transform hierarchy fix #76
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@@ -220,7 +220,7 @@ MeshWindow::MeshWindow(wiGUI* gui) : GUI(gui)
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meshWindow->Translate(XMFLOAT3(gui->GetSize().x - 910, 520, 0));
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meshWindow->Translate(XMFLOAT3((float)wiRenderer::GetDevice()->GetScreenWidth() - 910, 520, 0));
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meshWindow->SetVisible(false);
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SetEntity(INVALID_ENTITY);
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