From b1687bf2a7c2a990ba6f13bb3abebf8d808ec651 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tur=C3=A1nszki=20J=C3=A1nos?= Date: Wed, 15 Feb 2023 18:12:12 +0100 Subject: [PATCH] fix: retain camera fov when resizing renderpath --- WickedEngine/wiRenderPath3D.cpp | 2 +- WickedEngine/wiVersion.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/WickedEngine/wiRenderPath3D.cpp b/WickedEngine/wiRenderPath3D.cpp index 7f1c314b2..7b87ef117 100644 --- a/WickedEngine/wiRenderPath3D.cpp +++ b/WickedEngine/wiRenderPath3D.cpp @@ -85,7 +85,7 @@ namespace wi XMUINT2 internalResolution = GetInternalResolution(); - camera->CreatePerspective((float)internalResolution.x, (float)internalResolution.y, camera->zNearP, camera->zFarP); + camera->CreatePerspective((float)internalResolution.x, (float)internalResolution.y, camera->zNearP, camera->zFarP, camera->fov); // Render targets: diff --git a/WickedEngine/wiVersion.cpp b/WickedEngine/wiVersion.cpp index 510c0caed..ae6ce7431 100644 --- a/WickedEngine/wiVersion.cpp +++ b/WickedEngine/wiVersion.cpp @@ -9,7 +9,7 @@ namespace wi::version // minor features, major updates, breaking compatibility changes const int minor = 71; // minor bug fixes, alterations, refactors, updates - const int revision = 153; + const int revision = 154; const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);