color grading map is now part of weather
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@@ -121,17 +121,6 @@ void EditorComponent::ChangeRenderPath(RENDERPATH path)
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renderPath->resolutionScale = resolutionScale;
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renderPath->setShadowsEnabled(true);
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renderPath->setReflectionsEnabled(true);
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renderPath->setAO(RenderPath3D::AO_DISABLED);
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renderPath->setSSREnabled(false);
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renderPath->setMotionBlurEnabled(false);
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renderPath->setColorGradingEnabled(false);
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renderPath->setEyeAdaptionEnabled(false);
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renderPath->setFXAAEnabled(false);
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renderPath->setDepthOfFieldEnabled(false);
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renderPath->setLightShaftsEnabled(false);
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renderPath->Load();
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wiGUI& gui = GetGUI();
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