added per-object rim highlight
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@@ -29,7 +29,7 @@ void MaterialWindow::Create(EditorComponent* _editor)
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{
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editor = _editor;
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wi::gui::Window::Create(ICON_MATERIAL " Material", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE);
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SetSize(XMFLOAT2(300, 1400));
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SetSize(XMFLOAT2(300, 1460));
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closeButton.SetTooltip("Delete MaterialComponent");
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OnClose([=](wi::gui::EventArgs args) {
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