From 9eaa7adf2b9c99204dfbc6d7f30da170a5b9f2d7 Mon Sep 17 00:00:00 2001 From: Turanszki Janos Date: Fri, 9 Jul 2021 13:19:22 +0200 Subject: [PATCH] readme fix --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9cc980dc0..cf0bb7a51 100644 --- a/README.md +++ b/README.md @@ -117,7 +117,7 @@ RenderPath2D myMenuScreen; // This is an other render path, but now a simple 2D main.ActivatePath(&myMenuScreen); // activate the menu, the previous path (myGame) will be stopped wiSprite mySprite("image.png"); // There are many utilities, such as a "sprite" helper class -myMenuScreen.addSprite(&mySprite); // The 2D render path is ready to handle sprite and font rendering for you +myMenuScreen.AddSprite(&mySprite); // The 2D render path is ready to handle sprite and font rendering for you wiAudio::Sound mySound; wiAudio::CreateSound("explosion.wav", &mySound); // Loads a sound file