Graphics API decouple part 1
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@@ -130,9 +130,9 @@ void MainComponent::Render()
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{
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wiLua::GetGlobal()->Render();
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wiRenderer::Lock();
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wiRenderer::graphicsDevice->LOCK();
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getActiveComponent()->Render();
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wiRenderer::Unlock();
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wiRenderer::graphicsDevice->UNLOCK();
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}
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void MainComponent::Compose()
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