possibility to map the allocation (using vmaMapMemory() or #VMA_ALLOCATION_CREATE_MAPPED_BIT). - + - If you use #VMA_MEMORY_USAGE_AUTO or other `VMA_MEMORY_USAGE_AUTO*` value, you must use this flag to be able to map the allocation. Otherwise, mapping is incorrect. - If you use other value of #VmaMemoryUsage, this flag is ignored and mapping is always possible in memory types that are `HOST_VISIBLE`. @@ -598,7 +595,7 @@ typedef enum VmaAllocationCreateFlagBits VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT = 0x00000400, /** Requests possibility to map the allocation (using vmaMapMemory() or #VMA_ALLOCATION_CREATE_MAPPED_BIT). - + - If you use #VMA_MEMORY_USAGE_AUTO or other `VMA_MEMORY_USAGE_AUTO*` value, you must use this flag to be able to map the allocation. Otherwise, mapping is incorrect. - If you use other value of #VmaMemoryUsage, this flag is ignored and mapping is always possible in memory types that are `HOST_VISIBLE`. @@ -720,7 +717,7 @@ typedef enum VmaDefragmentationFlagBits VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT = 0x8, /// A bit mask to extract only `ALGORITHM` bits from entire set of flags. - VMA_DEFRAGMENTATION_FLAG_ALGORITHM_MASK = + VMA_DEFRAGMENTATION_FLAG_ALGORITHM_MASK = VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT | VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT | VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT | @@ -976,7 +973,7 @@ typedef struct VmaVulkanFunctions #if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000 /// Fetch "vkGetBufferMemoryRequirements2" on Vulkan >= 1.1, fetch "vkGetBufferMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension. PFN_vkGetBufferMemoryRequirements2KHR VMA_NULLABLE vkGetBufferMemoryRequirements2KHR; - /// Fetch "vkGetImageMemoryRequirements 2" on Vulkan >= 1.1, fetch "vkGetImageMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension. + /// Fetch "vkGetImageMemoryRequirements2" on Vulkan >= 1.1, fetch "vkGetImageMemoryRequirements2KHR" when using VK_KHR_dedicated_allocation extension. PFN_vkGetImageMemoryRequirements2KHR VMA_NULLABLE vkGetImageMemoryRequirements2KHR; #endif #if VMA_BIND_MEMORY2 || VMA_VULKAN_VERSION >= 1001000 @@ -1113,19 +1110,19 @@ typedef struct VmaStatistics */ uint32_t blockCount; /** \brief Number of #VmaAllocation objects allocated. - + Dedicated allocations have their own blocks, so each one adds 1 to `allocationCount` as well as `blockCount`. */ uint32_t allocationCount; /** \brief Number of bytes allocated in `VkDeviceMemory` blocks. - + \note To avoid confusion, please be aware that what Vulkan calls an "allocation" - a whole `VkDeviceMemory` object (e.g. as in `VkPhysicalDeviceLimits::maxMemoryAllocationCount`) is called a "block" in VMA, while VMA calls "allocation" a #VmaAllocation object that represents a memory region sub-allocated from such block, usually for a single buffer or image. */ VkDeviceSize blockBytes; /** \brief Total number of bytes occupied by all #VmaAllocation objects. - + Always less or equal than `blockBytes`. Difference `(blockBytes - allocationBytes)` is the amount of memory allocated from Vulkan but unused by any #VmaAllocation. @@ -1383,9 +1380,9 @@ typedef struct VmaAllocationInfo */ void* VMA_NULLABLE pUserData; /** \brief Custom allocation name that was set with vmaSetAllocationName(). - + It can change after call to vmaSetAllocationName() for this allocation. - + Another way to set custom name is to pass it in VmaAllocationCreateInfo::pUserData with additional flag #VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT set [DEPRECATED]. */ @@ -1425,7 +1422,7 @@ typedef struct VmaDefragmentationMove /// Allocation that should be moved. VmaAllocation VMA_NOT_NULL srcAllocation; /** \brief Temporary allocation pointing to destination memory that will replace `srcAllocation`. - + \warning Do not store this allocation in your data structures! It exists only temporarily, for the duration of the defragmentation pass, to be used for binding new buffer/image to the destination memory using e.g. vmaBindBufferMemory(). vmaEndDefragmentationPass() will destroy it and make `srcAllocation` point to this memory. @@ -1442,16 +1439,16 @@ typedef struct VmaDefragmentationPassMoveInfo /// Number of elements in the `pMoves` array. uint32_t moveCount; /** \brief Array of moves to be performed by the user in the current defragmentation pass. - + Pointer to an array of `moveCount` elements, owned by VMA, created in vmaBeginDefragmentationPass(), destroyed in vmaEndDefragmentationPass(). For each element, you should: - + 1. Create a new buffer/image in the place pointed by VmaDefragmentationMove::dstMemory + VmaDefragmentationMove::dstOffset. 2. Copy data from the VmaDefragmentationMove::srcAllocation e.g. using `vkCmdCopyBuffer`, `vkCmdCopyImage`. 3. Make sure these commands finished executing on the GPU. 4. Destroy the old buffer/image. - + Only then you can finish defragmentation pass by calling vmaEndDefragmentationPass(). After this call, the allocation will point to the new place in memory. @@ -1535,7 +1532,7 @@ typedef struct VmaVirtualAllocationCreateInfo typedef struct VmaVirtualAllocationInfo { /** \brief Offset of the allocation. - + Offset at which the allocation was made. */ VkDeviceSize offset; @@ -2360,7 +2357,7 @@ vkDestroyBuffer(device, buffer, allocationCallbacks); vmaFreeMemory(allocator, allocation); \endcode -It it safe to pass null as buffer and/or allocation. +It is safe to pass null as buffer and/or allocation. */ VMA_CALL_PRE void VMA_CALL_POST vmaDestroyBuffer( VmaAllocator VMA_NOT_NULL allocator, @@ -2392,7 +2389,7 @@ vkDestroyImage(device, image, allocationCallbacks); vmaFreeMemory(allocator, allocation); \endcode -It it safe to pass null as image and/or allocation. +It is safe to pass null as image and/or allocation. */ VMA_CALL_PRE void VMA_CALL_POST vmaDestroyImage( VmaAllocator VMA_NOT_NULL allocator, @@ -2551,9 +2548,9 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString( //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// -// +// // IMPLEMENTATION -// +// //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// @@ -2569,10 +2566,14 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString( #include #include #include +#include #ifdef _MSC_VER #include // For functions like __popcnt, _BitScanForward etc. #endif +#if __cplusplus >= 202002L || _MSVC_LANG >= 202002L // C++20 + #include // For std::popcount +#endif /******************************************************************************* CONFIGURATION SECTION @@ -3175,12 +3176,16 @@ But you need to check in runtime whether user's CPU supports these, as some old */ static inline uint32_t VmaCountBitsSet(uint32_t v) { +#if __cplusplus >= 202002L || _MSVC_LANG >= 202002L // C++20 + return std::popcount(v); +#else uint32_t c = v - ((v >> 1) & 0x55555555); c = ((c >> 2) & 0x33333333) + (c & 0x33333333); c = ((c >> 4) + c) & 0x0F0F0F0F; c = ((c >> 8) + c) & 0x00FF00FF; c = ((c >> 16) + c) & 0x0000FFFF; return c; +#endif } static inline uint8_t VmaBitScanLSB(uint64_t mask) @@ -3369,60 +3374,6 @@ static inline bool VmaStrIsEmpty(const char* pStr) return pStr == VMA_NULL || *pStr == '\0'; } -#if VMA_STATS_STRING_ENABLED -static const char* VmaAlgorithmToStr(uint32_t algorithm) -{ - switch (algorithm) - { - case VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT: - return "Linear"; - case 0: - return "TLSF"; - default: - VMA_ASSERT(0); - return ""; - } -} -#endif // VMA_STATS_STRING_ENABLED - -#ifndef VMA_SORT -template -Iterator VmaQuickSortPartition(Iterator beg, Iterator end, Compare cmp) -{ - Iterator centerValue = end; --centerValue; - Iterator insertIndex = beg; - for (Iterator memTypeIndex = beg; memTypeIndex < centerValue; ++memTypeIndex) - { - if (cmp(*memTypeIndex, *centerValue)) - { - if (insertIndex != memTypeIndex) - { - VMA_SWAP(*memTypeIndex, *insertIndex); - } - ++insertIndex; - } - } - if (insertIndex != centerValue) - { - VMA_SWAP(*insertIndex, *centerValue); - } - return insertIndex; -} - -template -void VmaQuickSort(Iterator beg, Iterator end, Compare cmp) -{ - if (beg < end) - { - Iterator it = VmaQuickSortPartition(beg, end, cmp); - VmaQuickSort(beg, it, cmp); - VmaQuickSort(it + 1, end, cmp); - } -} - -#define VMA_SORT(beg, end, cmp) VmaQuickSort(beg, end, cmp) -#endif // VMA_SORT - /* Returns true if two memory blocks occupy overlapping pages. ResourceA must be in less memory offset than ResourceB. @@ -5068,7 +5019,7 @@ public: VmaIntrusiveLinkedList& operator=(VmaIntrusiveLinkedList&& src); VmaIntrusiveLinkedList& operator=(const VmaIntrusiveLinkedList&) = delete; ~VmaIntrusiveLinkedList() { VMA_HEAVY_ASSERT(IsEmpty()); } - + size_t GetCount() const { return m_Count; } bool IsEmpty() const { return m_Count == 0; } ItemType* Front() { return m_Front; } @@ -5480,7 +5431,7 @@ public: // Writes a string value inside "". // pStr can contain any ANSI characters, including '"', new line etc. - they will be properly escaped. void WriteString(const char* pStr); - + // Begins writing a string value. // Call BeginString, ContinueString, ContinueString, ..., EndString instead of // WriteString to conveniently build the string content incrementally, made of @@ -5491,6 +5442,7 @@ public: // Posts next part of an open string. The number is converted to decimal characters. void ContinueString(uint32_t n); void ContinueString(uint64_t n); + void ContinueString_Size(size_t n); // Posts next part of an open string. Pointer value is converted to characters // using "%p" formatting - shown as hexadecimal number, e.g.: 000000081276Ad00 void ContinueString_Pointer(const void* ptr); @@ -5500,6 +5452,7 @@ public: // Writes a number value. void WriteNumber(uint32_t n); void WriteNumber(uint64_t n); + void WriteSize(size_t n); // Writes a boolean value - false or true. void WriteBool(bool b); // Writes a null value. @@ -5524,6 +5477,11 @@ private: VmaVector< StackItem, VmaStlAllocator > m_Stack; bool m_InsideString; + // Write size_t for less than 64bits + void WriteSize(size_t n, std::integral_constant) { m_SB.AddNumber(static_cast(n)); } + // Write size_t for 64bits + void WriteSize(size_t n, std::integral_constant) { m_SB.AddNumber(static_cast(n)); } + void BeginValue(bool isString); void WriteIndent(bool oneLess = false); }; @@ -5666,6 +5624,14 @@ void VmaJsonWriter::ContinueString(uint64_t n) m_SB.AddNumber(n); } +void VmaJsonWriter::ContinueString_Size(size_t n) +{ + VMA_ASSERT(m_InsideString); + // Fix for AppleClang incorrect type casting + // TODO: Change to if constexpr when C++17 used as minimal standard + WriteSize(n, std::is_same{}); +} + void VmaJsonWriter::ContinueString_Pointer(const void* ptr) { VMA_ASSERT(m_InsideString); @@ -5697,6 +5663,15 @@ void VmaJsonWriter::WriteNumber(uint64_t n) m_SB.AddNumber(n); } +void VmaJsonWriter::WriteSize(size_t n) +{ + VMA_ASSERT(!m_InsideString); + BeginValue(false); + // Fix for AppleClang incorrect type casting + // TODO: Change to if constexpr when C++17 used as minimal standard + WriteSize(n, std::is_same{}); +} + void VmaJsonWriter::WriteBool(bool b) { VMA_ASSERT(!m_InsideString); @@ -5879,9 +5854,14 @@ private: void PostMinorCounter() { if(m_MinorCounter < m_MajorCounter) + { ++m_MinorCounter; + } else if(m_MajorCounter > 0) - --m_MajorCounter, --m_MinorCounter; + { + --m_MajorCounter; + --m_MinorCounter; + } } }; @@ -5927,7 +5907,7 @@ public: // Call when allocation/free was made from m_pMetadata. // Used for m_MappingHysteresis. - void PostAlloc() { m_MappingHysteresis.PostAlloc(); } + void PostAlloc(VmaAllocator hAllocator); void PostFree(VmaAllocator hAllocator); // Validates all data structures inside this object. If not valid, returns false. @@ -6429,7 +6409,7 @@ void VmaBlockMetadata::DebugLogAllocation(VkDeviceSize offset, VkDeviceSize size (uint32_t)allocation->GetSuballocationType()); #endif // VMA_STATS_STRING_ENABLED } - + } #if VMA_STATS_STRING_ENABLED @@ -6440,13 +6420,13 @@ void VmaBlockMetadata::PrintDetailedMap_Begin(class VmaJsonWriter& json, json.WriteNumber(GetSize()); json.WriteString("UnusedBytes"); - json.WriteNumber(unusedBytes); + json.WriteSize(unusedBytes); json.WriteString("Allocations"); - json.WriteNumber(allocationCount); + json.WriteSize(allocationCount); json.WriteString("UnusedRanges"); - json.WriteNumber(unusedRangeCount); + json.WriteSize(unusedRangeCount); json.WriteString("Suballocations"); json.BeginArray(); @@ -10907,7 +10887,7 @@ public: uint32_t GetAlgorithm() const { return m_Algorithm; } bool HasExplicitBlockSize() const { return m_ExplicitBlockSize; } float GetPriority() const { return m_Priority; } - void* const GetAllocationNextPtr() const { return m_pMemoryAllocateNext; } + const void* GetAllocationNextPtr() const { return m_pMemoryAllocateNext; } // To be used only while the m_Mutex is locked. Used during defragmentation. size_t GetBlockCount() const { return m_Blocks.size(); } // To be used only while the m_Mutex is locked. Used during defragmentation. @@ -11785,8 +11765,15 @@ void VmaDeviceMemoryBlock::Destroy(VmaAllocator allocator) m_pMetadata = VMA_NULL; } +void VmaDeviceMemoryBlock::PostAlloc(VmaAllocator hAllocator) +{ + VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex); + m_MappingHysteresis.PostAlloc(); +} + void VmaDeviceMemoryBlock::PostFree(VmaAllocator hAllocator) { + VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex); if(m_MappingHysteresis.PostFree()) { VMA_ASSERT(m_MappingHysteresis.GetExtraMapping() == 0); @@ -12749,7 +12736,7 @@ void VmaBlockVector::IncrementallySortBlocks() void VmaBlockVector::SortByFreeSize() { VMA_SORT(m_Blocks.begin(), m_Blocks.end(), - [](auto* b1, auto* b2) + [](VmaDeviceMemoryBlock* b1, VmaDeviceMemoryBlock* b2) -> bool { return b1->m_pMetadata->GetSumFreeSize() < b2->m_pMetadata->GetSumFreeSize(); }); @@ -12795,7 +12782,7 @@ VkResult VmaBlockVector::CommitAllocationRequest( const bool isMappingAllowed = (allocFlags & (VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT)) != 0; - pBlock->PostAlloc(); + pBlock->PostAlloc(m_hAllocator); // Allocate from pCurrBlock. if (mapped) { @@ -12995,7 +12982,7 @@ VmaDefragmentationContext_T::VmaDefragmentationContext_T( } } } - + switch (m_Algorithm) { case 0: // Default algorithm @@ -13121,7 +13108,7 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo vector = m_pBlockVectors[vectorIndex]; VMA_ASSERT(vector != VMA_NULL); } - + switch (move.operation) { case VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY: @@ -13284,7 +13271,7 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo VMA_SWAP(vector->m_Blocks[i], vector->m_Blocks[vector->GetBlockCount() - ++m_ImmovableBlockCount]); if (state.firstFreeBlock != SIZE_MAX) { - if (i < state.firstFreeBlock - 1) + if (i + 1 < state.firstFreeBlock) { if (state.firstFreeBlock > 1) VMA_SWAP(vector->m_Blocks[i], vector->m_Blocks[--state.firstFreeBlock]); @@ -13418,7 +13405,7 @@ bool VmaDefragmentationContext_T::ReallocWithinBlock(VmaBlockVector& vector, Vma case CounterStatus::Pass: break; } - + VkDeviceSize offset = moveData.move.srcAllocation->GetOffset(); if (offset != 0 && metadata->GetSumFreeSize() >= moveData.size) { @@ -13602,7 +13589,7 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector prevFreeRegionSize = nextFreeRegionSize; } } - + // No moves perfomed, update statistics to current vector state if (startMoveCount == m_Moves.size() && !update) { @@ -13704,6 +13691,13 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto case StateExtensive::Operation::FindFreeBlockTexture: case StateExtensive::Operation::FindFreeBlockAll: { + // No more blocks to free, just perform fast realloc and move to cleanup + if (vectorState.firstFreeBlock == 0) + { + vectorState.operation = StateExtensive::Operation::Cleanup; + return ComputeDefragmentation_Fast(vector); + } + // No free blocks, have to clear last one size_t last = (vectorState.firstFreeBlock == SIZE_MAX ? vector.GetBlockCount() : vectorState.firstFreeBlock) - 1; VmaBlockMetadata* freeMetadata = vector.GetBlock(last)->m_pMetadata; @@ -13772,8 +13766,7 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto } vectorState.firstFreeBlock = last; // Nothing done, block found without reallocations, can perform another reallocs in same pass - if (prevMoveCount == m_Moves.size()) - return ComputeDefragmentation_Extensive(vector, index); + return ComputeDefragmentation_Extensive(vector, index); } break; } @@ -13841,6 +13834,9 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto } break; } + case StateExtensive::Operation::Cleanup: + // Cleanup is handled below so that other operations may reuse the cleanup code. This case is here to prevent the unhandled enum value warning (C4062). + break; } if (vectorState.operation == StateExtensive::Operation::Cleanup) @@ -13880,7 +13876,7 @@ void VmaDefragmentationContext_T::UpdateVectorStatistics(VmaBlockVector& vector, state.avgFreeSize /= freeCount; } -bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType currentType, +bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType currentType, VmaBlockVector& vector, size_t firstFreeBlock, bool& texturePresent, bool& bufferPresent, bool& otherPresent) { @@ -14037,6 +14033,12 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) : VMA_ASSERT(0 && "VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT is set but required extension or Vulkan 1.2 is not available in your Vulkan header or its support in VMA has been disabled by a preprocessor macro."); } #endif +#if VMA_VULKAN_VERSION < 1003000 + if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 3, 0)) + { + VMA_ASSERT(0 && "vulkanApiVersion >= VK_API_VERSION_1_3 but required Vulkan version is disabled by preprocessor macros."); + } +#endif #if VMA_VULKAN_VERSION < 1002000 if(m_VulkanApiVersion >= VK_MAKE_VERSION(1, 2, 0)) { @@ -15876,6 +15878,7 @@ void VmaAllocator_T::UpdateVulkanBudget() void VmaAllocator_T::FillAllocation(const VmaAllocation hAllocation, uint8_t pattern) { if(VMA_DEBUG_INITIALIZE_ALLOCATIONS && + hAllocation->IsMappingAllowed() && (m_MemProps.memoryTypes[hAllocation->GetMemoryTypeIndex()].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0) { void* pData = VMA_NULL; @@ -15964,11 +15967,11 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json) { json.WriteString("Name"); json.BeginString(); - json.ContinueString(index++); + json.ContinueString_Size(index++); if (pool->GetName()) { - json.WriteString(" - "); - json.WriteString(pool->GetName()); + json.ContinueString(" - "); + json.ContinueString(pool->GetName()); } json.EndString(); @@ -17569,9 +17572,10 @@ before including these headers (like `WIN32_LEAN_AND_MEAN` or `WINVER` for Windows, `VK_USE_PLATFORM_WIN32_KHR` for Vulkan), you must define them before every `#include` of this library. -\note This library is written in C++, but has C-compatible interface. +This library is written in C++, but has C-compatible interface. Thus you can include and use vk_mem_alloc.h in C or C++ code, but full implementation with `VMA_IMPLEMENTATION` macro must be compiled as C++, NOT as C. +Some features of C++14 are used. STL containers, RTTI, or C++ exceptions are not used. \section quick_start_initialization Initialization @@ -17588,6 +17592,34 @@ VmaAllocatorCreateInfo::vulkanApiVersion and which extensions did you enable by setting VmaAllocatorCreateInfo::flags (like #VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT for VK_KHR_buffer_device_address). Otherwise, VMA would use only features of Vulkan 1.0 core with no extensions. +\subsection quick_start_initialization_selecting_vulkan_version Selecting Vulkan version + +VMA supports Vulkan version down to 1.0, for backward compatibility. +If you want to use higher version, you need to inform the library about it. +This is a two-step proces. + +Step 1: Compile time. By default, VMA compiles with code supporting the highest +Vulkan version found in the included `` that is also supported by the library. +If this is OK, you don't need to do anything. +However, if you want to compile VMA as if only some lower Vulkan version was available, +define macro `VMA_VULKAN_VERSION` before every `#include "vk_mem_alloc.h"`. +It should have decimal numeric value in form of ABBBCCC, where A = major, BBB = minor, CCC = patch Vulkan version. +For example, to compile against Vulkan 1.2: + +\code +#define VMA_VULKAN_VERSION 1002000 // Vulkan 1.2 +#include "vk_mem_alloc.h" +\endcode + +Step 2: Runtime. Even when compiled with higher Vulkan version available, +VMA can use only features of a lower version, which is configurable during creation of the #VmaAllocator object. +By default, only Vulkan 1.0 is used. +To initialize the allocator with support for higher Vulkan version, you need to set member +VmaAllocatorCreateInfo::vulkanApiVersion to an appropriate value, e.g. using constants like `VK_API_VERSION_1_2`. +See code sample below. + +\subsection quick_start_initialization_importing_vulkan_functions Importing Vulkan functions + You may need to configure importing Vulkan functions. There are 3 ways to do this: -# **If you link with Vulkan static library** (e.g. "vulkan-1.lib" on Windows): @@ -17604,7 +17636,15 @@ You may need to configure importing Vulkan functions. There are 3 ways to do thi - Define `VMA_STATIC_VULKAN_FUNCTIONS` and `VMA_DYNAMIC_VULKAN_FUNCTIONS` to 0. - Pass these pointers via structure #VmaVulkanFunctions. +Example for case 2: + \code +#define VMA_STATIC_VULKAN_FUNCTIONS 0 +#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1 +#include "vk_mem_alloc.h" + +... + VmaVulkanFunctions vulkanFunctions = {}; vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr; vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr; @@ -18383,7 +18423,7 @@ for(;;) VmaAllocationInfo allocInfo; vmaGetAllocationInfo(allocator, pMoves[i].srcAllocation, &allocInfo); MyEngineResourceData* resData = (MyEngineResourceData*)allocInfo.pUserData; - + // Recreate and bind this buffer/image at: pass.pMoves[i].dstMemory, pass.pMoves[i].dstOffset. VkImageCreateInfo imgCreateInfo = ... VkImage newImg; @@ -18395,7 +18435,7 @@ for(;;) // Issue a vkCmdCopyBuffer/vkCmdCopyImage to copy its content to the new place. vkCmdCopyImage(cmdBuf, resData->img, ..., newImg, ...); } - + // Make sure the copy commands finished executing. vkWaitForFences(...); @@ -18407,7 +18447,7 @@ for(;;) } // Update appropriate descriptors to point to the new places... - + res = vmaEndDefragmentationPass(allocator, defragCtx, &pass); if(res == VK_SUCCESS) break; @@ -18561,7 +18601,7 @@ To do that, fill VmaAllocationCreateInfo::pUserData field when creating an allocation. It is an opaque `void*` pointer. You can use it e.g. as a pointer, some handle, index, key, ordinal number or any other value that would associate the allocation with your custom metadata. -It it useful to identify appropriate data structures in your engine given #VmaAllocation, +It is useful to identify appropriate data structures in your engine given #VmaAllocation, e.g. when doing \ref defragmentation. \code @@ -18792,14 +18832,14 @@ To do it, define macro `VMA_DEBUG_INITIALIZE_ALLOCATIONS` to 1. #include "vk_mem_alloc.h" \endcode -It makes memory of all new allocations initialized to bit pattern `0xDCDCDCDC`. +It makes memory of new allocations initialized to bit pattern `0xDCDCDCDC`. Before an allocation is destroyed, its memory is filled with bit pattern `0xEFEFEFEF`. Memory is automatically mapped and unmapped if necessary. If you find these values while debugging your program, good chances are that you incorrectly read Vulkan memory that is allocated but not initialized, or already freed, respectively. -Memory initialization works only with memory types that are `HOST_VISIBLE`. +Memory initialization works only with memory types that are `HOST_VISIBLE` and with allocations that can be mapped. It works also with dedicated allocations. \section debugging_memory_usage_margins Margins @@ -19072,13 +19112,13 @@ so you need to create another "staging" allocation and perform explicit transfer VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; bufCreateInfo.size = 65536; bufCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT; - + VmaAllocationCreateInfo allocCreateInfo = {}; allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO; allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT; - + VkBuffer buf; VmaAllocation alloc; VmaAllocationInfo allocInfo; diff --git a/WickedEngine/Utility/volk.c b/WickedEngine/Utility/volk.c index eb6684a82..8df800a24 100644 --- a/WickedEngine/Utility/volk.c +++ b/WickedEngine/Utility/volk.c @@ -176,6 +176,9 @@ static void volkGenLoadInstance(void* context, PFN_vkVoidFunction (*load)(void*, vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2)load(context, "vkGetPhysicalDeviceQueueFamilyProperties2"); vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)load(context, "vkGetPhysicalDeviceSparseImageFormatProperties2"); #endif /* defined(VK_VERSION_1_1) */ +#if defined(VK_VERSION_1_3) + vkGetPhysicalDeviceToolProperties = (PFN_vkGetPhysicalDeviceToolProperties)load(context, "vkGetPhysicalDeviceToolProperties"); +#endif /* defined(VK_VERSION_1_3) */ #if defined(VK_EXT_acquire_drm_display) vkAcquireDrmDisplayEXT = (PFN_vkAcquireDrmDisplayEXT)load(context, "vkAcquireDrmDisplayEXT"); vkGetDrmDisplayEXT = (PFN_vkGetDrmDisplayEXT)load(context, "vkGetDrmDisplayEXT"); @@ -503,6 +506,44 @@ static void volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, c vkSignalSemaphore = (PFN_vkSignalSemaphore)load(context, "vkSignalSemaphore"); vkWaitSemaphores = (PFN_vkWaitSemaphores)load(context, "vkWaitSemaphores"); #endif /* defined(VK_VERSION_1_2) */ +#if defined(VK_VERSION_1_3) + vkCmdBeginRendering = (PFN_vkCmdBeginRendering)load(context, "vkCmdBeginRendering"); + vkCmdBindVertexBuffers2 = (PFN_vkCmdBindVertexBuffers2)load(context, "vkCmdBindVertexBuffers2"); + vkCmdBlitImage2 = (PFN_vkCmdBlitImage2)load(context, "vkCmdBlitImage2"); + vkCmdCopyBuffer2 = (PFN_vkCmdCopyBuffer2)load(context, "vkCmdCopyBuffer2"); + vkCmdCopyBufferToImage2 = (PFN_vkCmdCopyBufferToImage2)load(context, "vkCmdCopyBufferToImage2"); + vkCmdCopyImage2 = (PFN_vkCmdCopyImage2)load(context, "vkCmdCopyImage2"); + vkCmdCopyImageToBuffer2 = (PFN_vkCmdCopyImageToBuffer2)load(context, "vkCmdCopyImageToBuffer2"); + vkCmdEndRendering = (PFN_vkCmdEndRendering)load(context, "vkCmdEndRendering"); + vkCmdPipelineBarrier2 = (PFN_vkCmdPipelineBarrier2)load(context, "vkCmdPipelineBarrier2"); + vkCmdResetEvent2 = (PFN_vkCmdResetEvent2)load(context, "vkCmdResetEvent2"); + vkCmdResolveImage2 = (PFN_vkCmdResolveImage2)load(context, "vkCmdResolveImage2"); + vkCmdSetCullMode = (PFN_vkCmdSetCullMode)load(context, "vkCmdSetCullMode"); + vkCmdSetDepthBiasEnable = (PFN_vkCmdSetDepthBiasEnable)load(context, "vkCmdSetDepthBiasEnable"); + vkCmdSetDepthBoundsTestEnable = (PFN_vkCmdSetDepthBoundsTestEnable)load(context, "vkCmdSetDepthBoundsTestEnable"); + vkCmdSetDepthCompareOp = (PFN_vkCmdSetDepthCompareOp)load(context, "vkCmdSetDepthCompareOp"); + vkCmdSetDepthTestEnable = (PFN_vkCmdSetDepthTestEnable)load(context, "vkCmdSetDepthTestEnable"); + vkCmdSetDepthWriteEnable = (PFN_vkCmdSetDepthWriteEnable)load(context, "vkCmdSetDepthWriteEnable"); + vkCmdSetEvent2 = (PFN_vkCmdSetEvent2)load(context, "vkCmdSetEvent2"); + vkCmdSetFrontFace = (PFN_vkCmdSetFrontFace)load(context, "vkCmdSetFrontFace"); + vkCmdSetPrimitiveRestartEnable = (PFN_vkCmdSetPrimitiveRestartEnable)load(context, "vkCmdSetPrimitiveRestartEnable"); + vkCmdSetPrimitiveTopology = (PFN_vkCmdSetPrimitiveTopology)load(context, "vkCmdSetPrimitiveTopology"); + vkCmdSetRasterizerDiscardEnable = (PFN_vkCmdSetRasterizerDiscardEnable)load(context, "vkCmdSetRasterizerDiscardEnable"); + vkCmdSetScissorWithCount = (PFN_vkCmdSetScissorWithCount)load(context, "vkCmdSetScissorWithCount"); + vkCmdSetStencilOp = (PFN_vkCmdSetStencilOp)load(context, "vkCmdSetStencilOp"); + vkCmdSetStencilTestEnable = (PFN_vkCmdSetStencilTestEnable)load(context, "vkCmdSetStencilTestEnable"); + vkCmdSetViewportWithCount = (PFN_vkCmdSetViewportWithCount)load(context, "vkCmdSetViewportWithCount"); + vkCmdWaitEvents2 = (PFN_vkCmdWaitEvents2)load(context, "vkCmdWaitEvents2"); + vkCmdWriteTimestamp2 = (PFN_vkCmdWriteTimestamp2)load(context, "vkCmdWriteTimestamp2"); + vkCreatePrivateDataSlot = (PFN_vkCreatePrivateDataSlot)load(context, "vkCreatePrivateDataSlot"); + vkDestroyPrivateDataSlot = (PFN_vkDestroyPrivateDataSlot)load(context, "vkDestroyPrivateDataSlot"); + vkGetDeviceBufferMemoryRequirements = (PFN_vkGetDeviceBufferMemoryRequirements)load(context, "vkGetDeviceBufferMemoryRequirements"); + vkGetDeviceImageMemoryRequirements = (PFN_vkGetDeviceImageMemoryRequirements)load(context, "vkGetDeviceImageMemoryRequirements"); + vkGetDeviceImageSparseMemoryRequirements = (PFN_vkGetDeviceImageSparseMemoryRequirements)load(context, "vkGetDeviceImageSparseMemoryRequirements"); + vkGetPrivateData = (PFN_vkGetPrivateData)load(context, "vkGetPrivateData"); + vkQueueSubmit2 = (PFN_vkQueueSubmit2)load(context, "vkQueueSubmit2"); + vkSetPrivateData = (PFN_vkSetPrivateData)load(context, "vkSetPrivateData"); +#endif /* defined(VK_VERSION_1_3) */ #if defined(VK_AMD_buffer_marker) vkCmdWriteBufferMarkerAMD = (PFN_vkCmdWriteBufferMarkerAMD)load(context, "vkCmdWriteBufferMarkerAMD"); #endif /* defined(VK_AMD_buffer_marker) */ @@ -583,6 +624,9 @@ static void volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, c #if defined(VK_EXT_host_query_reset) vkResetQueryPoolEXT = (PFN_vkResetQueryPoolEXT)load(context, "vkResetQueryPoolEXT"); #endif /* defined(VK_EXT_host_query_reset) */ +#if defined(VK_EXT_image_compression_control) + vkGetImageSubresourceLayout2EXT = (PFN_vkGetImageSubresourceLayout2EXT)load(context, "vkGetImageSubresourceLayout2EXT"); +#endif /* defined(VK_EXT_image_compression_control) */ #if defined(VK_EXT_image_drm_format_modifier) vkGetImageDrmFormatModifierPropertiesEXT = (PFN_vkGetImageDrmFormatModifierPropertiesEXT)load(context, "vkGetImageDrmFormatModifierPropertiesEXT"); #endif /* defined(VK_EXT_image_drm_format_modifier) */ @@ -596,6 +640,9 @@ static void volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, c #if defined(VK_EXT_pageable_device_local_memory) vkSetDeviceMemoryPriorityEXT = (PFN_vkSetDeviceMemoryPriorityEXT)load(context, "vkSetDeviceMemoryPriorityEXT"); #endif /* defined(VK_EXT_pageable_device_local_memory) */ +#if defined(VK_EXT_pipeline_properties) + vkGetPipelinePropertiesEXT = (PFN_vkGetPipelinePropertiesEXT)load(context, "vkGetPipelinePropertiesEXT"); +#endif /* defined(VK_EXT_pipeline_properties) */ #if defined(VK_EXT_private_data) vkCreatePrivateDataSlotEXT = (PFN_vkCreatePrivateDataSlotEXT)load(context, "vkCreatePrivateDataSlotEXT"); vkDestroyPrivateDataSlotEXT = (PFN_vkDestroyPrivateDataSlotEXT)load(context, "vkDestroyPrivateDataSlotEXT"); @@ -786,6 +833,9 @@ static void volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, c #if defined(VK_KHR_push_descriptor) vkCmdPushDescriptorSetKHR = (PFN_vkCmdPushDescriptorSetKHR)load(context, "vkCmdPushDescriptorSetKHR"); #endif /* defined(VK_KHR_push_descriptor) */ +#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) + vkCmdTraceRaysIndirect2KHR = (PFN_vkCmdTraceRaysIndirect2KHR)load(context, "vkCmdTraceRaysIndirect2KHR"); +#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */ #if defined(VK_KHR_ray_tracing_pipeline) vkCmdSetRayTracingPipelineStackSizeKHR = (PFN_vkCmdSetRayTracingPipelineStackSizeKHR)load(context, "vkCmdSetRayTracingPipelineStackSizeKHR"); vkCmdTraceRaysIndirectKHR = (PFN_vkCmdTraceRaysIndirectKHR)load(context, "vkCmdTraceRaysIndirectKHR"); @@ -908,6 +958,10 @@ static void volkGenLoadDevice(void* context, PFN_vkVoidFunction (*load)(void*, c vkCmdSetCoarseSampleOrderNV = (PFN_vkCmdSetCoarseSampleOrderNV)load(context, "vkCmdSetCoarseSampleOrderNV"); vkCmdSetViewportShadingRatePaletteNV = (PFN_vkCmdSetViewportShadingRatePaletteNV)load(context, "vkCmdSetViewportShadingRatePaletteNV"); #endif /* defined(VK_NV_shading_rate_image) */ +#if