resource manager filedata retention changes (#857)

This commit is contained in:
Turánszki János
2024-06-06 09:18:42 +02:00
committed by GitHub
parent e631268768
commit a988218755
21 changed files with 141 additions and 119 deletions
+2 -2
View File
@@ -452,7 +452,7 @@ namespace wi::scene
}
wi::resourcemanager::Flags MaterialComponent::GetTextureSlotResourceFlags(TEXTURESLOT slot)
{
wi::resourcemanager::Flags flags = wi::resourcemanager::Flags::IMPORT_RETAIN_FILEDATA;
wi::resourcemanager::Flags flags = wi::resourcemanager::Flags::NONE;
if (!IsPreferUncompressedTexturesEnabled())
{
flags |= wi::resourcemanager::Flags::IMPORT_BLOCK_COMPRESSED;
@@ -2131,7 +2131,7 @@ namespace wi::scene
void ScriptComponent::CreateFromFile(const std::string& filename)
{
this->filename = filename;
resource = wi::resourcemanager::Load(filename, wi::resourcemanager::Flags::IMPORT_RETAIN_FILEDATA);
resource = wi::resourcemanager::Load(filename);
script.clear(); // will be created on first Update()
}