updated engine initialization logic;
fade manager is now time-based instead of frame-based; wiImage moved to namespace instead of static class; refactors; editor updates; contributing updates;
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+2
-2
@@ -522,10 +522,10 @@ void EditorComponent::Load()
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}
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});
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loader->onFinished([=] {
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main->activateComponent(this, 10, wiColor::Black);
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main->activateComponent(this, 0.2f, wiColor::Black);
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weatherWnd->UpdateFromRenderer();
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});
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main->activateComponent(loader, 10, wiColor::Black);
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main->activateComponent(loader, 0.2f, wiColor::Black);
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ResetHistory();
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}
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}).detach();
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