defined(VK_VALVE_descriptor_set_host_mapping) + vkGetDescriptorSetHostMappingVALVE = (PFN_vkGetDescriptorSetHostMappingVALVE)load(context, "vkGetDescriptorSetHostMappingVALVE"); + vkGetDescriptorSetLayoutHostMappingInfoVALVE = (PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE)load(context, "vkGetDescriptorSetLayoutHostMappingInfoVALVE"); +#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */ #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) vkGetDeviceGroupSurfacePresentModes2EXT = (PFN_vkGetDeviceGroupSurfacePresentModes2EXT)load(context, "vkGetDeviceGroupSurfacePresentModes2EXT"); #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ @@ -1082,6 +1136,44 @@ static void volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, table->vkSignalSemaphore = (PFN_vkSignalSemaphore)load(context, "vkSignalSemaphore"); table->vkWaitSemaphores = (PFN_vkWaitSemaphores)load(context, "vkWaitSemaphores"); #endif /* defined(VK_VERSION_1_2) */ +#if defined(VK_VERSION_1_3) + table->vkCmdBeginRendering = (PFN_vkCmdBeginRendering)load(context, "vkCmdBeginRendering"); + table->vkCmdBindVertexBuffers2 = (PFN_vkCmdBindVertexBuffers2)load(context, "vkCmdBindVertexBuffers2"); + table->vkCmdBlitImage2 = (PFN_vkCmdBlitImage2)load(context, "vkCmdBlitImage2"); + table->vkCmdCopyBuffer2 = (PFN_vkCmdCopyBuffer2)load(context, "vkCmdCopyBuffer2"); + table->vkCmdCopyBufferToImage2 = (PFN_vkCmdCopyBufferToImage2)load(context, "vkCmdCopyBufferToImage2"); + table->vkCmdCopyImage2 = (PFN_vkCmdCopyImage2)load(context, "vkCmdCopyImage2"); + table->vkCmdCopyImageToBuffer2 = (PFN_vkCmdCopyImageToBuffer2)load(context, "vkCmdCopyImageToBuffer2"); + table->vkCmdEndRendering = (PFN_vkCmdEndRendering)load(context, "vkCmdEndRendering"); + table->vkCmdPipelineBarrier2 = (PFN_vkCmdPipelineBarrier2)load(context, "vkCmdPipelineBarrier2"); + table->vkCmdResetEvent2 = (PFN_vkCmdResetEvent2)load(context, "vkCmdResetEvent2"); + table->vkCmdResolveImage2 = (PFN_vkCmdResolveImage2)load(context, "vkCmdResolveImage2"); + table->vkCmdSetCullMode = (PFN_vkCmdSetCullMode)load(context, "vkCmdSetCullMode"); + table->vkCmdSetDepthBiasEnable = (PFN_vkCmdSetDepthBiasEnable)load(context, "vkCmdSetDepthBiasEnable"); + table->vkCmdSetDepthBoundsTestEnable = (PFN_vkCmdSetDepthBoundsTestEnable)load(context, "vkCmdSetDepthBoundsTestEnable"); + table->vkCmdSetDepthCompareOp = (PFN_vkCmdSetDepthCompareOp)load(context, "vkCmdSetDepthCompareOp"); + table->vkCmdSetDepthTestEnable = (PFN_vkCmdSetDepthTestEnable)load(context, "vkCmdSetDepthTestEnable"); + table->vkCmdSetDepthWriteEnable = (PFN_vkCmdSetDepthWriteEnable)load(context, "vkCmdSetDepthWriteEnable"); + table->vkCmdSetEvent2 = (PFN_vkCmdSetEvent2)load(context, "vkCmdSetEvent2"); + table->vkCmdSetFrontFace = (PFN_vkCmdSetFrontFace)load(context, "vkCmdSetFrontFace"); + table->vkCmdSetPrimitiveRestartEnable = (PFN_vkCmdSetPrimitiveRestartEnable)load(context, "vkCmdSetPrimitiveRestartEnable"); + table->vkCmdSetPrimitiveTopology = (PFN_vkCmdSetPrimitiveTopology)load(context, "vkCmdSetPrimitiveTopology"); + table->vkCmdSetRasterizerDiscardEnable = (PFN_vkCmdSetRasterizerDiscardEnable)load(context, "vkCmdSetRasterizerDiscardEnable"); + table->vkCmdSetScissorWithCount = (PFN_vkCmdSetScissorWithCount)load(context, "vkCmdSetScissorWithCount"); + table->vkCmdSetStencilOp = (PFN_vkCmdSetStencilOp)load(context, "vkCmdSetStencilOp"); + table->vkCmdSetStencilTestEnable = (PFN_vkCmdSetStencilTestEnable)load(context, "vkCmdSetStencilTestEnable"); + table->vkCmdSetViewportWithCount = (PFN_vkCmdSetViewportWithCount)load(context, "vkCmdSetViewportWithCount"); + table->vkCmdWaitEvents2 = (PFN_vkCmdWaitEvents2)load(context, "vkCmdWaitEvents2"); + table->vkCmdWriteTimestamp2 = (PFN_vkCmdWriteTimestamp2)load(context, "vkCmdWriteTimestamp2"); + table->vkCreatePrivateDataSlot = (PFN_vkCreatePrivateDataSlot)load(context, "vkCreatePrivateDataSlot"); + table->vkDestroyPrivateDataSlot = (PFN_vkDestroyPrivateDataSlot)load(context, "vkDestroyPrivateDataSlot"); + table->vkGetDeviceBufferMemoryRequirements = (PFN_vkGetDeviceBufferMemoryRequirements)load(context, "vkGetDeviceBufferMemoryRequirements"); + table->vkGetDeviceImageMemoryRequirements = (PFN_vkGetDeviceImageMemoryRequirements)load(context, "vkGetDeviceImageMemoryRequirements"); + table->vkGetDeviceImageSparseMemoryRequirements = (PFN_vkGetDeviceImageSparseMemoryRequirements)load(context, "vkGetDeviceImageSparseMemoryRequirements"); + table->vkGetPrivateData = (PFN_vkGetPrivateData)load(context, "vkGetPrivateData"); + table->vkQueueSubmit2 = (PFN_vkQueueSubmit2)load(context, "vkQueueSubmit2"); + table->vkSetPrivateData = (PFN_vkSetPrivateData)load(context, "vkSetPrivateData"); +#endif /* defined(VK_VERSION_1_3) */ #if defined(VK_AMD_buffer_marker) table->vkCmdWriteBufferMarkerAMD = (PFN_vkCmdWriteBufferMarkerAMD)load(context, "vkCmdWriteBufferMarkerAMD"); #endif /* defined(VK_AMD_buffer_marker) */ @@ -1162,6 +1254,9 @@ static void volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, #if defined(VK_EXT_host_query_reset) table->vkResetQueryPoolEXT = (PFN_vkResetQueryPoolEXT)load(context, "vkResetQueryPoolEXT"); #endif /* defined(VK_EXT_host_query_reset) */ +#if defined(VK_EXT_image_compression_control) + table->vkGetImageSubresourceLayout2EXT = (PFN_vkGetImageSubresourceLayout2EXT)load(context, "vkGetImageSubresourceLayout2EXT"); +#endif /* defined(VK_EXT_image_compression_control) */ #if defined(VK_EXT_image_drm_format_modifier) table->vkGetImageDrmFormatModifierPropertiesEXT = (PFN_vkGetImageDrmFormatModifierPropertiesEXT)load(context, "vkGetImageDrmFormatModifierPropertiesEXT"); #endif /* defined(VK_EXT_image_drm_format_modifier) */ @@ -1175,6 +1270,9 @@ static void volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, #if defined(VK_EXT_pageable_device_local_memory) table->vkSetDeviceMemoryPriorityEXT = (PFN_vkSetDeviceMemoryPriorityEXT)load(context, "vkSetDeviceMemoryPriorityEXT"); #endif /* defined(VK_EXT_pageable_device_local_memory) */ +#if defined(VK_EXT_pipeline_properties) + table->vkGetPipelinePropertiesEXT = (PFN_vkGetPipelinePropertiesEXT)load(context, "vkGetPipelinePropertiesEXT"); +#endif /* defined(VK_EXT_pipeline_properties) */ #if defined(VK_EXT_private_data) table->vkCreatePrivateDataSlotEXT = (PFN_vkCreatePrivateDataSlotEXT)load(context, "vkCreatePrivateDataSlotEXT"); table->vkDestroyPrivateDataSlotEXT = (PFN_vkDestroyPrivateDataSlotEXT)load(context, "vkDestroyPrivateDataSlotEXT"); @@ -1365,6 +1463,9 @@ static void volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, #if defined(VK_KHR_push_descriptor) table->vkCmdPushDescriptorSetKHR = (PFN_vkCmdPushDescriptorSetKHR)load(context, "vkCmdPushDescriptorSetKHR"); #endif /* defined(VK_KHR_push_descriptor) */ +#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) + table->vkCmdTraceRaysIndirect2KHR = (PFN_vkCmdTraceRaysIndirect2KHR)load(context, "vkCmdTraceRaysIndirect2KHR"); +#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */ #if defined(VK_KHR_ray_tracing_pipeline) table->vkCmdSetRayTracingPipelineStackSizeKHR = (PFN_vkCmdSetRayTracingPipelineStackSizeKHR)load(context, "vkCmdSetRayTracingPipelineStackSizeKHR"); table->vkCmdTraceRaysIndirectKHR = (PFN_vkCmdTraceRaysIndirectKHR)load(context, "vkCmdTraceRaysIndirectKHR"); @@ -1487,6 +1588,10 @@ static void volkGenLoadDeviceTable(struct VolkDeviceTable* table, void* context, table->vkCmdSetCoarseSampleOrderNV = (PFN_vkCmdSetCoarseSampleOrderNV)load(context, "vkCmdSetCoarseSampleOrderNV"); table->vkCmdSetViewportShadingRatePaletteNV = (PFN_vkCmdSetViewportShadingRatePaletteNV)load(context, "vkCmdSetViewportShadingRatePaletteNV"); #endif /* defined(VK_NV_shading_rate_image) */ +#if defined(VK_VALVE_descriptor_set_host_mapping) + table->vkGetDescriptorSetHostMappingVALVE = (PFN_vkGetDescriptorSetHostMappingVALVE)load(context, "vkGetDescriptorSetHostMappingVALVE"); + table->vkGetDescriptorSetLayoutHostMappingInfoVALVE = (PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE)load(context, "vkGetDescriptorSetLayoutHostMappingInfoVALVE"); +#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */ #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) table->vkGetDeviceGroupSurfacePresentModes2EXT = (PFN_vkGetDeviceGroupSurfacePresentModes2EXT)load(context, "vkGetDeviceGroupSurfacePresentModes2EXT"); #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ @@ -1696,6 +1801,45 @@ PFN_vkResetQueryPool vkResetQueryPool; PFN_vkSignalSemaphore vkSignalSemaphore; PFN_vkWaitSemaphores vkWaitSemaphores; #endif /* defined(VK_VERSION_1_2) */ +#if defined(VK_VERSION_1_3) +PFN_vkCmdBeginRendering vkCmdBeginRendering; +PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2; +PFN_vkCmdBlitImage2 vkCmdBlitImage2; +PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2; +PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2; +PFN_vkCmdCopyImage2 vkCmdCopyImage2; +PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2; +PFN_vkCmdEndRendering vkCmdEndRendering; +PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2; +PFN_vkCmdResetEvent2 vkCmdResetEvent2; +PFN_vkCmdResolveImage2 vkCmdResolveImage2; +PFN_vkCmdSetCullMode vkCmdSetCullMode; +PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable; +PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable; +PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp; +PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable; +PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable; +PFN_vkCmdSetEvent2 vkCmdSetEvent2; +PFN_vkCmdSetFrontFace vkCmdSetFrontFace; +PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable; +PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology; +PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable; +PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount; +PFN_vkCmdSetStencilOp vkCmdSetStencilOp; +PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable; +PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount; +PFN_vkCmdWaitEvents2 vkCmdWaitEvents2; +PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2; +PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot; +PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot; +PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements; +PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements; +PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements; +PFN_vkGetPhysicalDeviceToolProperties vkGetPhysicalDeviceToolProperties; +PFN_vkGetPrivateData vkGetPrivateData; +PFN_vkQueueSubmit2 vkQueueSubmit2; +PFN_vkSetPrivateData vkSetPrivateData; +#endif /* defined(VK_VERSION_1_3) */ #if defined(VK_AMD_buffer_marker) PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD; #endif /* defined(VK_AMD_buffer_marker) */ @@ -1817,6 +1961,9 @@ PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT; #if defined(VK_EXT_host_query_reset) PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT; #endif /* defined(VK_EXT_host_query_reset) */ +#if defined(VK_EXT_image_compression_control) +PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT; +#endif /* defined(VK_EXT_image_compression_control) */ #if defined(VK_EXT_image_drm_format_modifier) PFN_vkGetImageDrmFormatModifierPropertiesEXT vkGetImageDrmFormatModifierPropertiesEXT; #endif /* defined(VK_EXT_image_drm_format_modifier) */ @@ -1833,6 +1980,9 @@ PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT; #if defined(VK_EXT_pageable_device_local_memory) PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT; #endif /* defined(VK_EXT_pageable_device_local_memory) */ +#if defined(VK_EXT_pipeline_properties) +PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT; +#endif /* defined(VK_EXT_pipeline_properties) */ #if defined(VK_EXT_private_data) PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT; PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT; @@ -2079,6 +2229,9 @@ PFN_vkWaitForPresentKHR vkWaitForPresentKHR; #if defined(VK_KHR_push_descriptor) PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR; #endif /* defined(VK_KHR_push_descriptor) */ +#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) +PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR; +#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */ #if defined(VK_KHR_ray_tracing_pipeline) PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR; PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR; @@ -2252,6 +2405,10 @@ PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV; PFN_vkCreateScreenSurfaceQNX vkCreateScreenSurfaceQNX; PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX vkGetPhysicalDeviceScreenPresentationSupportQNX; #endif /* defined(VK_QNX_screen_surface) */ +#if defined(VK_VALVE_descriptor_set_host_mapping) +PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE; +PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE; +#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */ #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT; #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ diff --git a/WickedEngine/Utility/volk.h b/WickedEngine/Utility/volk.h index 80a87ddfe..f4babf0e1 100644 --- a/WickedEngine/Utility/volk.h +++ b/WickedEngine/Utility/volk.h @@ -1,7 +1,7 @@ /** * volk * - * Copyright (C) 2018-2019, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com) + * Copyright (C) 2018-2022, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com) * Report bugs and download new versions at https://github.com/zeux/volk * * This library is distributed under the MIT License. See notice at the end of this file. @@ -15,7 +15,7 @@ #endif /* VOLK_GENERATE_VERSION_DEFINE */ -#define VOLK_HEADER_VERSION 198 +#define VOLK_HEADER_VERSION 216 /* VOLK_GENERATE_VERSION_DEFINE */ #ifndef VK_NO_PROTOTYPES @@ -285,6 +285,44 @@ struct VolkDeviceTable PFN_vkSignalSemaphore vkSignalSemaphore; PFN_vkWaitSemaphores vkWaitSemaphores; #endif /* defined(VK_VERSION_1_2) */ +#if defined(VK_VERSION_1_3) + PFN_vkCmdBeginRendering vkCmdBeginRendering; + PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2; + PFN_vkCmdBlitImage2 vkCmdBlitImage2; + PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2; + PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2; + PFN_vkCmdCopyImage2 vkCmdCopyImage2; + PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2; + PFN_vkCmdEndRendering vkCmdEndRendering; + PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2; + PFN_vkCmdResetEvent2 vkCmdResetEvent2; + PFN_vkCmdResolveImage2 vkCmdResolveImage2; + PFN_vkCmdSetCullMode vkCmdSetCullMode; + PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable; + PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable; + PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp; + PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable; + PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable; + PFN_vkCmdSetEvent2 vkCmdSetEvent2; + PFN_vkCmdSetFrontFace vkCmdSetFrontFace; + PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable; + PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology; + PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable; + PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount; + PFN_vkCmdSetStencilOp vkCmdSetStencilOp; + PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable; + PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount; + PFN_vkCmdWaitEvents2 vkCmdWaitEvents2; + PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2; + PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot; + PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot; + PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements; + PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements; + PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements; + PFN_vkGetPrivateData vkGetPrivateData; + PFN_vkQueueSubmit2 vkQueueSubmit2; + PFN_vkSetPrivateData vkSetPrivateData; +#endif /* defined(VK_VERSION_1_3) */ #if defined(VK_AMD_buffer_marker) PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD; #endif /* defined(VK_AMD_buffer_marker) */ @@ -365,6 +403,9 @@ struct VolkDeviceTable #if defined(VK_EXT_host_query_reset) PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT; #endif /* defined(VK_EXT_host_query_reset) */ +#if defined(VK_EXT_image_compression_control) + PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT; +#endif /* defined(VK_EXT_image_compression_control) */ #if defined(VK_EXT_image_drm_format_modifier) PFN_vkGetImageDrmFormatModifierPropertiesEXT vkGetImageDrmFormatModifierPropertiesEXT; #endif /* defined(VK_EXT_image_drm_format_modifier) */ @@ -378,6 +419,9 @@ struct VolkDeviceTable #if defined(VK_EXT_pageable_device_local_memory) PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT; #endif /* defined(VK_EXT_pageable_device_local_memory) */ +#if defined(VK_EXT_pipeline_properties) + PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT; +#endif /* defined(VK_EXT_pipeline_properties) */ #if defined(VK_EXT_private_data) PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT; PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT; @@ -568,6 +612,9 @@ struct VolkDeviceTable #if defined(VK_KHR_push_descriptor) PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR; #endif /* defined(VK_KHR_push_descriptor) */ +#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) + PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR; +#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */ #if defined(VK_KHR_ray_tracing_pipeline) PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR; PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR; @@ -690,6 +737,10 @@ struct VolkDeviceTable PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV; PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV; #endif /* defined(VK_NV_shading_rate_image) */ +#if defined(VK_VALVE_descriptor_set_host_mapping) + PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE; + PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE; +#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */ #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT; #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ @@ -891,6 +942,45 @@ extern PFN_vkResetQueryPool vkResetQueryPool; extern PFN_vkSignalSemaphore vkSignalSemaphore; extern PFN_vkWaitSemaphores vkWaitSemaphores; #endif /* defined(VK_VERSION_1_2) */ +#if defined(VK_VERSION_1_3) +extern PFN_vkCmdBeginRendering vkCmdBeginRendering; +extern PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2; +extern PFN_vkCmdBlitImage2 vkCmdBlitImage2; +extern PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2; +extern PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2; +extern PFN_vkCmdCopyImage2 vkCmdCopyImage2; +extern PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2; +extern PFN_vkCmdEndRendering vkCmdEndRendering; +extern PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2; +extern PFN_vkCmdResetEvent2 vkCmdResetEvent2; +extern PFN_vkCmdResolveImage2 vkCmdResolveImage2; +extern PFN_vkCmdSetCullMode vkCmdSetCullMode; +extern PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable; +extern PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable; +extern PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp; +extern PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable; +extern PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable; +extern PFN_vkCmdSetEvent2 vkCmdSetEvent2; +extern PFN_vkCmdSetFrontFace vkCmdSetFrontFace; +extern PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable; +extern PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology; +extern PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable; +extern PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount; +extern PFN_vkCmdSetStencilOp vkCmdSetStencilOp; +extern PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable; +extern PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount; +extern PFN_vkCmdWaitEvents2 vkCmdWaitEvents2; +extern PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2; +extern PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot; +extern PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot; +extern PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements; +extern PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements; +extern PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements; +extern PFN_vkGetPhysicalDeviceToolProperties vkGetPhysicalDeviceToolProperties; +extern PFN_vkGetPrivateData vkGetPrivateData; +extern PFN_vkQueueSubmit2 vkQueueSubmit2; +extern PFN_vkSetPrivateData vkSetPrivateData; +#endif /* defined(VK_VERSION_1_3) */ #if defined(VK_AMD_buffer_marker) extern PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD; #endif /* defined(VK_AMD_buffer_marker) */ @@ -1012,6 +1102,9 @@ extern PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT; #if defined(VK_EXT_host_query_reset) extern PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT; #endif /* defined(VK_EXT_host_query_reset) */ +#if defined(VK_EXT_image_compression_control) +extern PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT; +#endif /* defined(VK_EXT_image_compression_control) */ #if defined(VK_EXT_image_drm_format_modifier) extern PFN_vkGetImageDrmFormatModifierPropertiesEXT vkGetImageDrmFormatModifierPropertiesEXT; #endif /* defined(VK_EXT_image_drm_format_modifier) */ @@ -1028,6 +1121,9 @@ extern PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT; #if defined(VK_EXT_pageable_device_local_memory) extern PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT; #endif /* defined(VK_EXT_pageable_device_local_memory) */ +#if defined(VK_EXT_pipeline_properties) +extern PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT; +#endif /* defined(VK_EXT_pipeline_properties) */ #if defined(VK_EXT_private_data) extern PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT; extern PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT; @@ -1274,6 +1370,9 @@ extern PFN_vkWaitForPresentKHR vkWaitForPresentKHR; #if defined(VK_KHR_push_descriptor) extern PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR; #endif /* defined(VK_KHR_push_descriptor) */ +#if defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) +extern PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR; +#endif /* defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline) */ #if defined(VK_KHR_ray_tracing_pipeline) extern PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR; extern PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR; @@ -1447,6 +1546,10 @@ extern PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePalet extern PFN_vkCreateScreenSurfaceQNX vkCreateScreenSurfaceQNX; extern PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX vkGetPhysicalDeviceScreenPresentationSupportQNX; #endif /* defined(VK_QNX_screen_surface) */ +#if defined(VK_VALVE_descriptor_set_host_mapping) +extern PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE; +extern PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE; +#endif /* defined(VK_VALVE_descriptor_set_host_mapping) */ #if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) extern PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT; #endif /* (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1)) */ @@ -1478,7 +1581,7 @@ extern PFN_vkAcquireNextImage2KHR vkAcquireNextImage2KHR; #endif /** - * Copyright (c) 2018-2019 Arseny Kapoulkine + * Copyright (c) 2018-2022 Arseny Kapoulkine * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal diff --git a/WickedEngine/Utility/vulkan/vk_platform.h b/WickedEngine/Utility/vulkan/vk_platform.h index 5e1a95d0d..3ff8c5d14 100644 --- a/WickedEngine/Utility/vulkan/vk_platform.h +++ b/WickedEngine/Utility/vulkan/vk_platform.h @@ -2,7 +2,7 @@ // File: vk_platform.h // /* -** Copyright 2014-2021 The Khronos Group Inc. +** Copyright 2014-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan.h b/WickedEngine/Utility/vulkan/vulkan.h index 3f7cdba58..004fa7095 100644 --- a/WickedEngine/Utility/vulkan/vulkan.h +++ b/WickedEngine/Utility/vulkan/vulkan.h @@ -2,7 +2,7 @@ #define VULKAN_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_android.h b/WickedEngine/Utility/vulkan/vulkan_android.h index a8a830673..11f539796 100644 --- a/WickedEngine/Utility/vulkan/vulkan_android.h +++ b/WickedEngine/Utility/vulkan/vulkan_android.h @@ -2,7 +2,7 @@ #define VULKAN_ANDROID_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ @@ -44,7 +44,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR( #define VK_ANDROID_external_memory_android_hardware_buffer 1 struct AHardwareBuffer; -#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 4 +#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 5 #define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer" typedef struct VkAndroidHardwareBufferUsageANDROID { VkStructureType sType; @@ -95,7 +95,7 @@ typedef struct VkAndroidHardwareBufferFormatProperties2ANDROID { void* pNext; VkFormat format; uint64_t externalFormat; - VkFormatFeatureFlags2KHR formatFeatures; + VkFormatFeatureFlags2 formatFeatures; VkComponentMapping samplerYcbcrConversionComponents; VkSamplerYcbcrModelConversion suggestedYcbcrModel; VkSamplerYcbcrRange suggestedYcbcrRange; diff --git a/WickedEngine/Utility/vulkan/vulkan_beta.h b/WickedEngine/Utility/vulkan/vulkan_beta.h index 26dbdb8eb..89c5c4aad 100644 --- a/WickedEngine/Utility/vulkan/vulkan_beta.h +++ b/WickedEngine/Utility/vulkan/vulkan_beta.h @@ -2,7 +2,7 @@ #define VULKAN_BETA_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ @@ -22,7 +22,7 @@ extern "C" { #define VK_KHR_video_queue 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionKHR) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionParametersKHR) -#define VK_KHR_VIDEO_QUEUE_SPEC_VERSION 2 +#define VK_KHR_VIDEO_QUEUE_SPEC_VERSION 4 #define VK_KHR_VIDEO_QUEUE_EXTENSION_NAME "VK_KHR_video_queue" typedef enum VkQueryResultStatusKHR { @@ -102,7 +102,7 @@ typedef VkFlags VkVideoCodingQualityPresetFlagsKHR; typedef struct VkQueueFamilyQueryResultStatusProperties2KHR { VkStructureType sType; void* pNext; - VkBool32 supported; + VkBool32 queryResultStatusSupport; } VkQueueFamilyQueryResultStatusProperties2KHR; typedef struct VkVideoQueueFamilyProperties2KHR { @@ -113,7 +113,7 @@ typedef struct VkVideoQueueFamilyProperties2KHR { typedef struct VkVideoProfileKHR { VkStructureType sType; - void* pNext; + const void* pNext; VkVideoCodecOperationFlagBitsKHR videoCodecOperation; VkVideoChromaSubsamplingFlagsKHR chromaSubsampling; VkVideoComponentBitDepthFlagsKHR lumaBitDepth; @@ -122,7 +122,7 @@ typedef struct VkVideoProfileKHR { typedef struct VkVideoProfilesKHR { VkStructureType sType; - void* pNext; + const void* pNext; uint32_t profileCount; const VkVideoProfileKHR* pProfiles; } VkVideoProfilesKHR; @@ -138,19 +138,24 @@ typedef struct VkVideoCapabilitiesKHR { VkExtent2D maxExtent; uint32_t maxReferencePicturesSlotsCount; uint32_t maxReferencePicturesActiveCount; + VkExtensionProperties stdHeaderVersion; } VkVideoCapabilitiesKHR; typedef struct VkPhysicalDeviceVideoFormatInfoKHR { - VkStructureType sType; - void* pNext; - VkImageUsageFlags imageUsage; - const VkVideoProfilesKHR* pVideoProfiles; + VkStructureType sType; + void* pNext; + VkImageUsageFlags imageUsage; } VkPhysicalDeviceVideoFormatInfoKHR; typedef struct VkVideoFormatPropertiesKHR { - VkStructureType sType; - void* pNext; - VkFormat format; + VkStructureType sType; + void* pNext; + VkFormat format; + VkComponentMapping componentMapping; + VkImageCreateFlags imageCreateFlags; + VkImageType imageType; + VkImageTiling imageTiling; + VkImageUsageFlags imageUsageFlags; } VkVideoFormatPropertiesKHR; typedef struct VkVideoPictureResourceKHR { @@ -196,6 +201,7 @@ typedef struct VkVideoSessionCreateInfoKHR { VkFormat referencePicturesFormat; uint32_t maxReferencePicturesSlotsCount; uint32_t maxReferencePicturesActiveCount; + const VkExtensionProperties* pStdHeaderVersion; } VkVideoSessionCreateInfoKHR; typedef struct VkVideoSessionParametersCreateInfoKHR { @@ -313,21 +319,33 @@ VKAPI_ATTR void VKAPI_CALL vkCmdControlVideoCodingKHR( #define VK_KHR_video_decode_queue 1 -#define VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION 2 +#define VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION 4 #define VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME "VK_KHR_video_decode_queue" +typedef enum VkVideoDecodeCapabilityFlagBitsKHR { + VK_VIDEO_DECODE_CAPABILITY_DEFAULT_KHR = 0, + VK_VIDEO_DECODE_CAPABILITY_DPB_AND_OUTPUT_COINCIDE_BIT_KHR = 0x00000001, + VK_VIDEO_DECODE_CAPABILITY_DPB_AND_OUTPUT_DISTINCT_BIT_KHR = 0x00000002, + VK_VIDEO_DECODE_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkVideoDecodeCapabilityFlagBitsKHR; +typedef VkFlags VkVideoDecodeCapabilityFlagsKHR; + typedef enum VkVideoDecodeFlagBitsKHR { VK_VIDEO_DECODE_DEFAULT_KHR = 0, VK_VIDEO_DECODE_RESERVED_0_BIT_KHR = 0x00000001, VK_VIDEO_DECODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF } VkVideoDecodeFlagBitsKHR; typedef VkFlags VkVideoDecodeFlagsKHR; +typedef struct VkVideoDecodeCapabilitiesKHR { + VkStructureType sType; + void* pNext; + VkVideoDecodeCapabilityFlagsKHR flags; +} VkVideoDecodeCapabilitiesKHR; + typedef struct VkVideoDecodeInfoKHR { VkStructureType sType; const void* pNext; VkVideoDecodeFlagsKHR flags; - VkOffset2D codedOffset; - VkExtent2D codedExtent; VkBuffer srcBuffer; VkDeviceSize srcBufferOffset; VkDeviceSize srcBufferRange; @@ -378,7 +396,7 @@ typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR { #define VK_KHR_video_encode_queue 1 -#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 3 +#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 5 #define VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME "VK_KHR_video_encode_queue" typedef enum VkVideoEncodeFlagBitsKHR { @@ -388,12 +406,12 @@ typedef enum VkVideoEncodeFlagBitsKHR { } VkVideoEncodeFlagBitsKHR; typedef VkFlags VkVideoEncodeFlagsKHR; -typedef enum VkVideoEncodeRateControlFlagBitsKHR { - VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR = 0, - VK_VIDEO_ENCODE_RATE_CONTROL_RESERVED_0_BIT_KHR = 0x00000001, - VK_VIDEO_ENCODE_RATE_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkVideoEncodeRateControlFlagBitsKHR; -typedef VkFlags VkVideoEncodeRateControlFlagsKHR; +typedef enum VkVideoEncodeCapabilityFlagBitsKHR { + VK_VIDEO_ENCODE_CAPABILITY_DEFAULT_KHR = 0, + VK_VIDEO_ENCODE_CAPABILITY_PRECEDING_EXTERNALLY_ENCODED_BYTES_BIT_KHR = 0x00000001, + VK_VIDEO_ENCODE_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkVideoEncodeCapabilityFlagBitsKHR; +typedef VkFlags VkVideoEncodeCapabilityFlagsKHR; typedef enum VkVideoEncodeRateControlModeFlagBitsKHR { VK_VIDEO_ENCODE_RATE_CONTROL_MODE_NONE_BIT_KHR = 0, @@ -402,12 +420,18 @@ typedef enum VkVideoEncodeRateControlModeFlagBitsKHR { VK_VIDEO_ENCODE_RATE_CONTROL_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF } VkVideoEncodeRateControlModeFlagBitsKHR; typedef VkFlags VkVideoEncodeRateControlModeFlagsKHR; + +typedef enum VkVideoEncodeRateControlFlagBitsKHR { + VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR = 0, + VK_VIDEO_ENCODE_RATE_CONTROL_RESERVED_0_BIT_KHR = 0x00000001, + VK_VIDEO_ENCODE_RATE_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkVideoEncodeRateControlFlagBitsKHR; +typedef VkFlags VkVideoEncodeRateControlFlagsKHR; typedef struct VkVideoEncodeInfoKHR { VkStructureType sType; const void* pNext; VkVideoEncodeFlagsKHR flags; uint32_t qualityLevel; - VkExtent2D codedExtent; VkBuffer dstBitstreamBuffer; VkDeviceSize dstBitstreamBufferOffset; VkDeviceSize dstBitstreamBufferMaxRange; @@ -418,6 +442,16 @@ typedef struct VkVideoEncodeInfoKHR { uint32_t precedingExternallyEncodedBytes; } VkVideoEncodeInfoKHR; +typedef struct VkVideoEncodeCapabilitiesKHR { + VkStructureType sType; + void* pNext; + VkVideoEncodeCapabilityFlagsKHR flags; + VkVideoEncodeRateControlModeFlagsKHR rateControlModes; + uint8_t rateControlLayerCount; + uint8_t qualityLevelCount; + VkExtent2D inputImageDataFillAlignment; +} VkVideoEncodeCapabilitiesKHR; + typedef struct VkVideoEncodeRateControlLayerInfoKHR { VkStructureType sType; const void* pNext; @@ -450,21 +484,35 @@ VKAPI_ATTR void VKAPI_CALL vkCmdEncodeVideoKHR( #define VK_EXT_video_encode_h264 1 #include "vk_video/vulkan_video_codec_h264std.h" #include "vk_video/vulkan_video_codec_h264std_encode.h" -#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 3 +#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 7 #define VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME "VK_EXT_video_encode_h264" typedef enum VkVideoEncodeH264CapabilityFlagBitsEXT { - VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BI_PRED_IMPLICIT_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT = 0x00000008, - VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT = 0x00000010, - VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT = 0x00000020, - VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00000040, - VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00000080, - VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00000100, - VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT = 0x00000200, - VK_VIDEO_ENCODE_H264_CAPABILITY_EVENLY_DISTRIBUTED_SLICE_SIZE_BIT_EXT = 0x00000400, + VK_VIDEO_ENCODE_H264_CAPABILITY_DIRECT_8X8_INFERENCE_ENABLED_BIT_EXT = 0x00000001, + VK_VIDEO_ENCODE_H264_CAPABILITY_DIRECT_8X8_INFERENCE_DISABLED_BIT_EXT = 0x00000002, + VK_VIDEO_ENCODE_H264_CAPABILITY_SEPARATE_COLOUR_PLANE_BIT_EXT = 0x00000004, + VK_VIDEO_ENCODE_H264_CAPABILITY_QPPRIME_Y_ZERO_TRANSFORM_BYPASS_BIT_EXT = 0x00000008, + VK_VIDEO_ENCODE_H264_CAPABILITY_SCALING_LISTS_BIT_EXT = 0x00000010, + VK_VIDEO_ENCODE_H264_CAPABILITY_HRD_COMPLIANCE_BIT_EXT = 0x00000020, + VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT = 0x00000040, + VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT = 0x00000080, + VK_VIDEO_ENCODE_H264_CAPABILITY_PIC_INIT_QP_MINUS26_BIT_EXT = 0x00000100, + VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_PRED_BIT_EXT = 0x00000200, + VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BIPRED_EXPLICIT_BIT_EXT = 0x00000400, + VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BIPRED_IMPLICIT_BIT_EXT = 0x00000800, + VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_PRED_NO_TABLE_BIT_EXT = 0x00001000, + VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT = 0x00002000, + VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT = 0x00004000, + VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT = 0x00008000, + VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00010000, + VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00020000, + VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00040000, + VK_VIDEO_ENCODE_H264_CAPABILITY_DISABLE_DIRECT_SPATIAL_MV_PRED_BIT_EXT = 0x00080000, + VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT = 0x00100000, + VK_VIDEO_ENCODE_H264_CAPABILITY_SLICE_MB_COUNT_BIT_EXT = 0x00200000, + VK_VIDEO_ENCODE_H264_CAPABILITY_ROW_UNALIGNED_SLICE_BIT_EXT = 0x00400000, + VK_VIDEO_ENCODE_H264_CAPABILITY_DIFFERENT_SLICE_TYPE_BIT_EXT = 0x00800000, + VK_VIDEO_ENCODE_H264_CAPABILITY_B_FRAME_IN_L1_LIST_BIT_EXT = 0x01000000, VK_VIDEO_ENCODE_H264_CAPABILITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF } VkVideoEncodeH264CapabilityFlagBitsEXT; typedef VkFlags VkVideoEncodeH264CapabilityFlagsEXT; @@ -485,13 +533,6 @@ typedef enum VkVideoEncodeH264OutputModeFlagBitsEXT { } VkVideoEncodeH264OutputModeFlagBitsEXT; typedef VkFlags VkVideoEncodeH264OutputModeFlagsEXT; -typedef enum VkVideoEncodeH264CreateFlagBitsEXT { - VK_VIDEO_ENCODE_H264_CREATE_DEFAULT_EXT = 0, - VK_VIDEO_ENCODE_H264_CREATE_RESERVED_0_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H264_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkVideoEncodeH264CreateFlagBitsEXT; -typedef VkFlags VkVideoEncodeH264CreateFlagsEXT; - typedef enum VkVideoEncodeH264RateControlStructureFlagBitsEXT { VK_VIDEO_ENCODE_H264_RATE_CONTROL_STRUCTURE_UNKNOWN_EXT = 0, VK_VIDEO_ENCODE_H264_RATE_CONTROL_STRUCTURE_FLAT_BIT_EXT = 0x00000001, @@ -501,28 +542,20 @@ typedef enum VkVideoEncodeH264RateControlStructureFlagBitsEXT { typedef VkFlags VkVideoEncodeH264RateControlStructureFlagsEXT; typedef struct VkVideoEncodeH264CapabilitiesEXT { VkStructureType sType; - const void* pNext; + void* pNext; VkVideoEncodeH264CapabilityFlagsEXT flags; VkVideoEncodeH264InputModeFlagsEXT inputModeFlags; VkVideoEncodeH264OutputModeFlagsEXT outputModeFlags; - VkExtent2D minPictureSizeInMbs; - VkExtent2D maxPictureSizeInMbs; - VkExtent2D inputImageDataAlignment; - uint8_t maxNumL0ReferenceForP; - uint8_t maxNumL0ReferenceForB; - uint8_t maxNumL1Reference; - uint8_t qualityLevelCount; - VkExtensionProperties stdExtensionVersion; + uint8_t maxPPictureL0ReferenceCount; + uint8_t maxBPictureL0ReferenceCount; + uint8_t maxL1ReferenceCount; + VkBool32 motionVectorsOverPicBoundariesFlag; + uint32_t maxBytesPerPicDenom; + uint32_t maxBitsPerMbDenom; + uint32_t log2MaxMvLengthHorizontal; + uint32_t log2MaxMvLengthVertical; } VkVideoEncodeH264CapabilitiesEXT; -typedef struct VkVideoEncodeH264SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH264CreateFlagsEXT flags; - VkExtent2D maxPictureSizeInMbs; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoEncodeH264SessionCreateInfoEXT; - typedef struct VkVideoEncodeH264SessionParametersAddInfoEXT { VkStructureType sType; const void* pNext; @@ -541,33 +574,37 @@ typedef struct VkVideoEncodeH264SessionParametersCreateInfoEXT { } VkVideoEncodeH264SessionParametersCreateInfoEXT; typedef struct VkVideoEncodeH264DpbSlotInfoEXT { - VkStructureType sType; - const void* pNext; - int8_t slotIndex; - const StdVideoEncodeH264PictureInfo* pStdPictureInfo; -} VkVideoEncodeH264DpbSlotInfoEXT; - -typedef struct VkVideoEncodeH264NaluSliceEXT { VkStructureType sType; const void* pNext; - const StdVideoEncodeH264SliceHeader* pSliceHeaderStd; - uint32_t mbCount; - uint8_t refFinalList0EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList0Entries; - uint8_t refFinalList1EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList1Entries; + int8_t slotIndex; + const StdVideoEncodeH264ReferenceInfo* pStdReferenceInfo; +} VkVideoEncodeH264DpbSlotInfoEXT; + +typedef struct VkVideoEncodeH264ReferenceListsEXT { + VkStructureType sType; + const void* pNext; + uint8_t referenceList0EntryCount; + const VkVideoEncodeH264DpbSlotInfoEXT* pReferenceList0Entries; + uint8_t referenceList1EntryCount; + const VkVideoEncodeH264DpbSlotInfoEXT* pReferenceList1Entries; + const StdVideoEncodeH264RefMemMgmtCtrlOperations* pMemMgmtCtrlOperations; +} VkVideoEncodeH264ReferenceListsEXT; + +typedef struct VkVideoEncodeH264NaluSliceEXT { + VkStructureType sType; + const void* pNext; + uint32_t mbCount; + const VkVideoEncodeH264ReferenceListsEXT* pReferenceFinalLists; + const StdVideoEncodeH264SliceHeader* pSliceHeaderStd; } VkVideoEncodeH264NaluSliceEXT; typedef struct VkVideoEncodeH264VclFrameInfoEXT { - VkStructureType sType; - const void* pNext; - uint8_t refDefaultFinalList0EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList0Entries; - uint8_t refDefaultFinalList1EntryCount; - const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList1Entries; - uint32_t naluSliceEntryCount; - const VkVideoEncodeH264NaluSliceEXT* pNaluSliceEntries; - const VkVideoEncodeH264DpbSlotInfoEXT* pCurrentPictureInfo; + VkStructureType sType; + const void* pNext; + const VkVideoEncodeH264ReferenceListsEXT* pReferenceFinalLists; + uint32_t naluSliceEntryCount; + const VkVideoEncodeH264NaluSliceEXT* pNaluSliceEntries; + const StdVideoEncodeH264PictureInfo* pCurrentPictureInfo; } VkVideoEncodeH264VclFrameInfoEXT; typedef struct VkVideoEncodeH264EmitPictureParametersEXT { @@ -626,13 +663,43 @@ typedef struct VkVideoEncodeH264RateControlLayerInfoEXT { #define VK_EXT_video_encode_h265 1 #include "vk_video/vulkan_video_codec_h265std.h" #include "vk_video/vulkan_video_codec_h265std_encode.h" -#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 3 +#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 7 #define VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME "VK_EXT_video_encode_h265" + +typedef enum VkVideoEncodeH265CapabilityFlagBitsEXT { + VK_VIDEO_ENCODE_H265_CAPABILITY_SEPARATE_COLOUR_PLANE_BIT_EXT = 0x00000001, + VK_VIDEO_ENCODE_H265_CAPABILITY_SCALING_LISTS_BIT_EXT = 0x00000002, + VK_VIDEO_ENCODE_H265_CAPABILITY_SAMPLE_ADAPTIVE_OFFSET_ENABLED_BIT_EXT = 0x00000004, + VK_VIDEO_ENCODE_H265_CAPABILITY_PCM_ENABLE_BIT_EXT = 0x00000008, + VK_VIDEO_ENCODE_H265_CAPABILITY_SPS_TEMPORAL_MVP_ENABLED_BIT_EXT = 0x00000010, + VK_VIDEO_ENCODE_H265_CAPABILITY_HRD_COMPLIANCE_BIT_EXT = 0x00000020, + VK_VIDEO_ENCODE_H265_CAPABILITY_INIT_QP_MINUS26_BIT_EXT = 0x00000040, + VK_VIDEO_ENCODE_H265_CAPABILITY_LOG2_PARALLEL_MERGE_LEVEL_MINUS2_BIT_EXT = 0x00000080, + VK_VIDEO_ENCODE_H265_CAPABILITY_SIGN_DATA_HIDING_ENABLED_BIT_EXT = 0x00000100, + VK_VIDEO_ENCODE_H265_CAPABILITY_TRANSFORM_SKIP_ENABLED_BIT_EXT = 0x00000200, + VK_VIDEO_ENCODE_H265_CAPABILITY_TRANSFORM_SKIP_DISABLED_BIT_EXT = 0x00000400, + VK_VIDEO_ENCODE_H265_CAPABILITY_PPS_SLICE_CHROMA_QP_OFFSETS_PRESENT_BIT_EXT = 0x00000800, + VK_VIDEO_ENCODE_H265_CAPABILITY_WEIGHTED_PRED_BIT_EXT = 0x00001000, + VK_VIDEO_ENCODE_H265_CAPABILITY_WEIGHTED_BIPRED_BIT_EXT = 0x00002000, + VK_VIDEO_ENCODE_H265_CAPABILITY_WEIGHTED_PRED_NO_TABLE_BIT_EXT = 0x00004000, + VK_VIDEO_ENCODE_H265_CAPABILITY_TRANSQUANT_BYPASS_ENABLED_BIT_EXT = 0x00008000, + VK_VIDEO_ENCODE_H265_CAPABILITY_ENTROPY_CODING_SYNC_ENABLED_BIT_EXT = 0x00010000, + VK_VIDEO_ENCODE_H265_CAPABILITY_DEBLOCKING_FILTER_OVERRIDE_ENABLED_BIT_EXT = 0x00020000, + VK_VIDEO_ENCODE_H265_CAPABILITY_MULTIPLE_TILE_PER_FRAME_BIT_EXT = 0x00040000, + VK_VIDEO_ENCODE_H265_CAPABILITY_MULTIPLE_SLICE_PER_TILE_BIT_EXT = 0x00080000, + VK_VIDEO_ENCODE_H265_CAPABILITY_MULTIPLE_TILE_PER_SLICE_BIT_EXT = 0x00100000, + VK_VIDEO_ENCODE_H265_CAPABILITY_SLICE_SEGMENT_CTB_COUNT_BIT_EXT = 0x00200000, + VK_VIDEO_ENCODE_H265_CAPABILITY_ROW_UNALIGNED_SLICE_SEGMENT_BIT_EXT = 0x00400000, + VK_VIDEO_ENCODE_H265_CAPABILITY_DEPENDENT_SLICE_SEGMENT_BIT_EXT = 0x00800000, + VK_VIDEO_ENCODE_H265_CAPABILITY_DIFFERENT_SLICE_TYPE_BIT_EXT = 0x01000000, + VK_VIDEO_ENCODE_H265_CAPABILITY_B_FRAME_IN_L1_LIST_BIT_EXT = 0x02000000, + VK_VIDEO_ENCODE_H265_CAPABILITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkVideoEncodeH265CapabilityFlagBitsEXT; typedef VkFlags VkVideoEncodeH265CapabilityFlagsEXT; typedef enum VkVideoEncodeH265InputModeFlagBitsEXT { VK_VIDEO_ENCODE_H265_INPUT_MODE_FRAME_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H265_INPUT_MODE_SLICE_BIT_EXT = 0x00000002, + VK_VIDEO_ENCODE_H265_INPUT_MODE_SLICE_SEGMENT_BIT_EXT = 0x00000002, VK_VIDEO_ENCODE_H265_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004, VK_VIDEO_ENCODE_H265_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF } VkVideoEncodeH265InputModeFlagBitsEXT; @@ -640,22 +707,29 @@ typedef VkFlags VkVideoEncodeH265InputModeFlagsEXT; typedef enum VkVideoEncodeH265OutputModeFlagBitsEXT { VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H265_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002, + VK_VIDEO_ENCODE_H265_OUTPUT_MODE_SLICE_SEGMENT_BIT_EXT = 0x00000002, VK_VIDEO_ENCODE_H265_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004, VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF } VkVideoEncodeH265OutputModeFlagBitsEXT; typedef VkFlags VkVideoEncodeH265OutputModeFlagsEXT; -typedef VkFlags VkVideoEncodeH265CreateFlagsEXT; typedef enum VkVideoEncodeH265CtbSizeFlagBitsEXT { - VK_VIDEO_ENCODE_H265_CTB_SIZE_8_BIT_EXT = 0x00000001, - VK_VIDEO_ENCODE_H265_CTB_SIZE_16_BIT_EXT = 0x00000002, - VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_EXT = 0x00000004, - VK_VIDEO_ENCODE_H265_CTB_SIZE_64_BIT_EXT = 0x00000008, + VK_VIDEO_ENCODE_H265_CTB_SIZE_16_BIT_EXT = 0x00000001, + VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_EXT = 0x00000002, + VK_VIDEO_ENCODE_H265_CTB_SIZE_64_BIT_EXT = 0x00000004, VK_VIDEO_ENCODE_H265_CTB_SIZE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF } VkVideoEncodeH265CtbSizeFlagBitsEXT; typedef VkFlags VkVideoEncodeH265CtbSizeFlagsEXT; +typedef enum VkVideoEncodeH265TransformBlockSizeFlagBitsEXT { + VK_VIDEO_ENCODE_H265_TRANSFORM_BLOCK_SIZE_4_BIT_EXT = 0x00000001, + VK_VIDEO_ENCODE_H265_TRANSFORM_BLOCK_SIZE_8_BIT_EXT = 0x00000002, + VK_VIDEO_ENCODE_H265_TRANSFORM_BLOCK_SIZE_16_BIT_EXT = 0x00000004, + VK_VIDEO_ENCODE_H265_TRANSFORM_BLOCK_SIZE_32_BIT_EXT = 0x00000008, + VK_VIDEO_ENCODE_H265_TRANSFORM_BLOCK_SIZE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkVideoEncodeH265TransformBlockSizeFlagBitsEXT; +typedef VkFlags VkVideoEncodeH265TransformBlockSizeFlagsEXT; + typedef enum VkVideoEncodeH265RateControlStructureFlagBitsEXT { VK_VIDEO_ENCODE_H265_RATE_CONTROL_STRUCTURE_UNKNOWN_EXT = 0, VK_VIDEO_ENCODE_H265_RATE_CONTROL_STRUCTURE_FLAT_BIT_EXT = 0x00000001, @@ -664,28 +738,30 @@ typedef enum VkVideoEncodeH265RateControlStructureFlagBitsEXT { } VkVideoEncodeH265RateControlStructureFlagBitsEXT; typedef VkFlags VkVideoEncodeH265RateControlStructureFlagsEXT; typedef struct VkVideoEncodeH265CapabilitiesEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH265CapabilityFlagsEXT flags; - VkVideoEncodeH265InputModeFlagsEXT inputModeFlags; - VkVideoEncodeH265OutputModeFlagsEXT outputModeFlags; - VkVideoEncodeH265CtbSizeFlagsEXT ctbSizes; - VkExtent2D inputImageDataAlignment; - uint8_t maxNumL0ReferenceForP; - uint8_t maxNumL0ReferenceForB; - uint8_t maxNumL1Reference; - uint8_t maxNumSubLayers; - uint8_t qualityLevelCount; - VkExtensionProperties stdExtensionVersion; + VkStructureType sType; + void* pNext; + VkVideoEncodeH265CapabilityFlagsEXT flags; + VkVideoEncodeH265InputModeFlagsEXT inputModeFlags; + VkVideoEncodeH265OutputModeFlagsEXT outputModeFlags; + VkVideoEncodeH265CtbSizeFlagsEXT ctbSizes; + VkVideoEncodeH265TransformBlockSizeFlagsEXT transformBlockSizes; + uint8_t maxPPictureL0ReferenceCount; + uint8_t maxBPictureL0ReferenceCount; + uint8_t maxL1ReferenceCount; + uint8_t maxSubLayersCount; + uint8_t minLog2MinLumaCodingBlockSizeMinus3; + uint8_t maxLog2MinLumaCodingBlockSizeMinus3; + uint8_t minLog2MinLumaTransformBlockSizeMinus2; + uint8_t maxLog2MinLumaTransformBlockSizeMinus2; + uint8_t minMaxTransformHierarchyDepthInter; + uint8_t maxMaxTransformHierarchyDepthInter; + uint8_t minMaxTransformHierarchyDepthIntra; + uint8_t maxMaxTransformHierarchyDepthIntra; + uint8_t maxDiffCuQpDeltaDepth; + uint8_t minMaxNumMergeCand; + uint8_t maxMaxNumMergeCand; } VkVideoEncodeH265CapabilitiesEXT; -typedef struct VkVideoEncodeH265SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoEncodeH265CreateFlagsEXT flags; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoEncodeH265SessionCreateInfoEXT; - typedef struct VkVideoEncodeH265SessionParametersAddInfoEXT { VkStructureType sType; const void* pNext; @@ -723,21 +799,21 @@ typedef struct VkVideoEncodeH265ReferenceListsEXT { const StdVideoEncodeH265ReferenceModifications* pReferenceModifications; } VkVideoEncodeH265ReferenceListsEXT; -typedef struct VkVideoEncodeH265NaluSliceEXT { - VkStructureType sType; - const void* pNext; - uint32_t ctbCount; - const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists; - const StdVideoEncodeH265SliceHeader* pSliceHeaderStd; -} VkVideoEncodeH265NaluSliceEXT; +typedef struct VkVideoEncodeH265NaluSliceSegmentEXT { + VkStructureType sType; + const void* pNext; + uint32_t ctbCount; + const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists; + const StdVideoEncodeH265SliceSegmentHeader* pSliceSegmentHeaderStd; +} VkVideoEncodeH265NaluSliceSegmentEXT; typedef struct VkVideoEncodeH265VclFrameInfoEXT { - VkStructureType sType; - const void* pNext; - const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists; - uint32_t naluSliceEntryCount; - const VkVideoEncodeH265NaluSliceEXT* pNaluSliceEntries; - const StdVideoEncodeH265PictureInfo* pCurrentPictureInfo; + VkStructureType sType; + const void* pNext; + const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists; + uint32_t naluSliceSegmentEntryCount; + const VkVideoEncodeH265NaluSliceSegmentEXT* pNaluSliceSegmentEntries; + const StdVideoEncodeH265PictureInfo* pCurrentPictureInfo; } VkVideoEncodeH265VclFrameInfoEXT; typedef struct VkVideoEncodeH265EmitPictureParametersEXT { @@ -797,7 +873,7 @@ typedef struct VkVideoEncodeH265RateControlLayerInfoEXT { #define VK_EXT_video_decode_h264 1 #include "vk_video/vulkan_video_codec_h264std_decode.h" -#define VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION 3 +#define VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION 5 #define VK_EXT_VIDEO_DECODE_H264_EXTENSION_NAME "VK_EXT_video_decode_h264" typedef enum VkVideoDecodeH264PictureLayoutFlagBitsEXT { @@ -807,7 +883,6 @@ typedef enum VkVideoDecodeH264PictureLayoutFlagBitsEXT { VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF } VkVideoDecodeH264PictureLayoutFlagBitsEXT; typedef VkFlags VkVideoDecodeH264PictureLayoutFlagsEXT; -typedef VkFlags VkVideoDecodeH264CreateFlagsEXT; typedef struct VkVideoDecodeH264ProfileEXT { VkStructureType sType; const void* pNext; @@ -816,20 +891,12 @@ typedef struct VkVideoDecodeH264ProfileEXT { } VkVideoDecodeH264ProfileEXT; typedef struct VkVideoDecodeH264CapabilitiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxLevel; - VkOffset2D fieldOffsetGranularity; - VkExtensionProperties stdExtensionVersion; + VkStructureType sType; + void* pNext; + StdVideoH264Level maxLevel; + VkOffset2D fieldOffsetGranularity; } VkVideoDecodeH264CapabilitiesEXT; -typedef struct VkVideoDecodeH264SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoDecodeH264CreateFlagsEXT flags; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoDecodeH264SessionCreateInfoEXT; - typedef struct VkVideoDecodeH264SessionParametersAddInfoEXT { VkStructureType sType; const void* pNext; @@ -871,9 +938,8 @@ typedef struct VkVideoDecodeH264DpbSlotInfoEXT { #define VK_EXT_video_decode_h265 1 #include "vk_video/vulkan_video_codec_h265std_decode.h" -#define VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION 1 +#define VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION 3 #define VK_EXT_VIDEO_DECODE_H265_EXTENSION_NAME "VK_EXT_video_decode_h265" -typedef VkFlags VkVideoDecodeH265CreateFlagsEXT; typedef struct VkVideoDecodeH265ProfileEXT { VkStructureType sType; const void* pNext; @@ -881,22 +947,16 @@ typedef struct VkVideoDecodeH265ProfileEXT { } VkVideoDecodeH265ProfileEXT; typedef struct VkVideoDecodeH265CapabilitiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxLevel; - VkExtensionProperties stdExtensionVersion; + VkStructureType sType; + void* pNext; + StdVideoH265Level maxLevel; } VkVideoDecodeH265CapabilitiesEXT; -typedef struct VkVideoDecodeH265SessionCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkVideoDecodeH265CreateFlagsEXT flags; - const VkExtensionProperties* pStdExtensionVersion; -} VkVideoDecodeH265SessionCreateInfoEXT; - typedef struct VkVideoDecodeH265SessionParametersAddInfoEXT { VkStructureType sType; const void* pNext; + uint32_t vpsStdCount; + const StdVideoH265VideoParameterSet* pVpsStd; uint32_t spsStdCount; const StdVideoH265SequenceParameterSet* pSpsStd; uint32_t ppsStdCount; @@ -906,6 +966,7 @@ typedef struct VkVideoDecodeH265SessionParametersAddInfoEXT { typedef struct VkVideoDecodeH265SessionParametersCreateInfoEXT { VkStructureType sType; const void* pNext; + uint32_t maxVpsStdCount; uint32_t maxSpsStdCount; uint32_t maxPpsStdCount; const VkVideoDecodeH265SessionParametersAddInfoEXT* pParametersAddInfo; diff --git a/WickedEngine/Utility/vulkan/vulkan_core.h b/WickedEngine/Utility/vulkan/vulkan_core.h index 8bc98d5a2..bfae918a4 100644 --- a/WickedEngine/Utility/vulkan/vulkan_core.h +++ b/WickedEngine/Utility/vulkan/vulkan_core.h @@ -2,7 +2,7 @@ #define VULKAN_CORE_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ @@ -72,10 +72,10 @@ extern "C" { #define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0 // Version of this file -#define VK_HEADER_VERSION 203 +#define VK_HEADER_VERSION 221 // Complete version of this file -#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 2, VK_HEADER_VERSION) +#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) // DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead. #define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) @@ -120,7 +120,6 @@ VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) -#define VK_UUID_SIZE 16U #define VK_ATTACHMENT_UNUSED (~0U) #define VK_FALSE 0U #define VK_LOD_CLAMP_NONE 1000.0F @@ -131,10 +130,11 @@ VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) #define VK_TRUE 1U #define VK_WHOLE_SIZE (~0ULL) #define VK_MAX_MEMORY_TYPES 32U -#define VK_MAX_MEMORY_HEAPS 16U #define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256U +#define VK_UUID_SIZE 16U #define VK_MAX_EXTENSION_NAME_SIZE 256U #define VK_MAX_DESCRIPTION_SIZE 256U +#define VK_MAX_MEMORY_HEAPS 16U typedef enum VkResult { VK_SUCCESS = 0, @@ -160,6 +160,7 @@ typedef enum VkResult { VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, VK_ERROR_FRAGMENTATION = -1000161000, VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000, + VK_PIPELINE_COMPILE_REQUIRED = 1000297000, VK_ERROR_SURFACE_LOST_KHR = -1000000000, VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, VK_SUBOPTIMAL_KHR = 1000001003, @@ -167,20 +168,40 @@ typedef enum VkResult { VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, VK_ERROR_INVALID_SHADER_NV = -1000012000, +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR = -1000023000, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR = -1000023001, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR = -1000023002, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR = -1000023003, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR = -1000023004, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR = -1000023005, +#endif VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT = -1000158000, - VK_ERROR_NOT_PERMITTED_EXT = -1000174001, + VK_ERROR_NOT_PERMITTED_KHR = -1000174001, VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT = -1000255000, VK_THREAD_IDLE_KHR = 1000268000, VK_THREAD_DONE_KHR = 1000268001, VK_OPERATION_DEFERRED_KHR = 1000268002, VK_OPERATION_NOT_DEFERRED_KHR = 1000268003, - VK_PIPELINE_COMPILE_REQUIRED_EXT = 1000297000, + VK_ERROR_COMPRESSION_EXHAUSTED_EXT = -1000338000, VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY, VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE, VK_ERROR_FRAGMENTATION_EXT = VK_ERROR_FRAGMENTATION, + VK_ERROR_NOT_PERMITTED_EXT = VK_ERROR_NOT_PERMITTED_KHR, VK_ERROR_INVALID_DEVICE_ADDRESS_EXT = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS, VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS, - VK_ERROR_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED_EXT, + VK_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED, + VK_ERROR_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED, VK_RESULT_MAX_ENUM = 0x7FFFFFFF } VkResult; @@ -349,6 +370,58 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002, VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003, VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES = 53, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES = 54, + VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO = 1000192000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES = 1000215000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES = 1000245000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES = 1000276000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES = 1000295000, + VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO = 1000295001, + VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO = 1000295002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES = 1000297000, + VK_STRUCTURE_TYPE_MEMORY_BARRIER_2 = 1000314000, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 = 1000314001, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 = 1000314002, + VK_STRUCTURE_TYPE_DEPENDENCY_INFO = 1000314003, + VK_STRUCTURE_TYPE_SUBMIT_INFO_2 = 1000314004, + VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO = 1000314005, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO = 1000314006, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES = 1000314007, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES = 1000325000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES = 1000335000, + VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2 = 1000337000, + VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2 = 1000337001, + VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2 = 1000337002, + VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2 = 1000337003, + VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2 = 1000337004, + VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2 = 1000337005, + VK_STRUCTURE_TYPE_BUFFER_COPY_2 = 1000337006, + VK_STRUCTURE_TYPE_IMAGE_COPY_2 = 1000337007, + VK_STRUCTURE_TYPE_IMAGE_BLIT_2 = 1000337008, + VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2 = 1000337009, + VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2 = 1000337010, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES = 1000225000, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO = 1000225001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES = 1000225002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES = 1000138000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES = 1000138001, + VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK = 1000138002, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO = 1000138003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES = 1000066000, + VK_STRUCTURE_TYPE_RENDERING_INFO = 1000044000, + VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO = 1000044001, + VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO = 1000044002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES = 1000044003, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO = 1000044004, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES = 1000280000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES = 1000280001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES = 1000281001, + VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3 = 1000360000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES = 1000413000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES = 1000413001, + VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS = 1000413002, + VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS = 1000413003, VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, @@ -423,6 +496,9 @@ typedef enum VkStructureType { #endif #ifdef VK_ENABLE_BETA_EXTENSIONS VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR = 1000024000, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_STRUCTURE_TYPE_VIDEO_DECODE_CAPABILITIES_KHR = 1000024001, #endif VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000, VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001, @@ -439,101 +515,90 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT = 1000038000, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT = 1000038001, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000038001, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000038002, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000038002, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000038003, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT = 1000038003, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT = 1000038004, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT = 1000038004, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT = 1000038005, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT = 1000038005, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT = 1000038006, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT = 1000038006, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT = 1000038007, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT = 1000038007, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT = 1000038008, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_INFO_EXT = 1000038008, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_INFO_EXT = 1000038009, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_LAYER_INFO_EXT = 1000038009, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_LAYER_INFO_EXT = 1000038010, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_REFERENCE_LISTS_EXT = 1000038010, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_CAPABILITIES_EXT = 1000039000, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_CREATE_INFO_EXT = 1000039001, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000039001, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000039002, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000039002, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000039003, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_VCL_FRAME_INFO_EXT = 1000039003, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_VCL_FRAME_INFO_EXT = 1000039004, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_DPB_SLOT_INFO_EXT = 1000039004, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_DPB_SLOT_INFO_EXT = 1000039005, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_NALU_SLICE_SEGMENT_EXT = 1000039005, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_NALU_SLICE_EXT = 1000039006, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_EMIT_PICTURE_PARAMETERS_EXT = 1000039006, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_EMIT_PICTURE_PARAMETERS_EXT = 1000039007, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_PROFILE_EXT = 1000039007, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_PROFILE_EXT = 1000039008, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_REFERENCE_LISTS_EXT = 1000039008, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_REFERENCE_LISTS_EXT = 1000039009, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_INFO_EXT = 1000039009, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_INFO_EXT = 1000039010, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_LAYER_INFO_EXT = 1000039011, + VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_LAYER_INFO_EXT = 1000039010, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_EXT = 1000040000, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_CREATE_INFO_EXT = 1000040001, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT = 1000040001, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT = 1000040002, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT = 1000040002, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT = 1000040003, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT = 1000040003, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT = 1000040004, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000040004, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000040005, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000040005, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000040006, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT = 1000040007, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT = 1000040006, #endif VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000, - VK_STRUCTURE_TYPE_RENDERING_INFO_KHR = 1000044000, - VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR = 1000044001, - VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR = 1000044002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR = 1000044003, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR = 1000044004, VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000044006, VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_INFO_EXT = 1000044007, VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD = 1000044008, @@ -547,9 +612,11 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000, VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000, VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT = 1000066000, VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT = 1000067000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT = 1000067001, + VK_STRUCTURE_TYPE_PIPELINE_ROBUSTNESS_CREATE_INFO_EXT = 1000068000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_ROBUSTNESS_FEATURES_EXT = 1000068001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_ROBUSTNESS_PROPERTIES_EXT = 1000068002, VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000, VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001, VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002, @@ -620,10 +687,6 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004, VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005, VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_2_ANDROID = 1000129006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003, VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000, VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001, VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002, @@ -690,7 +753,6 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV = 1000166001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_IMAGE_FORMAT_INFO_EXT = 1000170000, VK_STRUCTURE_TYPE_FILTER_CUBIC_IMAGE_VIEW_IMAGE_FORMAT_PROPERTIES_EXT = 1000170001, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000, VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000, VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002, @@ -702,33 +764,31 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_EXT = 1000187000, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_CREATE_INFO_EXT = 1000187001, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000187001, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000187002, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000187002, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000187003, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT = 1000187003, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT = 1000187004, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT = 1000187004, #endif #ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT = 1000187005, -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS - VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT = 1000187006, + VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT = 1000187005, #endif + VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_KHR = 1000174000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR = 1000388000, + VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR = 1000388001, VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD = 1000189000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000, VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002, VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP = 1000191000, - VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT = 1000192000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV = 1000201000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV = 1000202000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV = 1000202001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV = 1000203000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV = 1000204000, VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV = 1000205000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002, @@ -745,14 +805,10 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_DISPLAY_NATIVE_HDR_SURFACE_CAPABILITIES_AMD = 1000213000, VK_STRUCTURE_TYPE_SWAPCHAIN_DISPLAY_NATIVE_HDR_CREATE_INFO_AMD = 1000213001, VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR = 1000215000, VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001, VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = 1000225000, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = 1000225001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT = 1000225002, VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000226000, VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR = 1000226001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR = 1000226002, @@ -768,7 +824,6 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV = 1000240000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT = 1000244000, VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT = 1000244002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT = 1000245000, VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT = 1000247000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR = 1000248000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV = 1000249000, @@ -799,7 +854,6 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR = 1000269004, VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR = 1000269005, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT = 1000273000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = 1000276000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV = 1000277000, VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV = 1000277001, VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_SHADER_GROUPS_CREATE_INFO_NV = 1000277002, @@ -810,10 +864,7 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV = 1000277007, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV = 1000278000, VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV = 1000278001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR = 1000280000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR = 1000280001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT = 1000281000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = 1000281001, VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM = 1000282000, VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM = 1000282001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT = 1000284000, @@ -827,10 +878,6 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR = 1000290000, VK_STRUCTURE_TYPE_PRESENT_ID_KHR = 1000294000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR = 1000294001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT = 1000295000, - VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO_EXT = 1000295001, - VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO_EXT = 1000295002, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT = 1000297000, #ifdef VK_ENABLE_BETA_EXTENSIONS VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR = 1000299000, #endif @@ -839,21 +886,33 @@ typedef enum VkStructureType { #endif #ifdef VK_ENABLE_BETA_EXTENSIONS VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_LAYER_INFO_KHR = 1000299002, +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS + VK_STRUCTURE_TYPE_VIDEO_ENCODE_CAPABILITIES_KHR = 1000299003, #endif VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV = 1000300000, VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV = 1000300001, - VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR = 1000314000, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2_KHR = 1000314001, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2_KHR = 1000314002, - VK_STRUCTURE_TYPE_DEPENDENCY_INFO_KHR = 1000314003, - VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR = 1000314004, - VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR = 1000314005, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR = 1000314006, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR = 1000314007, + VK_STRUCTURE_TYPE_EXPORT_METAL_OBJECT_CREATE_INFO_EXT = 1000311000, + VK_STRUCTURE_TYPE_EXPORT_METAL_OBJECTS_INFO_EXT = 1000311001, + VK_STRUCTURE_TYPE_EXPORT_METAL_DEVICE_INFO_EXT = 1000311002, + VK_STRUCTURE_TYPE_EXPORT_METAL_COMMAND_QUEUE_INFO_EXT = 1000311003, + VK_STRUCTURE_TYPE_EXPORT_METAL_BUFFER_INFO_EXT = 1000311004, + VK_STRUCTURE_TYPE_IMPORT_METAL_BUFFER_INFO_EXT = 1000311005, + VK_STRUCTURE_TYPE_EXPORT_METAL_TEXTURE_INFO_EXT = 1000311006, + VK_STRUCTURE_TYPE_IMPORT_METAL_TEXTURE_INFO_EXT = 1000311007, + VK_STRUCTURE_TYPE_EXPORT_METAL_IO_SURFACE_INFO_EXT = 1000311008, + VK_STRUCTURE_TYPE_IMPORT_METAL_IO_SURFACE_INFO_EXT = 1000311009, + VK_STRUCTURE_TYPE_EXPORT_METAL_SHARED_EVENT_INFO_EXT = 1000311010, + VK_STRUCTURE_TYPE_IMPORT_METAL_SHARED_EVENT_INFO_EXT = 1000311011, VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV = 1000314008, VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV = 1000314009, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT = 1000320000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_PROPERTIES_EXT = 1000320001, + VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_LIBRARY_CREATE_INFO_EXT = 1000320002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_FEATURES_AMD = 1000321000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR = 1000203000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR = 1000322000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR = 1000323000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR = 1000325000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV = 1000326000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV = 1000326001, VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_ENUM_STATE_CREATE_INFO_NV = 1000326002, @@ -864,19 +923,12 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT = 1000332000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT = 1000332001, VK_STRUCTURE_TYPE_COPY_COMMAND_TRANSFORM_INFO_QCOM = 1000333000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT = 1000335000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR = 1000336000, - VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2_KHR = 1000337000, - VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2_KHR = 1000337001, - VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2_KHR = 1000337002, - VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2_KHR = 1000337003, - VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2_KHR = 1000337004, - VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2_KHR = 1000337005, - VK_STRUCTURE_TYPE_BUFFER_COPY_2_KHR = 1000337006, - VK_STRUCTURE_TYPE_IMAGE_COPY_2_KHR = 1000337007, - VK_STRUCTURE_TYPE_IMAGE_BLIT_2_KHR = 1000337008, - VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR = 1000337009, - VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2_KHR = 1000337010, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_COMPRESSION_CONTROL_FEATURES_EXT = 1000338000, + VK_STRUCTURE_TYPE_IMAGE_COMPRESSION_CONTROL_EXT = 1000338001, + VK_STRUCTURE_TYPE_SUBRESOURCE_LAYOUT_2_EXT = 1000338002, + VK_STRUCTURE_TYPE_IMAGE_SUBRESOURCE_2_EXT = 1000338003, + VK_STRUCTURE_TYPE_IMAGE_COMPRESSION_PROPERTIES_EXT = 1000338004, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT = 1000340000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_ARM = 1000342000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RGBA10X6_FORMATS_FEATURES_EXT = 1000344000, @@ -890,7 +942,6 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT = 1000355000, VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT = 1000355001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT = 1000356000, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3_KHR = 1000360000, VK_STRUCTURE_TYPE_IMPORT_MEMORY_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364000, VK_STRUCTURE_TYPE_MEMORY_ZIRCON_HANDLE_PROPERTIES_FUCHSIA = 1000364001, VK_STRUCTURE_TYPE_MEMORY_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364002, @@ -912,30 +963,50 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI = 1000370000, VK_STRUCTURE_TYPE_MEMORY_GET_REMOTE_ADDRESS_INFO_NV = 1000371000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV = 1000371001, + VK_STRUCTURE_TYPE_PIPELINE_PROPERTIES_IDENTIFIER_EXT = 1000372000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_PROPERTIES_FEATURES_EXT = 1000372001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_FEATURES_EXT = 1000376000, + VK_STRUCTURE_TYPE_SUBPASS_RESOLVE_PERFORMANCE_QUERY_EXT = 1000376001, + VK_STRUCTURE_TYPE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_INFO_EXT = 1000376002, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT = 1000377000, VK_STRUCTURE_TYPE_SCREEN_SURFACE_CREATE_INFO_QNX = 1000378000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT = 1000381000, VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT = 1000381001, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT = 1000388000, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT = 1000388001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT = 1000382000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MAINTENANCE_1_FEATURES_KHR = 1000386000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT = 1000391000, VK_STRUCTURE_TYPE_IMAGE_VIEW_MIN_LOD_CREATE_INFO_EXT = 1000391001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT = 1000392000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT = 1000392001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT = 1000393000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT = 1000411000, VK_STRUCTURE_TYPE_SAMPLER_BORDER_COLOR_COMPONENT_MAPPING_CREATE_INFO_EXT = 1000411001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PAGEABLE_DEVICE_LOCAL_MEMORY_FEATURES_EXT = 1000412000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR = 1000413000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR = 1000413001, - VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS_KHR = 1000413002, - VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS_KHR = 1000413003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_SET_HOST_MAPPING_FEATURES_VALVE = 1000420000, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_BINDING_REFERENCE_VALVE = 1000420001, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_HOST_MAPPING_INFO_VALVE = 1000420002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT = 1000422000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_FEATURES_QCOM = 1000425000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_PROPERTIES_QCOM = 1000425001, VK_STRUCTURE_TYPE_SUBPASS_FRAGMENT_DENSITY_MAP_OFFSET_END_INFO_QCOM = 1000425002, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINEAR_COLOR_ATTACHMENT_FEATURES_NV = 1000430000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_COMPRESSION_CONTROL_SWAPCHAIN_FEATURES_EXT = 1000437000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_MERGE_FEEDBACK_FEATURES_EXT = 1000458000, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATION_CONTROL_EXT = 1000458001, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATION_FEEDBACK_CREATE_INFO_EXT = 1000458002, + VK_STRUCTURE_TYPE_RENDER_PASS_SUBPASS_FEEDBACK_CREATE_INFO_EXT = 1000458003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT = 1000462000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT = 1000462001, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_MODULE_IDENTIFIER_CREATE_INFO_EXT = 1000462002, + VK_STRUCTURE_TYPE_SHADER_MODULE_IDENTIFIER_EXT = 1000462003, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, + VK_STRUCTURE_TYPE_RENDERING_INFO_KHR = VK_STRUCTURE_TYPE_RENDERING_INFO, + VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO, + VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO, VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_NV = VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD, VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, @@ -956,6 +1027,7 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO, VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO, VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES, VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO, @@ -998,6 +1070,10 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES, VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES, + VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO, VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2, VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2, VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2, @@ -1019,13 +1095,16 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES, VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT, + VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_KHR, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, + VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES, VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES, VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO, @@ -1034,12 +1113,17 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO, VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT, VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES, VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, @@ -1048,9 +1132,51 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO, VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES, + VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO, + VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES, + VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR = VK_STRUCTURE_TYPE_MEMORY_BARRIER_2, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2, + VK_STRUCTURE_TYPE_DEPENDENCY_INFO_KHR = VK_STRUCTURE_TYPE_DEPENDENCY_INFO, + VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR = VK_STRUCTURE_TYPE_SUBMIT_INFO_2, + VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO, + VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES, + VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2, + VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2, + VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2, + VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2, + VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2, + VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2, + VK_STRUCTURE_TYPE_BUFFER_COPY_2_KHR = VK_STRUCTURE_TYPE_BUFFER_COPY_2, + VK_STRUCTURE_TYPE_IMAGE_COPY_2_KHR = VK_STRUCTURE_TYPE_IMAGE_COPY_2, + VK_STRUCTURE_TYPE_IMAGE_BLIT_2_KHR = VK_STRUCTURE_TYPE_IMAGE_BLIT_2, + VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR = VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2, + VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2_KHR = VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2, + VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3, + VK_STRUCTURE_TYPE_PIPELINE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR, + VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT = VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES, + VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS, + VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS, VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF } VkStructureType; +typedef enum VkPipelineCacheHeaderVersion { + VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, + VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCacheHeaderVersion; + typedef enum VkImageLayout { VK_IMAGE_LAYOUT_UNDEFINED = 0, VK_IMAGE_LAYOUT_GENERAL = 1, @@ -1067,6 +1193,8 @@ typedef enum VkImageLayout { VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001, VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002, VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003, + VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL = 1000314000, + VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL = 1000314001, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, #ifdef VK_ENABLE_BETA_EXTENSIONS VK_IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR = 1000024000, @@ -1089,8 +1217,6 @@ typedef enum VkImageLayout { #ifdef VK_ENABLE_BETA_EXTENSIONS VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR = 1000299002, #endif - VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR = 1000314000, - VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR = 1000314001, VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR, @@ -1098,6 +1224,8 @@ typedef enum VkImageLayout { VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL, + VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL, + VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF } VkImageLayout; @@ -1130,6 +1258,7 @@ typedef enum VkObjectType { VK_OBJECT_TYPE_COMMAND_POOL = 25, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, + VK_OBJECT_TYPE_PRIVATE_DATA_SLOT = 1000295000, VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000, @@ -1150,18 +1279,13 @@ typedef enum VkObjectType { VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000, VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR = 1000268000, VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV = 1000277000, - VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = 1000295000, VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA = 1000366000, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION, + VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = VK_OBJECT_TYPE_PRIVATE_DATA_SLOT, VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF } VkObjectType; -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - typedef enum VkVendorId { VK_VENDOR_ID_VIV = 0x10001, VK_VENDOR_ID_VSI = 0x10002, @@ -1406,6 +1530,26 @@ typedef enum VkFormat { VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033, + VK_FORMAT_G8_B8R8_2PLANE_444_UNORM = 1000330000, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16 = 1000330001, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16 = 1000330002, + VK_FORMAT_G16_B16R16_2PLANE_444_UNORM = 1000330003, + VK_FORMAT_A4R4G4B4_UNORM_PACK16 = 1000340000, + VK_FORMAT_A4B4G4R4_UNORM_PACK16 = 1000340001, + VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK = 1000066000, + VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK = 1000066001, + VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK = 1000066002, + VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK = 1000066003, + VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK = 1000066004, + VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK = 1000066005, + VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK = 1000066006, + VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK = 1000066007, + VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK = 1000066008, + VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK = 1000066009, + VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK = 1000066010, + VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK = 1000066011, + VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK = 1000066012, + VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK = 1000066013, VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000, VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001, VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002, @@ -1414,26 +1558,20 @@ typedef enum VkFormat { VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005, VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006, VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007, - VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT = 1000066000, - VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT = 1000066001, - VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT = 1000066002, - VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT = 1000066003, - VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT = 1000066004, - VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT = 1000066005, - VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT = 1000066006, - VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT = 1000066007, - VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT = 1000066008, - VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT = 1000066009, - VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT = 1000066010, - VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT = 1000066011, - VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT = 1000066012, - VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT = 1000066013, - VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT = 1000330000, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT = 1000330001, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT = 1000330002, - VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT = 1000330003, - VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT = 1000340000, - VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT = 1000340001, + VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK, + VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK, + VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK, + VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK, + VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK, + VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK, + VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK, + VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK, + VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK, + VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK, + VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK, + VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK, + VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK, + VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT = VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK, VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM, VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM, VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM, @@ -1468,6 +1606,12 @@ typedef enum VkFormat { VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, + VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT = VK_FORMAT_G8_B8R8_2PLANE_444_UNORM, + VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16, + VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16, + VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT = VK_FORMAT_G16_B16R16_2PLANE_444_UNORM, + VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT = VK_FORMAT_A4R4G4B4_UNORM_PACK16, + VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT = VK_FORMAT_A4B4G4R4_UNORM_PACK16, VK_FORMAT_MAX_ENUM = 0x7FFFFFFF } VkFormat; @@ -1510,6 +1654,9 @@ typedef enum VkQueryType { #ifdef VK_ENABLE_BETA_EXTENSIONS VK_QUERY_TYPE_VIDEO_ENCODE_BITSTREAM_BUFFER_RANGE_KHR = 1000299000, #endif + VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT = 1000382000, + VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SERIALIZATION_BOTTOM_LEVEL_POINTERS_KHR = 1000386000, + VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SIZE_KHR = 1000386001, VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF } VkQueryType; @@ -1641,6 +1788,21 @@ typedef enum VkDynamicState { VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, + VK_DYNAMIC_STATE_CULL_MODE = 1000267000, + VK_DYNAMIC_STATE_FRONT_FACE = 1000267001, + VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY = 1000267002, + VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT = 1000267003, + VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT = 1000267004, + VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE = 1000267005, + VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE = 1000267006, + VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE = 1000267007, + VK_DYNAMIC_STATE_DEPTH_COMPARE_OP = 1000267008, + VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE = 1000267009, + VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE = 1000267010, + VK_DYNAMIC_STATE_STENCIL_OP = 1000267011, + VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE = 1000377001, + VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE = 1000377002, + VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE = 1000377004, VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000, VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000, VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000, @@ -1650,25 +1812,25 @@ typedef enum VkDynamicState { VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV = 1000205001, VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR = 1000226000, VK_DYNAMIC_STATE_LINE_STIPPLE_EXT = 1000259000, - VK_DYNAMIC_STATE_CULL_MODE_EXT = 1000267000, - VK_DYNAMIC_STATE_FRONT_FACE_EXT = 1000267001, - VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT = 1000267002, - VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT = 1000267003, - VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT = 1000267004, - VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT = 1000267005, - VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT = 1000267006, - VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT = 1000267007, - VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT = 1000267008, - VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT = 1000267009, - VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT = 1000267010, - VK_DYNAMIC_STATE_STENCIL_OP_EXT = 1000267011, VK_DYNAMIC_STATE_VERTEX_INPUT_EXT = 1000352000, VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT = 1000377000, - VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT = 1000377001, - VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT = 1000377002, VK_DYNAMIC_STATE_LOGIC_OP_EXT = 1000377003, - VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT = 1000377004, VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT = 1000381000, + VK_DYNAMIC_STATE_CULL_MODE_EXT = VK_DYNAMIC_STATE_CULL_MODE, + VK_DYNAMIC_STATE_FRONT_FACE_EXT = VK_DYNAMIC_STATE_FRONT_FACE, + VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT = VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY, + VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT = VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT, + VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT = VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT, + VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT = VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE, + VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE, + VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE, + VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT = VK_DYNAMIC_STATE_DEPTH_COMPARE_OP, + VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE, + VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT = VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE, + VK_DYNAMIC_STATE_STENCIL_OP_EXT = VK_DYNAMIC_STATE_STENCIL_OP, + VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT = VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE, + VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT = VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE, + VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT = VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE, VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF } VkDynamicState; @@ -1754,8 +1916,8 @@ typedef enum VkBorderColor { typedef enum VkFilter { VK_FILTER_NEAREST = 0, VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_CUBIC_EXT = VK_FILTER_CUBIC_IMG, + VK_FILTER_CUBIC_EXT = 1000015000, + VK_FILTER_CUBIC_IMG = VK_FILTER_CUBIC_EXT, VK_FILTER_MAX_ENUM = 0x7FFFFFFF } VkFilter; @@ -1787,10 +1949,11 @@ typedef enum VkDescriptorType { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000, + VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK = 1000138000, VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000, VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000, VK_DESCRIPTOR_TYPE_MUTABLE_VALVE = 1000351000, + VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK, VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF } VkDescriptorType; @@ -1805,9 +1968,10 @@ typedef enum VkAttachmentLoadOp { typedef enum VkAttachmentStoreOp { VK_ATTACHMENT_STORE_OP_STORE = 0, VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_NONE_KHR = 1000301000, - VK_ATTACHMENT_STORE_OP_NONE_QCOM = VK_ATTACHMENT_STORE_OP_NONE_KHR, - VK_ATTACHMENT_STORE_OP_NONE_EXT = VK_ATTACHMENT_STORE_OP_NONE_KHR, + VK_ATTACHMENT_STORE_OP_NONE = 1000301000, + VK_ATTACHMENT_STORE_OP_NONE_KHR = VK_ATTACHMENT_STORE_OP_NONE, + VK_ATTACHMENT_STORE_OP_NONE_QCOM = VK_ATTACHMENT_STORE_OP_NONE, + VK_ATTACHMENT_STORE_OP_NONE_EXT = VK_ATTACHMENT_STORE_OP_NONE, VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF } VkAttachmentStoreOp; @@ -1859,6 +2023,7 @@ typedef enum VkAccessFlagBits { VK_ACCESS_HOST_WRITE_BIT = 0x00004000, VK_ACCESS_MEMORY_READ_BIT = 0x00008000, VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, + VK_ACCESS_NONE = 0, VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000, VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000, VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000, @@ -1870,10 +2035,10 @@ typedef enum VkAccessFlagBits { VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000, VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000, VK_ACCESS_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000, - VK_ACCESS_NONE_KHR = 0, VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV = VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR, VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR, VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, + VK_ACCESS_NONE_KHR = VK_ACCESS_NONE, VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkAccessFlagBits; typedef VkFlags VkAccessFlags; @@ -1886,14 +2051,15 @@ typedef enum VkImageAspectFlagBits { VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010, VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020, VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040, + VK_IMAGE_ASPECT_NONE = 0, VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT = 0x00000080, VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT = 0x00000100, VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT = 0x00000200, VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT = 0x00000400, - VK_IMAGE_ASPECT_NONE_KHR = 0, VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT, VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT, VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT, + VK_IMAGE_ASPECT_NONE_KHR = VK_IMAGE_ASPECT_NONE, VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkImageAspectFlagBits; typedef VkFlags VkImageAspectFlags; @@ -1922,7 +2088,6 @@ typedef enum VkFormatFeatureFlagBits { VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000, VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000, VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 0x00010000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, #ifdef VK_ENABLE_BETA_EXTENSIONS VK_FORMAT_FEATURE_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000, #endif @@ -1930,6 +2095,7 @@ typedef enum VkFormatFeatureFlagBits { VK_FORMAT_FEATURE_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000, #endif VK_FORMAT_FEATURE_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000, + VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 0x00002000, VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000, VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000, #ifdef VK_ENABLE_BETA_EXTENSIONS @@ -1938,6 +2104,7 @@ typedef enum VkFormatFeatureFlagBits { #ifdef VK_ENABLE_BETA_EXTENSIONS VK_FORMAT_FEATURE_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000, #endif + VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT, VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT, VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT, @@ -1948,7 +2115,6 @@ typedef enum VkFormatFeatureFlagBits { VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT, VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT, VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG, VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkFormatFeatureFlagBits; typedef VkFlags VkFormatFeatureFlags; @@ -1969,6 +2135,8 @@ typedef enum VkImageCreateFlagBits { VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV = 0x00002000, VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000, VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT = 0x00004000, + VK_IMAGE_CREATE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_BIT_EXT = 0x00040000, + VK_IMAGE_CREATE_2D_VIEW_COMPATIBLE_BIT_EXT = 0x00020000, VK_IMAGE_CREATE_FRAGMENT_DENSITY_MAP_OFFSET_BIT_QCOM = 0x00008000, VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT, VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT, @@ -2026,6 +2194,11 @@ typedef enum VkImageUsageFlagBits { VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkImageUsageFlagBits; typedef VkFlags VkImageUsageFlags; + +typedef enum VkInstanceCreateFlagBits { + VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR = 0x00000001, + VK_INSTANCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkInstanceCreateFlagBits; typedef VkFlags VkInstanceCreateFlags; typedef enum VkMemoryHeapFlagBits { @@ -2091,6 +2264,7 @@ typedef enum VkPipelineStageFlagBits { VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, + VK_PIPELINE_STAGE_NONE = 0, VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000, VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000, @@ -2100,10 +2274,10 @@ typedef enum VkPipelineStageFlagBits { VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000, VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000, VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV = 0x00020000, - VK_PIPELINE_STAGE_NONE_KHR = 0, VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV = VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR, VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, + VK_PIPELINE_STAGE_NONE_KHR = VK_PIPELINE_STAGE_NONE, VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPipelineStageFlagBits; typedef VkFlags VkPipelineStageFlags; @@ -2131,7 +2305,8 @@ typedef VkFlags VkFenceCreateFlags; typedef VkFlags VkSemaphoreCreateFlags; typedef enum VkEventCreateFlagBits { - VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR = 0x00000001, + VK_EVENT_CREATE_DEVICE_ONLY_BIT = 0x00000001, + VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR = VK_EVENT_CREATE_DEVICE_ONLY_BIT, VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkEventCreateFlagBits; typedef VkFlags VkEventCreateFlags; @@ -2223,7 +2398,8 @@ typedef VkFlags VkImageViewCreateFlags; typedef VkFlags VkShaderModuleCreateFlags; typedef enum VkPipelineCacheCreateFlagBits { - VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT = 0x00000001, + VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT = 0x00000001, + VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT = VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT, VK_PIPELINE_CACHE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPipelineCacheCreateFlagBits; typedef VkFlags VkPipelineCacheCreateFlags; @@ -2243,6 +2419,8 @@ typedef enum VkPipelineCreateFlagBits { VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008, VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 0x00000010, + VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT = 0x00000100, + VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT = 0x00000200, VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00200000, VK_PIPELINE_CREATE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT = 0x00400000, VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR = 0x00004000, @@ -2257,21 +2435,25 @@ typedef enum VkPipelineCreateFlagBits { VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR = 0x00000080, VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NV = 0x00040000, VK_PIPELINE_CREATE_LIBRARY_BIT_KHR = 0x00000800, - VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT = 0x00000100, - VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXT = 0x00000200, + VK_PIPELINE_CREATE_RETAIN_LINK_TIME_OPTIMIZATION_INFO_BIT_EXT = 0x00800000, + VK_PIPELINE_CREATE_LINK_TIME_OPTIMIZATION_BIT_EXT = 0x00000400, VK_PIPELINE_CREATE_RAY_TRACING_ALLOW_MOTION_BIT_NV = 0x00100000, VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT, VK_PIPELINE_RASTERIZATION_STATE_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR, VK_PIPELINE_RASTERIZATION_STATE_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT = VK_PIPELINE_CREATE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT, VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT, VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE, + VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT = VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT, + VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXT = VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT, VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPipelineCreateFlagBits; typedef VkFlags VkPipelineCreateFlags; typedef enum VkPipelineShaderStageCreateFlagBits { - VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000001, - VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000002, + VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT = 0x00000001, + VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT = 0x00000002, + VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT, + VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT, VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkPipelineShaderStageCreateFlagBits; typedef VkFlags VkPipelineShaderStageCreateFlags; @@ -2331,12 +2513,18 @@ typedef enum VkPipelineColorBlendStateCreateFlagBits { } VkPipelineColorBlendStateCreateFlagBits; typedef VkFlags VkPipelineColorBlendStateCreateFlags; typedef VkFlags VkPipelineDynamicStateCreateFlags; + +typedef enum VkPipelineLayoutCreateFlagBits { + VK_PIPELINE_LAYOUT_CREATE_INDEPENDENT_SETS_BIT_EXT = 0x00000002, + VK_PIPELINE_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineLayoutCreateFlagBits; typedef VkFlags VkPipelineLayoutCreateFlags; typedef VkFlags VkShaderStageFlags; typedef enum VkSamplerCreateFlagBits { VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT = 0x00000001, VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT = 0x00000002, + VK_SAMPLER_CREATE_NON_SEAMLESS_CUBE_MAP_BIT_EXT = 0x00000004, VK_SAMPLER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSamplerCreateFlagBits; typedef VkFlags VkSamplerCreateFlags; @@ -5398,6 +5586,8 @@ typedef enum VkDriverId { VK_DRIVER_ID_MESA_V3DV = 19, VK_DRIVER_ID_MESA_PANVK = 20, VK_DRIVER_ID_SAMSUNG_PROPRIETARY = 21, + VK_DRIVER_ID_MESA_VENUS = 22, + VK_DRIVER_ID_MESA_DOZEN = 23, VK_DRIVER_ID_AMD_PROPRIETARY_KHR = VK_DRIVER_ID_AMD_PROPRIETARY, VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = VK_DRIVER_ID_AMD_OPEN_SOURCE, VK_DRIVER_ID_MESA_RADV_KHR = VK_DRIVER_ID_MESA_RADV, @@ -6119,6 +6309,1039 @@ VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddress( #endif +#define VK_VERSION_1_3 1 +// Vulkan 1.3 version number +#define VK_API_VERSION_1_3 VK_MAKE_API_VERSION(0, 1, 3, 0)// Patch version should always be set to 0 + +typedef uint64_t VkFlags64; +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlot) + +typedef enum VkPipelineCreationFeedbackFlagBits { + VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT = 0x00000001, + VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT = 0x00000002, + VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT = 0x00000004, + VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT, + VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT, + VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT, + VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCreationFeedbackFlagBits; +typedef VkFlags VkPipelineCreationFeedbackFlags; + +typedef enum VkToolPurposeFlagBits { + VK_TOOL_PURPOSE_VALIDATION_BIT = 0x00000001, + VK_TOOL_PURPOSE_PROFILING_BIT = 0x00000002, + VK_TOOL_PURPOSE_TRACING_BIT = 0x00000004, + VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT = 0x00000008, + VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT = 0x00000010, + VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020, + VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040, + VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = VK_TOOL_PURPOSE_VALIDATION_BIT, + VK_TOOL_PURPOSE_PROFILING_BIT_EXT = VK_TOOL_PURPOSE_PROFILING_BIT, + VK_TOOL_PURPOSE_TRACING_BIT_EXT = VK_TOOL_PURPOSE_TRACING_BIT, + VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT, + VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT, + VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkToolPurposeFlagBits; +typedef VkFlags VkToolPurposeFlags; +typedef VkFlags VkPrivateDataSlotCreateFlags; +typedef VkFlags64 VkPipelineStageFlags2; + +// Flag bits for VkPipelineStageFlagBits2 +typedef VkFlags64 VkPipelineStageFlagBits2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_NONE = 0ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_NONE_KHR = 0ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT = 0x00000001ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 0x00000001ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT = 0x00000002ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 0x00000002ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT = 0x00000004ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 0x00000004ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT = 0x00000008ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 0x00000008ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 0x00000010ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 0x00000020ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT = 0x00000040ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 0x00000040ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT = 0x00000080ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 0x00000080ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT = 0x00000100ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 0x00000100ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT = 0x00000200ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 0x00000200ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 0x00000400ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT = 0x00000800ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 0x00000800ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT = 0x00001000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 0x00001000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFER_BIT = 0x00001000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 0x00001000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT = 0x00002000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 0x00002000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_HOST_BIT = 0x00004000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 0x00004000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT = 0x00008000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 0x00008000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT = 0x00010000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 0x00010000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COPY_BIT = 0x100000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 0x100000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RESOLVE_BIT = 0x200000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 0x200000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BLIT_BIT = 0x400000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 0x400000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CLEAR_BIT = 0x800000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 0x800000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT = 0x1000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 0x1000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT = 0x2000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 0x2000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT = 0x4000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 0x4000000000ULL; +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR = 0x04000000ULL; +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR = 0x08000000ULL; +#endif +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV = 0x00020000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV = 0x00400000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR = 0x00200000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV = 0x00200000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV = 0x00080000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV = 0x00100000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI = 0x8000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI = 0x10000000000ULL; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR = 0x10000000ULL; + +typedef VkFlags64 VkAccessFlags2; + +// Flag bits for VkAccessFlagBits2 +typedef VkFlags64 VkAccessFlagBits2; +static const VkAccessFlagBits2 VK_ACCESS_2_NONE = 0ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_NONE_KHR = 0ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT = 0x00000001ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 0x00000001ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INDEX_READ_BIT = 0x00000002ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INDEX_READ_BIT_KHR = 0x00000002ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 0x00000004ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_UNIFORM_READ_BIT = 0x00000008ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 0x00000008ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT = 0x00000010ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 0x00000010ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_READ_BIT = 0x00000020ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_READ_BIT_KHR = 0x00000020ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_WRITE_BIT = 0x00000040ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 0x00000040ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT = 0x00000080ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 0x00000080ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 0x00000100ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 0x00000200ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 0x00000400ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_READ_BIT = 0x00000800ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 0x00000800ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_WRITE_BIT = 0x00001000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 0x00001000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_READ_BIT = 0x00002000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_READ_BIT_KHR = 0x00002000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_WRITE_BIT = 0x00004000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_WRITE_BIT_KHR = 0x00004000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_READ_BIT = 0x00008000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_READ_BIT_KHR = 0x00008000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_WRITE_BIT = 0x00010000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 0x00010000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_SAMPLED_READ_BIT = 0x100000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 0x100000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_READ_BIT = 0x200000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 0x200000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT = 0x400000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 0x400000000ULL; +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkAccessFlagBits2 VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR = 0x800000000ULL; +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkAccessFlagBits2 VK_ACCESS_2_VIDEO_DECODE_WRITE_BIT_KHR = 0x1000000000ULL; +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkAccessFlagBits2 VK_ACCESS_2_VIDEO_ENCODE_READ_BIT_KHR = 0x2000000000ULL; +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkAccessFlagBits2 VK_ACCESS_2_VIDEO_ENCODE_WRITE_BIT_KHR = 0x4000000000ULL; +#endif +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_INVOCATION_MASK_READ_BIT_HUAWEI = 0x8000000000ULL; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR = 0x10000000000ULL; + + +typedef enum VkSubmitFlagBits { + VK_SUBMIT_PROTECTED_BIT = 0x00000001, + VK_SUBMIT_PROTECTED_BIT_KHR = VK_SUBMIT_PROTECTED_BIT, + VK_SUBMIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSubmitFlagBits; +typedef VkFlags VkSubmitFlags; + +typedef enum VkRenderingFlagBits { + VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT = 0x00000001, + VK_RENDERING_SUSPENDING_BIT = 0x00000002, + VK_RENDERING_RESUMING_BIT = 0x00000004, + VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, + VK_RENDERING_SUSPENDING_BIT_KHR = VK_RENDERING_SUSPENDING_BIT, + VK_RENDERING_RESUMING_BIT_KHR = VK_RENDERING_RESUMING_BIT, + VK_RENDERING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkRenderingFlagBits; +typedef VkFlags VkRenderingFlags; +typedef VkFlags64 VkFormatFeatureFlags2; + +// Flag bits for VkFormatFeatureFlagBits2 +typedef VkFlags64 VkFormatFeatureFlagBits2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT = 0x00000001ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT_KHR = 0x00000001ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT = 0x00000002ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT_KHR = 0x00000002ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT_KHR = 0x00000004ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 0x00000008ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT = 0x00000010ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 0x00000010ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT_KHR = 0x00000020ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT = 0x00000040ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT_KHR = 0x00000040ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT = 0x00000080ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT_KHR = 0x00000080ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT_KHR = 0x00000100ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT_KHR = 0x00000200ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_SRC_BIT = 0x00000400ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_SRC_BIT_KHR = 0x00000400ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_DST_BIT = 0x00000800ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_DST_BIT_KHR = 0x00000800ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT_KHR = 0x00001000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT = 0x00002000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 0x00002000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT = 0x00004000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT_KHR = 0x00004000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT = 0x00008000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT_KHR = 0x00008000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 0x00010000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT_KHR = 0x00010000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 0x00020000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 0x00040000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 0x00080000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 0x00100000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 0x00200000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DISJOINT_BIT = 0x00400000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DISJOINT_BIT_KHR = 0x00400000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT = 0x00800000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT_KHR = 0x00800000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT = 0x80000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT_KHR = 0x80000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT = 0x100000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT_KHR = 0x100000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT = 0x200000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT_KHR = 0x200000000ULL; +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000ULL; +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000ULL; +#endif +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000ULL; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000ULL; +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000ULL; +#endif +#ifdef VK_ENABLE_BETA_EXTENSIONS +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000ULL; +#endif +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_LINEAR_COLOR_ATTACHMENT_BIT_NV = 0x4000000000ULL; + +typedef struct VkPhysicalDeviceVulkan13Features { + VkStructureType sType; + void* pNext; + VkBool32 robustImageAccess; + VkBool32 inlineUniformBlock; + VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind; + VkBool32 pipelineCreationCacheControl; + VkBool32 privateData; + VkBool32 shaderDemoteToHelperInvocation; + VkBool32 shaderTerminateInvocation; + VkBool32 subgroupSizeControl; + VkBool32 computeFullSubgroups; + VkBool32 synchronization2; + VkBool32 textureCompressionASTC_HDR; + VkBool32 shaderZeroInitializeWorkgroupMemory; + VkBool32 dynamicRendering; + VkBool32 shaderIntegerDotProduct; + VkBool32 maintenance4; +} VkPhysicalDeviceVulkan13Features; + +typedef struct VkPhysicalDeviceVulkan13Properties { + VkStructureType sType; + void* pNext; + uint32_t minSubgroupSize; + uint32_t maxSubgroupSize; + uint32_t maxComputeWorkgroupSubgroups; + VkShaderStageFlags requiredSubgroupSizeStages; + uint32_t maxInlineUniformBlockSize; + uint32_t maxPerStageDescriptorInlineUniformBlocks; + uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; + uint32_t maxDescriptorSetInlineUniformBlocks; + uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks; + uint32_t maxInlineUniformTotalSize; + VkBool32 integerDotProduct8BitUnsignedAccelerated; + VkBool32 integerDotProduct8BitSignedAccelerated; + VkBool32 integerDotProduct8BitMixedSignednessAccelerated; + VkBool32 integerDotProduct4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedSignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProduct16BitUnsignedAccelerated; + VkBool32 integerDotProduct16BitSignedAccelerated; + VkBool32 integerDotProduct16BitMixedSignednessAccelerated; + VkBool32 integerDotProduct32BitUnsignedAccelerated; + VkBool32 integerDotProduct32BitSignedAccelerated; + VkBool32 integerDotProduct32BitMixedSignednessAccelerated; + VkBool32 integerDotProduct64BitUnsignedAccelerated; + VkBool32 integerDotProduct64BitSignedAccelerated; + VkBool32 integerDotProduct64BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; + VkDeviceSize storageTexelBufferOffsetAlignmentBytes; + VkBool32 storageTexelBufferOffsetSingleTexelAlignment; + VkDeviceSize uniformTexelBufferOffsetAlignmentBytes; + VkBool32 uniformTexelBufferOffsetSingleTexelAlignment; + VkDeviceSize maxBufferSize; +} VkPhysicalDeviceVulkan13Properties; + +typedef struct VkPipelineCreationFeedback { + VkPipelineCreationFeedbackFlags flags; + uint64_t duration; +} VkPipelineCreationFeedback; + +typedef struct VkPipelineCreationFeedbackCreateInfo { + VkStructureType sType; + const void* pNext; + VkPipelineCreationFeedback* pPipelineCreationFeedback; + uint32_t pipelineStageCreationFeedbackCount; + VkPipelineCreationFeedback* pPipelineStageCreationFeedbacks; +} VkPipelineCreationFeedbackCreateInfo; + +typedef struct VkPhysicalDeviceShaderTerminateInvocationFeatures { + VkStructureType sType; + void* pNext; + VkBool32 shaderTerminateInvocation; +} VkPhysicalDeviceShaderTerminateInvocationFeatures; + +typedef struct VkPhysicalDeviceToolProperties { + VkStructureType sType; + void* pNext; + char name[VK_MAX_EXTENSION_NAME_SIZE]; + char version[VK_MAX_EXTENSION_NAME_SIZE]; + VkToolPurposeFlags purposes; + char description[VK_MAX_DESCRIPTION_SIZE]; + char layer[VK_MAX_EXTENSION_NAME_SIZE]; +} VkPhysicalDeviceToolProperties; + +typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures { + VkStructureType sType; + void* pNext; + VkBool32 shaderDemoteToHelperInvocation; +} VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures; + +typedef struct VkPhysicalDevicePrivateDataFeatures { + VkStructureType sType; + void* pNext; + VkBool32 privateData; +} VkPhysicalDevicePrivateDataFeatures; + +typedef struct VkDevicePrivateDataCreateInfo { + VkStructureType sType; + const void* pNext; + uint32_t privateDataSlotRequestCount; +} VkDevicePrivateDataCreateInfo; + +typedef struct VkPrivateDataSlotCreateInfo { + VkStructureType sType; + const void* pNext; + VkPrivateDataSlotCreateFlags flags; +} VkPrivateDataSlotCreateInfo; + +typedef struct VkPhysicalDevicePipelineCreationCacheControlFeatures { + VkStructureType sType; + void* pNext; + VkBool32 pipelineCreationCacheControl; +} VkPhysicalDevicePipelineCreationCacheControlFeatures; + +typedef struct VkMemoryBarrier2 { + VkStructureType sType; + const void* pNext; + VkPipelineStageFlags2 srcStageMask; + VkAccessFlags2 srcAccessMask; + VkPipelineStageFlags2 dstStageMask; + VkAccessFlags2 dstAccessMask; +} VkMemoryBarrier2; + +typedef struct VkBufferMemoryBarrier2 { + VkStructureType sType; + const void* pNext; + VkPipelineStageFlags2 srcStageMask; + VkAccessFlags2 srcAccessMask; + VkPipelineStageFlags2 dstStageMask; + VkAccessFlags2 dstAccessMask; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkBuffer buffer; + VkDeviceSize offset; + VkDeviceSize size; +} VkBufferMemoryBarrier2; + +typedef struct VkImageMemoryBarrier2 { + VkStructureType sType; + const void* pNext; + VkPipelineStageFlags2 srcStageMask; + VkAccessFlags2 srcAccessMask; + VkPipelineStageFlags2 dstStageMask; + VkAccessFlags2 dstAccessMask; + VkImageLayout oldLayout; + VkImageLayout newLayout; + uint32_t srcQueueFamilyIndex; + uint32_t dstQueueFamilyIndex; + VkImage image; + VkImageSubresourceRange subresourceRange; +} VkImageMemoryBarrier2; + +typedef struct VkDependencyInfo { + VkStructureType sType; + const void* pNext; + VkDependencyFlags dependencyFlags; + uint32_t memoryBarrierCount; + const VkMemoryBarrier2* pMemoryBarriers; + uint32_t bufferMemoryBarrierCount; + const VkBufferMemoryBarrier2* pBufferMemoryBarriers; + uint32_t imageMemoryBarrierCount; + const VkImageMemoryBarrier2* pImageMemoryBarriers; +} VkDependencyInfo; + +typedef struct VkSemaphoreSubmitInfo { + VkStructureType sType; + const void* pNext; + VkSemaphore semaphore; + uint64_t value; + VkPipelineStageFlags2 stageMask; + uint32_t deviceIndex; +} VkSemaphoreSubmitInfo; + +typedef struct VkCommandBufferSubmitInfo { + VkStructureType sType; + const void* pNext; + VkCommandBuffer commandBuffer; + uint32_t deviceMask; +} VkCommandBufferSubmitInfo; + +typedef struct VkSubmitInfo2 { + VkStructureType sType; + const void* pNext; + VkSubmitFlags flags; + uint32_t waitSemaphoreInfoCount; + const VkSemaphoreSubmitInfo* pWaitSemaphoreInfos; + uint32_t commandBufferInfoCount; + const VkCommandBufferSubmitInfo* pCommandBufferInfos; + uint32_t signalSemaphoreInfoCount; + const VkSemaphoreSubmitInfo* pSignalSemaphoreInfos; +} VkSubmitInfo2; + +typedef struct VkPhysicalDeviceSynchronization2Features { + VkStructureType sType; + void* pNext; + VkBool32 synchronization2; +} VkPhysicalDeviceSynchronization2Features; + +typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures { + VkStructureType sType; + void* pNext; + VkBool32 shaderZeroInitializeWorkgroupMemory; +} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures; + +typedef struct VkPhysicalDeviceImageRobustnessFeatures { + VkStructureType sType; + void* pNext; + VkBool32 robustImageAccess; +} VkPhysicalDeviceImageRobustnessFeatures; + +typedef struct VkBufferCopy2 { + VkStructureType sType; + const void* pNext; + VkDeviceSize srcOffset; + VkDeviceSize dstOffset; + VkDeviceSize size; +} VkBufferCopy2; + +typedef struct VkCopyBufferInfo2 { + VkStructureType sType; + const void* pNext; + VkBuffer srcBuffer; + VkBuffer dstBuffer; + uint32_t regionCount; + const VkBufferCopy2* pRegions; +} VkCopyBufferInfo2; + +typedef struct VkImageCopy2 { + VkStructureType sType; + const void* pNext; + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageCopy2; + +typedef struct VkCopyImageInfo2 { + VkStructureType sType; + const void* pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkImageCopy2* pRegions; +} VkCopyImageInfo2; + +typedef struct VkBufferImageCopy2 { + VkStructureType sType; + const void* pNext; + VkDeviceSize bufferOffset; + uint32_t bufferRowLength; + uint32_t