From 9e6fd9f3c3fcc73733a47d8e338e849f01cb861f Mon Sep 17 00:00:00 2001 From: Turanszki Janos Date: Thu, 12 Jun 2025 08:08:06 +0200 Subject: [PATCH] editor: camera preview gui fix --- Editor/CameraComponentWindow.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Editor/CameraComponentWindow.cpp b/Editor/CameraComponentWindow.cpp index 4b4be04f5..13f77c457 100644 --- a/Editor/CameraComponentWindow.cpp +++ b/Editor/CameraComponentWindow.cpp @@ -14,6 +14,7 @@ void CameraPreview::RenderPreview() { renderpath.camera = camera; scale_local.y = scale_local.x * renderpath.camera->height / renderpath.camera->width; + scale = scale_local; if (!camera->render_to_texture.rendertarget_render.IsValid()) { renderpath.setSceneUpdateEnabled(false); // we just view our scene with this that's updated by the main rernderpath