bufferImageHeight; + VkImageSubresourceLayers imageSubresource; + VkOffset3D imageOffset; + VkExtent3D imageExtent; +} VkBufferImageCopy2; + +typedef struct VkCopyBufferToImageInfo2 { + VkStructureType sType; + const void* pNext; + VkBuffer srcBuffer; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkBufferImageCopy2* pRegions; +} VkCopyBufferToImageInfo2; + +typedef struct VkCopyImageToBufferInfo2 { + VkStructureType sType; + const void* pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkBuffer dstBuffer; + uint32_t regionCount; + const VkBufferImageCopy2* pRegions; +} VkCopyImageToBufferInfo2; + +typedef struct VkImageBlit2 { + VkStructureType sType; + const void* pNext; + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffsets[2]; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffsets[2]; +} VkImageBlit2; + +typedef struct VkBlitImageInfo2 { + VkStructureType sType; + const void* pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkImageBlit2* pRegions; + VkFilter filter; +} VkBlitImageInfo2; + +typedef struct VkImageResolve2 { + VkStructureType sType; + const void* pNext; + VkImageSubresourceLayers srcSubresource; + VkOffset3D srcOffset; + VkImageSubresourceLayers dstSubresource; + VkOffset3D dstOffset; + VkExtent3D extent; +} VkImageResolve2; + +typedef struct VkResolveImageInfo2 { + VkStructureType sType; + const void* pNext; + VkImage srcImage; + VkImageLayout srcImageLayout; + VkImage dstImage; + VkImageLayout dstImageLayout; + uint32_t regionCount; + const VkImageResolve2* pRegions; +} VkResolveImageInfo2; + +typedef struct VkPhysicalDeviceSubgroupSizeControlFeatures { + VkStructureType sType; + void* pNext; + VkBool32 subgroupSizeControl; + VkBool32 computeFullSubgroups; +} VkPhysicalDeviceSubgroupSizeControlFeatures; + +typedef struct VkPhysicalDeviceSubgroupSizeControlProperties { + VkStructureType sType; + void* pNext; + uint32_t minSubgroupSize; + uint32_t maxSubgroupSize; + uint32_t maxComputeWorkgroupSubgroups; + VkShaderStageFlags requiredSubgroupSizeStages; +} VkPhysicalDeviceSubgroupSizeControlProperties; + +typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfo { + VkStructureType sType; + void* pNext; + uint32_t requiredSubgroupSize; +} VkPipelineShaderStageRequiredSubgroupSizeCreateInfo; + +typedef struct VkPhysicalDeviceInlineUniformBlockFeatures { + VkStructureType sType; + void* pNext; + VkBool32 inlineUniformBlock; + VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind; +} VkPhysicalDeviceInlineUniformBlockFeatures; + +typedef struct VkPhysicalDeviceInlineUniformBlockProperties { + VkStructureType sType; + void* pNext; + uint32_t maxInlineUniformBlockSize; + uint32_t maxPerStageDescriptorInlineUniformBlocks; + uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; + uint32_t maxDescriptorSetInlineUniformBlocks; + uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks; +} VkPhysicalDeviceInlineUniformBlockProperties; + +typedef struct VkWriteDescriptorSetInlineUniformBlock { + VkStructureType sType; + const void* pNext; + uint32_t dataSize; + const void* pData; +} VkWriteDescriptorSetInlineUniformBlock; + +typedef struct VkDescriptorPoolInlineUniformBlockCreateInfo { + VkStructureType sType; + const void* pNext; + uint32_t maxInlineUniformBlockBindings; +} VkDescriptorPoolInlineUniformBlockCreateInfo; + +typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeatures { + VkStructureType sType; + void* pNext; + VkBool32 textureCompressionASTC_HDR; +} VkPhysicalDeviceTextureCompressionASTCHDRFeatures; + +typedef struct VkRenderingAttachmentInfo { + VkStructureType sType; + const void* pNext; + VkImageView imageView; + VkImageLayout imageLayout; + VkResolveModeFlagBits resolveMode; + VkImageView resolveImageView; + VkImageLayout resolveImageLayout; + VkAttachmentLoadOp loadOp; + VkAttachmentStoreOp storeOp; + VkClearValue clearValue; +} VkRenderingAttachmentInfo; + +typedef struct VkRenderingInfo { + VkStructureType sType; + const void* pNext; + VkRenderingFlags flags; + VkRect2D renderArea; + uint32_t layerCount; + uint32_t viewMask; + uint32_t colorAttachmentCount; + const VkRenderingAttachmentInfo* pColorAttachments; + const VkRenderingAttachmentInfo* pDepthAttachment; + const VkRenderingAttachmentInfo* pStencilAttachment; +} VkRenderingInfo; + +typedef struct VkPipelineRenderingCreateInfo { + VkStructureType sType; + const void* pNext; + uint32_t viewMask; + uint32_t colorAttachmentCount; + const VkFormat* pColorAttachmentFormats; + VkFormat depthAttachmentFormat; + VkFormat stencilAttachmentFormat; +} VkPipelineRenderingCreateInfo; + +typedef struct VkPhysicalDeviceDynamicRenderingFeatures { + VkStructureType sType; + void* pNext; + VkBool32 dynamicRendering; +} VkPhysicalDeviceDynamicRenderingFeatures; + +typedef struct VkCommandBufferInheritanceRenderingInfo { + VkStructureType sType; + const void* pNext; + VkRenderingFlags flags; + uint32_t viewMask; + uint32_t colorAttachmentCount; + const VkFormat* pColorAttachmentFormats; + VkFormat depthAttachmentFormat; + VkFormat stencilAttachmentFormat; + VkSampleCountFlagBits rasterizationSamples; +} VkCommandBufferInheritanceRenderingInfo; + +typedef struct VkPhysicalDeviceShaderIntegerDotProductFeatures { + VkStructureType sType; + void* pNext; + VkBool32 shaderIntegerDotProduct; +} VkPhysicalDeviceShaderIntegerDotProductFeatures; + +typedef struct VkPhysicalDeviceShaderIntegerDotProductProperties { + VkStructureType sType; + void* pNext; + VkBool32 integerDotProduct8BitUnsignedAccelerated; + VkBool32 integerDotProduct8BitSignedAccelerated; + VkBool32 integerDotProduct8BitMixedSignednessAccelerated; + VkBool32 integerDotProduct4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedSignedAccelerated; + VkBool32 integerDotProduct4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProduct16BitUnsignedAccelerated; + VkBool32 integerDotProduct16BitSignedAccelerated; + VkBool32 integerDotProduct16BitMixedSignednessAccelerated; + VkBool32 integerDotProduct32BitUnsignedAccelerated; + VkBool32 integerDotProduct32BitSignedAccelerated; + VkBool32 integerDotProduct32BitMixedSignednessAccelerated; + VkBool32 integerDotProduct64BitUnsignedAccelerated; + VkBool32 integerDotProduct64BitSignedAccelerated; + VkBool32 integerDotProduct64BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitSignedAccelerated; + VkBool32 integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; +} VkPhysicalDeviceShaderIntegerDotProductProperties; + +typedef struct VkPhysicalDeviceTexelBufferAlignmentProperties { + VkStructureType sType; + void* pNext; + VkDeviceSize storageTexelBufferOffsetAlignmentBytes; + VkBool32 storageTexelBufferOffsetSingleTexelAlignment; + VkDeviceSize uniformTexelBufferOffsetAlignmentBytes; + VkBool32 uniformTexelBufferOffsetSingleTexelAlignment; +} VkPhysicalDeviceTexelBufferAlignmentProperties; + +typedef struct VkFormatProperties3 { + VkStructureType sType; + void* pNext; + VkFormatFeatureFlags2 linearTilingFeatures; + VkFormatFeatureFlags2 optimalTilingFeatures; + VkFormatFeatureFlags2 bufferFeatures; +} VkFormatProperties3; + +typedef struct VkPhysicalDeviceMaintenance4Features { + VkStructureType sType; + void* pNext; + VkBool32 maintenance4; +} VkPhysicalDeviceMaintenance4Features; + +typedef struct VkPhysicalDeviceMaintenance4Properties { + VkStructureType sType; + void* pNext; + VkDeviceSize maxBufferSize; +} VkPhysicalDeviceMaintenance4Properties; + +typedef struct VkDeviceBufferMemoryRequirements { + VkStructureType sType; + const void* pNext; + const VkBufferCreateInfo* pCreateInfo; +} VkDeviceBufferMemoryRequirements; + +typedef struct VkDeviceImageMemoryRequirements { + VkStructureType sType; + const void* pNext; + const VkImageCreateInfo* pCreateInfo; + VkImageAspectFlagBits planeAspect; +} VkDeviceImageMemoryRequirements; + +typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceToolProperties)(VkPhysicalDevice physicalDevice, uint32_t* pToolCount, VkPhysicalDeviceToolProperties* pToolProperties); +typedef VkResult (VKAPI_PTR *PFN_vkCreatePrivateDataSlot)(VkDevice device, const VkPrivateDataSlotCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlot* pPrivateDataSlot); +typedef void (VKAPI_PTR *PFN_vkDestroyPrivateDataSlot)(VkDevice device, VkPrivateDataSlot privateDataSlot, const VkAllocationCallbacks* pAllocator); +typedef VkResult (VKAPI_PTR *PFN_vkSetPrivateData)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t data); +typedef void (VKAPI_PTR *PFN_vkGetPrivateData)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t* pData); +typedef void (VKAPI_PTR *PFN_vkCmdSetEvent2)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfo* pDependencyInfo); +typedef void (VKAPI_PTR *PFN_vkCmdResetEvent2)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2 stageMask); +typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents2)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, const VkDependencyInfo* pDependencyInfos); +typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier2)(VkCommandBuffer commandBuffer, const VkDependencyInfo* pDependencyInfo); +typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp2)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkQueryPool queryPool, uint32_t query); +typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit2)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2* pSubmits, VkFence fence); +typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer2)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2* pCopyBufferInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyImage2)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2* pCopyImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage2)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2* pCopyBufferToImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer2)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2* pCopyImageToBufferInfo); +typedef void (VKAPI_PTR *PFN_vkCmdBlitImage2)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2* pBlitImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdResolveImage2)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2* pResolveImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdBeginRendering)(VkCommandBuffer commandBuffer, const VkRenderingInfo* pRenderingInfo); +typedef void (VKAPI_PTR *PFN_vkCmdEndRendering)(VkCommandBuffer commandBuffer); +typedef void (VKAPI_PTR *PFN_vkCmdSetCullMode)(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode); +typedef void (VKAPI_PTR *PFN_vkCmdSetFrontFace)(VkCommandBuffer commandBuffer, VkFrontFace frontFace); +typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveTopology)(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology); +typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWithCount)(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport* pViewports); +typedef void (VKAPI_PTR *PFN_vkCmdSetScissorWithCount)(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D* pScissors); +typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers2)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes, const VkDeviceSize* pStrides); +typedef void (VKAPI_PTR *PFN_vkCmdSetDepthTestEnable)(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable); +typedef void (VKAPI_PTR *PFN_vkCmdSetDepthWriteEnable)(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable); +typedef void (VKAPI_PTR *PFN_vkCmdSetDepthCompareOp)(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp); +typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBoundsTestEnable)(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable); +typedef void (VKAPI_PTR *PFN_vkCmdSetStencilTestEnable)(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable); +typedef void (VKAPI_PTR *PFN_vkCmdSetStencilOp)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp); +typedef void (VKAPI_PTR *PFN_vkCmdSetRasterizerDiscardEnable)(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable); +typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBiasEnable)(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable); +typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveRestartEnable)(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable); +typedef void (VKAPI_PTR *PFN_vkGetDeviceBufferMemoryRequirements)(VkDevice device, const VkDeviceBufferMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements); +typedef void (VKAPI_PTR *PFN_vkGetDeviceImageMemoryRequirements)(VkDevice device, const VkDeviceImageMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements); +typedef void (VKAPI_PTR *PFN_vkGetDeviceImageSparseMemoryRequirements)(VkDevice device, const VkDeviceImageMemoryRequirements* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceToolProperties( + VkPhysicalDevice physicalDevice, + uint32_t* pToolCount, + VkPhysicalDeviceToolProperties* pToolProperties); + +VKAPI_ATTR VkResult VKAPI_CALL vkCreatePrivateDataSlot( + VkDevice device, + const VkPrivateDataSlotCreateInfo* pCreateInfo, + const VkAllocationCallbacks* pAllocator, + VkPrivateDataSlot* pPrivateDataSlot); + +VKAPI_ATTR void VKAPI_CALL vkDestroyPrivateDataSlot( + VkDevice device, + VkPrivateDataSlot privateDataSlot, + const VkAllocationCallbacks* pAllocator); + +VKAPI_ATTR VkResult VKAPI_CALL vkSetPrivateData( + VkDevice device, + VkObjectType objectType, + uint64_t objectHandle, + VkPrivateDataSlot privateDataSlot, + uint64_t data); + +VKAPI_ATTR void VKAPI_CALL vkGetPrivateData( + VkDevice device, + VkObjectType objectType, + uint64_t objectHandle, + VkPrivateDataSlot privateDataSlot, + uint64_t* pData); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent2( + VkCommandBuffer commandBuffer, + VkEvent event, + const VkDependencyInfo* pDependencyInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent2( + VkCommandBuffer commandBuffer, + VkEvent event, + VkPipelineStageFlags2 stageMask); + +VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents2( + VkCommandBuffer commandBuffer, + uint32_t eventCount, + const VkEvent* pEvents, + const VkDependencyInfo* pDependencyInfos); + +VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier2( + VkCommandBuffer commandBuffer, + const VkDependencyInfo* pDependencyInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp2( + VkCommandBuffer commandBuffer, + VkPipelineStageFlags2 stage, + VkQueryPool queryPool, + uint32_t query); + +VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit2( + VkQueue queue, + uint32_t submitCount, + const VkSubmitInfo2* pSubmits, + VkFence fence); + +VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer2( + VkCommandBuffer commandBuffer, + const VkCopyBufferInfo2* pCopyBufferInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage2( + VkCommandBuffer commandBuffer, + const VkCopyImageInfo2* pCopyImageInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage2( + VkCommandBuffer commandBuffer, + const VkCopyBufferToImageInfo2* pCopyBufferToImageInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer2( + VkCommandBuffer commandBuffer, + const VkCopyImageToBufferInfo2* pCopyImageToBufferInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage2( + VkCommandBuffer commandBuffer, + const VkBlitImageInfo2* pBlitImageInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage2( + VkCommandBuffer commandBuffer, + const VkResolveImageInfo2* pResolveImageInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdBeginRendering( + VkCommandBuffer commandBuffer, + const VkRenderingInfo* pRenderingInfo); + +VKAPI_ATTR void VKAPI_CALL vkCmdEndRendering( + VkCommandBuffer commandBuffer); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetCullMode( + VkCommandBuffer commandBuffer, + VkCullModeFlags cullMode); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetFrontFace( + VkCommandBuffer commandBuffer, + VkFrontFace frontFace); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveTopology( + VkCommandBuffer commandBuffer, + VkPrimitiveTopology primitiveTopology); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWithCount( + VkCommandBuffer commandBuffer, + uint32_t viewportCount, + const VkViewport* pViewports); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetScissorWithCount( + VkCommandBuffer commandBuffer, + uint32_t scissorCount, + const VkRect2D* pScissors); + +VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers2( + VkCommandBuffer commandBuffer, + uint32_t firstBinding, + uint32_t bindingCount, + const VkBuffer* pBuffers, + const VkDeviceSize* pOffsets, + const VkDeviceSize* pSizes, + const VkDeviceSize* pStrides); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthTestEnable( + VkCommandBuffer commandBuffer, + VkBool32 depthTestEnable); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthWriteEnable( + VkCommandBuffer commandBuffer, + VkBool32 depthWriteEnable); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthCompareOp( + VkCommandBuffer commandBuffer, + VkCompareOp depthCompareOp); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBoundsTestEnable( + VkCommandBuffer commandBuffer, + VkBool32 depthBoundsTestEnable); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilTestEnable( + VkCommandBuffer commandBuffer, + VkBool32 stencilTestEnable); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilOp( + VkCommandBuffer commandBuffer, + VkStencilFaceFlags faceMask, + VkStencilOp failOp, + VkStencilOp passOp, + VkStencilOp depthFailOp, + VkCompareOp compareOp); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetRasterizerDiscardEnable( + VkCommandBuffer commandBuffer, + VkBool32 rasterizerDiscardEnable); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBiasEnable( + VkCommandBuffer commandBuffer, + VkBool32 depthBiasEnable); + +VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveRestartEnable( + VkCommandBuffer commandBuffer, + VkBool32 primitiveRestartEnable); + +VKAPI_ATTR void VKAPI_CALL vkGetDeviceBufferMemoryRequirements( + VkDevice device, + const VkDeviceBufferMemoryRequirements* pInfo, + VkMemoryRequirements2* pMemoryRequirements); + +VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageMemoryRequirements( + VkDevice device, + const VkDeviceImageMemoryRequirements* pInfo, + VkMemoryRequirements2* pMemoryRequirements); + +VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageSparseMemoryRequirements( + VkDevice device, + const VkDeviceImageMemoryRequirements* pInfo, + uint32_t* pSparseMemoryRequirementCount, + VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); +#endif + + #define VK_KHR_surface 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) #define VK_KHR_SURFACE_SPEC_VERSION 25 @@ -6548,67 +7771,19 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( #define VK_KHR_dynamic_rendering 1 #define VK_KHR_DYNAMIC_RENDERING_SPEC_VERSION 1 #define VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME "VK_KHR_dynamic_rendering" +typedef VkRenderingFlags VkRenderingFlagsKHR; -typedef enum VkRenderingFlagBitsKHR { - VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = 0x00000001, - VK_RENDERING_SUSPENDING_BIT_KHR = 0x00000002, - VK_RENDERING_RESUMING_BIT_KHR = 0x00000004, - VK_RENDERING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkRenderingFlagBitsKHR; -typedef VkFlags VkRenderingFlagsKHR; -typedef struct VkRenderingAttachmentInfoKHR { - VkStructureType sType; - const void* pNext; - VkImageView imageView; - VkImageLayout imageLayout; - VkResolveModeFlagBits resolveMode; - VkImageView resolveImageView; - VkImageLayout resolveImageLayout; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkClearValue clearValue; -} VkRenderingAttachmentInfoKHR; +typedef VkRenderingFlagBits VkRenderingFlagBitsKHR; -typedef struct VkRenderingInfoKHR { - VkStructureType sType; - const void* pNext; - VkRenderingFlagsKHR flags; - VkRect2D renderArea; - uint32_t layerCount; - uint32_t viewMask; - uint32_t colorAttachmentCount; - const VkRenderingAttachmentInfoKHR* pColorAttachments; - const VkRenderingAttachmentInfoKHR* pDepthAttachment; - const VkRenderingAttachmentInfoKHR* pStencilAttachment; -} VkRenderingInfoKHR; +typedef VkRenderingInfo VkRenderingInfoKHR; -typedef struct VkPipelineRenderingCreateInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t viewMask; - uint32_t colorAttachmentCount; - const VkFormat* pColorAttachmentFormats; - VkFormat depthAttachmentFormat; - VkFormat stencilAttachmentFormat; -} VkPipelineRenderingCreateInfoKHR; +typedef VkRenderingAttachmentInfo VkRenderingAttachmentInfoKHR; -typedef struct VkPhysicalDeviceDynamicRenderingFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 dynamicRendering; -} VkPhysicalDeviceDynamicRenderingFeaturesKHR; +typedef VkPipelineRenderingCreateInfo VkPipelineRenderingCreateInfoKHR; -typedef struct VkCommandBufferInheritanceRenderingInfoKHR { - VkStructureType sType; - const void* pNext; - VkRenderingFlagsKHR flags; - uint32_t viewMask; - uint32_t colorAttachmentCount; - const VkFormat* pColorAttachmentFormats; - VkFormat depthAttachmentFormat; - VkFormat stencilAttachmentFormat; - VkSampleCountFlagBits rasterizationSamples; -} VkCommandBufferInheritanceRenderingInfoKHR; +typedef VkPhysicalDeviceDynamicRenderingFeatures VkPhysicalDeviceDynamicRenderingFeaturesKHR; + +typedef VkCommandBufferInheritanceRenderingInfo VkCommandBufferInheritanceRenderingInfoKHR; typedef struct VkRenderingFragmentShadingRateAttachmentInfoKHR { VkStructureType sType; @@ -6642,13 +7817,13 @@ typedef struct VkMultiviewPerViewAttributesInfoNVX { VkBool32 perViewAttributesPositionXOnly; } VkMultiviewPerViewAttributesInfoNVX; -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderingKHR)(VkCommandBuffer commandBuffer, const VkRenderingInfoKHR* pRenderingInfo); +typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderingKHR)(VkCommandBuffer commandBuffer, const VkRenderingInfo* pRenderingInfo); typedef void (VKAPI_PTR *PFN_vkCmdEndRenderingKHR)(VkCommandBuffer commandBuffer); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderingKHR( VkCommandBuffer commandBuffer, - const VkRenderingInfoKHR* pRenderingInfo); + const VkRenderingInfo* pRenderingInfo); VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderingKHR( VkCommandBuffer commandBuffer); @@ -7706,6 +8881,43 @@ typedef struct VkPhysicalDeviceShaderClockFeaturesKHR { +#define VK_KHR_global_priority 1 +#define VK_MAX_GLOBAL_PRIORITY_SIZE_KHR 16U +#define VK_KHR_GLOBAL_PRIORITY_SPEC_VERSION 1 +#define VK_KHR_GLOBAL_PRIORITY_EXTENSION_NAME "VK_KHR_global_priority" + +typedef enum VkQueueGlobalPriorityKHR { + VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR = 128, + VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR = 256, + VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR = 512, + VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR = 1024, + VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR, + VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR, + VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR, + VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR, + VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_KHR = 0x7FFFFFFF +} VkQueueGlobalPriorityKHR; +typedef struct VkDeviceQueueGlobalPriorityCreateInfoKHR { + VkStructureType sType; + const void* pNext; + VkQueueGlobalPriorityKHR globalPriority; +} VkDeviceQueueGlobalPriorityCreateInfoKHR; + +typedef struct VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR { + VkStructureType sType; + void* pNext; + VkBool32 globalPriorityQuery; +} VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR; + +typedef struct VkQueueFamilyGlobalPriorityPropertiesKHR { + VkStructureType sType; + void* pNext; + uint32_t priorityCount; + VkQueueGlobalPriorityKHR priorities[VK_MAX_GLOBAL_PRIORITY_SIZE_KHR]; +} VkQueueFamilyGlobalPriorityPropertiesKHR; + + + #define VK_KHR_driver_properties 1 #define VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION 1 #define VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME "VK_KHR_driver_properties" @@ -7798,11 +9010,7 @@ typedef VkPhysicalDeviceVulkanMemoryModelFeatures VkPhysicalDeviceVulkanMemoryMo #define VK_KHR_shader_terminate_invocation 1 #define VK_KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION 1 #define VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME "VK_KHR_shader_terminate_invocation" -typedef struct VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderTerminateInvocation; -} VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR; +typedef VkPhysicalDeviceShaderTerminateInvocationFeatures VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR; @@ -8099,46 +9307,9 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableInternalRepresentationsKHR #define VK_KHR_shader_integer_dot_product 1 #define VK_KHR_SHADER_INTEGER_DOT_PRODUCT_SPEC_VERSION 1 #define VK_KHR_SHADER_INTEGER_DOT_PRODUCT_EXTENSION_NAME "VK_KHR_shader_integer_dot_product" -typedef struct VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderIntegerDotProduct; -} VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR; +typedef VkPhysicalDeviceShaderIntegerDotProductFeatures VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR; -typedef struct VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR { - VkStructureType sType; - void* pNext; - VkBool32 integerDotProduct8BitUnsignedAccelerated; - VkBool32 integerDotProduct8BitSignedAccelerated; - VkBool32 integerDotProduct8BitMixedSignednessAccelerated; - VkBool32 integerDotProduct4x8BitPackedUnsignedAccelerated; - VkBool32 integerDotProduct4x8BitPackedSignedAccelerated; - VkBool32 integerDotProduct4x8BitPackedMixedSignednessAccelerated; - VkBool32 integerDotProduct16BitUnsignedAccelerated; - VkBool32 integerDotProduct16BitSignedAccelerated; - VkBool32 integerDotProduct16BitMixedSignednessAccelerated; - VkBool32 integerDotProduct32BitUnsignedAccelerated; - VkBool32 integerDotProduct32BitSignedAccelerated; - VkBool32 integerDotProduct32BitMixedSignednessAccelerated; - VkBool32 integerDotProduct64BitUnsignedAccelerated; - VkBool32 integerDotProduct64BitSignedAccelerated; - VkBool32 integerDotProduct64BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating8BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating16BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating32BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; - VkBool32 integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating64BitSignedAccelerated; - VkBool32 integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; -} VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR; +typedef VkPhysicalDeviceShaderIntegerDotProductProperties VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR; @@ -8178,261 +9349,94 @@ typedef struct VkPhysicalDevicePresentIdFeaturesKHR { #define VK_KHR_synchronization2 1 -typedef uint64_t VkFlags64; #define VK_KHR_SYNCHRONIZATION_2_SPEC_VERSION 1 #define VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME "VK_KHR_synchronization2" -typedef VkFlags64 VkPipelineStageFlags2KHR; +typedef VkPipelineStageFlags2 VkPipelineStageFlags2KHR; -// Flag bits for VkPipelineStageFlagBits2KHR -typedef VkFlags64 VkPipelineStageFlagBits2KHR; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_NONE_KHR = 0ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 0x00000001ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 0x00000002ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 0x00000004ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 0x00000008ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 0x00000010ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 0x00000020ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 0x00000040ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 0x00000080ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 0x00000100ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 0x00000200ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 0x00000400ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 0x00000800ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 0x00001000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 0x00001000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 0x00002000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 0x00004000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 0x00008000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 0x00010000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 0x100000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 0x200000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 0x400000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 0x800000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 0x1000000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 0x2000000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 0x4000000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR = 0x04000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR = 0x08000000ULL; -#endif -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV = 0x00020000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV = 0x00400000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR = 0x00200000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV = 0x00200000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV = 0x00080000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV = 0x00100000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI = 0x8000000000ULL; -static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI = 0x10000000000ULL; +typedef VkPipelineStageFlagBits2 VkPipelineStageFlagBits2KHR; -typedef VkFlags64 VkAccessFlags2KHR; +typedef VkAccessFlags2 VkAccessFlags2KHR; -// Flag bits for VkAccessFlagBits2KHR -typedef VkFlags64 VkAccessFlagBits2KHR; -static const VkAccessFlagBits2KHR VK_ACCESS_2_NONE_KHR = 0ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 0x00000001ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INDEX_READ_BIT_KHR = 0x00000002ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 0x00000004ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 0x00000008ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 0x00000010ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_READ_BIT_KHR = 0x00000020ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 0x00000040ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 0x00000080ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 0x00000100ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 0x00000200ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 0x00000400ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 0x00000800ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 0x00001000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_READ_BIT_KHR = 0x00002000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_WRITE_BIT_KHR = 0x00004000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_READ_BIT_KHR = 0x00008000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 0x00010000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 0x100000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 0x200000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 0x400000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR = 0x800000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_WRITE_BIT_KHR = 0x1000000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_READ_BIT_KHR = 0x2000000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_WRITE_BIT_KHR = 0x4000000000ULL; -#endif -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000ULL; -static const VkAccessFlagBits2KHR VK_ACCESS_2_INVOCATION_MASK_READ_BIT_HUAWEI = 0x8000000000ULL; +typedef VkAccessFlagBits2 VkAccessFlagBits2KHR; +typedef VkSubmitFlagBits VkSubmitFlagBitsKHR; -typedef enum VkSubmitFlagBitsKHR { - VK_SUBMIT_PROTECTED_BIT_KHR = 0x00000001, - VK_SUBMIT_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSubmitFlagBitsKHR; -typedef VkFlags VkSubmitFlagsKHR; -typedef struct VkMemoryBarrier2KHR { - VkStructureType sType; - const void* pNext; - VkPipelineStageFlags2KHR srcStageMask; - VkAccessFlags2KHR srcAccessMask; - VkPipelineStageFlags2KHR dstStageMask; - VkAccessFlags2KHR dstAccessMask; -} VkMemoryBarrier2KHR; +typedef VkSubmitFlags VkSubmitFlagsKHR; -typedef struct VkBufferMemoryBarrier2KHR { - VkStructureType sType; - const void* pNext; - VkPipelineStageFlags2KHR srcStageMask; - VkAccessFlags2KHR srcAccessMask; - VkPipelineStageFlags2KHR dstStageMask; - VkAccessFlags2KHR dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier2KHR; +typedef VkMemoryBarrier2 VkMemoryBarrier2KHR; -typedef struct VkImageMemoryBarrier2KHR { - VkStructureType sType; - const void* pNext; - VkPipelineStageFlags2KHR srcStageMask; - VkAccessFlags2KHR srcAccessMask; - VkPipelineStageFlags2KHR dstStageMask; - VkAccessFlags2KHR dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier2KHR; +typedef VkBufferMemoryBarrier2 VkBufferMemoryBarrier2KHR; -typedef struct VkDependencyInfoKHR { - VkStructureType sType; - const void* pNext; - VkDependencyFlags dependencyFlags; - uint32_t memoryBarrierCount; - const VkMemoryBarrier2KHR* pMemoryBarriers; - uint32_t bufferMemoryBarrierCount; - const VkBufferMemoryBarrier2KHR* pBufferMemoryBarriers; - uint32_t imageMemoryBarrierCount; - const VkImageMemoryBarrier2KHR* pImageMemoryBarriers; -} VkDependencyInfoKHR; +typedef VkImageMemoryBarrier2 VkImageMemoryBarrier2KHR; -typedef struct VkSemaphoreSubmitInfoKHR { - VkStructureType sType; - const void* pNext; - VkSemaphore semaphore; - uint64_t value; - VkPipelineStageFlags2KHR stageMask; - uint32_t deviceIndex; -} VkSemaphoreSubmitInfoKHR; +typedef VkDependencyInfo VkDependencyInfoKHR; -typedef struct VkCommandBufferSubmitInfoKHR { - VkStructureType sType; - const void* pNext; - VkCommandBuffer commandBuffer; - uint32_t deviceMask; -} VkCommandBufferSubmitInfoKHR; +typedef VkSubmitInfo2 VkSubmitInfo2KHR; -typedef struct VkSubmitInfo2KHR { - VkStructureType sType; - const void* pNext; - VkSubmitFlagsKHR flags; - uint32_t waitSemaphoreInfoCount; - const VkSemaphoreSubmitInfoKHR* pWaitSemaphoreInfos; - uint32_t commandBufferInfoCount; - const VkCommandBufferSubmitInfoKHR* pCommandBufferInfos; - uint32_t signalSemaphoreInfoCount; - const VkSemaphoreSubmitInfoKHR* pSignalSemaphoreInfos; -} VkSubmitInfo2KHR; +typedef VkSemaphoreSubmitInfo VkSemaphoreSubmitInfoKHR; -typedef struct VkPhysicalDeviceSynchronization2FeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 synchronization2; -} VkPhysicalDeviceSynchronization2FeaturesKHR; +typedef VkCommandBufferSubmitInfo VkCommandBufferSubmitInfoKHR; + +typedef VkPhysicalDeviceSynchronization2Features VkPhysicalDeviceSynchronization2FeaturesKHR; typedef struct VkQueueFamilyCheckpointProperties2NV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlags2KHR checkpointExecutionStageMask; + VkStructureType sType; + void* pNext; + VkPipelineStageFlags2 checkpointExecutionStageMask; } VkQueueFamilyCheckpointProperties2NV; typedef struct VkCheckpointData2NV { - VkStructureType sType; - void* pNext; - VkPipelineStageFlags2KHR stage; - void* pCheckpointMarker; + VkStructureType sType; + void* pNext; + VkPipelineStageFlags2 stage; + void* pCheckpointMarker; } VkCheckpointData2NV; -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfoKHR* pDependencyInfo); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2KHR stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents2KHR)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, const VkDependencyInfoKHR* pDependencyInfos); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier2KHR)(VkCommandBuffer commandBuffer, const VkDependencyInfoKHR* pDependencyInfo); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp2KHR)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2KHR stage, VkQueryPool queryPool, uint32_t query); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit2KHR)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR* pSubmits, VkFence fence); -typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarker2AMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2KHR stage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); +typedef void (VKAPI_PTR *PFN_vkCmdSetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfo* pDependencyInfo); +typedef void (VKAPI_PTR *PFN_vkCmdResetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2 stageMask); +typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents2KHR)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, const VkDependencyInfo* pDependencyInfos); +typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier2KHR)(VkCommandBuffer commandBuffer, const VkDependencyInfo* pDependencyInfo); +typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp2KHR)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkQueryPool queryPool, uint32_t query); +typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit2KHR)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2* pSubmits, VkFence fence); +typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarker2AMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointData2NV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointData2NV* pCheckpointData); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent2KHR( VkCommandBuffer commandBuffer, VkEvent event, - const VkDependencyInfoKHR* pDependencyInfo); + const VkDependencyInfo* pDependencyInfo); VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent2KHR( VkCommandBuffer commandBuffer, VkEvent event, - VkPipelineStageFlags2KHR stageMask); + VkPipelineStageFlags2 stageMask); VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents2KHR( VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, - const VkDependencyInfoKHR* pDependencyInfos); + const VkDependencyInfo* pDependencyInfos); VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier2KHR( VkCommandBuffer commandBuffer, - const VkDependencyInfoKHR* pDependencyInfo); + const VkDependencyInfo* pDependencyInfo); VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp2KHR( VkCommandBuffer commandBuffer, - VkPipelineStageFlags2KHR stage, + VkPipelineStageFlags2 stage, VkQueryPool queryPool, uint32_t query); VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit2KHR( VkQueue queue, uint32_t submitCount, - const VkSubmitInfo2KHR* pSubmits, + const VkSubmitInfo2* pSubmits, VkFence fence); VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarker2AMD( VkCommandBuffer commandBuffer, - VkPipelineStageFlags2KHR stage, + VkPipelineStageFlags2 stage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); @@ -8444,6 +9448,23 @@ VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointData2NV( #endif +#define VK_KHR_fragment_shader_barycentric 1 +#define VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION 1 +#define VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_KHR_fragment_shader_barycentric" +typedef struct VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR { + VkStructureType sType; + void* pNext; + VkBool32 fragmentShaderBarycentric; +} VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR; + +typedef struct VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR { + VkStructureType sType; + void* pNext; + VkBool32 triStripVertexOrderIndependentOfProvokingVertex; +} VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR; + + + #define VK_KHR_shader_subgroup_uniform_control_flow 1 #define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION 1 #define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME "VK_KHR_shader_subgroup_uniform_control_flow" @@ -8458,11 +9479,7 @@ typedef struct VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR { #define VK_KHR_zero_initialize_workgroup_memory 1 #define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_SPEC_VERSION 1 #define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME "VK_KHR_zero_initialize_workgroup_memory" -typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 shaderZeroInitializeWorkgroupMemory; -} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR; +typedef VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR; @@ -8483,258 +9500,143 @@ typedef struct VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR { #define VK_KHR_copy_commands2 1 #define VK_KHR_COPY_COMMANDS_2_SPEC_VERSION 1 #define VK_KHR_COPY_COMMANDS_2_EXTENSION_NAME "VK_KHR_copy_commands2" -typedef struct VkBufferCopy2KHR { - VkStructureType sType; - const void* pNext; - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy2KHR; +typedef VkCopyBufferInfo2 VkCopyBufferInfo2KHR; -typedef struct VkCopyBufferInfo2KHR { - VkStructureType sType; - const void* pNext; - VkBuffer srcBuffer; - VkBuffer dstBuffer; - uint32_t regionCount; - const VkBufferCopy2KHR* pRegions; -} VkCopyBufferInfo2KHR; +typedef VkCopyImageInfo2 VkCopyImageInfo2KHR; -typedef struct VkImageCopy2KHR { - VkStructureType sType; - const void* pNext; - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy2KHR; +typedef VkCopyBufferToImageInfo2 VkCopyBufferToImageInfo2KHR; -typedef struct VkCopyImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkImageCopy2KHR* pRegions; -} VkCopyImageInfo2KHR; +typedef VkCopyImageToBufferInfo2 VkCopyImageToBufferInfo2KHR; -typedef struct VkBufferImageCopy2KHR { - VkStructureType sType; - const void* pNext; - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy2KHR; +typedef VkBlitImageInfo2 VkBlitImageInfo2KHR; -typedef struct VkCopyBufferToImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkBuffer srcBuffer; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkBufferImageCopy2KHR* pRegions; -} VkCopyBufferToImageInfo2KHR; +typedef VkResolveImageInfo2 VkResolveImageInfo2KHR; -typedef struct VkCopyImageToBufferInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkBuffer dstBuffer; - uint32_t regionCount; - const VkBufferImageCopy2KHR* pRegions; -} VkCopyImageToBufferInfo2KHR; +typedef VkBufferCopy2 VkBufferCopy2KHR; -typedef struct VkImageBlit2KHR { - VkStructureType sType; - const void* pNext; - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit2KHR; +typedef VkImageCopy2 VkImageCopy2KHR; -typedef struct VkBlitImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkImageBlit2KHR* pRegions; - VkFilter filter; -} VkBlitImageInfo2KHR; +typedef VkImageBlit2 VkImageBlit2KHR; -typedef struct VkImageResolve2KHR { - VkStructureType sType; - const void* pNext; - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve2KHR; +typedef VkBufferImageCopy2 VkBufferImageCopy2KHR; -typedef struct VkResolveImageInfo2KHR { - VkStructureType sType; - const void* pNext; - VkImage srcImage; - VkImageLayout srcImageLayout; - VkImage dstImage; - VkImageLayout dstImageLayout; - uint32_t regionCount; - const VkImageResolve2KHR* pRegions; -} VkResolveImageInfo2KHR; +typedef VkImageResolve2 VkImageResolve2KHR; -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2KHR* pCopyBufferInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2KHR* pCopyImageInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage2KHR)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2KHR* pBlitImageInfo); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage2KHR)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2KHR* pResolveImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2* pCopyBufferInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2* pCopyImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2* pCopyBufferToImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2* pCopyImageToBufferInfo); +typedef void (VKAPI_PTR *PFN_vkCmdBlitImage2KHR)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2* pBlitImageInfo); +typedef void (VKAPI_PTR *PFN_vkCmdResolveImage2KHR)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2* pResolveImageInfo); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer2KHR( VkCommandBuffer commandBuffer, - const VkCopyBufferInfo2KHR* pCopyBufferInfo); + const VkCopyBufferInfo2* pCopyBufferInfo); VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage2KHR( VkCommandBuffer commandBuffer, - const VkCopyImageInfo2KHR* pCopyImageInfo); + const VkCopyImageInfo2* pCopyImageInfo); VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage2KHR( VkCommandBuffer commandBuffer, - const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo); + const VkCopyBufferToImageInfo2* pCopyBufferToImageInfo); VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer2KHR( VkCommandBuffer commandBuffer, - const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo); + const VkCopyImageToBufferInfo2* pCopyImageToBufferInfo); VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage2KHR( VkCommandBuffer commandBuffer, - const VkBlitImageInfo2KHR* pBlitImageInfo); + const VkBlitImageInfo2* pBlitImageInfo); VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage2KHR( VkCommandBuffer commandBuffer, - const VkResolveImageInfo2KHR* pResolveImageInfo); + const VkResolveImageInfo2* pResolveImageInfo); #endif #define VK_KHR_format_feature_flags2 1 #define VK_KHR_FORMAT_FEATURE_FLAGS_2_SPEC_VERSION 1 #define VK_KHR_FORMAT_FEATURE_FLAGS_2_EXTENSION_NAME "VK_KHR_format_feature_flags2" -typedef VkFlags64 VkFormatFeatureFlags2KHR; +typedef VkFormatFeatureFlags2 VkFormatFeatureFlags2KHR; -// Flag bits for VkFormatFeatureFlagBits2KHR -typedef VkFlags64 VkFormatFeatureFlagBits2KHR; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT_KHR = 0x00000001ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT_KHR = 0x00000002ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT_KHR = 0x00000004ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 0x00000008ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 0x00000010ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT_KHR = 0x00000020ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT_KHR = 0x00000040ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT_KHR = 0x00000080ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT_KHR = 0x00000100ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT_KHR = 0x00000200ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_BLIT_SRC_BIT_KHR = 0x00000400ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_BLIT_DST_BIT_KHR = 0x00000800ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT_KHR = 0x00001000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 0x00002000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT_KHR = 0x00004000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT_KHR = 0x00008000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT_KHR = 0x00010000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 0x00020000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 0x00040000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 0x00080000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 0x00100000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 0x00200000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_DISJOINT_BIT_KHR = 0x00400000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT_KHR = 0x00800000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT_KHR = 0x80000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT_KHR = 0x100000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT_KHR = 0x200000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000ULL; -#endif -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000ULL; -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000ULL; -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000ULL; -#endif -#ifdef VK_ENABLE_BETA_EXTENSIONS -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000ULL; -#endif -static const VkFormatFeatureFlagBits2KHR VK_FORMAT_FEATURE_2_LINEAR_COLOR_ATTACHMENT_BIT_NV = 0x4000000000ULL; +typedef VkFormatFeatureFlagBits2 VkFormatFeatureFlagBits2KHR; -typedef struct VkFormatProperties3KHR { - VkStructureType sType; - void* pNext; - VkFormatFeatureFlags2KHR linearTilingFeatures; - VkFormatFeatureFlags2KHR optimalTilingFeatures; - VkFormatFeatureFlags2KHR bufferFeatures; -} VkFormatProperties3KHR; +typedef VkFormatProperties3 VkFormatProperties3KHR; +#define VK_KHR_ray_tracing_maintenance1 1 +#define VK_KHR_RAY_TRACING_MAINTENANCE_1_SPEC_VERSION 1 +#define VK_KHR_RAY_TRACING_MAINTENANCE_1_EXTENSION_NAME "VK_KHR_ray_tracing_maintenance1" +typedef struct VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR { + VkStructureType sType; + void* pNext; + VkBool32 rayTracingMaintenance1; + VkBool32 rayTracingPipelineTraceRaysIndirect2; +} VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR; + +typedef struct VkTraceRaysIndirectCommand2KHR { + VkDeviceAddress raygenShaderRecordAddress; + VkDeviceSize raygenShaderRecordSize; + VkDeviceAddress missShaderBindingTableAddress; + VkDeviceSize missShaderBindingTableSize; + VkDeviceSize missShaderBindingTableStride; + VkDeviceAddress hitShaderBindingTableAddress; + VkDeviceSize hitShaderBindingTableSize; + VkDeviceSize hitShaderBindingTableStride; + VkDeviceAddress callableShaderBindingTableAddress; + VkDeviceSize callableShaderBindingTableSize; + VkDeviceSize callableShaderBindingTableStride; + uint32_t width; + uint32_t height; + uint32_t depth; +} VkTraceRaysIndirectCommand2KHR; + +typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysIndirect2KHR)(VkCommandBuffer commandBuffer, VkDeviceAddress indirectDeviceAddress); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysIndirect2KHR( + VkCommandBuffer commandBuffer, + VkDeviceAddress indirectDeviceAddress); +#endif + + +#define VK_KHR_portability_enumeration 1 +#define VK_KHR_PORTABILITY_ENUMERATION_SPEC_VERSION 1 +#define VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME "VK_KHR_portability_enumeration" + + #define VK_KHR_maintenance4 1 #define VK_KHR_MAINTENANCE_4_SPEC_VERSION 2 #define VK_KHR_MAINTENANCE_4_EXTENSION_NAME "VK_KHR_maintenance4" -typedef struct VkPhysicalDeviceMaintenance4FeaturesKHR { - VkStructureType sType; - void* pNext; - VkBool32 maintenance4; -} VkPhysicalDeviceMaintenance4FeaturesKHR; +typedef VkPhysicalDeviceMaintenance4Features VkPhysicalDeviceMaintenance4FeaturesKHR; -typedef struct VkPhysicalDeviceMaintenance4PropertiesKHR { - VkStructureType sType; - void* pNext; - VkDeviceSize maxBufferSize; -} VkPhysicalDeviceMaintenance4PropertiesKHR; +typedef VkPhysicalDeviceMaintenance4Properties VkPhysicalDeviceMaintenance4PropertiesKHR; -typedef struct VkDeviceBufferMemoryRequirementsKHR { - VkStructureType sType; - const void* pNext; - const VkBufferCreateInfo* pCreateInfo; -} VkDeviceBufferMemoryRequirementsKHR; +typedef VkDeviceBufferMemoryRequirements VkDeviceBufferMemoryRequirementsKHR; -typedef struct VkDeviceImageMemoryRequirementsKHR { - VkStructureType sType; - const void* pNext; - const VkImageCreateInfo* pCreateInfo; - VkImageAspectFlagBits planeAspect; -} VkDeviceImageMemoryRequirementsKHR; +typedef VkDeviceImageMemoryRequirements VkDeviceImageMemoryRequirementsKHR; -typedef void (VKAPI_PTR *PFN_vkGetDeviceBufferMemoryRequirementsKHR)(VkDevice device, const VkDeviceBufferMemoryRequirementsKHR* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetDeviceImageMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirementsKHR* pInfo, VkMemoryRequirements2* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetDeviceImageSparseMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirementsKHR* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); +typedef void (VKAPI_PTR *PFN_vkGetDeviceBufferMemoryRequirementsKHR)(VkDevice device, const VkDeviceBufferMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements); +typedef void (VKAPI_PTR *PFN_vkGetDeviceImageMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements); +typedef void (VKAPI_PTR *PFN_vkGetDeviceImageSparseMemoryRequirementsKHR)(VkDevice device, const VkDeviceImageMemoryRequirements* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR void VKAPI_CALL vkGetDeviceBufferMemoryRequirementsKHR( VkDevice device, - const VkDeviceBufferMemoryRequirementsKHR* pInfo, + const VkDeviceBufferMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements); VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageMemoryRequirementsKHR( VkDevice device, - const VkDeviceImageMemoryRequirementsKHR* pInfo, + const VkDeviceImageMemoryRequirements* pInfo, VkMemoryRequirements2* pMemoryRequirements); VKAPI_ATTR void VKAPI_CALL vkGetDeviceImageSparseMemoryRequirementsKHR( VkDevice device, - const VkDeviceImageMemoryRequirementsKHR* pInfo, + const VkDeviceImageMemoryRequirements* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); #endif @@ -9370,11 +10272,7 @@ typedef struct VkValidationFlagsEXT { #define VK_EXT_texture_compression_astc_hdr 1 #define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION 1 #define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME "VK_EXT_texture_compression_astc_hdr" -typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 textureCompressionASTC_HDR; -} VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT; +typedef VkPhysicalDeviceTextureCompressionASTCHDRFeatures VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT; @@ -9395,6 +10293,51 @@ typedef struct VkPhysicalDeviceASTCDecodeFeaturesEXT { +#define VK_EXT_pipeline_robustness 1 +#define VK_EXT_PIPELINE_ROBUSTNESS_SPEC_VERSION 1 +#define VK_EXT_PIPELINE_ROBUSTNESS_EXTENSION_NAME "VK_EXT_pipeline_robustness" + +typedef enum VkPipelineRobustnessBufferBehaviorEXT { + VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DEVICE_DEFAULT_EXT = 0, + VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT = 1, + VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT = 2, + VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT = 3, + VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_MAX_ENUM_EXT = 0x7FFFFFFF +} VkPipelineRobustnessBufferBehaviorEXT; + +typedef enum VkPipelineRobustnessImageBehaviorEXT { + VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_DEVICE_DEFAULT_EXT = 0, + VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_DISABLED_EXT = 1, + VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_EXT = 2, + VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT = 3, + VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_MAX_ENUM_EXT = 0x7FFFFFFF +} VkPipelineRobustnessImageBehaviorEXT; +typedef struct VkPhysicalDevicePipelineRobustnessFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 pipelineRobustness; +} VkPhysicalDevicePipelineRobustnessFeaturesEXT; + +typedef struct VkPhysicalDevicePipelineRobustnessPropertiesEXT { + VkStructureType sType; + void* pNext; + VkPipelineRobustnessBufferBehaviorEXT defaultRobustnessStorageBuffers; + VkPipelineRobustnessBufferBehaviorEXT defaultRobustnessUniformBuffers; + VkPipelineRobustnessBufferBehaviorEXT defaultRobustnessVertexInputs; + VkPipelineRobustnessImageBehaviorEXT defaultRobustnessImages; +} VkPhysicalDevicePipelineRobustnessPropertiesEXT; + +typedef struct VkPipelineRobustnessCreateInfoEXT { + VkStructureType sType; + const void* pNext; + VkPipelineRobustnessBufferBehaviorEXT storageBuffers; + VkPipelineRobustnessBufferBehaviorEXT uniformBuffers; + VkPipelineRobustnessBufferBehaviorEXT vertexInputs; + VkPipelineRobustnessImageBehaviorEXT images; +} VkPipelineRobustnessCreateInfoEXT; + + + #define VK_EXT_conditional_rendering 1 #define VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION 2 #define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering" @@ -10002,35 +10945,13 @@ typedef VkPhysicalDeviceSamplerFilterMinmaxProperties VkPhysicalDeviceSamplerFil #define VK_EXT_inline_uniform_block 1 #define VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION 1 #define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block" -typedef struct VkPhysicalDeviceInlineUniformBlockFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 inlineUniformBlock; - VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind; -} VkPhysicalDeviceInlineUniformBlockFeaturesEXT; +typedef VkPhysicalDeviceInlineUniformBlockFeatures VkPhysicalDeviceInlineUniformBlockFeaturesEXT; -typedef struct VkPhysicalDeviceInlineUniformBlockPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t maxInlineUniformBlockSize; - uint32_t maxPerStageDescriptorInlineUniformBlocks; - uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; - uint32_t maxDescriptorSetInlineUniformBlocks; - uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks; -} VkPhysicalDeviceInlineUniformBlockPropertiesEXT; +typedef VkPhysicalDeviceInlineUniformBlockProperties VkPhysicalDeviceInlineUniformBlockPropertiesEXT; -typedef struct VkWriteDescriptorSetInlineUniformBlockEXT { - VkStructureType sType; - const void* pNext; - uint32_t dataSize; - const void* pData; -} VkWriteDescriptorSetInlineUniformBlockEXT; +typedef VkWriteDescriptorSetInlineUniformBlock VkWriteDescriptorSetInlineUniformBlockEXT; -typedef struct VkDescriptorPoolInlineUniformBlockCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t maxInlineUniformBlockBindings; -} VkDescriptorPoolInlineUniformBlockCreateInfoEXT; +typedef VkDescriptorPoolInlineUniformBlockCreateInfo VkDescriptorPoolInlineUniformBlockCreateInfoEXT; @@ -10263,9 +11184,9 @@ typedef struct VkImageDrmFormatModifierPropertiesEXT { } VkImageDrmFormatModifierPropertiesEXT; typedef struct VkDrmFormatModifierProperties2EXT { - uint64_t drmFormatModifier; - uint32_t drmFormatModifierPlaneCount; - VkFormatFeatureFlags2KHR drmFormatModifierTilingFeatures; + uint64_t drmFormatModifier; + uint32_t drmFormatModifierPlaneCount; + VkFormatFeatureFlags2 drmFormatModifierTilingFeatures; } VkDrmFormatModifierProperties2EXT; typedef struct VkDrmFormatModifierPropertiesList2EXT { @@ -10876,19 +11797,9 @@ typedef struct VkFilterCubicImageViewImageFormatPropertiesEXT { #define VK_EXT_global_priority 1 #define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2 #define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority" +typedef VkQueueGlobalPriorityKHR VkQueueGlobalPriorityEXT; -typedef enum VkQueueGlobalPriorityEXT { - VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128, - VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256, - VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512, - VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024, - VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF -} VkQueueGlobalPriorityEXT; -typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkQueueGlobalPriorityEXT globalPriority; -} VkDeviceQueueGlobalPriorityCreateInfoEXT; +typedef VkDeviceQueueGlobalPriorityCreateInfoKHR VkDeviceQueueGlobalPriorityCreateInfoEXT; @@ -11066,26 +11977,13 @@ typedef struct VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT { #define VK_EXT_pipeline_creation_feedback 1 #define VK_EXT_PIPELINE_CREATION_FEEDBACK_SPEC_VERSION 1 #define VK_EXT_PIPELINE_CREATION_FEEDBACK_EXTENSION_NAME "VK_EXT_pipeline_creation_feedback" +typedef VkPipelineCreationFeedbackFlagBits VkPipelineCreationFeedbackFlagBitsEXT; -typedef enum VkPipelineCreationFeedbackFlagBitsEXT { - VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = 0x00000001, - VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = 0x00000002, - VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = 0x00000004, - VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkPipelineCreationFeedbackFlagBitsEXT; -typedef VkFlags VkPipelineCreationFeedbackFlagsEXT; -typedef struct VkPipelineCreationFeedbackEXT { - VkPipelineCreationFeedbackFlagsEXT flags; - uint64_t duration; -} VkPipelineCreationFeedbackEXT; +typedef VkPipelineCreationFeedbackFlags VkPipelineCreationFeedbackFlagsEXT; -typedef struct VkPipelineCreationFeedbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPipelineCreationFeedbackEXT* pPipelineCreationFeedback; - uint32_t pipelineStageCreationFeedbackCount; - VkPipelineCreationFeedbackEXT* pPipelineStageCreationFeedbacks; -} VkPipelineCreationFeedbackCreateInfoEXT; +typedef VkPipelineCreationFeedbackCreateInfo VkPipelineCreationFeedbackCreateInfoEXT; + +typedef VkPipelineCreationFeedback VkPipelineCreationFeedbackEXT; @@ -11170,11 +12068,7 @@ VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectCountNV( #define VK_NV_fragment_shader_barycentric 1 #define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION 1 #define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric" -typedef struct VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 fragmentShaderBarycentric; -} VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV; +typedef VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV; @@ -11484,27 +12378,11 @@ typedef VkPhysicalDeviceScalarBlockLayoutFeatures VkPhysicalDeviceScalarBlockLay #define VK_EXT_subgroup_size_control 1 #define VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION 2 #define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control" -typedef struct VkPhysicalDeviceSubgroupSizeControlFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 subgroupSizeControl; - VkBool32 computeFullSubgroups; -} VkPhysicalDeviceSubgroupSizeControlFeaturesEXT; +typedef VkPhysicalDeviceSubgroupSizeControlFeatures VkPhysicalDeviceSubgroupSizeControlFeaturesEXT; -typedef struct VkPhysicalDeviceSubgroupSizeControlPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t minSubgroupSize; - uint32_t maxSubgroupSize; - uint32_t maxComputeWorkgroupSubgroups; - VkShaderStageFlags requiredSubgroupSizeStages; -} VkPhysicalDeviceSubgroupSizeControlPropertiesEXT; +typedef VkPhysicalDeviceSubgroupSizeControlProperties VkPhysicalDeviceSubgroupSizeControlPropertiesEXT; -typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT { - VkStructureType sType; - void* pNext; - uint32_t requiredSubgroupSize; -} VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT; +typedef VkPipelineShaderStageRequiredSubgroupSizeCreateInfo VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT; @@ -11621,35 +12499,19 @@ VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressEXT( #define VK_EXT_tooling_info 1 #define VK_EXT_TOOLING_INFO_SPEC_VERSION 1 #define VK_EXT_TOOLING_INFO_EXTENSION_NAME "VK_EXT_tooling_info" +typedef VkToolPurposeFlagBits VkToolPurposeFlagBitsEXT; -typedef enum VkToolPurposeFlagBitsEXT { - VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = 0x00000001, - VK_TOOL_PURPOSE_PROFILING_BIT_EXT = 0x00000002, - VK_TOOL_PURPOSE_TRACING_BIT_EXT = 0x00000004, - VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = 0x00000008, - VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = 0x00000010, - VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020, - VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040, - VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkToolPurposeFlagBitsEXT; -typedef VkFlags VkToolPurposeFlagsEXT; -typedef struct VkPhysicalDeviceToolPropertiesEXT { - VkStructureType sType; - void* pNext; - char name[VK_MAX_EXTENSION_NAME_SIZE]; - char version[VK_MAX_EXTENSION_NAME_SIZE]; - VkToolPurposeFlagsEXT purposes; - char description[VK_MAX_DESCRIPTION_SIZE]; - char layer[VK_MAX_EXTENSION_NAME_SIZE]; -} VkPhysicalDeviceToolPropertiesEXT; +typedef VkToolPurposeFlags VkToolPurposeFlagsEXT; -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceToolPropertiesEXT)(VkPhysicalDevice physicalDevice, uint32_t* pToolCount, VkPhysicalDeviceToolPropertiesEXT* pToolProperties); +typedef VkPhysicalDeviceToolProperties VkPhysicalDeviceToolPropertiesEXT; + +typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceToolPropertiesEXT)(VkPhysicalDevice physicalDevice, uint32_t* pToolCount, VkPhysicalDeviceToolProperties* pToolProperties); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceToolPropertiesEXT( VkPhysicalDevice physicalDevice, uint32_t* pToolCount, - VkPhysicalDeviceToolPropertiesEXT* pToolProperties); + VkPhysicalDeviceToolProperties* pToolProperties); #endif @@ -12080,11 +12942,7 @@ typedef struct VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT { #define VK_EXT_shader_demote_to_helper_invocation 1 #define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION 1 #define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME "VK_EXT_shader_demote_to_helper_invocation" -typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 shaderDemoteToHelperInvocation; -} VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT; +typedef VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT; @@ -12306,14 +13164,7 @@ typedef struct VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT { VkBool32 texelBufferAlignment; } VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT; -typedef struct VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT { - VkStructureType sType; - void* pNext; - VkDeviceSize storageTexelBufferOffsetAlignmentBytes; - VkBool32 storageTexelBufferOffsetSingleTexelAlignment; - VkDeviceSize uniformTexelBufferOffsetAlignmentBytes; - VkBool32 uniformTexelBufferOffsetSingleTexelAlignment; -} VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT; +typedef VkPhysicalDeviceTexelBufferAlignmentProperties VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT; @@ -12451,61 +13302,47 @@ typedef struct VkPhysicalDeviceCustomBorderColorFeaturesEXT { #define VK_EXT_private_data 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlotEXT) +typedef VkPrivateDataSlot VkPrivateDataSlotEXT; + #define VK_EXT_PRIVATE_DATA_SPEC_VERSION 1 #define VK_EXT_PRIVATE_DATA_EXTENSION_NAME "VK_EXT_private_data" +typedef VkPrivateDataSlotCreateFlags VkPrivateDataSlotCreateFlagsEXT; -typedef enum VkPrivateDataSlotCreateFlagBitsEXT { - VK_PRIVATE_DATA_SLOT_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkPrivateDataSlotCreateFlagBitsEXT; -typedef VkFlags VkPrivateDataSlotCreateFlagsEXT; -typedef struct VkPhysicalDevicePrivateDataFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 privateData; -} VkPhysicalDevicePrivateDataFeaturesEXT; +typedef VkPhysicalDevicePrivateDataFeatures VkPhysicalDevicePrivateDataFeaturesEXT; -typedef struct VkDevicePrivateDataCreateInfoEXT { - VkStructureType sType; - const void* pNext; - uint32_t privateDataSlotRequestCount; -} VkDevicePrivateDataCreateInfoEXT; +typedef VkDevicePrivateDataCreateInfo VkDevicePrivateDataCreateInfoEXT; -typedef struct VkPrivateDataSlotCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkPrivateDataSlotCreateFlagsEXT flags; -} VkPrivateDataSlotCreateInfoEXT; +typedef VkPrivateDataSlotCreateInfo VkPrivateDataSlotCreateInfoEXT; -typedef VkResult (VKAPI_PTR *PFN_vkCreatePrivateDataSlotEXT)(VkDevice device, const VkPrivateDataSlotCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlotEXT* pPrivateDataSlot); -typedef void (VKAPI_PTR *PFN_vkDestroyPrivateDataSlotEXT)(VkDevice device, VkPrivateDataSlotEXT privateDataSlot, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkSetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t data); -typedef void (VKAPI_PTR *PFN_vkGetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t* pData); +typedef VkResult (VKAPI_PTR *PFN_vkCreatePrivateDataSlotEXT)(VkDevice device, const VkPrivateDataSlotCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlot* pPrivateDataSlot); +typedef void (VKAPI_PTR *PFN_vkDestroyPrivateDataSlotEXT)(VkDevice device, VkPrivateDataSlot privateDataSlot, const VkAllocationCallbacks* pAllocator); +typedef VkResult (VKAPI_PTR *PFN_vkSetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t data); +typedef void (VKAPI_PTR *PFN_vkGetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t* pData); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkCreatePrivateDataSlotEXT( VkDevice device, - const VkPrivateDataSlotCreateInfoEXT* pCreateInfo, + const VkPrivateDataSlotCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, - VkPrivateDataSlotEXT* pPrivateDataSlot); + VkPrivateDataSlot* pPrivateDataSlot); VKAPI_ATTR void VKAPI_CALL vkDestroyPrivateDataSlotEXT( VkDevice device, - VkPrivateDataSlotEXT privateDataSlot, + VkPrivateDataSlot privateDataSlot, const VkAllocationCallbacks* pAllocator); VKAPI_ATTR VkResult VKAPI_CALL vkSetPrivateDataEXT( VkDevice device, VkObjectType objectType, uint64_t objectHandle, - VkPrivateDataSlotEXT privateDataSlot, + VkPrivateDataSlot privateDataSlot, uint64_t data); VKAPI_ATTR void VKAPI_CALL vkGetPrivateDataEXT( VkDevice device, VkObjectType objectType, uint64_t objectHandle, - VkPrivateDataSlotEXT privateDataSlot, + VkPrivateDataSlot privateDataSlot, uint64_t* pData); #endif @@ -12513,22 +13350,19 @@ VKAPI_ATTR void VKAPI_CALL vkGetPrivateDataEXT( #define VK_EXT_pipeline_creation_cache_control 1 #define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION 3 #define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME "VK_EXT_pipeline_creation_cache_control" -typedef struct VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT { - VkStructureType sType; - void* pNext; - VkBool32 pipelineCreationCacheControl; -} VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT; +typedef VkPhysicalDevicePipelineCreationCacheControlFeatures VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT; #define VK_NV_device_diagnostics_config 1 -#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_SPEC_VERSION 1 +#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_SPEC_VERSION 2 #define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME "VK_NV_device_diagnostics_config" typedef enum VkDeviceDiagnosticsConfigFlagBitsNV { VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 0x00000001, VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 0x00000002, VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 0x00000004, + VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_ERROR_REPORTING_BIT_NV = 0x00000008, VK_DEVICE_DIAGNOSTICS_CONFIG_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF } VkDeviceDiagnosticsConfigFlagBitsNV; typedef VkFlags VkDeviceDiagnosticsConfigFlagsNV; @@ -12551,6 +13385,50 @@ typedef struct VkDeviceDiagnosticsConfigCreateInfoNV { #define VK_QCOM_RENDER_PASS_STORE_OPS_EXTENSION_NAME "VK_QCOM_render_pass_store_ops" +#define VK_EXT_graphics_pipeline_library 1 +#define VK_EXT_GRAPHICS_PIPELINE_LIBRARY_SPEC_VERSION 1 +#define VK_EXT_GRAPHICS_PIPELINE_LIBRARY_EXTENSION_NAME "VK_EXT_graphics_pipeline_library" + +typedef enum VkGraphicsPipelineLibraryFlagBitsEXT { + VK_GRAPHICS_PIPELINE_LIBRARY_VERTEX_INPUT_INTERFACE_BIT_EXT = 0x00000001, + VK_GRAPHICS_PIPELINE_LIBRARY_PRE_RASTERIZATION_SHADERS_BIT_EXT = 0x00000002, + VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT = 0x00000004, + VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT = 0x00000008, + VK_GRAPHICS_PIPELINE_LIBRARY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkGraphicsPipelineLibraryFlagBitsEXT; +typedef VkFlags VkGraphicsPipelineLibraryFlagsEXT; +typedef struct VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 graphicsPipelineLibrary; +} VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT; + +typedef struct VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT { + VkStructureType sType; + void* pNext; + VkBool32 graphicsPipelineLibraryFastLinking; + VkBool32 graphicsPipelineLibraryIndependentInterpolationDecoration; +} VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT; + +typedef struct VkGraphicsPipelineLibraryCreateInfoEXT { + VkStructureType sType; + void* pNext; + VkGraphicsPipelineLibraryFlagsEXT flags; +} VkGraphicsPipelineLibraryCreateInfoEXT; + + + +#define VK_AMD_shader_early_and_late_fragment_tests 1 +#define VK_AMD_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_SPEC_VERSION 1 +#define VK_AMD_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_EXTENSION_NAME "VK_AMD_shader_early_and_late_fragment_tests" +typedef struct VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD { + VkStructureType sType; + void* pNext; + VkBool32 shaderEarlyAndLateFragmentTests; +} VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD; + + + #define VK_NV_fragment_shading_rate_enums 1 #define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION 1 #define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME "VK_NV_fragment_shading_rate_enums" @@ -12743,12 +13621,94 @@ typedef struct VkCopyCommandTransformInfoQCOM { #define VK_EXT_image_robustness 1 #define VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION 1 #define VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME "VK_EXT_image_robustness" -typedef struct VkPhysicalDeviceImageRobustnessFeaturesEXT { +typedef VkPhysicalDeviceImageRobustnessFeatures VkPhysicalDeviceImageRobustnessFeaturesEXT; + + + +#define VK_EXT_image_compression_control 1 +#define VK_EXT_IMAGE_COMPRESSION_CONTROL_SPEC_VERSION 1 +#define VK_EXT_IMAGE_COMPRESSION_CONTROL_EXTENSION_NAME "VK_EXT_image_compression_control" + +typedef enum VkImageCompressionFlagBitsEXT { + VK_IMAGE_COMPRESSION_DEFAULT_EXT = 0, + VK_IMAGE_COMPRESSION_FIXED_RATE_DEFAULT_EXT = 0x00000001, + VK_IMAGE_COMPRESSION_FIXED_RATE_EXPLICIT_EXT = 0x00000002, + VK_IMAGE_COMPRESSION_DISABLED_EXT = 0x00000004, + VK_IMAGE_COMPRESSION_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkImageCompressionFlagBitsEXT; +typedef VkFlags VkImageCompressionFlagsEXT; + +typedef enum VkImageCompressionFixedRateFlagBitsEXT { + VK_IMAGE_COMPRESSION_FIXED_RATE_NONE_EXT = 0, + VK_IMAGE_COMPRESSION_FIXED_RATE_1BPC_BIT_EXT = 0x00000001, + VK_IMAGE_COMPRESSION_FIXED_RATE_2BPC_BIT_EXT = 0x00000002, + VK_IMAGE_COMPRESSION_FIXED_RATE_3BPC_BIT_EXT = 0x00000004, + VK_IMAGE_COMPRESSION_FIXED_RATE_4BPC_BIT_EXT = 0x00000008, + VK_IMAGE_COMPRESSION_FIXED_RATE_5BPC_BIT_EXT = 0x00000010, + VK_IMAGE_COMPRESSION_FIXED_RATE_6BPC_BIT_EXT = 0x00000020, + VK_IMAGE_COMPRESSION_FIXED_RATE_7BPC_BIT_EXT = 0x00000040, + VK_IMAGE_COMPRESSION_FIXED_RATE_8BPC_BIT_EXT = 0x00000080, + VK_IMAGE_COMPRESSION_FIXED_RATE_9BPC_BIT_EXT = 0x00000100, + VK_IMAGE_COMPRESSION_FIXED_RATE_10BPC_BIT_EXT = 0x00000200, + VK_IMAGE_COMPRESSION_FIXED_RATE_11BPC_BIT_EXT = 0x00000400, + VK_IMAGE_COMPRESSION_FIXED_RATE_12BPC_BIT_EXT = 0x00000800, + VK_IMAGE_COMPRESSION_FIXED_RATE_13BPC_BIT_EXT = 0x00001000, + VK_IMAGE_COMPRESSION_FIXED_RATE_14BPC_BIT_EXT = 0x00002000, + VK_IMAGE_COMPRESSION_FIXED_RATE_15BPC_BIT_EXT = 0x00004000, + VK_IMAGE_COMPRESSION_FIXED_RATE_16BPC_BIT_EXT = 0x00008000, + VK_IMAGE_COMPRESSION_FIXED_RATE_17BPC_BIT_EXT = 0x00010000, + VK_IMAGE_COMPRESSION_FIXED_RATE_18BPC_BIT_EXT = 0x00020000, + VK_IMAGE_COMPRESSION_FIXED_RATE_19BPC_BIT_EXT = 0x00040000, + VK_IMAGE_COMPRESSION_FIXED_RATE_20BPC_BIT_EXT = 0x00080000, + VK_IMAGE_COMPRESSION_FIXED_RATE_21BPC_BIT_EXT = 0x00100000, + VK_IMAGE_COMPRESSION_FIXED_RATE_22BPC_BIT_EXT = 0x00200000, + VK_IMAGE_COMPRESSION_FIXED_RATE_23BPC_BIT_EXT = 0x00400000, + VK_IMAGE_COMPRESSION_FIXED_RATE_24BPC_BIT_EXT = 0x00800000, + VK_IMAGE_COMPRESSION_FIXED_RATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkImageCompressionFixedRateFlagBitsEXT; +typedef VkFlags VkImageCompressionFixedRateFlagsEXT; +typedef struct VkPhysicalDeviceImageCompressionControlFeaturesEXT { VkStructureType sType; void* pNext; - VkBool32 robustImageAccess; -} VkPhysicalDeviceImageRobustnessFeaturesEXT; + VkBool32 imageCompressionControl; +} VkPhysicalDeviceImageCompressionControlFeaturesEXT; +typedef struct VkImageCompressionControlEXT { + VkStructureType sType; + const void* pNext; + VkImageCompressionFlagsEXT flags; + uint32_t compressionControlPlaneCount; + VkImageCompressionFixedRateFlagsEXT* pFixedRateFlags; +} VkImageCompressionControlEXT; + +typedef struct VkSubresourceLayout2EXT { + VkStructureType sType; + void* pNext; + VkSubresourceLayout subresourceLayout; +} VkSubresourceLayout2EXT; + +typedef struct VkImageSubresource2EXT { + VkStructureType sType; + void* pNext; + VkImageSubresource imageSubresource; +} VkImageSubresource2EXT; + +typedef struct VkImageCompressionPropertiesEXT { + VkStructureType sType; + void* pNext; + VkImageCompressionFlagsEXT imageCompressionFlags; + VkImageCompressionFixedRateFlagsEXT imageCompressionFixedRateFlags; +} VkImageCompressionPropertiesEXT; + +typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout2EXT)(VkDevice device, VkImage image, const VkImageSubresource2EXT* pSubresource, VkSubresourceLayout2EXT* pLayout); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout2EXT( + VkDevice device, + VkImage image, + const VkImageSubresource2EXT* pSubresource, + VkSubresourceLayout2EXT* pLayout); +#endif #define VK_EXT_4444_formats 1 @@ -12768,7 +13728,7 @@ typedef struct VkPhysicalDevice4444FormatsFeaturesEXT { #define VK_ARM_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_EXTENSION_NAME "VK_ARM_rasterization_order_attachment_access" typedef struct VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesARM { VkStructureType sType; - const void* pNext; + void* pNext; VkBool32 rasterizationOrderColorAttachmentAccess; VkBool32 rasterizationOrderDepthAttachmentAccess; VkBool32 rasterizationOrderStencilAttachmentAccess; @@ -12994,6 +13954,57 @@ VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryRemoteAddressNV( #endif +#define VK_EXT_pipeline_properties 1 +#define VK_EXT_PIPELINE_PROPERTIES_SPEC_VERSION 1 +#define VK_EXT_PIPELINE_PROPERTIES_EXTENSION_NAME "VK_EXT_pipeline_properties" +typedef VkPipelineInfoKHR VkPipelineInfoEXT; + +typedef struct VkPipelinePropertiesIdentifierEXT { + VkStructureType sType; + void* pNext; + uint8_t pipelineIdentifier[VK_UUID_SIZE]; +} VkPipelinePropertiesIdentifierEXT; + +typedef struct VkPhysicalDevicePipelinePropertiesFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 pipelinePropertiesIdentifier; +} VkPhysicalDevicePipelinePropertiesFeaturesEXT; + +typedef VkResult (VKAPI_PTR *PFN_vkGetPipelinePropertiesEXT)(VkDevice device, const VkPipelineInfoEXT* pPipelineInfo, VkBaseOutStructure* pPipelineProperties); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelinePropertiesEXT( + VkDevice device, + const VkPipelineInfoEXT* pPipelineInfo, + VkBaseOutStructure* pPipelineProperties); +#endif + + +#define VK_EXT_multisampled_render_to_single_sampled 1 +#define VK_EXT_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_SPEC_VERSION 1 +#define VK_EXT_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_EXTENSION_NAME "VK_EXT_multisampled_render_to_single_sampled" +typedef struct VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 multisampledRenderToSingleSampled; +} VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT; + +typedef struct VkSubpassResolvePerformanceQueryEXT { + VkStructureType sType; + void* pNext; + VkBool32 optimal; +} VkSubpassResolvePerformanceQueryEXT; + +typedef struct VkMultisampledRenderToSingleSampledInfoEXT { + VkStructureType sType; + const void* pNext; + VkBool32 multisampledRenderToSingleSampledEnable; + VkSampleCountFlagBits rasterizationSamples; +} VkMultisampledRenderToSingleSampledInfoEXT; + + + #define VK_EXT_extended_dynamic_state2 1 #define VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION 1 #define VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME "VK_EXT_extended_dynamic_state2" @@ -13060,22 +14071,26 @@ VKAPI_ATTR void VKAPI_CALL vkCmdSetColorWrite #endif -#define VK_EXT_global_priority_query 1 -#define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT 16U -#define VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION 1 -#define VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME "VK_EXT_global_priority_query" -typedef struct VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT { +#define VK_EXT_primitives_generated_query 1 +#define VK_EXT_PRIMITIVES_GENERATED_QUERY_SPEC_VERSION 1 +#define VK_EXT_PRIMITIVES_GENERATED_QUERY_EXTENSION_NAME "VK_EXT_primitives_generated_query" +typedef struct VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT { VkStructureType sType; void* pNext; - VkBool32 globalPriorityQuery; -} VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT; + VkBool32 primitivesGeneratedQuery; + VkBool32 primitivesGeneratedQueryWithRasterizerDiscard; + VkBool32 primitivesGeneratedQueryWithNonZeroStreams; +} VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT; -typedef struct VkQueueFamilyGlobalPriorityPropertiesEXT { - VkStructureType sType; - void* pNext; - uint32_t priorityCount; - VkQueueGlobalPriorityEXT priorities[VK_MAX_GLOBAL_PRIORITY_SIZE_EXT]; -} VkQueueFamilyGlobalPriorityPropertiesEXT; + + +#define VK_EXT_global_priority_query 1 +#define VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION 1 +#define VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME "VK_EXT_global_priority_query" +#define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT VK_MAX_GLOBAL_PRIORITY_SIZE_KHR +typedef VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT; + +typedef VkQueueFamilyGlobalPriorityPropertiesKHR VkQueueFamilyGlobalPriorityPropertiesEXT; @@ -13145,6 +14160,18 @@ VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiIndexedEXT( #endif +#define VK_EXT_image_2d_view_of_3d 1 +#define VK_EXT_IMAGE_2D_VIEW_OF_3D_SPEC_VERSION 1 +#define VK_EXT_IMAGE_2D_VIEW_OF_3D_EXTENSION_NAME "VK_EXT_image_2d_view_of_3d" +typedef struct VkPhysicalDeviceImage2DViewOf3DFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 image2DViewOf3D; + VkBool32 sampler2DViewOf3D; +} VkPhysicalDeviceImage2DViewOf3DFeaturesEXT; + + + #define VK_EXT_load_store_op_none 1 #define VK_EXT_LOAD_STORE_OP_NONE_SPEC_VERSION 1 #define VK_EXT_LOAD_STORE_OP_NONE_EXTENSION_NAME "VK_EXT_load_store_op_none" @@ -13188,6 +14215,56 @@ VKAPI_ATTR void VKAPI_CALL vkSetDeviceMemoryPriorityEXT( #endif +#define VK_VALVE_descriptor_set_host_mapping 1 +#define VK_VALVE_DESCRIPTOR_SET_HOST_MAPPING_SPEC_VERSION 1 +#define VK_VALVE_DESCRIPTOR_SET_HOST_MAPPING_EXTENSION_NAME "VK_VALVE_descriptor_set_host_mapping" +typedef struct VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE { + VkStructureType sType; + void* pNext; + VkBool32 descriptorSetHostMapping; +} VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE; + +typedef struct VkDescriptorSetBindingReferenceVALVE { + VkStructureType sType; + const void* pNext; + VkDescriptorSetLayout descriptorSetLayout; + uint32_t binding; +} VkDescriptorSetBindingReferenceVALVE; + +typedef struct VkDescriptorSetLayoutHostMappingInfoVALVE { + VkStructureType sType; + void* pNext; + size_t descriptorOffset; + uint32_t descriptorSize; +} VkDescriptorSetLayoutHostMappingInfoVALVE; + +typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE)(VkDevice device, const VkDescriptorSetBindingReferenceVALVE* pBindingReference, VkDescriptorSetLayoutHostMappingInfoVALVE* pHostMapping); +typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetHostMappingVALVE)(VkDevice device, VkDescriptorSet descriptorSet, void** ppData); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutHostMappingInfoVALVE( + VkDevice device, + const VkDescriptorSetBindingReferenceVALVE* pBindingReference, + VkDescriptorSetLayoutHostMappingInfoVALVE* pHostMapping); + +VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetHostMappingVALVE( + VkDevice device, + VkDescriptorSet descriptorSet, + void** ppData); +#endif + + +#define VK_EXT_non_seamless_cube_map 1 +#define VK_EXT_NON_SEAMLESS_CUBE_MAP_SPEC_VERSION 1 +#define VK_EXT_NON_SEAMLESS_CUBE_MAP_EXTENSION_NAME "VK_EXT_non_seamless_cube_map" +typedef struct VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 nonSeamlessCubeMap; +} VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT; + + + #define VK_QCOM_fragment_density_map_offset 1 #define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION 1 #define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_EXTENSION_NAME "VK_QCOM_fragment_density_map_offset" @@ -13228,6 +14305,120 @@ typedef struct VkPhysicalDeviceLinearColorAttachmentFeaturesNV { #define VK_GOOGLE_SURFACELESS_QUERY_EXTENSION_NAME "VK_GOOGLE_surfaceless_query" +#define VK_EXT_image_compression_control_swapchain 1 +#define VK_EXT_IMAGE_COMPRESSION_CONTROL_SWAPCHAIN_SPEC_VERSION 1 +#define VK_EXT_IMAGE_COMPRESSION_CONTROL_SWAPCHAIN_EXTENSION_NAME "VK_EXT_image_compression_control_swapchain" +typedef struct VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 imageCompressionControlSwapchain; +} VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT; + + + +#define VK_EXT_subpass_merge_feedback 1 +#define VK_EXT_SUBPASS_MERGE_FEEDBACK_SPEC_VERSION 2 +#define VK_EXT_SUBPASS_MERGE_FEEDBACK_EXTENSION_NAME "VK_EXT_subpass_merge_feedback" + +typedef enum VkSubpassMergeStatusEXT { + VK_SUBPASS_MERGE_STATUS_MERGED_EXT = 0, + VK_SUBPASS_MERGE_STATUS_DISALLOWED_EXT = 1, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_SIDE_EFFECTS_EXT = 2, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_SAMPLES_MISMATCH_EXT = 3, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_VIEWS_MISMATCH_EXT = 4, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_ALIASING_EXT = 5, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_DEPENDENCIES_EXT = 6, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_INCOMPATIBLE_INPUT_ATTACHMENT_EXT = 7, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_TOO_MANY_ATTACHMENTS_EXT = 8, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_INSUFFICIENT_STORAGE_EXT = 9, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_DEPTH_STENCIL_COUNT_EXT = 10, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_RESOLVE_ATTACHMENT_REUSE_EXT = 11, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_SINGLE_SUBPASS_EXT = 12, + VK_SUBPASS_MERGE_STATUS_NOT_MERGED_UNSPECIFIED_EXT = 13, + VK_SUBPASS_MERGE_STATUS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkSubpassMergeStatusEXT; +typedef struct VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 subpassMergeFeedback; +} VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT; + +typedef struct VkRenderPassCreationControlEXT { + VkStructureType sType; + const void* pNext; + VkBool32 disallowMerging; +} VkRenderPassCreationControlEXT; + +typedef struct VkRenderPassCreationFeedbackInfoEXT { + uint32_t postMergeSubpassCount; +} VkRenderPassCreationFeedbackInfoEXT; + +typedef struct VkRenderPassCreationFeedbackCreateInfoEXT { + VkStructureType sType; + const void* pNext; + VkRenderPassCreationFeedbackInfoEXT* pRenderPassFeedback; +} VkRenderPassCreationFeedbackCreateInfoEXT; + +typedef struct VkRenderPassSubpassFeedbackInfoEXT { + VkSubpassMergeStatusEXT subpassMergeStatus; + char description[VK_MAX_DESCRIPTION_SIZE]; + uint32_t postMergeIndex; +} VkRenderPassSubpassFeedbackInfoEXT; + +typedef struct VkRenderPassSubpassFeedbackCreateInfoEXT { + VkStructureType sType; + const void* pNext; + VkRenderPassSubpassFeedbackInfoEXT* pSubpassFeedback; +} VkRenderPassSubpassFeedbackCreateInfoEXT; + + + +#define VK_EXT_shader_module_identifier 1 +#define VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT 32U +#define VK_EXT_SHADER_MODULE_IDENTIFIER_SPEC_VERSION 1 +#define VK_EXT_SHADER_MODULE_IDENTIFIER_EXTENSION_NAME "VK_EXT_shader_module_identifier" +typedef struct VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 shaderModuleIdentifier; +} VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT; + +typedef struct VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT { + VkStructureType sType; + void* pNext; + uint8_t shaderModuleIdentifierAlgorithmUUID[VK_UUID_SIZE]; +} VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT; + +typedef struct VkPipelineShaderStageModuleIdentifierCreateInfoEXT { + VkStructureType sType; + const void* pNext; + uint32_t identifierSize; + const uint8_t* pIdentifier; +} VkPipelineShaderStageModuleIdentifierCreateInfoEXT; + +typedef struct VkShaderModuleIdentifierEXT { + VkStructureType sType; + void* pNext; + uint32_t identifierSize; + uint8_t identifier[VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT]; +} VkShaderModuleIdentifierEXT; + +typedef void (VKAPI_PTR *PFN_vkGetShaderModuleIdentifierEXT)(VkDevice device, VkShaderModule shaderModule, VkShaderModuleIdentifierEXT* pIdentifier); +typedef void (VKAPI_PTR *PFN_vkGetShaderModuleCreateInfoIdentifierEXT)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, VkShaderModuleIdentifierEXT* pIdentifier); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR void VKAPI_CALL vkGetShaderModuleIdentifierEXT( + VkDevice device, + VkShaderModule shaderModule, + VkShaderModuleIdentifierEXT* pIdentifier); + +VKAPI_ATTR void VKAPI_CALL vkGetShaderModuleCreateInfoIdentifierEXT( + VkDevice device, + const VkShaderModuleCreateInfo* pCreateInfo, + VkShaderModuleIdentifierEXT* pIdentifier); +#endif + + #define VK_KHR_acceleration_structure 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureKHR) #define VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION 13 diff --git a/WickedEngine/Utility/vulkan/vulkan_directfb.h b/WickedEngine/Utility/vulkan/vulkan_directfb.h index 8eaac6e48..ab3504efa 100644 --- a/WickedEngine/Utility/vulkan/vulkan_directfb.h +++ b/WickedEngine/Utility/vulkan/vulkan_directfb.h @@ -2,7 +2,7 @@ #define VULKAN_DIRECTFB_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_fuchsia.h b/WickedEngine/Utility/vulkan/vulkan_fuchsia.h index 44b4ace3e..61774ff9c 100644 --- a/WickedEngine/Utility/vulkan/vulkan_fuchsia.h +++ b/WickedEngine/Utility/vulkan/vulkan_fuchsia.h @@ -2,7 +2,7 @@ #define VULKAN_FUCHSIA_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_ggp.h b/WickedEngine/Utility/vulkan/vulkan_ggp.h index 9a6a582c5..19dfd2261 100644 --- a/WickedEngine/Utility/vulkan/vulkan_ggp.h +++ b/WickedEngine/Utility/vulkan/vulkan_ggp.h @@ -2,7 +2,7 @@ #define VULKAN_GGP_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_ios.h b/WickedEngine/Utility/vulkan/vulkan_ios.h index 6e7e6afea..579220543 100644 --- a/WickedEngine/Utility/vulkan/vulkan_ios.h +++ b/WickedEngine/Utility/vulkan/vulkan_ios.h @@ -2,7 +2,7 @@ #define VULKAN_IOS_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_macos.h b/WickedEngine/Utility/vulkan/vulkan_macos.h index c49b123d0..8e197c7cf 100644 --- a/WickedEngine/Utility/vulkan/vulkan_macos.h +++ b/WickedEngine/Utility/vulkan/vulkan_macos.h @@ -2,7 +2,7 @@ #define VULKAN_MACOS_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_metal.h b/WickedEngine/Utility/vulkan/vulkan_metal.h index 5cf4a703a..11b964091 100644 --- a/WickedEngine/Utility/vulkan/vulkan_metal.h +++ b/WickedEngine/Utility/vulkan/vulkan_metal.h @@ -2,7 +2,7 @@ #define VULKAN_METAL_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ @@ -20,7 +20,6 @@ extern "C" { #define VK_EXT_metal_surface 1 - #ifdef __OBJC__ @class CAMetalLayer; #else @@ -47,6 +46,146 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT( VkSurfaceKHR* pSurface); #endif + +#define VK_EXT_metal_objects 1 +#ifdef __OBJC__ +@protocol MTLDevice; +typedef id MTLDevice_id; +#else +typedef void* MTLDevice_id; +#endif + +#ifdef __OBJC__ +@protocol MTLCommandQueue; +typedef id MTLCommandQueue_id; +#else +typedef void* MTLCommandQueue_id; +#endif + +#ifdef __OBJC__ +@protocol MTLBuffer; +typedef id MTLBuffer_id; +#else +typedef void* MTLBuffer_id; +#endif + +#ifdef __OBJC__ +@protocol MTLTexture; +typedef id MTLTexture_id; +#else +typedef void* MTLTexture_id; +#endif + +typedef struct __IOSurface* IOSurfaceRef; +#ifdef __OBJC__ +@protocol MTLSharedEvent; +typedef id MTLSharedEvent_id; +#else +typedef void* MTLSharedEvent_id; +#endif + +#define VK_EXT_METAL_OBJECTS_SPEC_VERSION 1 +#define VK_EXT_METAL_OBJECTS_EXTENSION_NAME "VK_EXT_metal_objects" + +typedef enum VkExportMetalObjectTypeFlagBitsEXT { + VK_EXPORT_METAL_OBJECT_TYPE_METAL_DEVICE_BIT_EXT = 0x00000001, + VK_EXPORT_METAL_OBJECT_TYPE_METAL_COMMAND_QUEUE_BIT_EXT = 0x00000002, + VK_EXPORT_METAL_OBJECT_TYPE_METAL_BUFFER_BIT_EXT = 0x00000004, + VK_EXPORT_METAL_OBJECT_TYPE_METAL_TEXTURE_BIT_EXT = 0x00000008, + VK_EXPORT_METAL_OBJECT_TYPE_METAL_IOSURFACE_BIT_EXT = 0x00000010, + VK_EXPORT_METAL_OBJECT_TYPE_METAL_SHARED_EVENT_BIT_EXT = 0x00000020, + VK_EXPORT_METAL_OBJECT_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkExportMetalObjectTypeFlagBitsEXT; +typedef VkFlags VkExportMetalObjectTypeFlagsEXT; +typedef struct VkExportMetalObjectCreateInfoEXT { + VkStructureType sType; + const void* pNext; + VkExportMetalObjectTypeFlagBitsEXT exportObjectType; +} VkExportMetalObjectCreateInfoEXT; + +typedef struct VkExportMetalObjectsInfoEXT { + VkStructureType sType; + const void* pNext; +} VkExportMetalObjectsInfoEXT; + +typedef struct VkExportMetalDeviceInfoEXT { + VkStructureType sType; + const void* pNext; + MTLDevice_id mtlDevice; +} VkExportMetalDeviceInfoEXT; + +typedef struct VkExportMetalCommandQueueInfoEXT { + VkStructureType sType; + const void* pNext; + VkQueue queue; + MTLCommandQueue_id mtlCommandQueue; +} VkExportMetalCommandQueueInfoEXT; + +typedef struct VkExportMetalBufferInfoEXT { + VkStructureType sType; + const void* pNext; + VkDeviceMemory memory; + MTLBuffer_id mtlBuffer; +} VkExportMetalBufferInfoEXT; + +typedef struct VkImportMetalBufferInfoEXT { + VkStructureType sType; + const void* pNext; + MTLBuffer_id mtlBuffer; +} VkImportMetalBufferInfoEXT; + +typedef struct VkExportMetalTextureInfoEXT { + VkStructureType sType; + const void* pNext; + VkImage image; + VkImageView imageView; + VkBufferView bufferView; + VkImageAspectFlagBits plane; + MTLTexture_id mtlTexture; +} VkExportMetalTextureInfoEXT; + +typedef struct VkImportMetalTextureInfoEXT { + VkStructureType sType; + const void* pNext; + VkImageAspectFlagBits plane; + MTLTexture_id mtlTexture; +} VkImportMetalTextureInfoEXT; + +typedef struct VkExportMetalIOSurfaceInfoEXT { + VkStructureType sType; + const void* pNext; + VkImage image; + IOSurfaceRef ioSurface; +} VkExportMetalIOSurfaceInfoEXT; + +typedef struct VkImportMetalIOSurfaceInfoEXT { + VkStructureType sType; + const void* pNext; + IOSurfaceRef ioSurface; +} VkImportMetalIOSurfaceInfoEXT; + +typedef struct VkExportMetalSharedEventInfoEXT { + VkStructureType sType; + const void* pNext; + VkSemaphore semaphore; + VkEvent event; + MTLSharedEvent_id mtlSharedEvent; +} VkExportMetalSharedEventInfoEXT; + +typedef struct VkImportMetalSharedEventInfoEXT { + VkStructureType sType; + const void* pNext; + MTLSharedEvent_id mtlSharedEvent; +} VkImportMetalSharedEventInfoEXT; + +typedef void (VKAPI_PTR *PFN_vkExportMetalObjectsEXT)(VkDevice device, VkExportMetalObjectsInfoEXT* pMetalObjectsInfo); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR void VKAPI_CALL vkExportMetalObjectsEXT( + VkDevice device, + VkExportMetalObjectsInfoEXT* pMetalObjectsInfo); +#endif + #ifdef __cplusplus } #endif diff --git a/WickedEngine/Utility/vulkan/vulkan_screen.h b/WickedEngine/Utility/vulkan/vulkan_screen.h index 92ad9bfab..f0ef40a6c 100644 --- a/WickedEngine/Utility/vulkan/vulkan_screen.h +++ b/WickedEngine/Utility/vulkan/vulkan_screen.h @@ -2,7 +2,7 @@ #define VULKAN_SCREEN_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_vi.h b/WickedEngine/Utility/vulkan/vulkan_vi.h index 9e0dcca20..0355e7a16 100644 --- a/WickedEngine/Utility/vulkan/vulkan_vi.h +++ b/WickedEngine/Utility/vulkan/vulkan_vi.h @@ -2,7 +2,7 @@ #define VULKAN_VI_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_wayland.h b/WickedEngine/Utility/vulkan/vulkan_wayland.h index 2a329be9d..9afd0b76d 100644 --- a/WickedEngine/Utility/vulkan/vulkan_wayland.h +++ b/WickedEngine/Utility/vulkan/vulkan_wayland.h @@ -2,7 +2,7 @@ #define VULKAN_WAYLAND_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_win32.h b/WickedEngine/Utility/vulkan/vulkan_win32.h index 1b680f0b1..affe0c02a 100644 --- a/WickedEngine/Utility/vulkan/vulkan_win32.h +++ b/WickedEngine/Utility/vulkan/vulkan_win32.h @@ -2,7 +2,7 @@ #define VULKAN_WIN32_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_xcb.h b/WickedEngine/Utility/vulkan/vulkan_xcb.h index 5ba2ad850..68e61b88f 100644 --- a/WickedEngine/Utility/vulkan/vulkan_xcb.h +++ b/WickedEngine/Utility/vulkan/vulkan_xcb.h @@ -2,7 +2,7 @@ #define VULKAN_XCB_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_xlib.h b/WickedEngine/Utility/vulkan/vulkan_xlib.h index 75c75dc2e..ea5360ab6 100644 --- a/WickedEngine/Utility/vulkan/vulkan_xlib.h +++ b/WickedEngine/Utility/vulkan/vulkan_xlib.h @@ -2,7 +2,7 @@ #define VULKAN_XLIB_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */ diff --git a/WickedEngine/Utility/vulkan/vulkan_xlib_xrandr.h b/WickedEngine/Utility/vulkan/vulkan_xlib_xrandr.h index fa2749342..8fc35cfc5 100644 --- a/WickedEngine/Utility/vulkan/vulkan_xlib_xrandr.h +++ b/WickedEngine/Utility/vulkan/vulkan_xlib_xrandr.h @@ -2,7 +2,7 @@ #define VULKAN_XLIB_XRANDR_H_ 1 /* -** Copyright 2015-2021 The Khronos Group Inc. +** Copyright 2015-2022 The Khronos Group Inc. ** ** SPDX-License-Identifier: Apache-2.0 */